mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
0318648f5d
--HG-- extra : rebase_source : c6588d7381fc468068eb7e393f52afafb9586253
132 lines
4.6 KiB
C++
132 lines
4.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_LAYERS_COMPOSITABLEFORWARDER
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#define MOZILLA_LAYERS_COMPOSITABLEFORWARDER
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#include "mozilla/StandardInteger.h"
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#include "gfxASurface.h"
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#include "GLDefs.h"
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#include "mozilla/layers/ISurfaceAllocator.h"
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namespace mozilla {
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namespace layers {
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class CompositableClient;
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class TextureFactoryIdentifier;
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class SurfaceDescriptor;
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class ThebesBufferData;
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class TextureClient;
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/**
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* A transaction is a set of changes that happenned on the content side, that
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* should be sent to the compositor side.
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* CompositableForwarder is an interface to manage a transaction of
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* compositable objetcs.
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*
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* ShadowLayerForwarder is an example of a CompositableForwarder (that can
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* additionally forward modifications of the Layer tree).
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* ImageBridgeChild is another CompositableForwarder.
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*/
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class CompositableForwarder : public ISurfaceAllocator
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{
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friend class AutoOpenSurface;
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friend class TextureClientShmem;
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public:
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CompositableForwarder()
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: mMaxTextureSize(0), mCompositorBackend(layers::LAYERS_NONE)
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{}
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/**
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* Setup the IPDL actor for aCompositable to be part of layers
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* transactions.
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*/
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virtual void Connect(CompositableClient* aCompositable) = 0;
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/**
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* When using the Thebes layer pattern of swapping or updating
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* TextureClient/Host pairs without sending SurfaceDescriptors,
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* use these messages to assign the single or double buffer
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* (TextureClient/Host pairs) to the CompositableHost.
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* We expect the textures to already have been created.
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* With these messages, the ownership of the SurfaceDescriptor(s)
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* moves to the compositor.
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*/
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virtual void CreatedSingleBuffer(CompositableClient* aCompositable,
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const SurfaceDescriptor& aDescriptor,
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const TextureInfo& aTextureInfo) = 0;
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virtual void CreatedDoubleBuffer(CompositableClient* aCompositable,
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const SurfaceDescriptor& aFrontDescriptor,
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const SurfaceDescriptor& aBackDescriptor,
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const TextureInfo& aTextureInfo) = 0;
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/**
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* Tell the compositor that a Compositable is killing its buffer(s),
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* that is TextureClient/Hosts.
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*/
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virtual void DestroyThebesBuffer(CompositableClient* aCompositable) = 0;
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/**
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* Communicate to the compositor that the texture identified by aCompositable
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* and aTextureId has been updated to aImage.
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*/
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virtual void UpdateTexture(CompositableClient* aCompositable,
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TextureIdentifier aTextureId,
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SurfaceDescriptor* aDescriptor) = 0;
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/**
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* Communicate to the compositor that aRegion in the texture identified by
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* aCompositable and aIdentifier has been updated to aThebesBuffer.
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*/
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virtual void UpdateTextureRegion(CompositableClient* aCompositable,
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const ThebesBufferData& aThebesBufferData,
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const nsIntRegion& aUpdatedRegion) = 0;
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/**
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* Communicate the picture rect of a YUV image in aLayer to the compositor
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*/
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virtual void UpdatePictureRect(CompositableClient* aCompositable,
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const nsIntRect& aRect) = 0;
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/**
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* The specified layer is destroying its buffers.
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* |aBackBufferToDestroy| is deallocated when this transaction is
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* posted to the parent. During the parent-side transaction, the
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* shadow is told to destroy its front buffer. This can happen when
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* a new front/back buffer pair have been created because of a layer
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* resize, e.g.
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*/
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virtual void DestroyedThebesBuffer(const SurfaceDescriptor& aBackBufferToDestroy) = 0;
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void IdentifyTextureHost(const TextureFactoryIdentifier& aIdentifier);
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/**
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* Returns the maximum texture size supported by the compositor.
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*/
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virtual int32_t GetMaxTextureSize() const { return mMaxTextureSize; }
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bool IsOnCompositorSide() const MOZ_OVERRIDE { return false; }
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/**
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* Returns the type of backend that is used off the main thread.
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* We only don't allow changing the backend type at runtime so this value can
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* be queried once and will not change until Gecko is restarted.
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*/
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LayersBackend GetCompositorBackendType() const
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{
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return mCompositorBackend;
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}
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protected:
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uint32_t mMaxTextureSize;
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LayersBackend mCompositorBackend;
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};
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} // namespace
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} // namespace
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#endif
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