gecko/layout/xul/base/src/nsButtonBoxFrame.cpp

163 lines
6.0 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Original Author: David W. Hyatt (hyatt@netscape.com)
* Blake Ross (blakeross@telocity.com)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsCOMPtr.h"
#include "nsButtonBoxFrame.h"
#include "nsIContent.h"
#include "nsIDocument.h"
#include "nsIDOMDocument.h"
#include "nsIDOMNodeList.h"
#include "nsIDOMXULButtonElement.h"
#include "nsGkAtoms.h"
#include "nsINameSpaceManager.h"
#include "nsPresContext.h"
#include "nsIPresShell.h"
#include "nsGUIEvent.h"
#include "nsIEventStateManager.h"
#include "nsIDOMElement.h"
#include "nsDisplayList.h"
//
// NS_NewXULButtonFrame
//
// Creates a new Button frame and returns it
//
nsIFrame*
NS_NewButtonBoxFrame (nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsButtonBoxFrame(aPresShell, aContext);
} // NS_NewXULButtonFrame
NS_IMETHODIMP
nsButtonBoxFrame::BuildDisplayListForChildren(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
// override, since we don't want children to get events
if (aBuilder->IsForEventDelivery())
return NS_OK;
return nsBoxFrame::BuildDisplayListForChildren(aBuilder, aDirtyRect, aLists);
}
NS_IMETHODIMP
nsButtonBoxFrame::HandleEvent(nsPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
switch (aEvent->message) {
case NS_KEY_DOWN:
if (NS_KEY_EVENT == aEvent->eventStructType) {
nsKeyEvent* keyEvent = (nsKeyEvent*)aEvent;
if (NS_VK_SPACE == keyEvent->keyCode) {
nsIEventStateManager *esm = aPresContext->EventStateManager();
// :hover:active state
esm->SetContentState(mContent,
NS_EVENT_STATE_HOVER | NS_EVENT_STATE_ACTIVE);
}
}
break;
// On mac, Return fires the defualt button, not the focused one.
#ifndef XP_MACOSX
case NS_KEY_PRESS:
if (NS_KEY_EVENT == aEvent->eventStructType) {
nsKeyEvent* keyEvent = (nsKeyEvent*)aEvent;
if (NS_VK_RETURN == keyEvent->keyCode) {
nsCOMPtr<nsIDOMXULButtonElement> buttonEl(do_QueryInterface(mContent));
if (buttonEl) {
MouseClicked(aPresContext, aEvent);
*aEventStatus = nsEventStatus_eConsumeNoDefault;
}
}
}
break;
#endif
case NS_KEY_UP:
if (NS_KEY_EVENT == aEvent->eventStructType) {
nsKeyEvent* keyEvent = (nsKeyEvent*)aEvent;
if (NS_VK_SPACE == keyEvent->keyCode) {
// only activate on keyup if we're already in the :hover:active state
PRInt32 buttonState;
const PRInt32 activeHover = NS_EVENT_STATE_ACTIVE | NS_EVENT_STATE_HOVER;
nsIEventStateManager *esm = aPresContext->EventStateManager();
esm->GetContentState(mContent, buttonState);
if ((buttonState & activeHover) == activeHover) {
esm->SetContentState(nsnull, activeHover); // return to normal state
MouseClicked(aPresContext, aEvent);
}
}
}
break;
case NS_MOUSE_CLICK:
if (NS_IS_MOUSE_LEFT_CLICK(aEvent)) {
MouseClicked(aPresContext, aEvent);
}
break;
}
return nsBoxFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
}
void
nsButtonBoxFrame::DoMouseClick(nsGUIEvent* aEvent, PRBool aTrustEvent)
{
// Don't execute if we're disabled.
if (mContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
nsGkAtoms::_true, eCaseMatters))
return;
// Execute the oncommand event handler.
nsEventStatus status = nsEventStatus_eIgnore;
nsXULCommandEvent event(aEvent ? NS_IS_TRUSTED_EVENT(aEvent) : aTrustEvent,
NS_XUL_COMMAND, nsnull);
if(aEvent) {
event.isShift = ((nsInputEvent*)(aEvent))->isShift;
event.isControl = ((nsInputEvent*)(aEvent))->isControl;
event.isAlt = ((nsInputEvent*)(aEvent))->isAlt;
event.isMeta = ((nsInputEvent*)(aEvent))->isMeta;
}
// Have the content handle the event, propagating it according to normal DOM rules.
nsCOMPtr<nsIPresShell> shell = PresContext()->GetPresShell();
if (shell) {
shell->HandleDOMEventWithTarget(mContent, &event, &status);
}
}