mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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724 lines
23 KiB
C++
724 lines
23 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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// * This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_TEXTURECLIENT_H
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#define MOZILLA_GFX_TEXTURECLIENT_H
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#include <stddef.h> // for size_t
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#include <stdint.h> // for uint32_t, uint8_t, uint64_t
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#include "GLContextTypes.h" // for GLContext (ptr only), etc
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#include "GLTextureImage.h" // for TextureImage
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#include "ImageTypes.h" // for StereoMode
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#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
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#include "mozilla/Attributes.h" // for MOZ_OVERRIDE
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#include "mozilla/RefPtr.h" // for RefPtr, RefCounted
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#include "mozilla/gfx/2D.h" // for DrawTarget
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#include "mozilla/gfx/Point.h" // for IntSize
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#include "mozilla/gfx/Types.h" // for SurfaceFormat
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#include "mozilla/ipc/Shmem.h" // for Shmem
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#include "mozilla/layers/AtomicRefCountedWithFinalize.h"
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#include "mozilla/layers/CompositorTypes.h" // for TextureFlags, etc
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#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
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#include "mozilla/mozalloc.h" // for operator delete
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#include "nsAutoPtr.h" // for nsRefPtr
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "nsISupportsImpl.h" // for TextureImage::AddRef, etc
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class gfxReusableSurfaceWrapper;
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class gfxASurface;
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class gfxImageSurface;
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namespace mozilla {
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namespace layers {
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class ContentClient;
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class CompositableForwarder;
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class ISurfaceAllocator;
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class CompositableClient;
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class PlanarYCbCrImage;
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class PlanarYCbCrData;
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class Image;
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class PTextureChild;
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class TextureChild;
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/**
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* TextureClient is the abstraction that allows us to share data between the
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* content and the compositor side.
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* TextureClient can also provide with some more "producer" facing APIs
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* such as TextureClientSurface and TextureClientYCbCr, that can be queried
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* using AsTextureCLientSurface(), etc.
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*/
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enum TextureAllocationFlags {
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ALLOC_DEFAULT = 0,
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ALLOC_CLEAR_BUFFER = 1
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};
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/**
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* Interface for TextureClients that can be updated using a gfxASurface.
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*/
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class TextureClientSurface
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{
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public:
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virtual bool UpdateSurface(gfxASurface* aSurface) = 0;
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virtual already_AddRefed<gfxASurface> GetAsSurface() = 0;
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/**
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* Allocates for a given surface size, taking into account the pixel format
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* which is part of the state of the TextureClient.
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*
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* Does not clear the surface by default, clearing the surface can be done
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* by passing the CLEAR_BUFFER flag.
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*/
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virtual bool AllocateForSurface(gfx::IntSize aSize,
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TextureAllocationFlags flags = ALLOC_DEFAULT) = 0;
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};
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/**
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* Interface for TextureClients that can be updated using a DrawTarget.
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*/
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class TextureClientDrawTarget
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{
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public:
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virtual TemporaryRef<gfx::DrawTarget> GetAsDrawTarget() = 0;
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virtual gfx::SurfaceFormat GetFormat() const = 0;
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/**
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* Allocates for a given surface size, taking into account the pixel format
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* which is part of the state of the TextureClient.
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*
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* Does not clear the surface by default, clearing the surface can be done
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* by passing the CLEAR_BUFFER flag.
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*/
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virtual bool AllocateForSurface(gfx::IntSize aSize,
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TextureAllocationFlags flags = ALLOC_DEFAULT) = 0;
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};
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/**
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* Interface for TextureClients that can be updated using YCbCr data.
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*/
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class TextureClientYCbCr
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{
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public:
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virtual bool UpdateYCbCr(const PlanarYCbCrData& aData) = 0;
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virtual bool AllocateForYCbCr(gfx::IntSize aYSize,
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gfx::IntSize aCbCrSize,
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StereoMode aStereoMode) = 0;
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};
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/**
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* Holds the shared data of a TextureClient, to be destroyed later.
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*
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* TextureClient's destructor initiates the destruction sequence of the
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* texture client/host pair. If the shared data is to be deallocated on the
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* host side, there is nothing to do.
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* On the other hand, if the client data must be deallocated on the client
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* side, the CompositableClient will ask the TextureClient to drop its shared
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* data in the form of a TextureClientData object. This data will be kept alive
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* until the host side confirms that it is not using the data anymore and that
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* it is completely safe to deallocate the shared data.
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*
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* See:
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* - The PTexture IPDL protocol
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* - CompositableChild in TextureClient.cpp
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*/
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class TextureClientData {
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public:
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virtual void DeallocateSharedData(ISurfaceAllocator* allocator) = 0;
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virtual ~TextureClientData() {}
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};
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/**
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* TextureClient is a thin abstraction over texture data that need to be shared
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* between the content process and the compositor process. It is the
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* content-side half of a TextureClient/TextureHost pair. A corresponding
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* TextureHost lives on the compositor-side.
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*
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* TextureClient's primary purpose is to present texture data in a way that is
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* understood by the IPC system. There are two ways to use it:
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* - Use it to serialize image data that is not IPC-friendly (most likely
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* involving a copy into shared memory)
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* - preallocate it and paint directly into it, which avoids copy but requires
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* the painting code to be aware of TextureClient (or at least the underlying
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* shared memory).
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*
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* There is always one and only one TextureClient per TextureHost, and the
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* TextureClient/Host pair only owns one buffer of image data through its
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* lifetime. This means that the lifetime of the underlying shared data
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* matches the lifetime of the TextureClient/Host pair. It also means
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* TextureClient/Host do not implement double buffering, which is the
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* responsibility of the compositable (which would use two Texture pairs).
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* In order to send several different buffers to the compositor side, use
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* several TextureClients.
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*/
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class TextureClient
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: public AtomicRefCountedWithFinalize<TextureClient>
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{
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public:
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TextureClient(TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT);
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virtual ~TextureClient();
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virtual TextureClientSurface* AsTextureClientSurface() { return nullptr; }
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virtual TextureClientDrawTarget* AsTextureClientDrawTarget() { return nullptr; }
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virtual TextureClientYCbCr* AsTextureClientYCbCr() { return nullptr; }
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/**
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* Locks the shared data, allowing the caller to get access to it.
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*
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* Please always lock/unlock when accessing the shared data.
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* If Lock() returns false, you should not attempt to access the shared data.
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*/
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virtual bool Lock(OpenMode aMode) { return IsValid(); }
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virtual void Unlock() {}
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virtual bool IsLocked() const = 0;
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/**
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* Returns true if this texture has a lock/unlock mechanism.
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* Textures that do not implement locking should be immutable or should
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* use immediate uploads (see TextureFlags in CompositorTypes.h)
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*/
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virtual bool ImplementsLocking() const { return false; }
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/**
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* Allocate and deallocate a TextureChild actor.
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*
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* TextureChild is an implementation detail of TextureHost that is not
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* exposed to the rest of the code base. CreateIPDLActor and DestroyIPDLActor
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* are for use with the maging IPDL protocols only (so that they can
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* implement AllocPextureChild and DeallocPTextureChild).
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*/
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static PTextureChild* CreateIPDLActor();
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static bool DestroyIPDLActor(PTextureChild* actor);
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virtual bool IsAllocated() const = 0;
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virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aDescriptor) = 0;
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virtual gfx::IntSize GetSize() const = 0;
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/**
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* Drop the shared data into a TextureClientData object and mark this
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* TextureClient as invalid.
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*
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* The TextureClient must not hold any reference to the shared data
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* after this method has been called.
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* The TextureClientData is owned by the caller.
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*/
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virtual TextureClientData* DropTextureData() = 0;
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/**
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* TextureFlags contain important information about various aspects
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* of the texture, like how its liferime is managed, and how it
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* should be displayed.
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* See TextureFlags in CompositorTypes.h.
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*/
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TextureFlags GetFlags() const { return mFlags; }
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/**
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* After being shared with the compositor side, an immutable texture is never
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* modified, it can only be read. It is safe to not Lock/Unlock immutable
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* textures.
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*/
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bool IsImmutable() const { return mFlags & TEXTURE_IMMUTABLE; }
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void MarkImmutable() { AddFlags(TEXTURE_IMMUTABLE); }
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bool IsSharedWithCompositor() const { return mShared; }
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bool ShouldDeallocateInDestructor() const;
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/**
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* If this method returns false users of TextureClient are not allowed
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* to access the shared data.
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*/
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bool IsValid() const { return mValid; }
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/**
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* An invalid TextureClient cannot provide access to its shared data
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* anymore. This usually means it will soon be destroyed.
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*/
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void MarkInvalid() { mValid = false; }
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/**
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* Create and init the TextureChild/Parent IPDL actor pair.
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*
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* Should be called only once per TextureClient.
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*/
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bool InitIPDLActor(CompositableForwarder* aForwarder);
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/**
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* Return a pointer to the IPDLActor.
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*
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* This is to be used with IPDL messages only. Do not store the returned
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* pointer.
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*/
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PTextureChild* GetIPDLActor();
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/**
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* TODO[nical] doc!
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*/
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void ForceRemove();
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private:
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/**
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* Called once, just before the destructor.
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*
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* Here goes the shut-down code that uses virtual methods.
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* Must only be called by Release().
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*/
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void Finalize();
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friend class AtomicRefCountedWithFinalize<TextureClient>;
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protected:
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void AddFlags(TextureFlags aFlags)
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{
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MOZ_ASSERT(!IsSharedWithCompositor());
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mFlags |= aFlags;
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}
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RefPtr<TextureChild> mActor;
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TextureFlags mFlags;
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bool mShared;
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bool mValid;
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friend class TextureChild;
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};
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/**
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* TextureClient that wraps a random access buffer such as a Shmem or raw memory.
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* This class must be inherited to implement the memory allocation and access bits.
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* (see ShmemTextureClient and MemoryTextureClient)
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*/
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class BufferTextureClient : public TextureClient
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, public TextureClientSurface
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, public TextureClientYCbCr
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, public TextureClientDrawTarget
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{
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public:
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BufferTextureClient(CompositableClient* aCompositable, gfx::SurfaceFormat aFormat,
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TextureFlags aFlags);
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virtual ~BufferTextureClient();
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virtual bool IsAllocated() const = 0;
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virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aDescriptor) = 0;
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virtual uint8_t* GetBuffer() const = 0;
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virtual gfx::IntSize GetSize() const { return mSize; }
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virtual bool Lock(OpenMode aMode) MOZ_OVERRIDE;
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virtual void Unlock() MOZ_OVERRIDE;
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virtual bool IsLocked() const MOZ_OVERRIDE { return mLocked; }
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// TextureClientSurface
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virtual TextureClientSurface* AsTextureClientSurface() MOZ_OVERRIDE { return this; }
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virtual bool UpdateSurface(gfxASurface* aSurface) MOZ_OVERRIDE;
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virtual already_AddRefed<gfxASurface> GetAsSurface() MOZ_OVERRIDE;
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virtual bool AllocateForSurface(gfx::IntSize aSize,
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TextureAllocationFlags aFlags = ALLOC_DEFAULT) MOZ_OVERRIDE;
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// TextureClientDrawTarget
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virtual TextureClientDrawTarget* AsTextureClientDrawTarget() MOZ_OVERRIDE { return this; }
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virtual TemporaryRef<gfx::DrawTarget> GetAsDrawTarget() MOZ_OVERRIDE;
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// TextureClientYCbCr
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virtual TextureClientYCbCr* AsTextureClientYCbCr() MOZ_OVERRIDE { return this; }
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virtual bool UpdateYCbCr(const PlanarYCbCrData& aData) MOZ_OVERRIDE;
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virtual bool AllocateForYCbCr(gfx::IntSize aYSize,
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gfx::IntSize aCbCrSize,
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StereoMode aStereoMode) MOZ_OVERRIDE;
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virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE { return mFormat; }
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// XXX - Bug 908196 - Make Allocate(uint32_t) and GetBufferSize() protected.
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// these two methods should only be called by methods of BufferTextureClient
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// that are overridden in GrallocTextureClient (which does not implement the
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// two methods below)
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virtual bool Allocate(uint32_t aSize) = 0;
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virtual size_t GetBufferSize() const = 0;
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protected:
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RefPtr<gfx::DrawTarget> mDrawTarget;
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CompositableClient* mCompositable;
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gfx::SurfaceFormat mFormat;
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gfx::IntSize mSize;
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OpenMode mOpenMode;
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bool mUsingFallbackDrawTarget;
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bool mLocked;
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};
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/**
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* TextureClient that wraps shared memory.
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* the corresponding texture on the host side is ShmemTextureHost.
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*/
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class ShmemTextureClient : public BufferTextureClient
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{
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public:
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ShmemTextureClient(CompositableClient* aCompositable, gfx::SurfaceFormat aFormat,
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TextureFlags aFlags);
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~ShmemTextureClient();
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virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE;
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virtual bool Allocate(uint32_t aSize) MOZ_OVERRIDE;
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virtual uint8_t* GetBuffer() const MOZ_OVERRIDE;
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virtual size_t GetBufferSize() const MOZ_OVERRIDE;
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virtual bool IsAllocated() const MOZ_OVERRIDE { return mAllocated; }
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virtual TextureClientData* DropTextureData() MOZ_OVERRIDE;
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ISurfaceAllocator* GetAllocator() const;
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mozilla::ipc::Shmem& GetShmem() { return mShmem; }
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protected:
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mozilla::ipc::Shmem mShmem;
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RefPtr<ISurfaceAllocator> mAllocator;
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bool mAllocated;
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};
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/**
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* TextureClient that wraps raw memory.
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* The corresponding texture on the host side is MemoryTextureHost.
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* Can obviously not be used in a cross process setup.
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*/
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class MemoryTextureClient : public BufferTextureClient
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{
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public:
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MemoryTextureClient(CompositableClient* aCompositable, gfx::SurfaceFormat aFormat,
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TextureFlags aFlags);
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~MemoryTextureClient();
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virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE;
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virtual bool Allocate(uint32_t aSize) MOZ_OVERRIDE;
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virtual uint8_t* GetBuffer() const MOZ_OVERRIDE { return mBuffer; }
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virtual size_t GetBufferSize() const MOZ_OVERRIDE { return mBufSize; }
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virtual bool IsAllocated() const MOZ_OVERRIDE { return mBuffer != nullptr; }
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virtual TextureClientData* DropTextureData() MOZ_OVERRIDE;
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protected:
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uint8_t* mBuffer;
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size_t mBufSize;
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};
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struct TextureClientAutoUnlock
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{
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TextureClient* mTexture;
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TextureClientAutoUnlock(TextureClient* aTexture)
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: mTexture(aTexture) {}
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~TextureClientAutoUnlock()
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{
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mTexture->Unlock();
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}
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};
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/**
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* XXX - This class is deprecated, will be removed soon.
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*
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* This class allows texture clients to draw into textures through Azure or
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* thebes and applies locking semantics to allow GPU or CPU level
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* synchronization.
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* DeprecatedTextureClient's purpose is for the texture data to be
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* forwarded to the right place on the compositor side and with correct locking
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* semantics.
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*
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* When modifying a DeprecatedTextureClient's data, first call LockDescriptor, modify the
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* data in the descriptor, and then call Unlock. This makes sure that if the
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* data is shared with the compositor, the later will not try to read while the
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* data is being modified (on the other side, DeprecatedTextureHost also has Lock/Unlock
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* semantics).
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* After unlocking, call Updated in order to add the modification to the current
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* layer transaction.
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* Depending on whether the data is shared or copied, Lock/Unlock and Updated
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* can be no-ops. What's important is that the Client/Host pair implement the
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* same semantics.
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*
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* Ownership of the surface descriptor depends on how the DeprecatedTextureClient/Host is
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* used by the CompositableClient/Host.
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*/
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class DeprecatedTextureClient : public RefCounted<DeprecatedTextureClient>
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{
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public:
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typedef gl::SharedTextureHandle SharedTextureHandle;
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typedef gl::GLContext GLContext;
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typedef gl::TextureImage TextureImage;
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virtual ~DeprecatedTextureClient();
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/* This will return an identifier that can be sent accross a process or
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* thread boundary and used to construct a DeprecatedTextureHost object
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* which can then be used as a texture for rendering by a compatible
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* compositor. This texture should have been created with the
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* DeprecatedTextureHostIdentifier specified by the compositor that this identifier
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* is to be used with.
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*/
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virtual const TextureInfo& GetTextureInfo() const
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{
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return mTextureInfo;
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}
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virtual bool SupportsType(DeprecatedTextureClientType aType) { return false; }
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/**
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* The Lock* methods lock the texture client for drawing into, providing some
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* object that can be used for drawing to. Once the user is finished
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* with the object it should call Unlock.
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*/
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virtual gfxImageSurface* LockImageSurface() { return nullptr; }
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virtual gfxASurface* LockSurface() { return nullptr; }
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// If you implement LockDrawTarget, you MUST implement BackendType()
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virtual gfx::DrawTarget* LockDrawTarget() { return nullptr; }
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// The type of draw target returned by LockDrawTarget.
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virtual gfx::BackendType BackendType()
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{
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return gfx::BackendType::NONE;
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}
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virtual void ReleaseResources() {}
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/**
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* This unlocks the current DrawableTexture and allows the host to composite
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* it directly.
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*/
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virtual void Unlock() {}
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/**
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* Ensure that the texture client is suitable for the given size and content
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* type and that any initialisation has taken place.
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* Returns true if succeeded, false if failed.
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|
*/
|
|
virtual bool EnsureAllocated(gfx::IntSize aSize,
|
|
gfxContentType aType) = 0;
|
|
|
|
/**
|
|
* _Only_ used at the end of the layer transaction when receiving a reply from
|
|
* the compositor.
|
|
*/
|
|
virtual void SetDescriptorFromReply(const SurfaceDescriptor& aDescriptor)
|
|
{
|
|
// default implementation
|
|
SetDescriptor(aDescriptor);
|
|
}
|
|
virtual void SetDescriptor(const SurfaceDescriptor& aDescriptor)
|
|
{
|
|
mDescriptor = aDescriptor;
|
|
}
|
|
SurfaceDescriptor* GetDescriptor() { return &mDescriptor; }
|
|
/**
|
|
* Use LockSurfaceDescriptor to get the descriptor if it will be sent across IPC.
|
|
* Use GetDescriptor if you want to keep the descriptor on one thread.
|
|
*/
|
|
virtual SurfaceDescriptor* LockSurfaceDescriptor() { return GetDescriptor(); }
|
|
|
|
CompositableForwarder* GetForwarder() const
|
|
{
|
|
return mForwarder;
|
|
}
|
|
|
|
void SetFlags(TextureFlags aFlags)
|
|
{
|
|
mTextureInfo.mTextureFlags = aFlags;
|
|
}
|
|
|
|
enum AccessMode
|
|
{
|
|
ACCESS_NONE = 0x0,
|
|
ACCESS_READ_ONLY = 0x1,
|
|
ACCESS_READ_WRITE = 0x2
|
|
};
|
|
|
|
void SetAccessMode(AccessMode aAccessMode)
|
|
{
|
|
mAccessMode = aAccessMode;
|
|
}
|
|
|
|
AccessMode GetAccessMode() const
|
|
{
|
|
return mAccessMode;
|
|
}
|
|
|
|
virtual gfxContentType GetContentType() = 0;
|
|
|
|
protected:
|
|
DeprecatedTextureClient(CompositableForwarder* aForwarder,
|
|
const TextureInfo& aTextureInfo);
|
|
|
|
CompositableForwarder* mForwarder;
|
|
// So far all DeprecatedTextureClients use a SurfaceDescriptor, so it makes sense to
|
|
// keep the reference here.
|
|
SurfaceDescriptor mDescriptor;
|
|
TextureInfo mTextureInfo;
|
|
AccessMode mAccessMode;
|
|
};
|
|
|
|
class DeprecatedTextureClientShmem : public DeprecatedTextureClient
|
|
{
|
|
public:
|
|
DeprecatedTextureClientShmem(CompositableForwarder* aForwarder, const TextureInfo& aTextureInfo);
|
|
~DeprecatedTextureClientShmem();
|
|
virtual bool SupportsType(DeprecatedTextureClientType aType) MOZ_OVERRIDE
|
|
{
|
|
return aType == TEXTURE_SHMEM || aType == TEXTURE_CONTENT || aType == TEXTURE_FALLBACK;
|
|
}
|
|
virtual gfxImageSurface* LockImageSurface() MOZ_OVERRIDE;
|
|
virtual gfxASurface* LockSurface() MOZ_OVERRIDE { return GetSurface(); }
|
|
virtual gfx::DrawTarget* LockDrawTarget();
|
|
virtual gfx::BackendType BackendType() MOZ_OVERRIDE
|
|
{
|
|
return gfx::BackendType::CAIRO;
|
|
}
|
|
virtual void Unlock() MOZ_OVERRIDE;
|
|
virtual bool EnsureAllocated(gfx::IntSize aSize, gfxContentType aType) MOZ_OVERRIDE;
|
|
|
|
virtual void ReleaseResources() MOZ_OVERRIDE;
|
|
virtual void SetDescriptor(const SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE;
|
|
virtual gfxContentType GetContentType() MOZ_OVERRIDE { return mContentType; }
|
|
private:
|
|
gfxASurface* GetSurface();
|
|
|
|
nsRefPtr<gfxASurface> mSurface;
|
|
nsRefPtr<gfxImageSurface> mSurfaceAsImage;
|
|
RefPtr<gfx::DrawTarget> mDrawTarget;
|
|
|
|
gfxContentType mContentType;
|
|
gfx::IntSize mSize;
|
|
|
|
friend class CompositingFactory;
|
|
};
|
|
|
|
// XXX - this class can be removed as soon as we remove DeprecatedImageClientSingle
|
|
class DeprecatedTextureClientShmemYCbCr : public DeprecatedTextureClient
|
|
{
|
|
public:
|
|
DeprecatedTextureClientShmemYCbCr(CompositableForwarder* aForwarder, const TextureInfo& aTextureInfo)
|
|
: DeprecatedTextureClient(aForwarder, aTextureInfo)
|
|
{ }
|
|
~DeprecatedTextureClientShmemYCbCr() { ReleaseResources(); }
|
|
|
|
virtual bool SupportsType(DeprecatedTextureClientType aType) MOZ_OVERRIDE { return aType == TEXTURE_YCBCR; }
|
|
bool EnsureAllocated(gfx::IntSize aSize, gfxContentType aType) MOZ_OVERRIDE;
|
|
virtual void SetDescriptorFromReply(const SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE;
|
|
virtual void SetDescriptor(const SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE;
|
|
virtual void ReleaseResources();
|
|
virtual gfxContentType GetContentType() MOZ_OVERRIDE { return gfxContentType::COLOR_ALPHA; }
|
|
};
|
|
|
|
class DeprecatedTextureClientTile : public DeprecatedTextureClient
|
|
{
|
|
public:
|
|
DeprecatedTextureClientTile(const DeprecatedTextureClientTile& aOther);
|
|
DeprecatedTextureClientTile(CompositableForwarder* aForwarder,
|
|
const TextureInfo& aTextureInfo,
|
|
gfxReusableSurfaceWrapper* aSurface = nullptr);
|
|
~DeprecatedTextureClientTile();
|
|
|
|
virtual bool EnsureAllocated(gfx::IntSize aSize,
|
|
gfxContentType aType) MOZ_OVERRIDE;
|
|
|
|
virtual gfxImageSurface* LockImageSurface() MOZ_OVERRIDE;
|
|
|
|
gfxReusableSurfaceWrapper* GetReusableSurfaceWrapper()
|
|
{
|
|
return mSurface;
|
|
}
|
|
|
|
virtual void SetDescriptor(const SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE
|
|
{
|
|
MOZ_ASSERT(false, "Tiled texture clients don't use SurfaceDescriptors.");
|
|
}
|
|
|
|
|
|
virtual gfxContentType GetContentType() { return mContentType; }
|
|
|
|
private:
|
|
gfxContentType mContentType;
|
|
nsRefPtr<gfxReusableSurfaceWrapper> mSurface;
|
|
|
|
friend class CompositingFactory;
|
|
};
|
|
|
|
/**
|
|
* Base class for AutoLock*Client.
|
|
* handles lock/unlock
|
|
* XXX - this can be removed as soon as we remove DeprecatedImageClientSingle
|
|
*/
|
|
class AutoLockDeprecatedTextureClient
|
|
{
|
|
public:
|
|
AutoLockDeprecatedTextureClient(DeprecatedTextureClient* aTexture)
|
|
{
|
|
mDeprecatedTextureClient = aTexture;
|
|
mDescriptor = aTexture->LockSurfaceDescriptor();
|
|
}
|
|
|
|
SurfaceDescriptor* GetSurfaceDescriptor()
|
|
{
|
|
return mDescriptor;
|
|
}
|
|
|
|
virtual ~AutoLockDeprecatedTextureClient()
|
|
{
|
|
mDeprecatedTextureClient->Unlock();
|
|
}
|
|
protected:
|
|
DeprecatedTextureClient* mDeprecatedTextureClient;
|
|
SurfaceDescriptor* mDescriptor;
|
|
};
|
|
|
|
/**
|
|
* Writes the content of a PlanarYCbCrImage into a SurfaceDescriptor.
|
|
* XXX - this can be removed as soon as we remove DeprecatedImageClientSingle
|
|
*/
|
|
class AutoLockYCbCrClient : public AutoLockDeprecatedTextureClient
|
|
{
|
|
public:
|
|
AutoLockYCbCrClient(DeprecatedTextureClient* aTexture) : AutoLockDeprecatedTextureClient(aTexture) {}
|
|
bool Update(PlanarYCbCrImage* aImage);
|
|
protected:
|
|
bool EnsureDeprecatedTextureClient(PlanarYCbCrImage* aImage);
|
|
};
|
|
|
|
/**
|
|
* Writes the content of a gfxASurface into a SurfaceDescriptor.
|
|
* XXX - this can be removed as soon as we remove DeprecatedImageClientSingle
|
|
*/
|
|
class AutoLockShmemClient : public AutoLockDeprecatedTextureClient
|
|
{
|
|
public:
|
|
AutoLockShmemClient(DeprecatedTextureClient* aTexture) : AutoLockDeprecatedTextureClient(aTexture) {}
|
|
bool Update(Image* aImage, uint32_t aContentFlags, gfxASurface *aSurface);
|
|
};
|
|
|
|
}
|
|
}
|
|
#endif
|