gecko/caps/include/nsSystemPrincipal.h
Igor Bukanov f0bddf0e88 bug 728250 - remove JSPrincipals::codebase. r=:luke,:bz
In just 2 cases where JSPrincipals::codebase is used it can be reconstructed from the values stored in the associated nsJSPrincipal. In addition the patch makes nsJSprincipals to inherit both from nsIPrincipal and JSPrincipals allowing to use static_cast to convert between nsIPrincipal and JSPrincipals pointers and to drop many cases of manual JSPrincipal reference counting.
2012-03-09 10:48:50 +01:00

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2.7 KiB
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* The privileged system principal. */
#ifndef nsSystemPrincipal_h__
#define nsSystemPrincipal_h__
#include "nsIPrincipal.h"
#include "nsJSPrincipals.h"
#define NS_SYSTEMPRINCIPAL_CLASSNAME "systemprincipal"
#define NS_SYSTEMPRINCIPAL_CID \
{ 0x4a6212db, 0xaccb, 0x11d3, \
{ 0xb7, 0x65, 0x0, 0x60, 0xb0, 0xb6, 0xce, 0xcb }}
#define NS_SYSTEMPRINCIPAL_CONTRACTID "@mozilla.org/systemprincipal;1"
class nsSystemPrincipal : public nsJSPrincipals
{
public:
// Our refcount is managed by nsJSPrincipals. Use this macro to avoid
// an extra refcount member.
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_NSIPRINCIPAL
NS_DECL_NSISERIALIZABLE
nsSystemPrincipal();
virtual void GetScriptLocation(nsACString &aStr) MOZ_OVERRIDE;
#ifdef DEBUG
virtual void dumpImpl() MOZ_OVERRIDE;
#endif
protected:
virtual ~nsSystemPrincipal(void);
// XXX Probably unnecessary. See bug 143559.
NS_DECL_OWNINGTHREAD
};
#endif // nsSystemPrincipal_h__