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basic
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Bug 882113. Azurification of compositor classes. r=mattwoodrow
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2013-09-27 12:37:19 +12:00 |
client
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Backed out changeset ac77b26ec1ee (bug 915940) for PGO build bustage
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2013-10-01 14:30:13 -07:00 |
composite
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Backed out changeset ac77b26ec1ee (bug 915940) for PGO build bustage
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2013-10-01 14:30:13 -07:00 |
d3d9
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
d3d10
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
d3d11
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No bug. Fix windows build bustage on a CLOSED TREE. r=bustage
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2013-09-27 13:19:36 +12:00 |
ipc
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Backed out changeset ac77b26ec1ee (bug 915940) for PGO build bustage
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2013-10-01 14:30:13 -07:00 |
opengl
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
Compositor.cpp
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Compositor.h
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Bug 882113. Azurification of compositor classes. r=mattwoodrow
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2013-09-27 12:37:19 +12:00 |
CompositorTypes.h
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Bug 921512 - Add a bit of documentation to layers. r=bjacob
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2013-09-30 14:42:47 +02:00 |
CopyableCanvasLayer.cpp
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Bug 913872 - Take nested enums out of gfxASurface - 3/3 : remove the now-useless inclusions of gfxASurface.h - r=jrmuizel
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2013-09-24 16:45:14 -04:00 |
CopyableCanvasLayer.h
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Bug 913872 - Take nested enums out of gfxASurface - 3/3 : remove the now-useless inclusions of gfxASurface.h - r=jrmuizel
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2013-09-24 16:45:14 -04:00 |
D3D9SurfaceImage.cpp
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Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel
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2013-09-24 16:45:13 -04:00 |
D3D9SurfaceImage.h
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DirectedGraph.h
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Effects.cpp
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Bug 918078 - Do not require locking in TextureHost::PrintInfo. r=BenWa
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2013-09-23 13:28:40 +02:00 |
Effects.h
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FrameMetrics.h
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Bug 912806 - Store both cumulative and non-cumulative resolutions in FrameMetrics and use whichever is appropriate. r=kats
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2013-09-05 18:26:59 -04:00 |
GrallocImages.cpp
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Bug 916118 - Backed out changeset bafb8bf3b279 on a CLOSED TREE
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2013-09-26 19:06:12 +02:00 |
GrallocImages.h
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Bug 871364 - Support GonkNativeWindow on gonk-JB r=jmuizelaar,mwu,doublec,mikeh,glandium
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2013-09-12 11:40:26 +02:00 |
ImageContainer.cpp
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Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel
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2013-09-24 16:45:13 -04:00 |
ImageContainer.h
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Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel
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2013-09-24 16:45:13 -04:00 |
ImageDataSerializer.cpp
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ImageDataSerializer.h
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ImageLayers.cpp
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
ImageLayers.h
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
ImageTypes.h
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Layers.cpp
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
Layers.h
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
LayersLogging.cpp
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
LayersLogging.h
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
LayerSorter.cpp
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LayerSorter.h
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LayersTypes.h
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Bug 916259 - Make it easier to dump layer tree from opt & mobile. r=jrmuizel
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2013-09-13 15:44:29 -04:00 |
LayerTreeInvalidation.cpp
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
LayerTreeInvalidation.h
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Makefile.in
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Bug 912293 - Remove now redundant boilerplate from Makefile.in. r=gps
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2013-09-05 09:01:46 +09:00 |
moz.build
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Bug 912939 - Rename LayerTransaction.ipdlh into LayersMessages.ipdlh. r=kanru
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2013-09-06 17:41:00 +02:00 |
ReadbackLayer.h
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ReadbackProcessor.cpp
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ReadbackProcessor.h
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RenderTrace.cpp
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RenderTrace.h
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SharedTextureImage.h
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Bug 912042 - Remove the last occurences of #include "GLContext.h" in remaining headers - r=jrmuizel
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2013-09-06 22:11:41 -04:00 |
ThebesLayerBuffer.cpp
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
ThebesLayerBuffer.h
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Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel
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2013-09-24 16:45:13 -04:00 |
TiledLayerBuffer.h
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bug 887819 - Investigate using the tiled layers backend, create pref to enable tiles r=BenWa
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2013-09-10 14:21:37 -04:00 |
YCbCrImageDataSerializer.cpp
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YCbCrImageDataSerializer.h
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