gecko/gfx/layers
2013-10-01 14:30:13 -07:00
..
basic Bug 882113. Azurification of compositor classes. r=mattwoodrow 2013-09-27 12:37:19 +12:00
client Backed out changeset ac77b26ec1ee (bug 915940) for PGO build bustage 2013-10-01 14:30:13 -07:00
composite Backed out changeset ac77b26ec1ee (bug 915940) for PGO build bustage 2013-10-01 14:30:13 -07:00
d3d9 Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
d3d10 Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
d3d11 No bug. Fix windows build bustage on a CLOSED TREE. r=bustage 2013-09-27 13:19:36 +12:00
ipc Backed out changeset ac77b26ec1ee (bug 915940) for PGO build bustage 2013-10-01 14:30:13 -07:00
opengl Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
Compositor.cpp
Compositor.h Bug 882113. Azurification of compositor classes. r=mattwoodrow 2013-09-27 12:37:19 +12:00
CompositorTypes.h Bug 921512 - Add a bit of documentation to layers. r=bjacob 2013-09-30 14:42:47 +02:00
CopyableCanvasLayer.cpp Bug 913872 - Take nested enums out of gfxASurface - 3/3 : remove the now-useless inclusions of gfxASurface.h - r=jrmuizel 2013-09-24 16:45:14 -04:00
CopyableCanvasLayer.h Bug 913872 - Take nested enums out of gfxASurface - 3/3 : remove the now-useless inclusions of gfxASurface.h - r=jrmuizel 2013-09-24 16:45:14 -04:00
D3D9SurfaceImage.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
D3D9SurfaceImage.h
DirectedGraph.h
Effects.cpp Bug 918078 - Do not require locking in TextureHost::PrintInfo. r=BenWa 2013-09-23 13:28:40 +02:00
Effects.h
FrameMetrics.h Bug 912806 - Store both cumulative and non-cumulative resolutions in FrameMetrics and use whichever is appropriate. r=kats 2013-09-05 18:26:59 -04:00
GrallocImages.cpp Bug 916118 - Backed out changeset bafb8bf3b279 on a CLOSED TREE 2013-09-26 19:06:12 +02:00
GrallocImages.h Bug 871364 - Support GonkNativeWindow on gonk-JB r=jmuizelaar,mwu,doublec,mikeh,glandium 2013-09-12 11:40:26 +02:00
ImageContainer.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
ImageContainer.h Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
ImageDataSerializer.cpp
ImageDataSerializer.h
ImageLayers.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
ImageLayers.h Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
ImageTypes.h
Layers.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
Layers.h Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
LayersLogging.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
LayersLogging.h Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
LayerSorter.cpp
LayerSorter.h
LayersTypes.h Bug 916259 - Make it easier to dump layer tree from opt & mobile. r=jrmuizel 2013-09-13 15:44:29 -04:00
LayerTreeInvalidation.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
LayerTreeInvalidation.h
Makefile.in Bug 912293 - Remove now redundant boilerplate from Makefile.in. r=gps 2013-09-05 09:01:46 +09:00
moz.build Bug 912939 - Rename LayerTransaction.ipdlh into LayersMessages.ipdlh. r=kanru 2013-09-06 17:41:00 +02:00
ReadbackLayer.h
ReadbackProcessor.cpp
ReadbackProcessor.h
RenderTrace.cpp
RenderTrace.h
SharedTextureImage.h Bug 912042 - Remove the last occurences of #include "GLContext.h" in remaining headers - r=jrmuizel 2013-09-06 22:11:41 -04:00
ThebesLayerBuffer.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
ThebesLayerBuffer.h Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
TiledLayerBuffer.h bug 887819 - Investigate using the tiled layers backend, create pref to enable tiles r=BenWa 2013-09-10 14:21:37 -04:00
YCbCrImageDataSerializer.cpp
YCbCrImageDataSerializer.h