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c064eb870f
--HG-- rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicBuffers.cpp rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicBuffers.h rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicCanvasLayer.cpp rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicColorLayer.cpp rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicContainerLayer.cpp rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicContainerLayer.h rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicImageLayer.cpp rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicLayerManager.cpp rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicLayersImpl.cpp rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicLayersImpl.h rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicThebesLayer.cpp rename : gfx/layers/basic/BasicLayers.cpp => gfx/layers/basic/BasicThebesLayer.h extra : rebase_source : aff7ec0b95a70e00149d2d9ea2856f9192dbc7f6
116 lines
3.1 KiB
C++
116 lines
3.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_BASICBUFFERS_H
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#define GFX_BASICBUFFERS_H
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#include "BasicLayersImpl.h"
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namespace mozilla {
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namespace layers {
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class BasicThebesLayer;
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class BasicThebesLayerBuffer : public ThebesLayerBuffer {
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typedef ThebesLayerBuffer Base;
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public:
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BasicThebesLayerBuffer(BasicThebesLayer* aLayer)
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: Base(ContainsVisibleBounds)
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, mLayer(aLayer)
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{
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}
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virtual ~BasicThebesLayerBuffer()
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{}
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using Base::BufferRect;
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using Base::BufferRotation;
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/**
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* Complete the drawing operation. The region to draw must have been
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* drawn before this is called. The contents of the buffer are drawn
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* to aTarget.
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*/
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void DrawTo(ThebesLayer* aLayer, gfxContext* aTarget, float aOpacity,
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Layer* aMaskLayer);
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virtual already_AddRefed<gfxASurface>
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CreateBuffer(ContentType aType, const nsIntSize& aSize, PRUint32 aFlags);
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/**
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* Swap out the old backing buffer for |aBuffer| and attributes.
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*/
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void SetBackingBuffer(gfxASurface* aBuffer,
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const nsIntRect& aRect, const nsIntPoint& aRotation)
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{
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gfxIntSize prevSize = gfxIntSize(BufferRect().width, BufferRect().height);
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gfxIntSize newSize = aBuffer->GetSize();
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NS_ABORT_IF_FALSE(newSize == prevSize,
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"Swapped-in buffer size doesn't match old buffer's!");
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nsRefPtr<gfxASurface> oldBuffer;
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oldBuffer = SetBuffer(aBuffer, aRect, aRotation);
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}
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void SetBackingBufferAndUpdateFrom(
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gfxASurface* aBuffer,
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gfxASurface* aSource, const nsIntRect& aRect, const nsIntPoint& aRotation,
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const nsIntRegion& aUpdateRegion);
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private:
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BasicThebesLayerBuffer(gfxASurface* aBuffer,
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const nsIntRect& aRect, const nsIntPoint& aRotation)
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// The size policy doesn't really matter here; this constructor is
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// intended to be used for creating temporaries
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: ThebesLayerBuffer(ContainsVisibleBounds)
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{
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SetBuffer(aBuffer, aRect, aRotation);
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}
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BasicThebesLayer* mLayer;
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};
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class ShadowThebesLayerBuffer : public BasicThebesLayerBuffer
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{
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typedef BasicThebesLayerBuffer Base;
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public:
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ShadowThebesLayerBuffer()
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: Base(NULL)
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{
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MOZ_COUNT_CTOR(ShadowThebesLayerBuffer);
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}
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~ShadowThebesLayerBuffer()
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{
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MOZ_COUNT_DTOR(ShadowThebesLayerBuffer);
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}
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void Swap(gfxASurface* aNewBuffer,
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const nsIntRect& aNewRect, const nsIntPoint& aNewRotation,
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gfxASurface** aOldBuffer,
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nsIntRect* aOldRect, nsIntPoint* aOldRotation)
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{
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*aOldRect = BufferRect();
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*aOldRotation = BufferRotation();
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nsRefPtr<gfxASurface> oldBuffer;
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oldBuffer = SetBuffer(aNewBuffer,
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aNewRect, aNewRotation);
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oldBuffer.forget(aOldBuffer);
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}
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protected:
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virtual already_AddRefed<gfxASurface>
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CreateBuffer(ContentType, const nsIntSize&, PRUint32)
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{
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NS_RUNTIMEABORT("ShadowThebesLayer can't paint content");
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return nsnull;
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}
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};
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}
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}
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#endif |