mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
687 lines
23 KiB
C++
687 lines
23 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Foundation code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2005-2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <stuart@mozilla.com>
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* John Daggett <jdaggett@mozilla.com>
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* Jonathan Kew <jfkthame@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef GFX_FONT_UTILS_H
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#define GFX_FONT_UTILS_H
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#include "gfxTypes.h"
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#include "prtypes.h"
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#include "prcpucfg.h"
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#include "nsDataHashtable.h"
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#include "nsITimer.h"
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#include "nsCOMPtr.h"
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#include "nsIRunnable.h"
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#include "nsThreadUtils.h"
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#include "nsComponentManagerUtils.h"
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#include "nsTArray.h"
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#include "nsAutoPtr.h"
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#include "nsIStreamBufferAccess.h"
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/* Bug 341128 - w32api defines min/max which causes problems with <bitset> */
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#ifdef __MINGW32__
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#undef min
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#undef max
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#endif
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class gfxSparseBitSet {
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private:
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enum { BLOCK_SIZE = 32 }; // ==> 256 codepoints per block
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enum { BLOCK_SIZE_BITS = BLOCK_SIZE * 8 };
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enum { BLOCK_INDEX_SHIFT = 8 };
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struct Block {
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Block(const Block& aBlock) { memcpy(mBits, aBlock.mBits, sizeof(mBits)); }
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Block(unsigned char memsetValue = 0) { memset(mBits, memsetValue, BLOCK_SIZE); }
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PRUint8 mBits[BLOCK_SIZE];
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};
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public:
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gfxSparseBitSet() { }
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gfxSparseBitSet(const gfxSparseBitSet& aBitset) {
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PRUint32 len = aBitset.mBlocks.Length();
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mBlocks.AppendElements(len);
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for (PRUint32 i = 0; i < len; ++i) {
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Block *block = aBitset.mBlocks[i];
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if (block)
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mBlocks[i] = new Block(*block);
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}
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}
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PRBool test(PRUint32 aIndex) {
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NS_ASSERTION(mBlocks.DebugGetHeader(), "mHdr is null, this is bad");
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PRUint32 blockIndex = aIndex/BLOCK_SIZE_BITS;
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if (blockIndex >= mBlocks.Length())
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return PR_FALSE;
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Block *block = mBlocks[blockIndex];
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if (!block)
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return PR_FALSE;
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return ((block->mBits[(aIndex>>3) & (BLOCK_SIZE - 1)]) & (1 << (aIndex & 0x7))) != 0;
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}
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PRBool TestRange(PRUint32 aStart, PRUint32 aEnd) {
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PRUint32 startBlock, endBlock, blockLen;
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// start point is beyond the end of the block array? return false immediately
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startBlock = aStart >> BLOCK_INDEX_SHIFT;
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blockLen = mBlocks.Length();
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if (startBlock >= blockLen) return PR_FALSE;
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// check for blocks in range, if none, return false
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PRUint32 blockIndex;
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PRBool hasBlocksInRange = PR_FALSE;
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endBlock = aEnd >> BLOCK_INDEX_SHIFT;
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blockIndex = startBlock;
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for (blockIndex = startBlock; blockIndex <= endBlock; blockIndex++) {
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if (blockIndex < blockLen && mBlocks[blockIndex])
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hasBlocksInRange = PR_TRUE;
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}
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if (!hasBlocksInRange) return PR_FALSE;
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Block *block;
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PRUint32 i, start, end;
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// first block, check bits
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if ((block = mBlocks[startBlock])) {
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start = aStart;
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end = PR_MIN(aEnd, ((startBlock+1) << BLOCK_INDEX_SHIFT) - 1);
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for (i = start; i <= end; i++) {
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if ((block->mBits[(i>>3) & (BLOCK_SIZE - 1)]) & (1 << (i & 0x7)))
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return PR_TRUE;
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}
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}
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if (endBlock == startBlock) return PR_FALSE;
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// [2..n-1] blocks check bytes
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for (blockIndex = startBlock + 1; blockIndex < endBlock; blockIndex++) {
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PRUint32 index;
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if (blockIndex >= blockLen || !(block = mBlocks[blockIndex])) continue;
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for (index = 0; index < BLOCK_SIZE; index++) {
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if (block->mBits[index])
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return PR_TRUE;
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}
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}
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// last block, check bits
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if (endBlock < blockLen && (block = mBlocks[endBlock])) {
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start = endBlock << BLOCK_INDEX_SHIFT;
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end = aEnd;
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for (i = start; i <= end; i++) {
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if ((block->mBits[(i>>3) & (BLOCK_SIZE - 1)]) & (1 << (i & 0x7)))
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return PR_TRUE;
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}
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}
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return PR_FALSE;
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}
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void set(PRUint32 aIndex) {
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PRUint32 blockIndex = aIndex/BLOCK_SIZE_BITS;
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if (blockIndex >= mBlocks.Length()) {
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nsAutoPtr<Block> *blocks = mBlocks.AppendElements(blockIndex + 1 - mBlocks.Length());
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if (NS_UNLIKELY(!blocks)) // OOM
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return;
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}
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Block *block = mBlocks[blockIndex];
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if (!block) {
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block = new Block;
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if (NS_UNLIKELY(!block)) // OOM
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return;
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mBlocks[blockIndex] = block;
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}
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block->mBits[(aIndex>>3) & (BLOCK_SIZE - 1)] |= 1 << (aIndex & 0x7);
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}
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void SetRange(PRUint32 aStart, PRUint32 aEnd) {
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const PRUint32 startIndex = aStart/BLOCK_SIZE_BITS;
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const PRUint32 endIndex = aEnd/BLOCK_SIZE_BITS;
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if (endIndex >= mBlocks.Length()) {
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PRUint32 numNewBlocks = endIndex + 1 - mBlocks.Length();
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nsAutoPtr<Block> *blocks = mBlocks.AppendElements(numNewBlocks);
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if (NS_UNLIKELY(!blocks)) // OOM
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return;
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}
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for (PRUint32 i = startIndex; i <= endIndex; ++i) {
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const PRUint32 blockFirstBit = i * BLOCK_SIZE_BITS;
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const PRUint32 blockLastBit = blockFirstBit + BLOCK_SIZE_BITS - 1;
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Block *block = mBlocks[i];
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if (!block) {
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PRBool fullBlock = PR_FALSE;
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if (aStart <= blockFirstBit && aEnd >= blockLastBit)
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fullBlock = PR_TRUE;
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block = new Block(fullBlock ? 0xFF : 0);
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if (NS_UNLIKELY(!block)) // OOM
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return;
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mBlocks[i] = block;
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if (fullBlock)
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continue;
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}
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const PRUint32 start = aStart > blockFirstBit ? aStart - blockFirstBit : 0;
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const PRUint32 end = PR_MIN(aEnd - blockFirstBit, BLOCK_SIZE_BITS - 1);
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for (PRUint32 bit = start; bit <= end; ++bit) {
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block->mBits[bit>>3] |= 1 << (bit & 0x7);
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}
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}
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}
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void clear(PRUint32 aIndex) {
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PRUint32 blockIndex = aIndex/BLOCK_SIZE_BITS;
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if (blockIndex >= mBlocks.Length()) {
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nsAutoPtr<Block> *blocks = mBlocks.AppendElements(blockIndex + 1 - mBlocks.Length());
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if (NS_UNLIKELY(!blocks)) // OOM
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return;
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}
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Block *block = mBlocks[blockIndex];
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if (!block) {
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block = new Block;
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if (NS_UNLIKELY(!block)) // OOM
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return;
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mBlocks[blockIndex] = block;
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}
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block->mBits[(aIndex>>3) & (BLOCK_SIZE - 1)] &= ~(1 << (aIndex & 0x7));
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}
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void ClearRange(PRUint32 aStart, PRUint32 aEnd) {
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const PRUint32 startIndex = aStart/BLOCK_SIZE_BITS;
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const PRUint32 endIndex = aEnd/BLOCK_SIZE_BITS;
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if (endIndex >= mBlocks.Length()) {
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PRUint32 numNewBlocks = endIndex + 1 - mBlocks.Length();
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nsAutoPtr<Block> *blocks = mBlocks.AppendElements(numNewBlocks);
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if (NS_UNLIKELY(!blocks)) // OOM
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return;
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}
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for (PRUint32 i = startIndex; i <= endIndex; ++i) {
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const PRUint32 blockFirstBit = i * BLOCK_SIZE_BITS;
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const PRUint32 blockLastBit = blockFirstBit + BLOCK_SIZE_BITS - 1;
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Block *block = mBlocks[i];
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if (!block) {
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PRBool fullBlock = PR_FALSE;
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if (aStart <= blockFirstBit && aEnd >= blockLastBit)
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fullBlock = PR_TRUE;
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block = new Block(fullBlock ? 0xFF : 0);
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if (NS_UNLIKELY(!block)) // OOM
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return;
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mBlocks[i] = block;
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if (fullBlock)
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continue;
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}
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const PRUint32 start = aStart > blockFirstBit ? aStart - blockFirstBit : 0;
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const PRUint32 end = PR_MIN(aEnd - blockFirstBit, BLOCK_SIZE_BITS - 1);
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for (PRUint32 bit = start; bit <= end; ++bit) {
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block->mBits[bit>>3] &= ~(1 << (bit & 0x7));
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}
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}
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}
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PRUint32 GetSize() {
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PRUint32 size = 0;
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for (PRUint32 i = 0; i < mBlocks.Length(); i++) {
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if (mBlocks[i])
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size += sizeof(Block);
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size += sizeof(nsAutoPtr<Block>);
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}
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return size;
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}
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// clear out all blocks in the array
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void reset() {
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PRUint32 i;
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for (i = 0; i < mBlocks.Length(); i++)
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mBlocks[i] = nsnull;
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}
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nsTArray< nsAutoPtr<Block> > mBlocks;
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};
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#define TRUETYPE_TAG(a, b, c, d) ((a) << 24 | (b) << 16 | (c) << 8 | (d))
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namespace mozilla {
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// Byte-swapping types and name table structure definitions moved from
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// gfxFontUtils.cpp to .h file so that gfxFont.cpp can also refer to them
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#pragma pack(1)
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struct AutoSwap_PRUint16 {
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#ifdef __SUNPRO_CC
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AutoSwap_PRUint16& operator = (const PRUint16 aValue)
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{ this->value = NS_SWAP16(aValue); return *this; }
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#else
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AutoSwap_PRUint16(PRUint16 aValue) { value = NS_SWAP16(aValue); }
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#endif
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operator PRUint16() const { return NS_SWAP16(value); }
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operator PRUint32() const { return NS_SWAP16(value); }
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operator PRUint64() const { return NS_SWAP16(value); }
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PRUint16 value;
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};
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struct AutoSwap_PRInt16 {
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#ifdef __SUNPRO_CC
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AutoSwap_PRInt16& operator = (const PRInt16 aValue)
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{ this->value = NS_SWAP16(aValue); return *this; }
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#else
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AutoSwap_PRInt16(PRInt16 aValue) { value = NS_SWAP16(aValue); }
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#endif
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operator PRInt16() const { return NS_SWAP16(value); }
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operator PRUint32() const { return NS_SWAP16(value); }
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PRInt16 value;
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};
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struct AutoSwap_PRUint32 {
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#ifdef __SUNPRO_CC
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AutoSwap_PRUint32& operator = (const PRUint32 aValue)
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{ this->value = NS_SWAP32(aValue); return *this; }
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#else
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AutoSwap_PRUint32(PRUint32 aValue) { value = NS_SWAP32(aValue); }
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#endif
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operator PRUint32() const { return NS_SWAP32(value); }
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PRUint32 value;
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};
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struct AutoSwap_PRUint64 {
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#ifdef __SUNPRO_CC
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AutoSwap_PRUint64& operator = (const PRUint64 aValue)
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{ this->value = NS_SWAP64(aValue); return *this; }
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#else
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AutoSwap_PRUint64(PRUint64 aValue) { value = NS_SWAP64(aValue); }
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#endif
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operator PRUint64() const { return NS_SWAP64(value); }
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PRUint64 value;
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};
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#pragma pack()
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} // namespace mozilla
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// used for overlaying name changes without touching original font data
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struct FontDataOverlay {
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// overlaySrc != 0 ==> use overlay
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PRUint32 overlaySrc; // src offset from start of font data
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PRUint32 overlaySrcLen; // src length
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PRUint32 overlayDest; // dest offset from start of font data
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};
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enum gfxUserFontType {
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GFX_USERFONT_UNKNOWN = 0,
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GFX_USERFONT_OPENTYPE = 1,
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GFX_USERFONT_SVG = 2,
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GFX_USERFONT_WOFF = 3
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};
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class THEBES_API gfxFontUtils {
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public:
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// these are public because gfxFont.cpp also looks into the name table
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enum {
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NAME_ID_FAMILY = 1,
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NAME_ID_STYLE = 2,
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NAME_ID_UNIQUE = 3,
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NAME_ID_FULL = 4,
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NAME_ID_VERSION = 5,
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NAME_ID_POSTSCRIPT = 6,
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NAME_ID_PREFERRED_FAMILY = 16,
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NAME_ID_PREFERRED_STYLE = 17,
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PLATFORM_ALL = -1,
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PLATFORM_ID_UNICODE = 0, // Mac OS uses this typically
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PLATFORM_ID_MAC = 1,
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PLATFORM_ID_ISO = 2,
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PLATFORM_ID_MICROSOFT = 3,
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ENCODING_ID_MAC_ROMAN = 0, // traditional Mac OS script manager encodings
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ENCODING_ID_MAC_JAPANESE = 1, // (there are others defined, but some were never
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ENCODING_ID_MAC_TRAD_CHINESE = 2, // implemented by Apple, and I have never seen them
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ENCODING_ID_MAC_KOREAN = 3, // used in font names)
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ENCODING_ID_MAC_ARABIC = 4,
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ENCODING_ID_MAC_HEBREW = 5,
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ENCODING_ID_MAC_GREEK = 6,
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ENCODING_ID_MAC_CYRILLIC = 7,
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ENCODING_ID_MAC_DEVANAGARI = 9,
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ENCODING_ID_MAC_GURMUKHI = 10,
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ENCODING_ID_MAC_GUJARATI = 11,
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ENCODING_ID_MAC_SIMP_CHINESE = 25,
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ENCODING_ID_MICROSOFT_SYMBOL = 0, // Microsoft platform encoding IDs
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ENCODING_ID_MICROSOFT_UNICODEBMP = 1,
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ENCODING_ID_MICROSOFT_SHIFTJIS = 2,
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ENCODING_ID_MICROSOFT_PRC = 3,
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ENCODING_ID_MICROSOFT_BIG5 = 4,
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ENCODING_ID_MICROSOFT_WANSUNG = 5,
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ENCODING_ID_MICROSOFT_JOHAB = 6,
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ENCODING_ID_MICROSOFT_UNICODEFULL = 10,
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LANG_ALL = -1,
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LANG_ID_MAC_ENGLISH = 0, // many others are defined, but most don't affect
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LANG_ID_MAC_HEBREW = 10, // the charset; should check all the central/eastern
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LANG_ID_MAC_JAPANESE = 11, // european codes, though
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LANG_ID_MAC_ARABIC = 12,
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LANG_ID_MAC_ICELANDIC = 15,
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LANG_ID_MAC_TURKISH = 17,
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LANG_ID_MAC_TRAD_CHINESE = 19,
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LANG_ID_MAC_URDU = 20,
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LANG_ID_MAC_KOREAN = 23,
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LANG_ID_MAC_POLISH = 25,
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LANG_ID_MAC_FARSI = 31,
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LANG_ID_MAC_SIMP_CHINESE = 33,
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LANG_ID_MAC_ROMANIAN = 37,
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LANG_ID_MAC_CZECH = 38,
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LANG_ID_MAC_SLOVAK = 39,
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LANG_ID_MICROSOFT_EN_US = 0x0409, // with Microsoft platformID, EN US lang code
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CMAP_MAX_CODEPOINT = 0x10ffff // maximum possible Unicode codepoint
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// contained in a cmap
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};
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// name table has a header, followed by name records, followed by string data
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struct NameHeader {
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mozilla::AutoSwap_PRUint16 format; // Format selector (=0).
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mozilla::AutoSwap_PRUint16 count; // Number of name records.
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mozilla::AutoSwap_PRUint16 stringOffset; // Offset to start of string storage
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// (from start of table)
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};
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struct NameRecord {
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mozilla::AutoSwap_PRUint16 platformID; // Platform ID
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mozilla::AutoSwap_PRUint16 encodingID; // Platform-specific encoding ID
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mozilla::AutoSwap_PRUint16 languageID; // Language ID
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mozilla::AutoSwap_PRUint16 nameID; // Name ID.
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mozilla::AutoSwap_PRUint16 length; // String length (in bytes).
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mozilla::AutoSwap_PRUint16 offset; // String offset from start of storage
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// (in bytes).
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};
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// for reading big-endian font data on either big or little-endian platforms
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static inline PRUint16
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ReadShortAt(const PRUint8 *aBuf, PRUint32 aIndex)
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{
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return (aBuf[aIndex] << 8) | aBuf[aIndex + 1];
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}
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static inline PRUint16
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ReadShortAt16(const PRUint16 *aBuf, PRUint32 aIndex)
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{
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const PRUint8 *buf = reinterpret_cast<const PRUint8*>(aBuf);
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PRUint32 index = aIndex << 1;
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return (buf[index] << 8) | buf[index+1];
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}
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static inline PRUint32
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ReadLongAt(const PRUint8 *aBuf, PRUint32 aIndex)
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{
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return ((aBuf[aIndex] << 24) | (aBuf[aIndex + 1] << 16) |
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(aBuf[aIndex + 2] << 8) | (aBuf[aIndex + 3]));
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}
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static nsresult
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ReadCMAPTableFormat12(PRUint8 *aBuf, PRUint32 aLength,
|
|
gfxSparseBitSet& aCharacterMap);
|
|
|
|
static nsresult
|
|
ReadCMAPTableFormat4(PRUint8 *aBuf, PRUint32 aLength,
|
|
gfxSparseBitSet& aCharacterMap);
|
|
|
|
static nsresult
|
|
ReadCMAP(PRUint8 *aBuf, PRUint32 aBufLength, gfxSparseBitSet& aCharacterMap,
|
|
PRPackedBool& aUnicodeFont, PRPackedBool& aSymbolFont);
|
|
|
|
#ifdef XP_WIN
|
|
|
|
// given a TrueType/OpenType data file, produce a EOT-format header
|
|
// for use with Windows T2Embed API AddFontResource type API's
|
|
// effectively hide existing fonts with matching names aHeaderLen is
|
|
// the size of the header buffer on input, the actual size of the
|
|
// EOT header on output
|
|
static nsresult
|
|
MakeEOTHeader(const PRUint8 *aFontData, PRUint32 aFontDataLength,
|
|
nsTArray<PRUint8> *aHeader, FontDataOverlay *aOverlay);
|
|
|
|
// determine whether a font (which has already passed ValidateSFNTHeaders)
|
|
// is CFF format rather than TrueType
|
|
static PRBool
|
|
IsCffFont(const PRUint8* aFontData);
|
|
|
|
#endif
|
|
|
|
// determine the format of font data
|
|
static gfxUserFontType
|
|
DetermineFontDataType(const PRUint8 *aFontData, PRUint32 aFontDataLength);
|
|
|
|
// checks for valid SFNT table structure, returns true if valid
|
|
// does *not* guarantee that all font data is valid
|
|
static PRBool
|
|
ValidateSFNTHeaders(const PRUint8 *aFontData, PRUint32 aFontDataLength);
|
|
|
|
// create a new name table and build a new font with that name table
|
|
// appended on the end, returns true on success
|
|
static nsresult
|
|
RenameFont(const nsAString& aName, const PRUint8 *aFontData,
|
|
PRUint32 aFontDataLength, nsTArray<PRUint8> *aNewFont);
|
|
|
|
// read all names matching aNameID, returning in aNames array
|
|
static nsresult
|
|
ReadNames(nsTArray<PRUint8>& aNameTable, PRUint32 aNameID,
|
|
PRInt32 aPlatformID, nsTArray<nsString>& aNames);
|
|
|
|
// reads English or first name matching aNameID, returning in aName
|
|
// platform based on OS
|
|
static nsresult
|
|
ReadCanonicalName(nsTArray<PRUint8>& aNameTable, PRUint32 aNameID,
|
|
nsString& aName);
|
|
|
|
// convert a name from the raw name table data into an nsString,
|
|
// provided we know how; return PR_TRUE if successful, or PR_FALSE
|
|
// if we can't handle the encoding
|
|
static PRBool
|
|
DecodeFontName(const PRUint8 *aBuf, PRInt32 aLength,
|
|
PRUint32 aPlatformCode, PRUint32 aScriptCode,
|
|
PRUint32 aLangCode, nsAString& dest);
|
|
|
|
static inline bool IsJoiner(PRUint32 ch) {
|
|
return (ch == 0x200C ||
|
|
ch == 0x200D ||
|
|
ch == 0x2060);
|
|
}
|
|
|
|
static inline bool IsInvalid(PRUint32 ch) {
|
|
return (ch == 0xFFFD);
|
|
}
|
|
|
|
static PRUint8 CharRangeBit(PRUint32 ch);
|
|
|
|
// for a given font list pref name, set up a list of font names
|
|
static void GetPrefsFontList(const char *aPrefName,
|
|
nsTArray<nsString>& aFontList);
|
|
|
|
// generate a unique font name
|
|
static nsresult MakeUniqueUserFontName(nsAString& aName);
|
|
|
|
protected:
|
|
static nsresult
|
|
ReadNames(nsTArray<PRUint8>& aNameTable, PRUint32 aNameID,
|
|
PRInt32 aLangID, PRInt32 aPlatformID, nsTArray<nsString>& aNames);
|
|
|
|
// convert opentype name-table platform/encoding/language values to a charset name
|
|
// we can use to convert the name data to unicode, or "" if data is UTF16BE
|
|
static const char*
|
|
GetCharsetForFontName(PRUint16 aPlatform, PRUint16 aScript, PRUint16 aLanguage);
|
|
|
|
struct MacFontNameCharsetMapping {
|
|
PRUint16 mEncoding;
|
|
PRUint16 mLanguage;
|
|
const char *mCharsetName;
|
|
|
|
bool operator<(const MacFontNameCharsetMapping& rhs) const {
|
|
return (mEncoding < rhs.mEncoding) ||
|
|
((mEncoding == rhs.mEncoding) && (mLanguage < rhs.mLanguage));
|
|
}
|
|
};
|
|
static const MacFontNameCharsetMapping gMacFontNameCharsets[];
|
|
static const char* gISOFontNameCharsets[];
|
|
static const char* gMSFontNameCharsets[];
|
|
};
|
|
|
|
// helper class for loading in font info spaced out at regular intervals
|
|
|
|
class gfxFontInfoLoader {
|
|
public:
|
|
|
|
// state transitions:
|
|
// initial ---StartLoader with delay---> timer on delay
|
|
// initial ---StartLoader without delay---> timer on interval
|
|
// timer on delay ---LoaderTimerFire---> timer on interval
|
|
// timer on delay ---CancelLoader---> timer off
|
|
// timer on interval ---CancelLoader---> timer off
|
|
// timer off ---StartLoader with delay---> timer on delay
|
|
// timer off ---StartLoader without delay---> timer on interval
|
|
typedef enum {
|
|
stateInitial,
|
|
stateTimerOnDelay,
|
|
stateTimerOnInterval,
|
|
stateTimerOff
|
|
} TimerState;
|
|
|
|
gfxFontInfoLoader() :
|
|
mInterval(0), mState(stateInitial)
|
|
{
|
|
}
|
|
|
|
virtual ~gfxFontInfoLoader() {}
|
|
|
|
// start timer with an initial delay, then call Run method at regular intervals
|
|
void StartLoader(PRUint32 aDelay, PRUint32 aInterval) {
|
|
mInterval = aInterval;
|
|
|
|
// sanity check
|
|
if (mState != stateInitial && mState != stateTimerOff)
|
|
CancelLoader();
|
|
|
|
// set up timer
|
|
if (!mTimer) {
|
|
mTimer = do_CreateInstance("@mozilla.org/timer;1");
|
|
if (!mTimer) {
|
|
NS_WARNING("Failure to create font info loader timer");
|
|
return;
|
|
}
|
|
}
|
|
|
|
// need an initial delay?
|
|
PRUint32 timerInterval;
|
|
|
|
if (aDelay) {
|
|
mState = stateTimerOnDelay;
|
|
timerInterval = aDelay;
|
|
} else {
|
|
mState = stateTimerOnInterval;
|
|
timerInterval = mInterval;
|
|
}
|
|
|
|
InitLoader();
|
|
|
|
// start timer
|
|
mTimer->InitWithFuncCallback(LoaderTimerCallback, this, aDelay,
|
|
nsITimer::TYPE_REPEATING_SLACK);
|
|
}
|
|
|
|
// cancel the timer and cleanup
|
|
void CancelLoader() {
|
|
if (mState == stateInitial)
|
|
return;
|
|
mState = stateTimerOff;
|
|
if (mTimer) {
|
|
mTimer->Cancel();
|
|
}
|
|
FinishLoader();
|
|
}
|
|
|
|
protected:
|
|
|
|
// Init - initialization at start time after initial delay
|
|
virtual void InitLoader() = 0;
|
|
|
|
// Run - called at intervals, return true to indicate done
|
|
virtual PRBool RunLoader() = 0;
|
|
|
|
// Finish - cleanup after done
|
|
virtual void FinishLoader() = 0;
|
|
|
|
static void LoaderTimerCallback(nsITimer *aTimer, void *aThis) {
|
|
gfxFontInfoLoader *loader = static_cast<gfxFontInfoLoader*>(aThis);
|
|
loader->LoaderTimerFire();
|
|
}
|
|
|
|
// start the timer, interval callbacks
|
|
void LoaderTimerFire() {
|
|
if (mState == stateTimerOnDelay) {
|
|
mState = stateTimerOnInterval;
|
|
mTimer->SetDelay(mInterval);
|
|
}
|
|
|
|
PRBool done = RunLoader();
|
|
if (done) {
|
|
CancelLoader();
|
|
}
|
|
}
|
|
|
|
nsCOMPtr<nsITimer> mTimer;
|
|
PRUint32 mInterval;
|
|
TimerState mState;
|
|
};
|
|
|
|
#endif /* GFX_FONT_UTILS_H */
|