gecko/toolkit/devtools/server/actors/webbrowser.js

1011 lines
32 KiB
JavaScript

/* -*- Mode: javascript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
let promise = Cu.import("resource://gre/modules/commonjs/sdk/core/promise.js", {}).Promise;
/**
* Browser-specific actors.
*/
/**
* Yield all windows of type |aWindowType|, from the oldest window to the
* youngest, using nsIWindowMediator::getEnumerator. We're usually
* interested in "navigator:browser" windows.
*/
function allAppShellDOMWindows(aWindowType)
{
let e = windowMediator.getEnumerator(aWindowType);
while (e.hasMoreElements()) {
yield e.getNext();
}
}
/**
* Retrieve the window type of the top-level window |aWindow|.
*/
function appShellDOMWindowType(aWindow) {
/* This is what nsIWindowMediator's enumerator checks. */
return aWindow.document.documentElement.getAttribute('windowtype');
}
/**
* Send Debugger:Shutdown events to all "navigator:browser" windows.
*/
function sendShutdownEvent() {
for (let win of allAppShellDOMWindows(DebuggerServer.chromeWindowType)) {
let evt = win.document.createEvent("Event");
evt.initEvent("Debugger:Shutdown", true, false);
win.document.documentElement.dispatchEvent(evt);
}
}
/**
* Construct a root actor appropriate for use in a server running in a
* browser. The returned root actor:
* - respects the factories registered with DebuggerServer.addGlobalActor,
* - uses a BrowserTabList to supply tab actors,
* - sends all navigator:browser window documents a Debugger:Shutdown event
* when it exits.
*
* * @param aConnection DebuggerServerConnection
* The conection to the client.
*/
function createRootActor(aConnection)
{
return new RootActor(aConnection,
{
tabList: new BrowserTabList(aConnection),
addonList: new BrowserAddonList(aConnection),
globalActorFactories: DebuggerServer.globalActorFactories,
onShutdown: sendShutdownEvent
});
}
var windowMediator = Cc["@mozilla.org/appshell/window-mediator;1"]
.getService(Ci.nsIWindowMediator);
/**
* A live list of BrowserTabActors representing the current browser tabs,
* to be provided to the root actor to answer 'listTabs' requests.
*
* This object also takes care of listening for TabClose events and
* onCloseWindow notifications, and exiting the BrowserTabActors concerned.
*
* (See the documentation for RootActor for the definition of the "live
* list" interface.)
*
* @param aConnection DebuggerServerConnection
* The connection in which this list's tab actors may participate.
*
* Some notes:
*
* This constructor is specific to the desktop browser environment; it
* maintains the tab list by tracking XUL windows and their XUL documents'
* "tabbrowser", "tab", and "browser" elements. What's entailed in maintaining
* an accurate list of open tabs in this context?
*
* - Opening and closing XUL windows:
*
* An nsIWindowMediatorListener is notified when new XUL windows (i.e., desktop
* windows) are opened and closed. It is not notified of individual content
* browser tabs coming and going within such a XUL window. That seems
* reasonable enough; it's concerned with XUL windows, not tab elements in the
* window's XUL document.
*
* However, even if we attach TabOpen and TabClose event listeners to each XUL
* window as soon as it is created:
*
* - we do not receive a TabOpen event for the initial empty tab of a new XUL
* window; and
*
* - we do not receive TabClose events for the tabs of a XUL window that has
* been closed.
*
* This means that TabOpen and TabClose events alone are not sufficient to
* maintain an accurate list of live tabs and mark tab actors as closed
* promptly. Our nsIWindowMediatorListener onCloseWindow handler must find and
* exit all actors for tabs that were in the closing window.
*
* Since this is a bit hairy, we don't make each individual attached tab actor
* responsible for noticing when it has been closed; we watch for that, and
* promise to call each actor's 'exit' method when it's closed, regardless of
* how we learn the news.
*
* - nsIWindowMediator locks
*
* nsIWindowMediator holds a lock protecting its list of top-level windows
* while it calls nsIWindowMediatorListener methods. nsIWindowMediator's
* GetEnumerator method also tries to acquire that lock. Thus, enumerating
* windows from within a listener method deadlocks (bug 873589). Rah. One
* can sometimes work around this by leaving the enumeration for a later
* tick.
*
* - Dragging tabs between windows:
*
* When a tab is dragged from one desktop window to another, we receive a
* TabOpen event for the new tab, and a TabClose event for the old tab; tab XUL
* elements do not really move from one document to the other (although their
* linked browser's content window objects do).
*
* However, while we could thus assume that each tab stays with the XUL window
* it belonged to when it was created, I'm not sure this is behavior one should
* rely upon. When a XUL window is closed, we take the less efficient, more
* conservative approach of simply searching the entire table for actors that
* belong to the closing XUL window, rather than trying to somehow track which
* XUL window each tab belongs to.
*/
function BrowserTabList(aConnection)
{
this._connection = aConnection;
/*
* The XUL document of a tabbed browser window has "tab" elements, whose
* 'linkedBrowser' JavaScript properties are "browser" elements; those
* browsers' 'contentWindow' properties are wrappers on the tabs' content
* window objects.
*
* This map's keys are "browser" XUL elements; it maps each browser element
* to the tab actor we've created for its content window, if we've created
* one. This map serves several roles:
*
* - During iteration, we use it to find actors we've created previously.
*
* - On a TabClose event, we use it to find the tab's actor and exit it.
*
* - When the onCloseWindow handler is called, we iterate over it to find all
* tabs belonging to the closing XUL window, and exit them.
*
* - When it's empty, and the onListChanged hook is null, we know we can
* stop listening for events and notifications.
*
* We listen for TabClose events and onCloseWindow notifications in order to
* send onListChanged notifications, but also to tell actors when their
* referent has gone away and remove entries for dead browsers from this map.
* If that code is working properly, neither this map nor the actors in it
* should ever hold dead tabs alive.
*/
this._actorByBrowser = new Map();
/* The current onListChanged handler, or null. */
this._onListChanged = null;
/*
* True if we've been iterated over since we last called our onListChanged
* hook.
*/
this._mustNotify = false;
/* True if we're testing, and should throw if consistency checks fail. */
this._testing = false;
}
BrowserTabList.prototype.constructor = BrowserTabList;
BrowserTabList.prototype._getSelectedBrowser = function(aWindow) {
return aWindow.gBrowser.selectedBrowser;
};
BrowserTabList.prototype._getChildren = function(aWindow) {
return aWindow.gBrowser.browsers;
};
BrowserTabList.prototype.getList = function() {
let topXULWindow = windowMediator.getMostRecentWindow(DebuggerServer.chromeWindowType);
// As a sanity check, make sure all the actors presently in our map get
// picked up when we iterate over all windows' tabs.
let initialMapSize = this._actorByBrowser.size;
let foundCount = 0;
// To avoid mysterious behavior if tabs are closed or opened mid-iteration,
// we update the map first, and then make a second pass over it to yield
// the actors. Thus, the sequence yielded is always a snapshot of the
// actors that were live when we began the iteration.
// Iterate over all navigator:browser XUL windows.
for (let win of allAppShellDOMWindows(DebuggerServer.chromeWindowType)) {
let selectedBrowser = this._getSelectedBrowser(win);
// For each tab in this XUL window, ensure that we have an actor for
// it, reusing existing actors where possible. We actually iterate
// over 'browser' XUL elements, and BrowserTabActor uses
// browser.contentWindow.wrappedJSObject as the debuggee global.
for (let browser of this._getChildren(win)) {
// Do we have an existing actor for this browser? If not, create one.
let actor = this._actorByBrowser.get(browser);
if (actor) {
foundCount++;
} else {
actor = new BrowserTabActor(this._connection, browser, win.gBrowser);
this._actorByBrowser.set(browser, actor);
}
// Set the 'selected' properties on all actors correctly.
actor.selected = (win === topXULWindow && browser === selectedBrowser);
}
}
if (this._testing && initialMapSize !== foundCount)
throw Error("_actorByBrowser map contained actors for dead tabs");
this._mustNotify = true;
this._checkListening();
return promise.resolve([actor for ([_, actor] of this._actorByBrowser)]);
};
Object.defineProperty(BrowserTabList.prototype, 'onListChanged', {
enumerable: true, configurable:true,
get: function() { return this._onListChanged; },
set: function(v) {
if (v !== null && typeof v !== 'function') {
throw Error("onListChanged property may only be set to 'null' or a function");
}
this._onListChanged = v;
this._checkListening();
}
});
/**
* The set of tabs has changed somehow. Call our onListChanged handler, if
* one is set, and if we haven't already called it since the last iteration.
*/
BrowserTabList.prototype._notifyListChanged = function() {
if (!this._onListChanged)
return;
if (this._mustNotify) {
this._onListChanged();
this._mustNotify = false;
}
};
/**
* Exit |aActor|, belonging to |aBrowser|, and notify the onListChanged
* handle if needed.
*/
BrowserTabList.prototype._handleActorClose = function(aActor, aBrowser) {
if (this._testing) {
if (this._actorByBrowser.get(aBrowser) !== aActor) {
throw Error("BrowserTabActor not stored in map under given browser");
}
if (aActor.browser !== aBrowser) {
throw Error("actor's browser and map key don't match");
}
}
this._actorByBrowser.delete(aBrowser);
aActor.exit();
this._notifyListChanged();
this._checkListening();
};
/**
* Make sure we are listening or not listening for activity elsewhere in
* the browser, as appropriate. Other than setting up newly created XUL
* windows, all listener / observer connection and disconnection should
* happen here.
*/
BrowserTabList.prototype._checkListening = function() {
/*
* If we have an onListChanged handler that we haven't sent an announcement
* to since the last iteration, we need to watch for tab creation.
*
* Oddly, we don't need to watch for 'close' events here. If our actor list
* is empty, then either it was empty the last time we iterated, and no
* close events are possible, or it was not empty the last time we
* iterated, but all the actors have since been closed, and we must have
* sent a notification already when they closed.
*/
this._listenForEventsIf(this._onListChanged && this._mustNotify,
"_listeningForTabOpen", ["TabOpen", "TabSelect"]);
/* If we have live actors, we need to be ready to mark them dead. */
this._listenForEventsIf(this._actorByBrowser.size > 0,
"_listeningForTabClose", ["TabClose"]);
/*
* We must listen to the window mediator in either case, since that's the
* only way to find out about tabs that come and go when top-level windows
* are opened and closed.
*/
this._listenToMediatorIf((this._onListChanged && this._mustNotify) ||
(this._actorByBrowser.size > 0));
};
/*
* Add or remove event listeners for all XUL windows.
*
* @param aShouldListen boolean
* True if we should add event handlers; false if we should remove them.
* @param aGuard string
* The name of a guard property of 'this', indicating whether we're
* already listening for those events.
* @param aEventNames array of strings
* An array of event names.
*/
BrowserTabList.prototype._listenForEventsIf = function(aShouldListen, aGuard, aEventNames) {
if (!aShouldListen !== !this[aGuard]) {
let op = aShouldListen ? "addEventListener" : "removeEventListener";
for (let win of allAppShellDOMWindows(DebuggerServer.chromeWindowType)) {
for (let name of aEventNames) {
win[op](name, this, false);
}
}
this[aGuard] = aShouldListen;
}
};
/**
* Implement nsIDOMEventListener.
*/
BrowserTabList.prototype.handleEvent = makeInfallible(function(aEvent) {
switch (aEvent.type) {
case "TabOpen":
case "TabSelect":
/* Don't create a new actor; iterate will take care of that. Just notify. */
this._notifyListChanged();
this._checkListening();
break;
case "TabClose":
let browser = aEvent.target.linkedBrowser;
let actor = this._actorByBrowser.get(browser);
if (actor) {
this._handleActorClose(actor, browser);
}
break;
}
}, "BrowserTabList.prototype.handleEvent");
/*
* If |aShouldListen| is true, ensure we've registered a listener with the
* window mediator. Otherwise, ensure we haven't registered a listener.
*/
BrowserTabList.prototype._listenToMediatorIf = function(aShouldListen) {
if (!aShouldListen !== !this._listeningToMediator) {
let op = aShouldListen ? "addListener" : "removeListener";
windowMediator[op](this);
this._listeningToMediator = aShouldListen;
}
};
/**
* nsIWindowMediatorListener implementation.
*
* See _onTabClosed for explanation of why we needn't actually tweak any
* actors or tables here.
*
* An nsIWindowMediatorListener's methods get passed all sorts of windows; we
* only care about the tab containers. Those have 'getBrowser' methods.
*/
BrowserTabList.prototype.onWindowTitleChange = () => { };
BrowserTabList.prototype.onOpenWindow = makeInfallible(function(aWindow) {
let handleLoad = makeInfallible(() => {
/* We don't want any further load events from this window. */
aWindow.removeEventListener("load", handleLoad, false);
if (appShellDOMWindowType(aWindow) !== DebuggerServer.chromeWindowType)
return;
// Listen for future tab activity.
if (this._listeningForTabOpen) {
aWindow.addEventListener("TabOpen", this, false);
aWindow.addEventListener("TabSelect", this, false);
}
if (this._listeningForTabClose) {
aWindow.addEventListener("TabClose", this, false);
}
// As explained above, we will not receive a TabOpen event for this
// document's initial tab, so we must notify our client of the new tab
// this will have.
this._notifyListChanged();
});
/*
* You can hardly do anything at all with a XUL window at this point; it
* doesn't even have its document yet. Wait until its document has
* loaded, and then see what we've got. This also avoids
* nsIWindowMediator enumeration from within listeners (bug 873589).
*/
aWindow = aWindow.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindow);
aWindow.addEventListener("load", handleLoad, false);
}, "BrowserTabList.prototype.onOpenWindow");
BrowserTabList.prototype.onCloseWindow = makeInfallible(function(aWindow) {
aWindow = aWindow.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindow);
if (appShellDOMWindowType(aWindow) !== DebuggerServer.chromeWindowType)
return;
/*
* nsIWindowMediator deadlocks if you call its GetEnumerator method from
* a nsIWindowMediatorListener's onCloseWindow hook (bug 873589), so
* handle the close in a different tick.
*/
Services.tm.currentThread.dispatch(makeInfallible(() => {
/*
* Scan the entire map for actors representing tabs that were in this
* top-level window, and exit them.
*/
for (let [browser, actor] of this._actorByBrowser) {
/* The browser document of a closed window has no default view. */
if (!browser.ownerDocument.defaultView) {
this._handleActorClose(actor, browser);
}
}
}, "BrowserTabList.prototype.onCloseWindow's delayed body"), 0);
}, "BrowserTabList.prototype.onCloseWindow");
/**
* Creates a tab actor for handling requests to a browser tab, like
* attaching and detaching. BrowserTabActor respects the actor factories
* registered with DebuggerServer.addTabActor.
*
* @param aConnection DebuggerServerConnection
* The conection to the client.
* @param aBrowser browser
* The browser instance that contains this tab.
* @param aTabBrowser tabbrowser
* The tabbrowser that can receive nsIWebProgressListener events.
*/
function BrowserTabActor(aConnection, aBrowser, aTabBrowser)
{
this.conn = aConnection;
this._browser = aBrowser;
this._tabbrowser = aTabBrowser;
this._tabActorPool = null;
// A map of actor names to actor instances provided by extensions.
this._extraActors = {};
this._onWindowCreated = this.onWindowCreated.bind(this);
}
// XXX (bug 710213): BrowserTabActor attach/detach/exit/disconnect is a
// *complete* mess, needs to be rethought asap.
BrowserTabActor.prototype = {
get browser() { return this._browser; },
get exited() { return !this.browser; },
get attached() { return !!this._attached; },
_tabPool: null,
get tabActorPool() { return this._tabPool; },
_contextPool: null,
get contextActorPool() { return this._contextPool; },
_pendingNavigation: null,
/**
* Add the specified actor to the default actor pool connection, in order to
* keep it alive as long as the server is. This is used by breakpoints in the
* thread actor.
*
* @param actor aActor
* The actor object.
*/
addToParentPool: function BTA_addToParentPool(aActor) {
this.conn.addActor(aActor);
},
/**
* Remove the specified actor from the default actor pool.
*
* @param BreakpointActor aActor
* The actor object.
*/
removeFromParentPool: function BTA_removeFromParentPool(aActor) {
this.conn.removeActor(aActor);
},
// A constant prefix that will be used to form the actor ID by the server.
actorPrefix: "tab",
/**
* Getter for the tab title.
* @return string
* Tab title.
*/
get title() {
let title = this.browser.contentTitle;
// If contentTitle is empty (e.g. on a not-yet-restored tab), but there is a
// tabbrowser (i.e. desktop Firefox, but not Fennec), we can use the label
// as the title.
if (!title && this._tabbrowser) {
title = this._tabbrowser
._getTabForContentWindow(this.window).label;
}
return title;
},
/**
* Getter for the tab URL.
* @return string
* Tab URL.
*/
get url() {
return this.browser.currentURI.spec;
},
/**
* Getter for the tab content window, will be used by child actors to target
* the right window.
* @return nsIDOMWindow
* Tab content window.
*/
get window() {
if (this.browser instanceof Ci.nsIDOMWindow) {
return this.browser;
} else if (this.browser instanceof Ci.nsIDOMElement) {
return this.browser.contentWindow;
} else {
return null;
}
},
/**
* Getter for the best nsIWebProgress for to watching this window.
*/
get webProgress() {
return this.window
.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDocShell)
.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIWebProgress);
},
form: function BTA_form() {
dbg_assert(!this.exited,
"grip() shouldn't be called on exited browser actor.");
dbg_assert(this.actorID,
"tab should have an actorID.");
let response = {
actor: this.actorID,
title: this.title,
url: this.url
};
// Walk over tab actors added by extensions and add them to a new ActorPool.
let actorPool = new ActorPool(this.conn);
this._createExtraActors(DebuggerServer.tabActorFactories, actorPool);
if (!actorPool.isEmpty()) {
this._tabActorPool = actorPool;
this.conn.addActorPool(this._tabActorPool);
}
this._appendExtraActors(response);
return response;
},
/**
* Called when the actor is removed from the connection.
*/
disconnect: function BTA_disconnect() {
this._detach();
this._extraActors = null;
},
/**
* Called by the root actor when the underlying tab is closed.
*/
exit: function BTA_exit() {
if (this.exited) {
return;
}
if (this.attached) {
this._detach();
this.conn.send({ from: this.actorID,
type: "tabDetached" });
}
this._browser = null;
this._tabbrowser = null;
},
/* Support for DebuggerServer.addTabActor. */
_createExtraActors: CommonCreateExtraActors,
_appendExtraActors: CommonAppendExtraActors,
/**
* Does the actual work of attching to a tab.
*/
_attach: function BTA_attach() {
if (this._attached) {
return;
}
// Create a pool for tab-lifetime actors.
dbg_assert(!this._tabPool, "Shouldn't have a tab pool if we weren't attached.");
this._tabPool = new ActorPool(this.conn);
this.conn.addActorPool(this._tabPool);
// ... and a pool for context-lifetime actors.
this._pushContext();
// Watch for globals being created in this tab.
this.browser.addEventListener("DOMWindowCreated", this._onWindowCreated, true);
this.browser.addEventListener("pageshow", this._onWindowCreated, true);
if (this._tabbrowser) {
this._progressListener = new DebuggerProgressListener(this);
}
this._attached = true;
},
/**
* Creates a thread actor and a pool for context-lifetime actors. It then sets
* up the content window for debugging.
*/
_pushContext: function BTA_pushContext() {
dbg_assert(!this._contextPool, "Can't push multiple contexts");
this._contextPool = new ActorPool(this.conn);
this.conn.addActorPool(this._contextPool);
this.threadActor = new ThreadActor(this, this.window.wrappedJSObject);
this._contextPool.addActor(this.threadActor);
},
/**
* Exits the current thread actor and removes the context-lifetime actor pool.
* The content window is no longer being debugged after this call.
*/
_popContext: function BTA_popContext() {
dbg_assert(!!this._contextPool, "No context to pop.");
this.conn.removeActorPool(this._contextPool);
this._contextPool = null;
this.threadActor.exit();
this.threadActor = null;
},
/**
* Does the actual work of detaching from a tab.
*/
_detach: function BTA_detach() {
if (!this.attached) {
return;
}
if (this._progressListener) {
this._progressListener.destroy();
}
this.browser.removeEventListener("DOMWindowCreated", this._onWindowCreated, true);
this.browser.removeEventListener("pageshow", this._onWindowCreated, true);
this._popContext();
// Shut down actors that belong to this tab's pool.
this.conn.removeActorPool(this._tabPool);
this._tabPool = null;
if (this._tabActorPool) {
this.conn.removeActorPool(this._tabActorPool, true);
this._tabActorPool = null;
}
this._attached = false;
},
// Protocol Request Handlers
onAttach: function BTA_onAttach(aRequest) {
if (this.exited) {
return { type: "exited" };
}
this._attach();
return { type: "tabAttached", threadActor: this.threadActor.actorID };
},
onDetach: function BTA_onDetach(aRequest) {
if (!this.attached) {
return { error: "wrongState" };
}
this._detach();
return { type: "detached" };
},
/**
* Reload the page in this tab.
*/
onReload: function(aRequest) {
// Wait a tick so that the response packet can be dispatched before the
// subsequent navigation event packet.
Services.tm.currentThread.dispatch(makeInfallible(() => {
this.window.location.reload();
}, "BrowserTabActor.prototype.onReload's delayed body"), 0);
return {};
},
/**
* Navigate this tab to a new location
*/
onNavigateTo: function(aRequest) {
// Wait a tick so that the response packet can be dispatched before the
// subsequent navigation event packet.
Services.tm.currentThread.dispatch(makeInfallible(() => {
this.window.location = aRequest.url;
}, "BrowserTabActor.prototype.onNavigateTo's delayed body"), 0);
return {};
},
/**
* Prepare to enter a nested event loop by disabling debuggee events.
*/
preNest: function BTA_preNest() {
if (!this.browser) {
// The tab is already closed.
return;
}
let windowUtils = this.window
.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindowUtils);
windowUtils.suppressEventHandling(true);
windowUtils.suspendTimeouts();
},
/**
* Prepare to exit a nested event loop by enabling debuggee events.
*/
postNest: function BTA_postNest(aNestData) {
if (!this.browser) {
// The tab is already closed.
return;
}
let windowUtils = this.window
.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindowUtils);
windowUtils.resumeTimeouts();
windowUtils.suppressEventHandling(false);
if (this._pendingNavigation) {
this._pendingNavigation.resume();
this._pendingNavigation = null;
}
},
/**
* Handle location changes, by clearing the previous debuggees and enabling
* debugging, which may have been disabled temporarily by the
* DebuggerProgressListener.
*/
onWindowCreated:
makeInfallible(function BTA_onWindowCreated(evt) {
if (evt.target === this.browser.contentDocument) {
// pageshow events for non-persisted pages have already been handled by a
// prior DOMWindowCreated event.
if (evt.type == "pageshow" && !evt.persisted) {
return;
}
if (this._attached) {
this.threadActor.clearDebuggees();
if (this.threadActor.dbg) {
this.threadActor.dbg.enabled = true;
this.threadActor.maybePauseOnExceptions();
}
}
}
if (this._attached) {
this.threadActor.global = evt.target.defaultView.wrappedJSObject;
if (this.threadActor.attached) {
this.threadActor.findGlobals();
}
}
}, "BrowserTabActor.prototype.onWindowCreated"),
/**
* Tells if the window.console object is native or overwritten by script in
* the page.
*
* @param nsIDOMWindow aWindow
* The window object you want to check.
* @return boolean
* True if the window.console object is native, or false otherwise.
*/
hasNativeConsoleAPI: function BTA_hasNativeConsoleAPI(aWindow) {
let isNative = false;
try {
let console = aWindow.wrappedJSObject.console;
isNative = "__mozillaConsole__" in console;
}
catch (ex) { }
return isNative;
}
};
/**
* The request types this actor can handle.
*/
BrowserTabActor.prototype.requestTypes = {
"attach": BrowserTabActor.prototype.onAttach,
"detach": BrowserTabActor.prototype.onDetach,
"reload": BrowserTabActor.prototype.onReload,
"navigateTo": BrowserTabActor.prototype.onNavigateTo
};
Components.utils.import("resource://gre/modules/AddonManager.jsm");
function BrowserAddonList(aConnection)
{
this._connection = aConnection;
this._actorByAddonId = new Map();
this._onListChanged = null;
}
BrowserAddonList.prototype.getList = function() {
var deferred = promise.defer();
AddonManager.getAllAddons((addons) => {
for (let addon of addons) {
let actor = this._actorByAddonId.get(addon.id);
if (!actor) {
actor = new BrowserAddonActor(this._connection, addon);
this._actorByAddonId.set(addon.id, actor);
}
}
deferred.resolve([actor for ([_, actor] of this._actorByAddonId)]);
});
return deferred.promise;
}
Object.defineProperty(BrowserAddonList.prototype, "onListChanged", {
enumerable: true, configurable: true,
get: function() { return this._onListChanged; },
set: function(v) {
if (v !== null && typeof v != "function") {
throw Error("onListChanged property may only be set to 'null' or a function");
}
this._onListChanged = v;
if (this._onListChanged) {
AddonManager.addAddonListener(this);
} else {
AddonManager.removeAddonListener(this);
}
}
});
BrowserAddonList.prototype.onInstalled = function (aAddon) {
this._onListChanged();
};
BrowserAddonList.prototype.onUninstalled = function (aAddon) {
this._actorByAddonId.delete(aAddon.id);
this._onListChanged();
};
function BrowserAddonActor(aConnection, aAddon) {
this.conn = aConnection;
this._addon = aAddon;
AddonManager.addAddonListener(this);
}
BrowserAddonActor.prototype = {
actorPrefix: "addon",
get id() {
return this._addon.id;
},
get url() {
return this._addon.sourceURI ? this._addon.sourceURI.spec : undefined;
},
form: function BAA_form() {
dbg_assert(this.actorID, "addon should have an actorID.");
return {
actor: this.actorID,
id: this.id,
url: this.url
};
},
disconnect: function BAA_disconnect() {
AddonManager.removeAddonListener(this);
},
onUninstalled: function BAA_onUninstalled(aAddon) {
if (aAddon != this._addon)
return;
this._addon = null;
AddonManager.removeAddonListener(this);
},
};
/**
* The DebuggerProgressListener object is an nsIWebProgressListener which
* handles onStateChange events for the inspected browser. If the user tries to
* navigate away from a paused page, the listener makes sure that the debuggee
* is resumed before the navigation begins.
*
* @param BrowserTabActor aBrowserTabActor
* The tab actor associated with this listener.
*/
function DebuggerProgressListener(aBrowserTabActor) {
this._tabActor = aBrowserTabActor;
this._tabActor._tabbrowser.addProgressListener(this);
}
DebuggerProgressListener.prototype = {
onStateChange:
makeInfallible(function DPL_onStateChange(aProgress, aRequest, aFlag, aStatus) {
let isStart = aFlag & Ci.nsIWebProgressListener.STATE_START;
let isStop = aFlag & Ci.nsIWebProgressListener.STATE_STOP;
let isDocument = aFlag & Ci.nsIWebProgressListener.STATE_IS_DOCUMENT;
let isNetwork = aFlag & Ci.nsIWebProgressListener.STATE_IS_NETWORK;
let isRequest = aFlag & Ci.nsIWebProgressListener.STATE_IS_REQUEST;
let isWindow = aFlag & Ci.nsIWebProgressListener.STATE_IS_WINDOW;
// Skip non-interesting states.
if (!isWindow || !isNetwork ||
aProgress.DOMWindow != this._tabActor.window) {
return;
}
if (isStart && aRequest instanceof Ci.nsIChannel) {
// Proceed normally only if the debuggee is not paused.
if (this._tabActor.threadActor.state == "paused") {
aRequest.suspend();
this._tabActor.threadActor.onResume();
this._tabActor.threadActor.dbg.enabled = false;
this._tabActor._pendingNavigation = aRequest;
}
this._tabActor.threadActor.disableAllBreakpoints();
this._tabActor.conn.send({
from: this._tabActor.actorID,
type: "tabNavigated",
url: aRequest.URI.spec,
nativeConsoleAPI: true,
state: "start"
});
} else if (isStop) {
if (this._tabActor.threadActor.state == "running") {
this._tabActor.threadActor.dbg.enabled = true;
}
let window = this._tabActor.window;
this._tabActor.conn.send({
from: this._tabActor.actorID,
type: "tabNavigated",
url: this._tabActor.url,
title: this._tabActor.title,
nativeConsoleAPI: this._tabActor.hasNativeConsoleAPI(window),
state: "stop"
});
}
}, "DebuggerProgressListener.prototype.onStateChange"),
/**
* Destroy the progress listener instance.
*/
destroy: function DPL_destroy() {
if (this._tabActor._tabbrowser.removeProgressListener) {
try {
this._tabActor._tabbrowser.removeProgressListener(this);
} catch (ex) {
// This can throw during browser shutdown.
}
}
this._tabActor._progressListener = null;
this._tabActor = null;
}
};