gecko/layout/xul/nsMenuFrame.cpp

1507 lines
43 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsGkAtoms.h"
#include "nsHTMLParts.h"
#include "nsMenuFrame.h"
#include "nsBoxFrame.h"
#include "nsIContent.h"
#include "nsIAtom.h"
#include "nsPresContext.h"
#include "nsIPresShell.h"
#include "nsStyleContext.h"
#include "nsCSSRendering.h"
#include "nsNameSpaceManager.h"
#include "nsMenuPopupFrame.h"
#include "nsMenuBarFrame.h"
#include "nsIDocument.h"
#include "nsIDOMElement.h"
#include "nsIComponentManager.h"
#include "nsBoxLayoutState.h"
#include "nsIScrollableFrame.h"
#include "nsBindingManager.h"
#include "nsIServiceManager.h"
#include "nsCSSFrameConstructor.h"
#include "nsIDOMKeyEvent.h"
#include "nsXPIDLString.h"
#include "nsReadableUtils.h"
#include "nsUnicharUtils.h"
#include "nsIStringBundle.h"
#include "nsContentUtils.h"
#include "nsDisplayList.h"
#include "nsIReflowCallback.h"
#include "nsISound.h"
#include "nsIDOMXULMenuListElement.h"
#include "mozilla/Attributes.h"
#include "mozilla/EventDispatcher.h"
#include "mozilla/EventStateManager.h"
#include "mozilla/Likely.h"
#include "mozilla/LookAndFeel.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/Preferences.h"
#include "mozilla/Services.h"
#include "mozilla/TextEvents.h"
#include "mozilla/dom/Element.h"
#include <algorithm>
using namespace mozilla;
#define NS_MENU_POPUP_LIST_INDEX 0
#if defined(XP_WIN)
#define NSCONTEXTMENUISMOUSEUP 1
#endif
static void
AssertNotCalled(void* aPropertyValue)
{
NS_ERROR("popup list should never be destroyed by the FramePropertyTable");
}
NS_DECLARE_FRAME_PROPERTY(PopupListProperty, AssertNotCalled)
static int32_t gEatMouseMove = false;
const int32_t kBlinkDelay = 67; // milliseconds
// this class is used for dispatching menu activation events asynchronously.
class nsMenuActivateEvent : public nsRunnable
{
public:
nsMenuActivateEvent(nsIContent *aMenu,
nsPresContext* aPresContext,
bool aIsActivate)
: mMenu(aMenu), mPresContext(aPresContext), mIsActivate(aIsActivate)
{
}
NS_IMETHOD Run() MOZ_OVERRIDE
{
nsAutoString domEventToFire;
if (mIsActivate) {
// Highlight the menu.
mMenu->SetAttr(kNameSpaceID_None, nsGkAtoms::menuactive,
NS_LITERAL_STRING("true"), true);
// The menuactivated event is used by accessibility to track the user's
// movements through menus
domEventToFire.AssignLiteral("DOMMenuItemActive");
}
else {
// Unhighlight the menu.
mMenu->UnsetAttr(kNameSpaceID_None, nsGkAtoms::menuactive, true);
domEventToFire.AssignLiteral("DOMMenuItemInactive");
}
nsCOMPtr<nsIDOMEvent> event;
if (NS_SUCCEEDED(EventDispatcher::CreateEvent(mMenu, mPresContext, nullptr,
NS_LITERAL_STRING("Events"),
getter_AddRefs(event)))) {
event->InitEvent(domEventToFire, true, true);
event->SetTrusted(true);
EventDispatcher::DispatchDOMEvent(mMenu, nullptr, event,
mPresContext, nullptr);
}
return NS_OK;
}
private:
nsCOMPtr<nsIContent> mMenu;
nsRefPtr<nsPresContext> mPresContext;
bool mIsActivate;
};
class nsMenuAttributeChangedEvent : public nsRunnable
{
public:
nsMenuAttributeChangedEvent(nsIFrame* aFrame, nsIAtom* aAttr)
: mFrame(aFrame), mAttr(aAttr)
{
}
NS_IMETHOD Run() MOZ_OVERRIDE
{
nsMenuFrame* frame = static_cast<nsMenuFrame*>(mFrame.GetFrame());
NS_ENSURE_STATE(frame);
if (mAttr == nsGkAtoms::checked) {
frame->UpdateMenuSpecialState(frame->PresContext());
} else if (mAttr == nsGkAtoms::acceltext) {
// someone reset the accelText attribute,
// so clear the bit that says *we* set it
frame->RemoveStateBits(NS_STATE_ACCELTEXT_IS_DERIVED);
frame->BuildAcceleratorText(true);
}
else if (mAttr == nsGkAtoms::key) {
frame->BuildAcceleratorText(true);
} else if (mAttr == nsGkAtoms::type || mAttr == nsGkAtoms::name) {
frame->UpdateMenuType(frame->PresContext());
}
return NS_OK;
}
protected:
nsWeakFrame mFrame;
nsCOMPtr<nsIAtom> mAttr;
};
//
// NS_NewMenuFrame and NS_NewMenuItemFrame
//
// Wrappers for creating a new menu popup container
//
nsIFrame*
NS_NewMenuFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
nsMenuFrame* it = new (aPresShell) nsMenuFrame (aPresShell, aContext);
it->SetIsMenu(true);
return it;
}
nsIFrame*
NS_NewMenuItemFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
nsMenuFrame* it = new (aPresShell) nsMenuFrame (aPresShell, aContext);
it->SetIsMenu(false);
return it;
}
NS_IMPL_FRAMEARENA_HELPERS(nsMenuFrame)
NS_QUERYFRAME_HEAD(nsMenuFrame)
NS_QUERYFRAME_ENTRY(nsMenuFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsBoxFrame)
nsMenuFrame::nsMenuFrame(nsIPresShell* aShell, nsStyleContext* aContext):
nsBoxFrame(aShell, aContext),
mIsMenu(false),
mChecked(false),
mIgnoreAccelTextChange(false),
mType(eMenuType_Normal),
mMenuParent(nullptr),
mBlinkState(0)
{
}
void
nsMenuFrame::SetParent(nsIFrame* aParent)
{
nsBoxFrame::SetParent(aParent);
InitMenuParent(aParent);
}
void
nsMenuFrame::InitMenuParent(nsIFrame* aParent)
{
while (aParent) {
nsMenuPopupFrame* popup = do_QueryFrame(aParent);
if (popup) {
mMenuParent = popup;
break;
}
nsMenuBarFrame* menubar = do_QueryFrame(aParent);
if (menubar) {
mMenuParent = menubar;
break;
}
aParent = aParent->GetParent();
}
}
class nsASyncMenuInitialization MOZ_FINAL : public nsIReflowCallback
{
public:
nsASyncMenuInitialization(nsIFrame* aFrame)
: mWeakFrame(aFrame)
{
}
virtual bool ReflowFinished() MOZ_OVERRIDE
{
bool shouldFlush = false;
nsMenuFrame* menu = do_QueryFrame(mWeakFrame.GetFrame());
if (menu) {
menu->UpdateMenuType(menu->PresContext());
shouldFlush = true;
}
delete this;
return shouldFlush;
}
virtual void ReflowCallbackCanceled() MOZ_OVERRIDE
{
delete this;
}
nsWeakFrame mWeakFrame;
};
void
nsMenuFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsBoxFrame::Init(aContent, aParent, aPrevInFlow);
// Set up a mediator which can be used for callbacks on this frame.
mTimerMediator = new nsMenuTimerMediator(this);
InitMenuParent(aParent);
BuildAcceleratorText(false);
nsIReflowCallback* cb = new nsASyncMenuInitialization(this);
PresContext()->PresShell()->PostReflowCallback(cb);
}
const nsFrameList&
nsMenuFrame::GetChildList(ChildListID aListID) const
{
if (kPopupList == aListID) {
nsFrameList* list = GetPopupList();
return list ? *list : nsFrameList::EmptyList();
}
return nsBoxFrame::GetChildList(aListID);
}
void
nsMenuFrame::GetChildLists(nsTArray<ChildList>* aLists) const
{
nsBoxFrame::GetChildLists(aLists);
nsFrameList* list = GetPopupList();
if (list) {
list->AppendIfNonempty(aLists, kPopupList);
}
}
nsMenuPopupFrame*
nsMenuFrame::GetPopup()
{
nsFrameList* popupList = GetPopupList();
return popupList ? static_cast<nsMenuPopupFrame*>(popupList->FirstChild()) :
nullptr;
}
nsFrameList*
nsMenuFrame::GetPopupList() const
{
if (!HasPopup()) {
return nullptr;
}
nsFrameList* prop =
static_cast<nsFrameList*>(Properties().Get(PopupListProperty()));
NS_ASSERTION(prop && prop->GetLength() == 1 &&
prop->FirstChild()->GetType() == nsGkAtoms::menuPopupFrame,
"popup list should have exactly one nsMenuPopupFrame");
return prop;
}
void
nsMenuFrame::DestroyPopupList()
{
NS_ASSERTION(HasPopup(), "huh?");
nsFrameList* prop =
static_cast<nsFrameList*>(Properties().Remove(PopupListProperty()));
NS_ASSERTION(prop && prop->IsEmpty(),
"popup list must exist and be empty when destroying");
RemoveStateBits(NS_STATE_MENU_HAS_POPUP_LIST);
prop->Delete(PresContext()->PresShell());
}
void
nsMenuFrame::SetPopupFrame(nsFrameList& aFrameList)
{
for (nsFrameList::Enumerator e(aFrameList); !e.AtEnd(); e.Next()) {
nsMenuPopupFrame* popupFrame = do_QueryFrame(e.get());
if (popupFrame) {
// Remove the frame from the list and store it in a nsFrameList* property.
aFrameList.RemoveFrame(popupFrame);
nsFrameList* popupList = new (PresContext()->PresShell()) nsFrameList(popupFrame, popupFrame);
Properties().Set(PopupListProperty(), popupList);
AddStateBits(NS_STATE_MENU_HAS_POPUP_LIST);
break;
}
}
}
nsresult
nsMenuFrame::SetInitialChildList(ChildListID aListID,
nsFrameList& aChildList)
{
NS_ASSERTION(!HasPopup(), "SetInitialChildList called twice?");
if (aListID == kPrincipalList || aListID == kPopupList) {
SetPopupFrame(aChildList);
}
return nsBoxFrame::SetInitialChildList(aListID, aChildList);
}
void
nsMenuFrame::DestroyFrom(nsIFrame* aDestructRoot)
{
// Kill our timer if one is active. This is not strictly necessary as
// the pointer to this frame will be cleared from the mediator, but
// this is done for added safety.
if (mOpenTimer) {
mOpenTimer->Cancel();
}
StopBlinking();
// Null out the pointer to this frame in the mediator wrapper so that it
// doesn't try to interact with a deallocated frame.
mTimerMediator->ClearFrame();
// if the menu content is just being hidden, it may be made visible again
// later, so make sure to clear the highlighting.
mContent->UnsetAttr(kNameSpaceID_None, nsGkAtoms::menuactive, false);
// are we our menu parent's current menu item?
if (mMenuParent && mMenuParent->GetCurrentMenuItem() == this) {
// yes; tell it that we're going away
mMenuParent->CurrentMenuIsBeingDestroyed();
}
nsFrameList* popupList = GetPopupList();
if (popupList) {
popupList->DestroyFramesFrom(aDestructRoot);
DestroyPopupList();
}
nsBoxFrame::DestroyFrom(aDestructRoot);
}
void
nsMenuFrame::BuildDisplayListForChildren(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
if (!aBuilder->IsForEventDelivery()) {
nsBoxFrame::BuildDisplayListForChildren(aBuilder, aDirtyRect, aLists);
return;
}
nsDisplayListCollection set;
nsBoxFrame::BuildDisplayListForChildren(aBuilder, aDirtyRect, set);
WrapListsInRedirector(aBuilder, set, aLists);
}
nsresult
nsMenuFrame::HandleEvent(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
NS_ENSURE_ARG_POINTER(aEventStatus);
if (nsEventStatus_eConsumeNoDefault == *aEventStatus ||
(mMenuParent && mMenuParent->IsMenuLocked())) {
return NS_OK;
}
nsWeakFrame weakFrame(this);
if (*aEventStatus == nsEventStatus_eIgnore)
*aEventStatus = nsEventStatus_eConsumeDoDefault;
bool onmenu = IsOnMenu();
if (aEvent->message == NS_KEY_PRESS && !IsDisabled()) {
WidgetKeyboardEvent* keyEvent = aEvent->AsKeyboardEvent();
uint32_t keyCode = keyEvent->keyCode;
#ifdef XP_MACOSX
// On mac, open menulist on either up/down arrow or space (w/o Cmd pressed)
if (!IsOpen() && ((keyEvent->charCode == NS_VK_SPACE && !keyEvent->IsMeta()) ||
(keyCode == NS_VK_UP || keyCode == NS_VK_DOWN))) {
*aEventStatus = nsEventStatus_eConsumeNoDefault;
OpenMenu(false);
}
#else
// On other platforms, toggle menulist on unmodified F4 or Alt arrow
if ((keyCode == NS_VK_F4 && !keyEvent->IsAlt()) ||
((keyCode == NS_VK_UP || keyCode == NS_VK_DOWN) && keyEvent->IsAlt())) {
*aEventStatus = nsEventStatus_eConsumeNoDefault;
ToggleMenuState();
}
#endif
}
else if (aEvent->message == NS_MOUSE_BUTTON_DOWN &&
aEvent->AsMouseEvent()->button == WidgetMouseEvent::eLeftButton &&
!IsDisabled() && IsMenu()) {
// The menu item was selected. Bring up the menu.
// We have children.
// Don't prevent the default action here, since that will also cancel
// potential drag starts.
if (!mMenuParent || mMenuParent->IsMenuBar()) {
ToggleMenuState();
}
else {
if (!IsOpen()) {
OpenMenu(false);
}
}
}
else if (
#ifndef NSCONTEXTMENUISMOUSEUP
(aEvent->message == NS_MOUSE_BUTTON_UP &&
aEvent->AsMouseEvent()->button == WidgetMouseEvent::eRightButton) &&
#else
aEvent->message == NS_CONTEXTMENU &&
#endif
onmenu && !IsMenu() && !IsDisabled()) {
// if this menu is a context menu it accepts right-clicks...fire away!
// Make sure we cancel default processing of the context menu event so
// that it doesn't bubble and get seen again by the popuplistener and show
// another context menu.
//
// Furthermore (there's always more, isn't there?), on some platforms (win32
// being one of them) we get the context menu event on a mouse up while
// on others we get it on a mouse down. For the ones where we get it on a
// mouse down, we must continue listening for the right button up event to
// dismiss the menu.
if (mMenuParent->IsContextMenu()) {
*aEventStatus = nsEventStatus_eConsumeNoDefault;
Execute(aEvent);
}
}
else if (aEvent->message == NS_MOUSE_BUTTON_UP &&
aEvent->AsMouseEvent()->button == WidgetMouseEvent::eLeftButton &&
!IsMenu() && !IsDisabled()) {
// Execute the execute event handler.
*aEventStatus = nsEventStatus_eConsumeNoDefault;
Execute(aEvent);
}
else if (aEvent->message == NS_MOUSE_EXIT_SYNTH) {
// Kill our timer if one is active.
if (mOpenTimer) {
mOpenTimer->Cancel();
mOpenTimer = nullptr;
}
// Deactivate the menu.
if (mMenuParent) {
bool onmenubar = mMenuParent->IsMenuBar();
if (!(onmenubar && mMenuParent->IsActive())) {
if (IsMenu() && !onmenubar && IsOpen()) {
// Submenus don't get closed up immediately.
}
else if (this == mMenuParent->GetCurrentMenuItem()) {
mMenuParent->ChangeMenuItem(nullptr, false);
}
}
}
}
else if (aEvent->message == NS_MOUSE_MOVE &&
(onmenu || (mMenuParent && mMenuParent->IsMenuBar()))) {
if (gEatMouseMove) {
gEatMouseMove = false;
return NS_OK;
}
// Let the menu parent know we're the new item.
mMenuParent->ChangeMenuItem(this, false);
NS_ENSURE_TRUE(weakFrame.IsAlive(), NS_OK);
NS_ENSURE_TRUE(mMenuParent, NS_OK);
// we need to check if we really became the current menu
// item or not
nsMenuFrame *realCurrentItem = mMenuParent->GetCurrentMenuItem();
if (realCurrentItem != this) {
// we didn't (presumably because a context menu was active)
return NS_OK;
}
// Hovering over a menu in a popup should open it without a need for a click.
// A timer is used so that it doesn't open if the user moves the mouse quickly
// past the menu. This conditional check ensures that only menus have this
// behaviour
if (!IsDisabled() && IsMenu() && !IsOpen() && !mOpenTimer && !mMenuParent->IsMenuBar()) {
int32_t menuDelay =
LookAndFeel::GetInt(LookAndFeel::eIntID_SubmenuDelay, 300); // ms
// We're a menu, we're built, we're closed, and no timer has been kicked off.
mOpenTimer = do_CreateInstance("@mozilla.org/timer;1");
mOpenTimer->InitWithCallback(mTimerMediator, menuDelay, nsITimer::TYPE_ONE_SHOT);
}
}
return NS_OK;
}
void
nsMenuFrame::ToggleMenuState()
{
if (IsOpen())
CloseMenu(false);
else
OpenMenu(false);
}
void
nsMenuFrame::PopupOpened()
{
nsWeakFrame weakFrame(this);
mContent->SetAttr(kNameSpaceID_None, nsGkAtoms::open,
NS_LITERAL_STRING("true"), true);
if (!weakFrame.IsAlive())
return;
if (mMenuParent) {
mMenuParent->SetActive(true);
// Make sure the current menu which is being toggled on
// the menubar is highlighted
mMenuParent->SetCurrentMenuItem(this);
}
}
void
nsMenuFrame::PopupClosed(bool aDeselectMenu)
{
nsWeakFrame weakFrame(this);
nsContentUtils::AddScriptRunner(
new nsUnsetAttrRunnable(mContent, nsGkAtoms::open));
if (!weakFrame.IsAlive())
return;
// if the popup is for a menu on a menubar, inform menubar to deactivate
if (mMenuParent && mMenuParent->MenuClosed()) {
if (aDeselectMenu) {
SelectMenu(false);
} else {
// We are not deselecting the parent menu while closing the popup, so send
// a DOMMenuItemActive event to the menu to indicate that the menu is
// becoming active again.
nsMenuFrame *current = mMenuParent->GetCurrentMenuItem();
if (current) {
// However, if the menu is a descendant on a menubar, and the menubar
// has the 'stay active' flag set, it means that the menubar is switching
// to another toplevel menu entirely (for example from Edit to View), so
// don't fire the DOMMenuItemActive event or else we'll send extraneous
// events for submenus. nsMenuBarFrame::ChangeMenuItem has already deselected
// the old menu, so it doesn't need to happen again here, and the new
// menu can be selected right away.
nsIFrame* parent = current;
while (parent) {
nsMenuBarFrame* menubar = do_QueryFrame(parent);
if (menubar && menubar->GetStayActive())
return;
parent = parent->GetParent();
}
nsCOMPtr<nsIRunnable> event =
new nsMenuActivateEvent(current->GetContent(),
PresContext(), true);
NS_DispatchToCurrentThread(event);
}
}
}
}
NS_IMETHODIMP
nsMenuFrame::SelectMenu(bool aActivateFlag)
{
if (mContent) {
// When a menu opens a submenu, the mouse will often be moved onto a
// sibling before moving onto an item within the submenu, causing the
// parent to become deselected. We need to ensure that the parent menu
// is reselected when an item in the submenu is selected, so navigate up
// from the item to its popup, and then to the popup above that.
if (aActivateFlag) {
nsIFrame* parent = GetParent();
while (parent) {
nsMenuPopupFrame* menupopup = do_QueryFrame(parent);
if (menupopup) {
// a menu is always the direct parent of a menupopup
nsMenuFrame* menu = do_QueryFrame(menupopup->GetParent());
if (menu) {
// a popup however is not necessarily the direct parent of a menu
nsIFrame* popupParent = menu->GetParent();
while (popupParent) {
menupopup = do_QueryFrame(popupParent);
if (menupopup) {
menupopup->SetCurrentMenuItem(menu);
break;
}
popupParent = popupParent->GetParent();
}
}
break;
}
parent = parent->GetParent();
}
}
// cancel the close timer if selecting a menu within the popup to be closed
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm)
pm->CancelMenuTimer(mMenuParent);
nsCOMPtr<nsIRunnable> event =
new nsMenuActivateEvent(mContent, PresContext(), aActivateFlag);
NS_DispatchToCurrentThread(event);
}
return NS_OK;
}
nsresult
nsMenuFrame::AttributeChanged(int32_t aNameSpaceID,
nsIAtom* aAttribute,
int32_t aModType)
{
if (aAttribute == nsGkAtoms::acceltext && mIgnoreAccelTextChange) {
// Reset the flag so that only one change is ignored.
mIgnoreAccelTextChange = false;
return NS_OK;
}
if (aAttribute == nsGkAtoms::checked ||
aAttribute == nsGkAtoms::acceltext ||
aAttribute == nsGkAtoms::key ||
aAttribute == nsGkAtoms::type ||
aAttribute == nsGkAtoms::name) {
nsCOMPtr<nsIRunnable> event =
new nsMenuAttributeChangedEvent(this, aAttribute);
nsContentUtils::AddScriptRunner(event);
}
return NS_OK;
}
nsIContent*
nsMenuFrame::GetAnchor()
{
mozilla::dom::Element* anchor = nullptr;
nsAutoString id;
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::anchor, id);
if (!id.IsEmpty()) {
nsIDocument* doc = mContent->OwnerDoc();
anchor =
doc->GetAnonymousElementByAttribute(mContent, nsGkAtoms::anonid, id);
if (!anchor) {
anchor = doc->GetElementById(id);
}
}
// Always return the menu's content if the anchor wasn't set or wasn't found.
return anchor && anchor->GetPrimaryFrame() ? anchor : mContent;
}
void
nsMenuFrame::OpenMenu(bool aSelectFirstItem)
{
if (!mContent)
return;
gEatMouseMove = true;
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm) {
pm->KillMenuTimer();
// This opens the menu asynchronously
pm->ShowMenu(mContent, aSelectFirstItem, true);
}
}
void
nsMenuFrame::CloseMenu(bool aDeselectMenu)
{
gEatMouseMove = true;
// Close the menu asynchronously
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm && HasPopup())
pm->HidePopup(GetPopup()->GetContent(), false, aDeselectMenu, true, false);
}
bool
nsMenuFrame::IsSizedToPopup(nsIContent* aContent, bool aRequireAlways)
{
nsAutoString sizedToPopup;
aContent->GetAttr(kNameSpaceID_None, nsGkAtoms::sizetopopup, sizedToPopup);
return sizedToPopup.EqualsLiteral("always") ||
(!aRequireAlways && sizedToPopup.EqualsLiteral("pref"));
}
nsSize
nsMenuFrame::GetMinSize(nsBoxLayoutState& aBoxLayoutState)
{
nsSize size = nsBoxFrame::GetMinSize(aBoxLayoutState);
DISPLAY_MIN_SIZE(this, size);
if (IsSizedToPopup(mContent, true))
SizeToPopup(aBoxLayoutState, size);
return size;
}
NS_IMETHODIMP
nsMenuFrame::DoLayout(nsBoxLayoutState& aState)
{
// lay us out
nsresult rv = nsBoxFrame::DoLayout(aState);
nsMenuPopupFrame* popupFrame = GetPopup();
if (popupFrame) {
bool sizeToPopup = IsSizedToPopup(mContent, false);
popupFrame->LayoutPopup(aState, this, GetAnchor()->GetPrimaryFrame(), sizeToPopup);
}
return rv;
}
#ifdef DEBUG_LAYOUT
nsresult
nsMenuFrame::SetDebug(nsBoxLayoutState& aState, bool aDebug)
{
// see if our state matches the given debug state
bool debugSet = mState & NS_STATE_CURRENTLY_IN_DEBUG;
bool debugChanged = (!aDebug && debugSet) || (aDebug && !debugSet);
// if it doesn't then tell each child below us the new debug state
if (debugChanged)
{
nsBoxFrame::SetDebug(aState, aDebug);
nsMenuPopupFrame* popupFrame = GetPopup();
if (popupFrame)
SetDebug(aState, popupFrame, aDebug);
}
return NS_OK;
}
nsresult
nsMenuFrame::SetDebug(nsBoxLayoutState& aState, nsIFrame* aList, bool aDebug)
{
if (!aList)
return NS_OK;
while (aList) {
if (aList->IsBoxFrame())
aList->SetDebug(aState, aDebug);
aList = aList->GetNextSibling();
}
return NS_OK;
}
#endif
//
// Enter
//
// Called when the user hits the <Enter>/<Return> keys or presses the
// shortcut key. If this is a leaf item, the item's action will be executed.
// In either case, do nothing if the item is disabled.
//
nsMenuFrame*
nsMenuFrame::Enter(WidgetGUIEvent* aEvent)
{
if (IsDisabled()) {
#ifdef XP_WIN
// behavior on Windows - close the popup chain
if (mMenuParent) {
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm) {
nsIFrame* popup = pm->GetTopPopup(ePopupTypeAny);
if (popup)
pm->HidePopup(popup->GetContent(), true, true, true, false);
}
}
#endif // #ifdef XP_WIN
// this menu item was disabled - exit
return nullptr;
}
if (!IsOpen()) {
// The enter key press applies to us.
if (!IsMenu() && mMenuParent)
Execute(aEvent); // Execute our event handler
else
return this;
}
return nullptr;
}
bool
nsMenuFrame::IsOpen()
{
nsMenuPopupFrame* popupFrame = GetPopup();
return popupFrame && popupFrame->IsOpen();
}
bool
nsMenuFrame::IsMenu()
{
return mIsMenu;
}
nsMenuListType
nsMenuFrame::GetParentMenuListType()
{
if (mMenuParent && mMenuParent->IsMenu()) {
nsMenuPopupFrame* popupFrame = static_cast<nsMenuPopupFrame*>(mMenuParent);
nsIFrame* parentMenu = popupFrame->GetParent();
if (parentMenu) {
nsCOMPtr<nsIDOMXULMenuListElement> menulist = do_QueryInterface(parentMenu->GetContent());
if (menulist) {
bool isEditable = false;
menulist->GetEditable(&isEditable);
return isEditable ? eEditableMenuList : eReadonlyMenuList;
}
}
}
return eNotMenuList;
}
nsresult
nsMenuFrame::Notify(nsITimer* aTimer)
{
// Our timer has fired.
if (aTimer == mOpenTimer.get()) {
mOpenTimer = nullptr;
if (!IsOpen() && mMenuParent) {
// make sure we didn't open a context menu in the meantime
// (i.e. the user right-clicked while hovering over a submenu).
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm) {
if ((!pm->HasContextMenu(nullptr) || mMenuParent->IsContextMenu()) &&
mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::menuactive,
nsGkAtoms::_true, eCaseMatters)) {
OpenMenu(false);
}
}
}
} else if (aTimer == mBlinkTimer) {
switch (mBlinkState++) {
case 0:
NS_ASSERTION(false, "Blink timer fired while not blinking");
StopBlinking();
break;
case 1:
{
// Turn the highlight back on and wait for a while before closing the menu.
nsWeakFrame weakFrame(this);
mContent->SetAttr(kNameSpaceID_None, nsGkAtoms::menuactive,
NS_LITERAL_STRING("true"), true);
if (weakFrame.IsAlive()) {
aTimer->InitWithCallback(mTimerMediator, kBlinkDelay, nsITimer::TYPE_ONE_SHOT);
}
}
break;
default:
if (mMenuParent) {
mMenuParent->LockMenuUntilClosed(false);
}
PassMenuCommandEventToPopupManager();
StopBlinking();
break;
}
}
return NS_OK;
}
bool
nsMenuFrame::IsDisabled()
{
return mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
nsGkAtoms::_true, eCaseMatters);
}
void
nsMenuFrame::UpdateMenuType(nsPresContext* aPresContext)
{
static nsIContent::AttrValuesArray strings[] =
{&nsGkAtoms::checkbox, &nsGkAtoms::radio, nullptr};
switch (mContent->FindAttrValueIn(kNameSpaceID_None, nsGkAtoms::type,
strings, eCaseMatters)) {
case 0: mType = eMenuType_Checkbox; break;
case 1:
mType = eMenuType_Radio;
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::name, mGroupName);
break;
default:
if (mType != eMenuType_Normal) {
nsWeakFrame weakFrame(this);
mContent->UnsetAttr(kNameSpaceID_None, nsGkAtoms::checked,
true);
ENSURE_TRUE(weakFrame.IsAlive());
}
mType = eMenuType_Normal;
break;
}
UpdateMenuSpecialState(aPresContext);
}
/* update checked-ness for type="checkbox" and type="radio" */
void
nsMenuFrame::UpdateMenuSpecialState(nsPresContext* aPresContext)
{
bool newChecked =
mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::checked,
nsGkAtoms::_true, eCaseMatters);
if (newChecked == mChecked) {
/* checked state didn't change */
if (mType != eMenuType_Radio)
return; // only Radio possibly cares about other kinds of change
if (!mChecked || mGroupName.IsEmpty())
return; // no interesting change
} else {
mChecked = newChecked;
if (mType != eMenuType_Radio || !mChecked)
/*
* Unchecking something requires no further changes, and only
* menuRadio has to do additional work when checked.
*/
return;
}
/*
* If we get this far, we're type=radio, and:
* - our name= changed, or
* - we went from checked="false" to checked="true"
*/
/*
* Behavioural note:
* If we're checked and renamed _into_ an existing radio group, we are
* made the new checked item, and we unselect the previous one.
*
* The only other reasonable behaviour would be to check for another selected
* item in that group. If found, unselect ourselves, otherwise we're the
* selected item. That, however, would be a lot more work, and I don't think
* it's better at all.
*/
/* walk siblings, looking for the other checked item with the same name */
// get the first sibling in this menu popup. This frame may be it, and if we're
// being called at creation time, this frame isn't yet in the parent's child list.
// All I'm saying is that this may fail, but it's most likely alright.
nsIFrame* sib = GetParent()->GetFirstPrincipalChild();
while (sib) {
if (sib != this) {
nsMenuFrame* menu = do_QueryFrame(sib);
if (menu && menu->GetMenuType() == eMenuType_Radio &&
menu->IsChecked() && menu->GetRadioGroupName() == mGroupName) {
/* uncheck the old item */
sib->GetContent()->UnsetAttr(kNameSpaceID_None, nsGkAtoms::checked,
true);
/* XXX in DEBUG, check to make sure that there aren't two checked items */
return;
}
}
sib = sib->GetNextSibling();
}
}
void
nsMenuFrame::BuildAcceleratorText(bool aNotify)
{
nsAutoString accelText;
if ((GetStateBits() & NS_STATE_ACCELTEXT_IS_DERIVED) == 0) {
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::acceltext, accelText);
if (!accelText.IsEmpty())
return;
}
// accelText is definitely empty here.
// Now we're going to compute the accelerator text, so remember that we did.
AddStateBits(NS_STATE_ACCELTEXT_IS_DERIVED);
// If anything below fails, just leave the accelerator text blank.
nsWeakFrame weakFrame(this);
mContent->UnsetAttr(kNameSpaceID_None, nsGkAtoms::acceltext, aNotify);
ENSURE_TRUE(weakFrame.IsAlive());
// See if we have a key node and use that instead.
nsAutoString keyValue;
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::key, keyValue);
if (keyValue.IsEmpty())
return;
// Turn the document into a DOM document so we can use getElementById
nsIDocument *document = mContent->GetDocument();
if (!document)
return;
nsIContent *keyElement = document->GetElementById(keyValue);
if (!keyElement) {
#ifdef DEBUG
nsAutoString label;
mContent->GetAttr(kNameSpaceID_None, nsGkAtoms::label, label);
nsAutoString msg = NS_LITERAL_STRING("Key '") +
keyValue +
NS_LITERAL_STRING("' of menu item '") +
label +
NS_LITERAL_STRING("' could not be found");
NS_WARNING(NS_ConvertUTF16toUTF8(msg).get());
#endif
return;
}
// get the string to display as accelerator text
// check the key element's attributes in this order:
// |keytext|, |key|, |keycode|
nsAutoString accelString;
keyElement->GetAttr(kNameSpaceID_None, nsGkAtoms::keytext, accelString);
if (accelString.IsEmpty()) {
keyElement->GetAttr(kNameSpaceID_None, nsGkAtoms::key, accelString);
if (!accelString.IsEmpty()) {
ToUpperCase(accelString);
} else {
nsAutoString keyCode;
keyElement->GetAttr(kNameSpaceID_None, nsGkAtoms::keycode, keyCode);
ToUpperCase(keyCode);
nsresult rv;
nsCOMPtr<nsIStringBundleService> bundleService =
mozilla::services::GetStringBundleService();
if (bundleService) {
nsCOMPtr<nsIStringBundle> bundle;
rv = bundleService->CreateBundle("chrome://global/locale/keys.properties",
getter_AddRefs(bundle));
if (NS_SUCCEEDED(rv) && bundle) {
nsXPIDLString keyName;
rv = bundle->GetStringFromName(keyCode.get(), getter_Copies(keyName));
if (keyName)
accelString = keyName;
}
}
// nothing usable found, bail
if (accelString.IsEmpty())
return;
}
}
static int32_t accelKey = 0;
if (!accelKey)
{
// Compiled-in defaults, in case we can't get LookAndFeel --
// command for mac, control for all other platforms.
#ifdef XP_MACOSX
accelKey = nsIDOMKeyEvent::DOM_VK_META;
#else
accelKey = nsIDOMKeyEvent::DOM_VK_CONTROL;
#endif
// Get the accelerator key value from prefs, overriding the default:
accelKey = Preferences::GetInt("ui.key.accelKey", accelKey);
}
nsAutoString modifiers;
keyElement->GetAttr(kNameSpaceID_None, nsGkAtoms::modifiers, modifiers);
char* str = ToNewCString(modifiers);
char* newStr;
char* token = nsCRT::strtok(str, ", \t", &newStr);
nsAutoString shiftText;
nsAutoString altText;
nsAutoString metaText;
nsAutoString controlText;
nsAutoString osText;
nsAutoString modifierSeparator;
nsContentUtils::GetShiftText(shiftText);
nsContentUtils::GetAltText(altText);
nsContentUtils::GetMetaText(metaText);
nsContentUtils::GetControlText(controlText);
nsContentUtils::GetOSText(osText);
nsContentUtils::GetModifierSeparatorText(modifierSeparator);
while (token) {
if (PL_strcmp(token, "shift") == 0)
accelText += shiftText;
else if (PL_strcmp(token, "alt") == 0)
accelText += altText;
else if (PL_strcmp(token, "meta") == 0)
accelText += metaText;
else if (PL_strcmp(token, "os") == 0)
accelText += osText;
else if (PL_strcmp(token, "control") == 0)
accelText += controlText;
else if (PL_strcmp(token, "accel") == 0) {
switch (accelKey)
{
case nsIDOMKeyEvent::DOM_VK_META:
accelText += metaText;
break;
case nsIDOMKeyEvent::DOM_VK_WIN:
accelText += osText;
break;
case nsIDOMKeyEvent::DOM_VK_ALT:
accelText += altText;
break;
case nsIDOMKeyEvent::DOM_VK_CONTROL:
default:
accelText += controlText;
break;
}
}
accelText += modifierSeparator;
token = nsCRT::strtok(newStr, ", \t", &newStr);
}
nsMemory::Free(str);
accelText += accelString;
mIgnoreAccelTextChange = true;
mContent->SetAttr(kNameSpaceID_None, nsGkAtoms::acceltext, accelText, aNotify);
ENSURE_TRUE(weakFrame.IsAlive());
mIgnoreAccelTextChange = false;
}
void
nsMenuFrame::Execute(WidgetGUIEvent* aEvent)
{
// flip "checked" state if we're a checkbox menu, or an un-checked radio menu
bool needToFlipChecked = false;
if (mType == eMenuType_Checkbox || (mType == eMenuType_Radio && !mChecked)) {
needToFlipChecked = !mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::autocheck,
nsGkAtoms::_false, eCaseMatters);
}
nsCOMPtr<nsISound> sound(do_CreateInstance("@mozilla.org/sound;1"));
if (sound)
sound->PlayEventSound(nsISound::EVENT_MENU_EXECUTE);
StartBlinking(aEvent, needToFlipChecked);
}
bool
nsMenuFrame::ShouldBlink()
{
int32_t shouldBlink =
LookAndFeel::GetInt(LookAndFeel::eIntID_ChosenMenuItemsShouldBlink, 0);
if (!shouldBlink)
return false;
// Don't blink in editable menulists.
if (GetParentMenuListType() == eEditableMenuList)
return false;
return true;
}
void
nsMenuFrame::StartBlinking(WidgetGUIEvent* aEvent, bool aFlipChecked)
{
StopBlinking();
CreateMenuCommandEvent(aEvent, aFlipChecked);
if (!ShouldBlink()) {
PassMenuCommandEventToPopupManager();
return;
}
// Blink off.
nsWeakFrame weakFrame(this);
mContent->UnsetAttr(kNameSpaceID_None, nsGkAtoms::menuactive, true);
if (!weakFrame.IsAlive())
return;
if (mMenuParent) {
// Make this menu ignore events from now on.
mMenuParent->LockMenuUntilClosed(true);
}
// Set up a timer to blink back on.
mBlinkTimer = do_CreateInstance("@mozilla.org/timer;1");
mBlinkTimer->InitWithCallback(mTimerMediator, kBlinkDelay, nsITimer::TYPE_ONE_SHOT);
mBlinkState = 1;
}
void
nsMenuFrame::StopBlinking()
{
mBlinkState = 0;
if (mBlinkTimer) {
mBlinkTimer->Cancel();
mBlinkTimer = nullptr;
}
mDelayedMenuCommandEvent = nullptr;
}
void
nsMenuFrame::CreateMenuCommandEvent(WidgetGUIEvent* aEvent, bool aFlipChecked)
{
// Create a trusted event if the triggering event was trusted, or if
// we're called from chrome code (since at least one of our caller
// passes in a null event).
bool isTrusted = aEvent ? aEvent->mFlags.mIsTrusted :
nsContentUtils::IsCallerChrome();
bool shift = false, control = false, alt = false, meta = false;
WidgetInputEvent* inputEvent = aEvent ? aEvent->AsInputEvent() : nullptr;
if (inputEvent) {
shift = inputEvent->IsShift();
control = inputEvent->IsControl();
alt = inputEvent->IsAlt();
meta = inputEvent->IsMeta();
}
// Because the command event is firing asynchronously, a flag is needed to
// indicate whether user input is being handled. This ensures that a popup
// window won't get blocked.
bool userinput = EventStateManager::IsHandlingUserInput();
mDelayedMenuCommandEvent =
new nsXULMenuCommandEvent(mContent, isTrusted, shift, control, alt, meta,
userinput, aFlipChecked);
}
void
nsMenuFrame::PassMenuCommandEventToPopupManager()
{
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm && mMenuParent && mDelayedMenuCommandEvent) {
pm->ExecuteMenu(mContent, mDelayedMenuCommandEvent);
}
mDelayedMenuCommandEvent = nullptr;
}
nsresult
nsMenuFrame::RemoveFrame(ChildListID aListID,
nsIFrame* aOldFrame)
{
nsFrameList* popupList = GetPopupList();
if (popupList && popupList->FirstChild() == aOldFrame) {
popupList->RemoveFirstChild();
aOldFrame->Destroy();
DestroyPopupList();
PresContext()->PresShell()->
FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
return NS_OK;
}
return nsBoxFrame::RemoveFrame(aListID, aOldFrame);
}
nsresult
nsMenuFrame::InsertFrames(ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList)
{
if (!HasPopup() && (aListID == kPrincipalList || aListID == kPopupList)) {
SetPopupFrame(aFrameList);
if (HasPopup()) {
#ifdef DEBUG_LAYOUT
nsBoxLayoutState state(PresContext());
SetDebug(state, aFrameList, mState & NS_STATE_CURRENTLY_IN_DEBUG);
#endif
PresContext()->PresShell()->
FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
}
}
if (aFrameList.IsEmpty())
return NS_OK;
if (MOZ_UNLIKELY(aPrevFrame && aPrevFrame == GetPopup())) {
aPrevFrame = nullptr;
}
return nsBoxFrame::InsertFrames(aListID, aPrevFrame, aFrameList);
}
nsresult
nsMenuFrame::AppendFrames(ChildListID aListID,
nsFrameList& aFrameList)
{
if (!HasPopup() && (aListID == kPrincipalList || aListID == kPopupList)) {
SetPopupFrame(aFrameList);
if (HasPopup()) {
#ifdef DEBUG_LAYOUT
nsBoxLayoutState state(PresContext());
SetDebug(state, aFrameList, mState & NS_STATE_CURRENTLY_IN_DEBUG);
#endif
PresContext()->PresShell()->
FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
}
}
if (aFrameList.IsEmpty())
return NS_OK;
return nsBoxFrame::AppendFrames(aListID, aFrameList);
}
bool
nsMenuFrame::SizeToPopup(nsBoxLayoutState& aState, nsSize& aSize)
{
if (!IsCollapsed()) {
bool widthSet, heightSet;
nsSize tmpSize(-1, 0);
nsIFrame::AddCSSPrefSize(this, tmpSize, widthSet, heightSet);
if (!widthSet && GetFlex(aState) == 0) {
nsMenuPopupFrame* popupFrame = GetPopup();
if (!popupFrame)
return false;
tmpSize = popupFrame->GetPrefSize(aState);
// Produce a size such that:
// (1) the menu and its popup can be the same width
// (2) there's enough room in the menu for the content and its
// border-padding
// (3) there's enough room in the popup for the content and its
// scrollbar
nsMargin borderPadding;
GetBorderAndPadding(borderPadding);
// if there is a scroll frame, add the desired width of the scrollbar as well
nsIScrollableFrame* scrollFrame = do_QueryFrame(popupFrame->GetFirstPrincipalChild());
nscoord scrollbarWidth = 0;
if (scrollFrame) {
scrollbarWidth =
scrollFrame->GetDesiredScrollbarSizes(&aState).LeftRight();
}
aSize.width =
tmpSize.width + std::max(borderPadding.LeftRight(), scrollbarWidth);
return true;
}
}
return false;
}
nsSize
nsMenuFrame::GetPrefSize(nsBoxLayoutState& aState)
{
nsSize size = nsBoxFrame::GetPrefSize(aState);
DISPLAY_PREF_SIZE(this, size);
// If we are using sizetopopup="always" then
// nsBoxFrame will already have enforced the minimum size
if (!IsSizedToPopup(mContent, true) &&
IsSizedToPopup(mContent, false) &&
SizeToPopup(aState, size)) {
// We now need to ensure that size is within the min - max range.
nsSize minSize = nsBoxFrame::GetMinSize(aState);
nsSize maxSize = GetMaxSize(aState);
size = BoundsCheck(minSize, size, maxSize);
}
return size;
}
NS_IMETHODIMP
nsMenuFrame::GetActiveChild(nsIDOMElement** aResult)
{
nsMenuPopupFrame* popupFrame = GetPopup();
if (!popupFrame)
return NS_ERROR_FAILURE;
nsMenuFrame* menuFrame = popupFrame->GetCurrentMenuItem();
if (!menuFrame) {
*aResult = nullptr;
}
else {
nsCOMPtr<nsIDOMElement> elt(do_QueryInterface(menuFrame->GetContent()));
*aResult = elt;
NS_IF_ADDREF(*aResult);
}
return NS_OK;
}
NS_IMETHODIMP
nsMenuFrame::SetActiveChild(nsIDOMElement* aChild)
{
nsMenuPopupFrame* popupFrame = GetPopup();
if (!popupFrame)
return NS_ERROR_FAILURE;
if (!aChild) {
// Remove the current selection
popupFrame->ChangeMenuItem(nullptr, false);
return NS_OK;
}
nsCOMPtr<nsIContent> child(do_QueryInterface(aChild));
nsMenuFrame* menu = do_QueryFrame(child->GetPrimaryFrame());
if (menu)
popupFrame->ChangeMenuItem(menu, false);
return NS_OK;
}
nsIScrollableFrame* nsMenuFrame::GetScrollTargetFrame()
{
nsMenuPopupFrame* popupFrame = GetPopup();
if (!popupFrame)
return nullptr;
nsIFrame* childFrame = popupFrame->GetFirstPrincipalChild();
if (childFrame)
return popupFrame->GetScrollFrame(childFrame);
return nullptr;
}
// nsMenuTimerMediator implementation.
NS_IMPL_ISUPPORTS(nsMenuTimerMediator, nsITimerCallback)
/**
* Constructs a wrapper around an nsMenuFrame.
* @param aFrame nsMenuFrame to create a wrapper around.
*/
nsMenuTimerMediator::nsMenuTimerMediator(nsMenuFrame *aFrame) :
mFrame(aFrame)
{
NS_ASSERTION(mFrame, "Must have frame");
}
nsMenuTimerMediator::~nsMenuTimerMediator()
{
}
/**
* Delegates the notification to the contained frame if it has not been destroyed.
* @param aTimer Timer which initiated the callback.
* @return NS_ERROR_FAILURE if the frame has been destroyed.
*/
NS_IMETHODIMP nsMenuTimerMediator::Notify(nsITimer* aTimer)
{
if (!mFrame)
return NS_ERROR_FAILURE;
return mFrame->Notify(aTimer);
}
/**
* Clear the pointer to the contained nsMenuFrame. This should be called
* when the contained nsMenuFrame is destroyed.
*/
void nsMenuTimerMediator::ClearFrame()
{
mFrame = nullptr;
}