gecko/content/canvas/src
2010-06-04 12:03:37 -07:00
..
CanvasUtils.cpp b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
CanvasUtils.h b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
CustomQS_Canvas2D.h Bustage fix: Change canvas quickstub tvr usage to the new name. 2010-03-13 12:13:03 -05:00
CustomQS_WebGL.h b=565404; add WebGLUniformLocation object; r=vlad 2010-06-01 23:09:19 -07:00
Makefile.in b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
NativeJSContext.cpp Bug 565620 the NativeJSContext constructor needs to initialize more variables or the class needs to be much more careful; r=vlad 2010-05-19 13:47:07 -07:00
NativeJSContext.h Bug 565620 the NativeJSContext constructor needs to initialize more variables or the class needs to be much more careful; r=vlad 2010-05-19 13:47:07 -07:00
nsCanvasRenderingContext2D.cpp b=568526 (related); add env var for switching 2d canvas to image surfaces; r=bz 2010-05-28 21:13:08 -07:00
WebGLContext.cpp b=569985; don't allow webgl objects from other contexts to be used; r=bjacob 2010-06-04 12:03:37 -07:00
WebGLContext.h b=569985; don't allow webgl objects from other contexts to be used; r=bjacob 2010-06-04 12:03:37 -07:00
WebGLContextGL.cpp b=569985; don't allow webgl objects from other contexts to be used; r=bjacob 2010-06-04 12:03:37 -07:00
WebGLContextNotSupported.cpp bustage fix for webgl-disabled builds 2010-06-02 14:05:24 -07:00
WebGLContextUtils.cpp b=569984; [webgl] verify shader attachment/detachment and program completeness; r=bjacob 2010-06-04 12:03:33 -07:00
WebGLContextValidate.cpp b=569985; don't allow webgl objects from other contexts to be used; r=bjacob 2010-06-04 12:03:37 -07:00