gecko/mobile/android/base/gfx/WidgetTileLayer.java
Chris Lord 55450d6017 Bug 709120 - Update non-visible tiles asynchronously. r=pcwalton
Only update tiles that intersect with the screen, and asynchronously update
invisible tiles over multiple subsequent frames. This has the effect of
spreading out non-critical texture-upload over time and removes some juddering
on devices that don't support gralloc.
2012-01-06 11:22:52 +00:00

129 lines
4.6 KiB
Java

/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Android code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2009-2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* James Willcox <jwillcox@mozilla.com>
*
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* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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package org.mozilla.gecko.gfx;
import org.mozilla.gecko.gfx.LayerController;
import org.mozilla.gecko.gfx.SingleTileLayer;
import org.mozilla.gecko.GeckoAppShell;
import android.opengl.GLES11;
import android.opengl.GLES11Ext;
import android.graphics.RectF;
import android.util.Log;
import javax.microedition.khronos.opengles.GL10;
/**
* Encapsulates the logic needed to draw the single-tiled Gecko texture
*/
public class WidgetTileLayer extends Layer {
private static final String LOGTAG = "WidgetTileLayer";
private int[] mTextureIDs;
private CairoImage mImage;
public WidgetTileLayer(CairoImage image) {
mImage = image;
}
protected boolean initialized() { return mTextureIDs != null; }
@Override
public IntSize getSize() { return mImage.getSize(); }
protected void bindAndSetGLParameters() {
GLES11.glBindTexture(GL10.GL_TEXTURE_2D, mTextureIDs[0]);
GLES11.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST);
GLES11.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR);
}
@Override
protected void finalize() throws Throwable {
if (mTextureIDs != null)
TextureReaper.get().add(mTextureIDs);
}
@Override
protected boolean performUpdates(GL10 gl, RenderContext context) {
super.performUpdates(gl, context);
if (mTextureIDs == null) {
mTextureIDs = new int[1];
GLES11.glGenTextures(1, mTextureIDs, 0);
}
bindAndSetGLParameters();
GeckoAppShell.bindWidgetTexture();
return true;
}
@Override
public void draw(RenderContext context) {
// mTextureIDs may be null here during startup if Layer.java's draw method
// failed to acquire the transaction lock and call performUpdates.
if (!initialized())
return;
GLES11.glBindTexture(GL10.GL_TEXTURE_2D, mTextureIDs[0]);
RectF bounds;
int[] cropRect;
IntSize size = getSize();
RectF viewport = context.viewport;
bounds = getBounds(context, new FloatSize(size));
cropRect = new int[] { 0, size.height, size.width, -size.height };
bounds.offset(-viewport.left, -viewport.top);
GLES11.glTexParameteriv(GL10.GL_TEXTURE_2D, GLES11Ext.GL_TEXTURE_CROP_RECT_OES, cropRect,
0);
float top = viewport.height() - (bounds.top + bounds.height());
// There may be errors from a previous GL call, so clear them first because
// we want to check for one below
while (GLES11.glGetError() != GLES11.GL_NO_ERROR);
GLES11Ext.glDrawTexfOES(bounds.left, top, 0.0f, bounds.width(), bounds.height());
int error = GLES11.glGetError();
if (error != GLES11.GL_NO_ERROR) {
Log.i(LOGTAG, "Failed to draw texture: " + error);
}
}
}