mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
7f99e7a86f
--HG-- extra : rebase_source : e68c49d2dbea815e453f9ab52ba89bd9127d3f51
227 lines
8.4 KiB
C++
227 lines
8.4 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
|
|
* ***** BEGIN LICENSE BLOCK *****
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
*
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
* the License. You may obtain a copy of the License at
|
|
* http://www.mozilla.org/MPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
* for the specific language governing rights and limitations under the
|
|
* License.
|
|
*
|
|
* The Original Code is Mozilla Foundation code.
|
|
*
|
|
* The Initial Developer of the Original Code is Mozilla Foundation.
|
|
* Portions created by the Initial Developer are Copyright (C) 2006
|
|
* the Initial Developer. All Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
* Stuart Parmenter <pavlov@pavlov.net>
|
|
* Masayuki Nakano <masayuki@d-toybox.com>
|
|
*
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
* the provisions above, a recipient may use your version of this file under
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
*
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
#ifndef GFX_WINDOWS_PLATFORM_H
|
|
#define GFX_WINDOWS_PLATFORM_H
|
|
|
|
#if defined(WINCE)
|
|
#define MOZ_FT2_FONTS 1
|
|
#endif
|
|
|
|
#include "gfxFontUtils.h"
|
|
#include "gfxWindowsSurface.h"
|
|
#ifdef MOZ_FT2_FONTS
|
|
#include "gfxFT2Fonts.h"
|
|
#else
|
|
#include "gfxWindowsFonts.h"
|
|
#endif
|
|
#include "gfxPlatform.h"
|
|
|
|
#include "nsTArray.h"
|
|
#include "nsDataHashtable.h"
|
|
|
|
#ifdef MOZ_FT2_FONTS
|
|
typedef struct FT_LibraryRec_ *FT_Library;
|
|
#endif
|
|
|
|
#include <windows.h>
|
|
|
|
class THEBES_API gfxWindowsPlatform : public gfxPlatform, private gfxFontInfoLoader {
|
|
public:
|
|
gfxWindowsPlatform();
|
|
virtual ~gfxWindowsPlatform();
|
|
static gfxWindowsPlatform *GetPlatform() {
|
|
return (gfxWindowsPlatform*) gfxPlatform::GetPlatform();
|
|
}
|
|
|
|
already_AddRefed<gfxASurface> CreateOffscreenSurface(const gfxIntSize& size,
|
|
gfxASurface::gfxImageFormat imageFormat);
|
|
|
|
enum RenderMode {
|
|
/* Use GDI and windows surfaces */
|
|
RENDER_GDI = 0,
|
|
|
|
/* Use 32bpp image surfaces and call StretchDIBits */
|
|
RENDER_IMAGE_STRETCH32,
|
|
|
|
/* Use 32bpp image surfaces, and do 32->24 conversion before calling StretchDIBits */
|
|
RENDER_IMAGE_STRETCH24,
|
|
|
|
/* Use DirectDraw on Windows CE */
|
|
RENDER_DDRAW,
|
|
|
|
/* Use 24bpp image surfaces, with final DirectDraw 16bpp blt on Windows CE */
|
|
RENDER_IMAGE_DDRAW16,
|
|
|
|
/* Use DirectDraw with OpenGL on Windows CE */
|
|
RENDER_DDRAW_GL,
|
|
|
|
/* max */
|
|
RENDER_MODE_MAX
|
|
};
|
|
|
|
RenderMode GetRenderMode() { return mRenderMode; }
|
|
void SetRenderMode(RenderMode rmode) { mRenderMode = rmode; }
|
|
|
|
nsresult GetFontList(const nsACString& aLangGroup,
|
|
const nsACString& aGenericFamily,
|
|
nsTArray<nsString>& aListOfFonts);
|
|
|
|
nsresult UpdateFontList();
|
|
|
|
void GetFontFamilyList(nsTArray<nsRefPtr<FontFamily> >& aFamilyArray);
|
|
|
|
nsresult ResolveFontName(const nsAString& aFontName,
|
|
FontResolverCallback aCallback,
|
|
void *aClosure, PRBool& aAborted);
|
|
|
|
nsresult GetStandardFamilyName(const nsAString& aFontName, nsAString& aFamilyName);
|
|
|
|
gfxFontGroup *CreateFontGroup(const nsAString &aFamilies,
|
|
const gfxFontStyle *aStyle,
|
|
gfxUserFontSet *aUserFontSet);
|
|
|
|
/**
|
|
* Look up a local platform font using the full font face name (needed to support @font-face src local() )
|
|
*/
|
|
virtual gfxFontEntry* LookupLocalFont(const gfxProxyFontEntry *aProxyEntry,
|
|
const nsAString& aFontName);
|
|
|
|
/**
|
|
* Activate a platform font (needed to support @font-face src url() )
|
|
*/
|
|
virtual gfxFontEntry* MakePlatformFont(const gfxProxyFontEntry *aProxyEntry,
|
|
const PRUint8 *aFontData,
|
|
PRUint32 aLength);
|
|
|
|
/**
|
|
* Check whether format is supported on a platform or not (if unclear, returns true)
|
|
*/
|
|
virtual PRBool IsFontFormatSupported(nsIURI *aFontURI, PRUint32 aFormatFlags);
|
|
|
|
/* Given a string and a font we already have find the font that
|
|
* supports the most code points and most closely resembles aFont
|
|
*
|
|
* this involves looking at the fonts on your machine and seeing which
|
|
* code points they support as well as looking at things like the font
|
|
* family, style, weight, etc.
|
|
*/
|
|
already_AddRefed<gfxFont>
|
|
FindFontForChar(PRUint32 aCh, gfxFont *aFont);
|
|
|
|
/* Find a FontFamily/FontEntry object that represents a font on your system given a name */
|
|
FontFamily *FindFontFamily(const nsAString& aName);
|
|
FontEntry *FindFontEntry(const nsAString& aName, const gfxFontStyle& aFontStyle);
|
|
|
|
PRBool GetPrefFontEntries(const nsCString& aLangGroup, nsTArray<nsRefPtr<FontEntry> > *array);
|
|
void SetPrefFontEntries(const nsCString& aLangGroup, nsTArray<nsRefPtr<FontEntry> >& array);
|
|
|
|
void ClearPrefFonts() { mPrefFonts.Clear(); }
|
|
|
|
typedef nsDataHashtable<nsStringHashKey, nsRefPtr<FontFamily> > FontTable;
|
|
|
|
#ifdef MOZ_FT2_FONTS
|
|
FT_Library GetFTLibrary();
|
|
private:
|
|
void AppendFacesFromFontFile(const PRUnichar *aFileName);
|
|
void FindFonts();
|
|
#endif
|
|
|
|
protected:
|
|
RenderMode mRenderMode;
|
|
|
|
private:
|
|
void Init();
|
|
|
|
void InitBadUnderlineList();
|
|
|
|
static int CALLBACK FontEnumProc(const ENUMLOGFONTEXW *lpelfe,
|
|
const NEWTEXTMETRICEXW *metrics,
|
|
DWORD fontType, LPARAM data);
|
|
static int CALLBACK FamilyAddStylesProc(const ENUMLOGFONTEXW *lpelfe,
|
|
const NEWTEXTMETRICEXW *nmetrics,
|
|
DWORD fontType, LPARAM data);
|
|
|
|
static PLDHashOperator FontGetStylesProc(nsStringHashKey::KeyType aKey,
|
|
nsRefPtr<FontFamily>& aFontFamily,
|
|
void* userArg);
|
|
|
|
static PLDHashOperator FontGetCMapDataProc(nsStringHashKey::KeyType aKey,
|
|
nsRefPtr<FontFamily>& aFontFamily,
|
|
void* userArg);
|
|
|
|
static int CALLBACK FontResolveProc(const ENUMLOGFONTEXW *lpelfe,
|
|
const NEWTEXTMETRICEXW *metrics,
|
|
DWORD fontType, LPARAM data);
|
|
|
|
static PLDHashOperator HashEnumFunc(nsStringHashKey::KeyType aKey,
|
|
nsRefPtr<FontFamily>& aData,
|
|
void* userArg);
|
|
|
|
static PLDHashOperator FindFontForCharProc(nsStringHashKey::KeyType aKey,
|
|
nsRefPtr<FontFamily>& aFontFamily,
|
|
void* userArg);
|
|
|
|
virtual qcms_profile* GetPlatformCMSOutputProfile();
|
|
|
|
static int PrefChangedCallback(const char*, void*);
|
|
|
|
// gfxFontInfoLoader overrides, used to load in font cmaps
|
|
virtual void InitLoader();
|
|
virtual PRBool RunLoader();
|
|
virtual void FinishLoader();
|
|
|
|
FontTable mFonts;
|
|
FontTable mFontAliases;
|
|
FontTable mFontSubstitutes;
|
|
nsTArray<nsString> mNonExistingFonts;
|
|
|
|
// when system-wide font lookup fails for a character, cache it to skip future searches
|
|
gfxSparseBitSet mCodepointsWithNoFonts;
|
|
|
|
nsDataHashtable<nsCStringHashKey, nsTArray<nsRefPtr<FontEntry> > > mPrefFonts;
|
|
|
|
// data used as part of the font cmap loading process
|
|
nsTArray<nsRefPtr<FontFamily> > mFontFamilies;
|
|
PRUint32 mStartIndex;
|
|
PRUint32 mIncrement;
|
|
PRUint32 mNumFamilies;
|
|
};
|
|
|
|
#endif /* GFX_WINDOWS_PLATFORM_H */
|