.. |
CanvasLayerD3D9.cpp
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Bug 596419: Fix up layer destruction scheme. r=jrmuizel
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2010-09-15 22:15:49 +00:00 |
CanvasLayerD3D9.h
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Bug 596419: Fix up layer destruction scheme. r=jrmuizel
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2010-09-15 22:15:49 +00:00 |
ColorLayerD3D9.cpp
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Bug 585248: Use a single device for all LayerManagerD3D9's. r=vlad
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2010-08-11 01:32:45 +02:00 |
ColorLayerD3D9.h
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Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
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2010-07-01 20:01:09 -05:00 |
ContainerLayerD3D9.cpp
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Bug 596419: Fix up layer destruction scheme. r=jrmuizel
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2010-09-15 22:15:49 +00:00 |
ContainerLayerD3D9.h
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Bug 596419: Fix up layer destruction scheme. r=jrmuizel
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2010-09-15 22:15:49 +00:00 |
DeviceManagerD3D9.cpp
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Bug 595154 - Part 1: Generalize cleaning layer resources. r=jrmuizel
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2010-09-14 12:56:39 +02:00 |
DeviceManagerD3D9.h
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Bug 595154 - Part 1: Generalize cleaning layer resources. r=jrmuizel
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2010-09-14 12:56:39 +02:00 |
genshaders.sh
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Bug 590367 - Render RGB d2d layers with a RGBA surface and shader r=Bas, a=blocking2.0
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2010-09-03 15:51:04 +12:00 |
ImageLayerD3D9.cpp
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Bug 590367 - Render RGB d2d layers with a RGBA surface and shader r=Bas, a=blocking2.0
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2010-09-03 15:51:04 +12:00 |
ImageLayerD3D9.h
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Fixing bustage, a=me
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2010-09-03 16:20:23 +12:00 |
LayerManagerD3D9.cpp
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Bug 596419: Fix up layer destruction scheme. r=jrmuizel
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2010-09-15 22:15:49 +00:00 |
LayerManagerD3D9.h
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Bug 596419: Fix up layer destruction scheme. r=jrmuizel
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2010-09-15 22:15:49 +00:00 |
LayerManagerD3D9Shaders.h
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Bug 593860: Only render parts of a layer in the visible region. r=jrmuizel a=blocking-betaN
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2010-09-08 05:27:38 +02:00 |
LayerManagerD3D9Shaders.hlsl
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Bug 593860: Only render parts of a layer in the visible region. r=jrmuizel a=blocking-betaN
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2010-09-08 05:27:38 +02:00 |
Nv3DVUtils.cpp
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comments only, updating license text. a=b
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2010-09-13 13:45:20 -07:00 |
Nv3DVUtils.h
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comments only, updating license text. a=b
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2010-09-13 13:45:20 -07:00 |
ThebesLayerD3D9.cpp
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Bug 596419: Fix up layer destruction scheme. r=jrmuizel
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2010-09-15 22:15:49 +00:00 |
ThebesLayerD3D9.h
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Bug 596419: Fix up layer destruction scheme. r=jrmuizel
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2010-09-15 22:15:49 +00:00 |