mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
441 lines
15 KiB
C++
441 lines
15 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Foundation code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <stuart@mozilla.com>
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* Masayuki Nakano <masayuki@d-toybox.com>
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* John Daggett <jdaggett@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef GFX_WINDOWSFONTS_H
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#define GFX_WINDOWSFONTS_H
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#include "prtypes.h"
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#include "gfxTypes.h"
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#include "gfxColor.h"
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#include "gfxFont.h"
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#include "gfxMatrix.h"
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#include "gfxFontUtils.h"
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#include "gfxUserFontSet.h"
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#include "nsDataHashtable.h"
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#include <usp10.h>
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#include <cairo-win32.h>
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// xxx - used in FontEntry. should be trimmed, moz code doesn't use
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// exceptions. use gfxSparseBitSet instead?
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#include <bitset>
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/**
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* List of different types of fonts we support on Windows.
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* These can generally be lumped in to 3 categories where we have to
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* do special things: Really old fonts bitmap and vector fonts (device
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* and raster), Type 1 fonts, and TrueType/OpenType fonts.
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*
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* This list is sorted in order from least prefered to most prefered.
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* We prefer Type1 fonts over OpenType fonts to avoid falling back to
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* things like Arial (opentype) when you ask for Helvetica (type1)
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**/
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enum gfxWindowsFontType {
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GFX_FONT_TYPE_UNKNOWN = 0,
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GFX_FONT_TYPE_DEVICE,
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GFX_FONT_TYPE_RASTER,
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GFX_FONT_TYPE_TRUETYPE,
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GFX_FONT_TYPE_PS_OPENTYPE,
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GFX_FONT_TYPE_TT_OPENTYPE,
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GFX_FONT_TYPE_TYPE1
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};
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/**
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* FontFamily is a class that describes one of the fonts on the users system. It holds
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* each FontEntry (maps more directly to a font face) which holds font type, charset info
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* and character map info.
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*/
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class FontEntry;
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class FontFamily : public gfxFontFamily
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{
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public:
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FontFamily(const nsAString& aName) :
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gfxFontFamily(aName), mIsBadUnderlineFontFamily(PR_FALSE) { }
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FontEntry *FindFontEntry(const gfxFontStyle& aFontStyle);
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private:
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friend class gfxWindowsPlatform;
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void FindStyleVariations();
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static int CALLBACK FamilyAddStylesProc(const ENUMLOGFONTEXW *lpelfe,
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const NEWTEXTMETRICEXW *nmetrics,
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DWORD fontType, LPARAM data);
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protected:
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PRBool FindWeightsForStyle(gfxFontEntry* aFontsForWeights[],
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PRBool anItalic, PRInt16 aStretch);
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public:
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PRPackedBool mIsBadUnderlineFontFamily;
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};
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class FontEntry : public gfxFontEntry
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{
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public:
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FontEntry(const nsAString& aFaceName, gfxWindowsFontType aFontType,
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PRBool aItalic, PRUint16 aWeight, gfxUserFontData *aUserFontData) :
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gfxFontEntry(aFaceName), mFontType(aFontType),
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mForceGDI(PR_FALSE), mUnknownCMAP(PR_FALSE),
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mUnicodeFont(PR_FALSE), mSymbolFont(PR_FALSE),
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mCharset(0), mUnicodeRanges(0)
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{
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mUserFontData = aUserFontData;
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mItalic = aItalic;
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mWeight = aWeight;
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if (IsType1())
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mForceGDI = PR_TRUE;
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mIsUserFont = aUserFontData != nsnull;
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}
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FontEntry(const FontEntry& aFontEntry) :
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gfxFontEntry(aFontEntry),
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mWindowsFamily(aFontEntry.mWindowsFamily),
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mWindowsPitch(aFontEntry.mWindowsPitch),
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mFontType(aFontEntry.mFontType),
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mForceGDI(aFontEntry.mForceGDI),
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mUnknownCMAP(aFontEntry.mUnknownCMAP),
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mUnicodeFont(aFontEntry.mUnicodeFont),
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mSymbolFont(aFontEntry.mSymbolFont),
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mCharset(aFontEntry.mCharset),
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mUnicodeRanges(aFontEntry.mUnicodeRanges)
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{
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}
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static void InitializeFontEmbeddingProcs();
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// create a font entry from downloaded font data
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static FontEntry* LoadFont(const gfxProxyFontEntry &aProxyEntry,
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const PRUint8 *aFontData,
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PRUint32 aLength);
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// create a font entry for a font with a given name
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static FontEntry* CreateFontEntry(const nsAString& aName,
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gfxWindowsFontType aFontType,
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PRBool aItalic, PRUint16 aWeight,
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gfxUserFontData* aUserFontData,
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HDC hdc = 0, LOGFONTW *aLogFont = nsnull);
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// create a font entry for a font referenced by its fullname
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static FontEntry* LoadLocalFont(const gfxProxyFontEntry &aProxyEntry,
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const nsAString& aFullname);
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static void FillLogFont(LOGFONTW *aLogFont, const nsAString& aName,
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gfxWindowsFontType aFontType, PRBool aItalic,
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PRUint16 aWeight, gfxFloat aSize);
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static gfxWindowsFontType DetermineFontType(const NEWTEXTMETRICW& metrics,
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DWORD fontType)
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{
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gfxWindowsFontType feType;
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if (metrics.ntmFlags & NTM_TYPE1)
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feType = GFX_FONT_TYPE_TYPE1;
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else if (metrics.ntmFlags & NTM_PS_OPENTYPE)
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feType = GFX_FONT_TYPE_PS_OPENTYPE;
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else if (metrics.ntmFlags & NTM_TT_OPENTYPE)
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feType = GFX_FONT_TYPE_TT_OPENTYPE;
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else if (fontType == TRUETYPE_FONTTYPE)
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feType = GFX_FONT_TYPE_TRUETYPE;
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else if (fontType == RASTER_FONTTYPE)
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feType = GFX_FONT_TYPE_RASTER;
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else if (fontType == DEVICE_FONTTYPE)
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feType = GFX_FONT_TYPE_DEVICE;
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else
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feType = GFX_FONT_TYPE_UNKNOWN;
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return feType;
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}
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PRBool IsType1() const {
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return (mFontType == GFX_FONT_TYPE_TYPE1);
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}
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PRBool IsTrueType() const {
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return (mFontType == GFX_FONT_TYPE_TRUETYPE ||
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mFontType == GFX_FONT_TYPE_PS_OPENTYPE ||
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mFontType == GFX_FONT_TYPE_TT_OPENTYPE);
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}
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PRBool IsCrappyFont() const {
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/* return if it is a bitmap not a unicode font */
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return (!mUnicodeFont || mSymbolFont || IsType1());
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}
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PRBool MatchesGenericFamily(const nsACString& aGeneric) const {
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if (aGeneric.IsEmpty())
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return PR_TRUE;
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// Japanese 'Mincho' fonts do not belong to FF_MODERN even if
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// they are fixed pitch because they have variable stroke width.
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if (mWindowsFamily == FF_ROMAN && mWindowsPitch & FIXED_PITCH) {
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return aGeneric.EqualsLiteral("monospace");
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}
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// Japanese 'Gothic' fonts do not belong to FF_SWISS even if
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// they are variable pitch because they have constant stroke width.
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if (mWindowsFamily == FF_MODERN && mWindowsPitch & VARIABLE_PITCH) {
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return aGeneric.EqualsLiteral("sans-serif");
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}
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// All other fonts will be grouped correctly using family...
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switch (mWindowsFamily) {
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case FF_DONTCARE:
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return PR_TRUE;
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case FF_ROMAN:
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return aGeneric.EqualsLiteral("serif");
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case FF_SWISS:
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return aGeneric.EqualsLiteral("sans-serif");
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case FF_MODERN:
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return aGeneric.EqualsLiteral("monospace");
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case FF_SCRIPT:
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return aGeneric.EqualsLiteral("cursive");
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case FF_DECORATIVE:
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return aGeneric.EqualsLiteral("fantasy");
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}
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return PR_FALSE;
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}
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PRBool SupportsLangGroup(const nsACString& aLangGroup) const {
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if (aLangGroup.IsEmpty())
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return PR_TRUE;
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PRInt16 bit = -1;
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/* map our langgroup names in to Windows charset bits */
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if (aLangGroup.EqualsLiteral("x-western")) {
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bit = ANSI_CHARSET;
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} else if (aLangGroup.EqualsLiteral("ja")) {
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bit = SHIFTJIS_CHARSET;
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} else if (aLangGroup.EqualsLiteral("ko")) {
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bit = HANGEUL_CHARSET;
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} else if (aLangGroup.EqualsLiteral("ko-XXX")) {
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bit = JOHAB_CHARSET;
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} else if (aLangGroup.EqualsLiteral("zh-CN")) {
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bit = GB2312_CHARSET;
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} else if (aLangGroup.EqualsLiteral("zh-TW")) {
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bit = CHINESEBIG5_CHARSET;
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} else if (aLangGroup.EqualsLiteral("el")) {
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bit = GREEK_CHARSET;
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} else if (aLangGroup.EqualsLiteral("tr")) {
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bit = TURKISH_CHARSET;
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} else if (aLangGroup.EqualsLiteral("he")) {
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bit = HEBREW_CHARSET;
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} else if (aLangGroup.EqualsLiteral("ar")) {
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bit = ARABIC_CHARSET;
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} else if (aLangGroup.EqualsLiteral("x-baltic")) {
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bit = BALTIC_CHARSET;
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} else if (aLangGroup.EqualsLiteral("x-cyrillic")) {
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bit = RUSSIAN_CHARSET;
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} else if (aLangGroup.EqualsLiteral("th")) {
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bit = THAI_CHARSET;
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} else if (aLangGroup.EqualsLiteral("x-central-euro")) {
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bit = EASTEUROPE_CHARSET;
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} else if (aLangGroup.EqualsLiteral("x-symbol")) {
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bit = SYMBOL_CHARSET;
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}
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if (bit != -1)
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return mCharset[bit];
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return PR_FALSE;
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}
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PRBool SupportsRange(PRUint8 range) {
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return mUnicodeRanges[range];
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}
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PRBool TestCharacterMap(PRUint32 aCh);
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PRUint8 mWindowsFamily;
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PRUint8 mWindowsPitch;
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gfxWindowsFontType mFontType;
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PRPackedBool mForceGDI : 1;
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PRPackedBool mUnknownCMAP : 1;
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PRPackedBool mUnicodeFont : 1;
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PRPackedBool mSymbolFont : 1;
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std::bitset<256> mCharset;
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std::bitset<128> mUnicodeRanges;
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};
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/**********************************************************************
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*
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* class gfxWindowsFont
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*
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**********************************************************************/
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class gfxWindowsFont : public gfxFont {
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public:
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gfxWindowsFont(FontEntry *aFontEntry, const gfxFontStyle *aFontStyle,
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cairo_antialias_t anAntialiasOption = CAIRO_ANTIALIAS_DEFAULT);
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virtual ~gfxWindowsFont();
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virtual const gfxFont::Metrics& GetMetrics();
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HFONT GetHFONT() { return mFont; }
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cairo_font_face_t *CairoFontFace();
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cairo_scaled_font_t *CairoScaledFont();
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SCRIPT_CACHE *ScriptCache() { return &mScriptCache; }
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gfxFloat GetAdjustedSize() { MakeHFONT(); return mAdjustedSize; }
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virtual nsString GetUniqueName();
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virtual void Draw(gfxTextRun *aTextRun, PRUint32 aStart, PRUint32 aEnd,
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gfxContext *aContext, PRBool aDrawToPath, gfxPoint *aBaselineOrigin,
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Spacing *aSpacing);
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virtual RunMetrics Measure(gfxTextRun *aTextRun,
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PRUint32 aStart, PRUint32 aEnd,
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BoundingBoxType aBoundingBoxType,
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gfxContext *aContextForTightBoundingBox,
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Spacing *aSpacing);
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virtual PRUint32 GetSpaceGlyph() {
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GetMetrics(); // ensure that the metrics are computed but don't recompute them
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return mSpaceGlyph;
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};
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PRBool IsValid() { GetMetrics(); return mIsValid; }
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FontEntry *GetFontEntry();
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static already_AddRefed<gfxWindowsFont>
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GetOrMakeFont(FontEntry *aFontEntry, const gfxFontStyle *aStyle,
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PRBool aNeedsBold = PR_FALSE);
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protected:
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HFONT MakeHFONT();
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void FillLogFont(gfxFloat aSize);
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HFONT mFont;
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gfxFloat mAdjustedSize;
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PRUint32 mSpaceGlyph;
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private:
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void ComputeMetrics();
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SCRIPT_CACHE mScriptCache;
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cairo_font_face_t *mFontFace;
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cairo_scaled_font_t *mScaledFont;
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gfxFont::Metrics *mMetrics;
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LOGFONTW mLogFont;
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cairo_antialias_t mAntialiasOption;
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virtual PRBool SetupCairoFont(gfxContext *aContext);
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};
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/**********************************************************************
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*
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* class gfxWindowsFontGroup
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*
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**********************************************************************/
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class THEBES_API gfxWindowsFontGroup : public gfxFontGroup {
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public:
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gfxWindowsFontGroup(const nsAString& aFamilies, const gfxFontStyle* aStyle, gfxUserFontSet *aUserFontSet);
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virtual ~gfxWindowsFontGroup();
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virtual gfxFontGroup *Copy(const gfxFontStyle *aStyle);
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virtual gfxTextRun *MakeTextRun(const PRUnichar* aString, PRUint32 aLength,
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const Parameters* aParams, PRUint32 aFlags);
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virtual gfxTextRun *MakeTextRun(const PRUint8* aString, PRUint32 aLength,
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const Parameters* aParams, PRUint32 aFlags);
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const nsACString& GetGenericFamily() const {
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return mGenericFamily;
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}
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const nsTArray<nsRefPtr<FontEntry> >& GetFontList() const {
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return mFontEntries;
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}
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PRUint32 FontListLength() const {
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return mFontEntries.Length();
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}
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FontEntry *GetFontEntryAt(PRInt32 i) {
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return mFontEntries[i];
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}
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virtual gfxWindowsFont *GetFontAt(PRInt32 i);
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void GroupFamilyListToArrayList(nsTArray<nsRefPtr<FontEntry> > *list,
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nsTArray<PRPackedBool> *aNeedsBold);
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void FamilyListToArrayList(const nsString& aFamilies,
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const nsCString& aLangGroup,
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nsTArray<nsRefPtr<FontEntry> > *list);
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void UpdateFontList();
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virtual gfxFloat GetUnderlineOffset();
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protected:
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void InitFontList();
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void InitTextRunGDI(gfxContext *aContext, gfxTextRun *aRun, const char *aString, PRUint32 aLength);
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void InitTextRunGDI(gfxContext *aContext, gfxTextRun *aRun, const PRUnichar *aString, PRUint32 aLength);
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void InitTextRunUniscribe(gfxContext *aContext, gfxTextRun *aRun, const PRUnichar *aString, PRUint32 aLength);
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already_AddRefed<gfxFont> WhichPrefFontSupportsChar(PRUint32 aCh);
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already_AddRefed<gfxFont> WhichSystemFontSupportsChar(PRUint32 aCh);
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already_AddRefed<gfxWindowsFont> WhichFontSupportsChar(const nsTArray<nsRefPtr<FontEntry> >& fonts, PRUint32 ch);
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void GetPrefFonts(const char *aLangGroup, nsTArray<nsRefPtr<FontEntry> >& array);
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void GetCJKPrefFonts(nsTArray<nsRefPtr<FontEntry> >& array);
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private:
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nsCString mGenericFamily;
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nsTArray<nsRefPtr<FontEntry> > mFontEntries;
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nsTArray<PRPackedBool> mFontNeedsBold;
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const char *mItemLangGroup; // used by pref-lang handling code
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};
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#endif /* GFX_WINDOWSFONTS_H */
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