gecko/gfx/layers/d3d9
2010-09-15 22:15:49 +00:00
..
CanvasLayerD3D9.cpp Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
CanvasLayerD3D9.h Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
ColorLayerD3D9.cpp Bug 585248: Use a single device for all LayerManagerD3D9's. r=vlad 2010-08-11 01:32:45 +02:00
ColorLayerD3D9.h Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad 2010-07-01 20:01:09 -05:00
ContainerLayerD3D9.cpp Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
ContainerLayerD3D9.h Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
DeviceManagerD3D9.cpp Bug 595154 - Part 1: Generalize cleaning layer resources. r=jrmuizel 2010-09-14 12:56:39 +02:00
DeviceManagerD3D9.h Bug 595154 - Part 1: Generalize cleaning layer resources. r=jrmuizel 2010-09-14 12:56:39 +02:00
genshaders.sh Bug 590367 - Render RGB d2d layers with a RGBA surface and shader r=Bas, a=blocking2.0 2010-09-03 15:51:04 +12:00
ImageLayerD3D9.cpp Bug 590367 - Render RGB d2d layers with a RGBA surface and shader r=Bas, a=blocking2.0 2010-09-03 15:51:04 +12:00
ImageLayerD3D9.h Fixing bustage, a=me 2010-09-03 16:20:23 +12:00
LayerManagerD3D9.cpp Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
LayerManagerD3D9.h Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
LayerManagerD3D9Shaders.h Bug 593860: Only render parts of a layer in the visible region. r=jrmuizel a=blocking-betaN 2010-09-08 05:27:38 +02:00
LayerManagerD3D9Shaders.hlsl Bug 593860: Only render parts of a layer in the visible region. r=jrmuizel a=blocking-betaN 2010-09-08 05:27:38 +02:00
Nv3DVUtils.cpp comments only, updating license text. a=b 2010-09-13 13:45:20 -07:00
Nv3DVUtils.h comments only, updating license text. a=b 2010-09-13 13:45:20 -07:00
ThebesLayerD3D9.cpp Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
ThebesLayerD3D9.h Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00