gecko/dom/svg/DOMSVGLength.cpp
Birunthan Mohanathas a3d5c343f5 Bug 946065 - Part 9: Move content/svg/ to dom/ and flatten subdirectories. r=jwatt
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rename : content/svg/content/src/DOMSVGAnimatedLengthList.cpp => dom/svg/DOMSVGAnimatedLengthList.cpp
rename : content/svg/content/src/DOMSVGAnimatedLengthList.h => dom/svg/DOMSVGAnimatedLengthList.h
rename : content/svg/content/src/DOMSVGAnimatedNumberList.cpp => dom/svg/DOMSVGAnimatedNumberList.cpp
rename : content/svg/content/src/DOMSVGAnimatedNumberList.h => dom/svg/DOMSVGAnimatedNumberList.h
rename : content/svg/content/src/DOMSVGLength.cpp => dom/svg/DOMSVGLength.cpp
rename : content/svg/content/src/DOMSVGLength.h => dom/svg/DOMSVGLength.h
rename : content/svg/content/src/DOMSVGLengthList.cpp => dom/svg/DOMSVGLengthList.cpp
rename : content/svg/content/src/DOMSVGLengthList.h => dom/svg/DOMSVGLengthList.h
rename : content/svg/content/src/DOMSVGNumber.cpp => dom/svg/DOMSVGNumber.cpp
rename : content/svg/content/src/DOMSVGNumber.h => dom/svg/DOMSVGNumber.h
rename : content/svg/content/src/DOMSVGNumberList.cpp => dom/svg/DOMSVGNumberList.cpp
rename : content/svg/content/src/DOMSVGNumberList.h => dom/svg/DOMSVGNumberList.h
rename : content/svg/content/src/DOMSVGPathSeg.cpp => dom/svg/DOMSVGPathSeg.cpp
rename : content/svg/content/src/DOMSVGPathSeg.h => dom/svg/DOMSVGPathSeg.h
rename : content/svg/content/src/DOMSVGPathSegList.cpp => dom/svg/DOMSVGPathSegList.cpp
rename : content/svg/content/src/DOMSVGPathSegList.h => dom/svg/DOMSVGPathSegList.h
rename : content/svg/content/src/DOMSVGPoint.cpp => dom/svg/DOMSVGPoint.cpp
rename : content/svg/content/src/DOMSVGPoint.h => dom/svg/DOMSVGPoint.h
rename : content/svg/content/src/DOMSVGPointList.cpp => dom/svg/DOMSVGPointList.cpp
rename : content/svg/content/src/DOMSVGPointList.h => dom/svg/DOMSVGPointList.h
rename : content/svg/content/src/DOMSVGStringList.cpp => dom/svg/DOMSVGStringList.cpp
rename : content/svg/content/src/DOMSVGStringList.h => dom/svg/DOMSVGStringList.h
rename : content/svg/content/src/DOMSVGTransformList.cpp => dom/svg/DOMSVGTransformList.cpp
rename : content/svg/content/src/DOMSVGTransformList.h => dom/svg/DOMSVGTransformList.h
rename : content/svg/content/src/SVGAElement.cpp => dom/svg/SVGAElement.cpp
rename : content/svg/content/src/SVGAElement.h => dom/svg/SVGAElement.h
rename : content/svg/content/src/SVGAltGlyphElement.cpp => dom/svg/SVGAltGlyphElement.cpp
rename : content/svg/content/src/SVGAltGlyphElement.h => dom/svg/SVGAltGlyphElement.h
rename : content/svg/content/src/SVGAngle.cpp => dom/svg/SVGAngle.cpp
rename : content/svg/content/src/SVGAngle.h => dom/svg/SVGAngle.h
rename : content/svg/content/src/SVGAnimateElement.cpp => dom/svg/SVGAnimateElement.cpp
rename : content/svg/content/src/SVGAnimateElement.h => dom/svg/SVGAnimateElement.h
rename : content/svg/content/src/SVGAnimateMotionElement.cpp => dom/svg/SVGAnimateMotionElement.cpp
rename : content/svg/content/src/SVGAnimateMotionElement.h => dom/svg/SVGAnimateMotionElement.h
rename : content/svg/content/src/SVGAnimateTransformElement.cpp => dom/svg/SVGAnimateTransformElement.cpp
rename : content/svg/content/src/SVGAnimateTransformElement.h => dom/svg/SVGAnimateTransformElement.h
rename : content/svg/content/src/SVGAnimatedAngle.cpp => dom/svg/SVGAnimatedAngle.cpp
rename : content/svg/content/src/SVGAnimatedAngle.h => dom/svg/SVGAnimatedAngle.h
rename : content/svg/content/src/SVGAnimatedBoolean.cpp => dom/svg/SVGAnimatedBoolean.cpp
rename : content/svg/content/src/SVGAnimatedBoolean.h => dom/svg/SVGAnimatedBoolean.h
rename : content/svg/content/src/SVGAnimatedEnumeration.cpp => dom/svg/SVGAnimatedEnumeration.cpp
rename : content/svg/content/src/SVGAnimatedEnumeration.h => dom/svg/SVGAnimatedEnumeration.h
rename : content/svg/content/src/SVGAnimatedInteger.cpp => dom/svg/SVGAnimatedInteger.cpp
rename : content/svg/content/src/SVGAnimatedInteger.h => dom/svg/SVGAnimatedInteger.h
rename : content/svg/content/src/SVGAnimatedLength.cpp => dom/svg/SVGAnimatedLength.cpp
rename : content/svg/content/src/SVGAnimatedLength.h => dom/svg/SVGAnimatedLength.h
rename : content/svg/content/src/SVGAnimatedLengthList.cpp => dom/svg/SVGAnimatedLengthList.cpp
rename : content/svg/content/src/SVGAnimatedLengthList.h => dom/svg/SVGAnimatedLengthList.h
rename : content/svg/content/src/SVGAnimatedNumber.cpp => dom/svg/SVGAnimatedNumber.cpp
rename : content/svg/content/src/SVGAnimatedNumber.h => dom/svg/SVGAnimatedNumber.h
rename : content/svg/content/src/SVGAnimatedNumberList.cpp => dom/svg/SVGAnimatedNumberList.cpp
rename : content/svg/content/src/SVGAnimatedNumberList.h => dom/svg/SVGAnimatedNumberList.h
rename : content/svg/content/src/SVGAnimatedPathSegList.cpp => dom/svg/SVGAnimatedPathSegList.cpp
rename : content/svg/content/src/SVGAnimatedPathSegList.h => dom/svg/SVGAnimatedPathSegList.h
rename : content/svg/content/src/SVGAnimatedPointList.cpp => dom/svg/SVGAnimatedPointList.cpp
rename : content/svg/content/src/SVGAnimatedPointList.h => dom/svg/SVGAnimatedPointList.h
rename : content/svg/content/src/SVGAnimatedPreserveAspectRatio.cpp => dom/svg/SVGAnimatedPreserveAspectRatio.cpp
rename : content/svg/content/src/SVGAnimatedPreserveAspectRatio.h => dom/svg/SVGAnimatedPreserveAspectRatio.h
rename : content/svg/content/src/SVGAnimatedRect.cpp => dom/svg/SVGAnimatedRect.cpp
rename : content/svg/content/src/SVGAnimatedRect.h => dom/svg/SVGAnimatedRect.h
rename : content/svg/content/src/SVGAnimatedString.cpp => dom/svg/SVGAnimatedString.cpp
rename : content/svg/content/src/SVGAnimatedString.h => dom/svg/SVGAnimatedString.h
rename : content/svg/content/src/SVGAnimatedTransformList.cpp => dom/svg/SVGAnimatedTransformList.cpp
rename : content/svg/content/src/SVGAnimatedTransformList.h => dom/svg/SVGAnimatedTransformList.h
rename : content/svg/content/src/SVGAnimationElement.cpp => dom/svg/SVGAnimationElement.cpp
rename : content/svg/content/src/SVGAnimationElement.h => dom/svg/SVGAnimationElement.h
rename : content/svg/content/src/SVGAttrValueWrapper.cpp => dom/svg/SVGAttrValueWrapper.cpp
rename : content/svg/content/src/SVGAttrValueWrapper.h => dom/svg/SVGAttrValueWrapper.h
rename : content/svg/content/src/SVGCircleElement.cpp => dom/svg/SVGCircleElement.cpp
rename : content/svg/content/src/SVGCircleElement.h => dom/svg/SVGCircleElement.h
rename : content/svg/content/src/SVGClipPathElement.cpp => dom/svg/SVGClipPathElement.cpp
rename : content/svg/content/src/SVGClipPathElement.h => dom/svg/SVGClipPathElement.h
rename : content/svg/content/src/SVGComponentTransferFunctionElement.h => dom/svg/SVGComponentTransferFunctionElement.h
rename : content/svg/content/src/SVGContentUtils.cpp => dom/svg/SVGContentUtils.cpp
rename : content/svg/content/src/SVGContentUtils.h => dom/svg/SVGContentUtils.h
rename : content/svg/content/src/SVGDefsElement.cpp => dom/svg/SVGDefsElement.cpp
rename : content/svg/content/src/SVGDefsElement.h => dom/svg/SVGDefsElement.h
rename : content/svg/content/src/SVGDescElement.cpp => dom/svg/SVGDescElement.cpp
rename : content/svg/content/src/SVGDescElement.h => dom/svg/SVGDescElement.h
rename : content/svg/document/src/SVGDocument.cpp => dom/svg/SVGDocument.cpp
rename : content/svg/document/src/SVGDocument.h => dom/svg/SVGDocument.h
rename : content/svg/content/src/SVGElementFactory.cpp => dom/svg/SVGElementFactory.cpp
rename : content/svg/content/src/SVGElementFactory.h => dom/svg/SVGElementFactory.h
rename : content/svg/content/src/SVGEllipseElement.cpp => dom/svg/SVGEllipseElement.cpp
rename : content/svg/content/src/SVGEllipseElement.h => dom/svg/SVGEllipseElement.h
rename : content/svg/content/src/SVGFEBlendElement.cpp => dom/svg/SVGFEBlendElement.cpp
rename : content/svg/content/src/SVGFEBlendElement.h => dom/svg/SVGFEBlendElement.h
rename : content/svg/content/src/SVGFEColorMatrixElement.cpp => dom/svg/SVGFEColorMatrixElement.cpp
rename : content/svg/content/src/SVGFEColorMatrixElement.h => dom/svg/SVGFEColorMatrixElement.h
rename : content/svg/content/src/SVGFEComponentTransferElement.cpp => dom/svg/SVGFEComponentTransferElement.cpp
rename : content/svg/content/src/SVGFEComponentTransferElement.h => dom/svg/SVGFEComponentTransferElement.h
rename : content/svg/content/src/SVGFECompositeElement.cpp => dom/svg/SVGFECompositeElement.cpp
rename : content/svg/content/src/SVGFECompositeElement.h => dom/svg/SVGFECompositeElement.h
rename : content/svg/content/src/SVGFEConvolveMatrixElement.cpp => dom/svg/SVGFEConvolveMatrixElement.cpp
rename : content/svg/content/src/SVGFEConvolveMatrixElement.h => dom/svg/SVGFEConvolveMatrixElement.h
rename : content/svg/content/src/SVGFEDiffuseLightingElement.cpp => dom/svg/SVGFEDiffuseLightingElement.cpp
rename : content/svg/content/src/SVGFEDiffuseLightingElement.h => dom/svg/SVGFEDiffuseLightingElement.h
rename : content/svg/content/src/SVGFEDisplacementMapElement.cpp => dom/svg/SVGFEDisplacementMapElement.cpp
rename : content/svg/content/src/SVGFEDisplacementMapElement.h => dom/svg/SVGFEDisplacementMapElement.h
rename : content/svg/content/src/SVGFEDistantLightElement.cpp => dom/svg/SVGFEDistantLightElement.cpp
rename : content/svg/content/src/SVGFEDistantLightElement.h => dom/svg/SVGFEDistantLightElement.h
rename : content/svg/content/src/SVGFEDropShadowElement.cpp => dom/svg/SVGFEDropShadowElement.cpp
rename : content/svg/content/src/SVGFEDropShadowElement.h => dom/svg/SVGFEDropShadowElement.h
rename : content/svg/content/src/SVGFEFloodElement.cpp => dom/svg/SVGFEFloodElement.cpp
rename : content/svg/content/src/SVGFEFloodElement.h => dom/svg/SVGFEFloodElement.h
rename : content/svg/content/src/SVGFEGaussianBlurElement.cpp => dom/svg/SVGFEGaussianBlurElement.cpp
rename : content/svg/content/src/SVGFEGaussianBlurElement.h => dom/svg/SVGFEGaussianBlurElement.h
rename : content/svg/content/src/SVGFEImageElement.cpp => dom/svg/SVGFEImageElement.cpp
rename : content/svg/content/src/SVGFEImageElement.h => dom/svg/SVGFEImageElement.h
rename : content/svg/content/src/SVGFEMergeElement.cpp => dom/svg/SVGFEMergeElement.cpp
rename : content/svg/content/src/SVGFEMergeElement.h => dom/svg/SVGFEMergeElement.h
rename : content/svg/content/src/SVGFEMergeNodeElement.cpp => dom/svg/SVGFEMergeNodeElement.cpp
rename : content/svg/content/src/SVGFEMergeNodeElement.h => dom/svg/SVGFEMergeNodeElement.h
rename : content/svg/content/src/SVGFEMorphologyElement.cpp => dom/svg/SVGFEMorphologyElement.cpp
rename : content/svg/content/src/SVGFEMorphologyElement.h => dom/svg/SVGFEMorphologyElement.h
rename : content/svg/content/src/SVGFEOffsetElement.cpp => dom/svg/SVGFEOffsetElement.cpp
rename : content/svg/content/src/SVGFEOffsetElement.h => dom/svg/SVGFEOffsetElement.h
rename : content/svg/content/src/SVGFEPointLightElement.cpp => dom/svg/SVGFEPointLightElement.cpp
rename : content/svg/content/src/SVGFEPointLightElement.h => dom/svg/SVGFEPointLightElement.h
rename : content/svg/content/src/SVGFESpecularLightingElement.cpp => dom/svg/SVGFESpecularLightingElement.cpp
rename : content/svg/content/src/SVGFESpecularLightingElement.h => dom/svg/SVGFESpecularLightingElement.h
rename : content/svg/content/src/SVGFESpotLightElement.cpp => dom/svg/SVGFESpotLightElement.cpp
rename : content/svg/content/src/SVGFESpotLightElement.h => dom/svg/SVGFESpotLightElement.h
rename : content/svg/content/src/SVGFETileElement.cpp => dom/svg/SVGFETileElement.cpp
rename : content/svg/content/src/SVGFETileElement.h => dom/svg/SVGFETileElement.h
rename : content/svg/content/src/SVGFETurbulenceElement.cpp => dom/svg/SVGFETurbulenceElement.cpp
rename : content/svg/content/src/SVGFETurbulenceElement.h => dom/svg/SVGFETurbulenceElement.h
rename : content/svg/content/src/SVGFilterElement.cpp => dom/svg/SVGFilterElement.cpp
rename : content/svg/content/src/SVGFilterElement.h => dom/svg/SVGFilterElement.h
rename : content/svg/content/src/SVGForeignObjectElement.cpp => dom/svg/SVGForeignObjectElement.cpp
rename : content/svg/content/src/SVGForeignObjectElement.h => dom/svg/SVGForeignObjectElement.h
rename : content/svg/content/src/SVGFragmentIdentifier.cpp => dom/svg/SVGFragmentIdentifier.cpp
rename : content/svg/content/src/SVGFragmentIdentifier.h => dom/svg/SVGFragmentIdentifier.h
rename : content/svg/content/src/SVGGElement.cpp => dom/svg/SVGGElement.cpp
rename : content/svg/content/src/SVGGElement.h => dom/svg/SVGGElement.h
rename : content/svg/content/src/SVGGradientElement.cpp => dom/svg/SVGGradientElement.cpp
rename : content/svg/content/src/SVGGradientElement.h => dom/svg/SVGGradientElement.h
rename : content/svg/content/src/SVGGraphicsElement.cpp => dom/svg/SVGGraphicsElement.cpp
rename : content/svg/content/src/SVGGraphicsElement.h => dom/svg/SVGGraphicsElement.h
rename : content/svg/content/src/SVGIFrameElement.cpp => dom/svg/SVGIFrameElement.cpp
rename : content/svg/content/src/SVGIFrameElement.h => dom/svg/SVGIFrameElement.h
rename : content/svg/content/src/SVGIRect.h => dom/svg/SVGIRect.h
rename : content/svg/content/src/SVGImageElement.cpp => dom/svg/SVGImageElement.cpp
rename : content/svg/content/src/SVGImageElement.h => dom/svg/SVGImageElement.h
rename : content/svg/content/src/SVGIntegerPairSMILType.cpp => dom/svg/SVGIntegerPairSMILType.cpp
rename : content/svg/content/src/SVGIntegerPairSMILType.h => dom/svg/SVGIntegerPairSMILType.h
rename : content/svg/content/src/SVGLength.cpp => dom/svg/SVGLength.cpp
rename : content/svg/content/src/SVGLength.h => dom/svg/SVGLength.h
rename : content/svg/content/src/SVGLengthList.cpp => dom/svg/SVGLengthList.cpp
rename : content/svg/content/src/SVGLengthList.h => dom/svg/SVGLengthList.h
rename : content/svg/content/src/SVGLengthListSMILType.cpp => dom/svg/SVGLengthListSMILType.cpp
rename : content/svg/content/src/SVGLengthListSMILType.h => dom/svg/SVGLengthListSMILType.h
rename : content/svg/content/src/SVGLineElement.cpp => dom/svg/SVGLineElement.cpp
rename : content/svg/content/src/SVGLineElement.h => dom/svg/SVGLineElement.h
rename : content/svg/content/src/SVGMPathElement.cpp => dom/svg/SVGMPathElement.cpp
rename : content/svg/content/src/SVGMPathElement.h => dom/svg/SVGMPathElement.h
rename : content/svg/content/src/SVGMarkerElement.cpp => dom/svg/SVGMarkerElement.cpp
rename : content/svg/content/src/SVGMarkerElement.h => dom/svg/SVGMarkerElement.h
rename : content/svg/content/src/SVGMaskElement.cpp => dom/svg/SVGMaskElement.cpp
rename : content/svg/content/src/SVGMaskElement.h => dom/svg/SVGMaskElement.h
rename : content/svg/content/src/SVGMatrix.cpp => dom/svg/SVGMatrix.cpp
rename : content/svg/content/src/SVGMatrix.h => dom/svg/SVGMatrix.h
rename : content/svg/content/src/SVGMetadataElement.cpp => dom/svg/SVGMetadataElement.cpp
rename : content/svg/content/src/SVGMetadataElement.h => dom/svg/SVGMetadataElement.h
rename : content/svg/content/src/SVGMotionSMILAnimationFunction.cpp => dom/svg/SVGMotionSMILAnimationFunction.cpp
rename : content/svg/content/src/SVGMotionSMILAnimationFunction.h => dom/svg/SVGMotionSMILAnimationFunction.h
rename : content/svg/content/src/SVGMotionSMILAttr.cpp => dom/svg/SVGMotionSMILAttr.cpp
rename : content/svg/content/src/SVGMotionSMILAttr.h => dom/svg/SVGMotionSMILAttr.h
rename : content/svg/content/src/SVGMotionSMILPathUtils.cpp => dom/svg/SVGMotionSMILPathUtils.cpp
rename : content/svg/content/src/SVGMotionSMILPathUtils.h => dom/svg/SVGMotionSMILPathUtils.h
rename : content/svg/content/src/SVGMotionSMILType.cpp => dom/svg/SVGMotionSMILType.cpp
rename : content/svg/content/src/SVGMotionSMILType.h => dom/svg/SVGMotionSMILType.h
rename : content/svg/content/src/SVGNumberList.cpp => dom/svg/SVGNumberList.cpp
rename : content/svg/content/src/SVGNumberList.h => dom/svg/SVGNumberList.h
rename : content/svg/content/src/SVGNumberListSMILType.cpp => dom/svg/SVGNumberListSMILType.cpp
rename : content/svg/content/src/SVGNumberListSMILType.h => dom/svg/SVGNumberListSMILType.h
rename : content/svg/content/src/SVGNumberPairSMILType.cpp => dom/svg/SVGNumberPairSMILType.cpp
rename : content/svg/content/src/SVGNumberPairSMILType.h => dom/svg/SVGNumberPairSMILType.h
rename : content/svg/content/src/SVGOrientSMILType.cpp => dom/svg/SVGOrientSMILType.cpp
rename : content/svg/content/src/SVGOrientSMILType.h => dom/svg/SVGOrientSMILType.h
rename : content/svg/content/src/SVGPathData.cpp => dom/svg/SVGPathData.cpp
rename : content/svg/content/src/SVGPathData.h => dom/svg/SVGPathData.h
rename : content/svg/content/src/SVGPathElement.cpp => dom/svg/SVGPathElement.cpp
rename : content/svg/content/src/SVGPathElement.h => dom/svg/SVGPathElement.h
rename : content/svg/content/src/SVGPathSegListSMILType.cpp => dom/svg/SVGPathSegListSMILType.cpp
rename : content/svg/content/src/SVGPathSegListSMILType.h => dom/svg/SVGPathSegListSMILType.h
rename : content/svg/content/src/SVGPathSegUtils.cpp => dom/svg/SVGPathSegUtils.cpp
rename : content/svg/content/src/SVGPathSegUtils.h => dom/svg/SVGPathSegUtils.h
rename : content/svg/content/src/SVGPatternElement.cpp => dom/svg/SVGPatternElement.cpp
rename : content/svg/content/src/SVGPatternElement.h => dom/svg/SVGPatternElement.h
rename : content/svg/content/src/SVGPoint.h => dom/svg/SVGPoint.h
rename : content/svg/content/src/SVGPointList.cpp => dom/svg/SVGPointList.cpp
rename : content/svg/content/src/SVGPointList.h => dom/svg/SVGPointList.h
rename : content/svg/content/src/SVGPointListSMILType.cpp => dom/svg/SVGPointListSMILType.cpp
rename : content/svg/content/src/SVGPointListSMILType.h => dom/svg/SVGPointListSMILType.h
rename : content/svg/content/src/SVGPolygonElement.cpp => dom/svg/SVGPolygonElement.cpp
rename : content/svg/content/src/SVGPolygonElement.h => dom/svg/SVGPolygonElement.h
rename : content/svg/content/src/SVGPolylineElement.cpp => dom/svg/SVGPolylineElement.cpp
rename : content/svg/content/src/SVGPolylineElement.h => dom/svg/SVGPolylineElement.h
rename : content/svg/content/src/SVGPreserveAspectRatio.cpp => dom/svg/SVGPreserveAspectRatio.cpp
rename : content/svg/content/src/SVGPreserveAspectRatio.h => dom/svg/SVGPreserveAspectRatio.h
rename : content/svg/content/src/SVGRect.cpp => dom/svg/SVGRect.cpp
rename : content/svg/content/src/SVGRect.h => dom/svg/SVGRect.h
rename : content/svg/content/src/SVGRectElement.cpp => dom/svg/SVGRectElement.cpp
rename : content/svg/content/src/SVGRectElement.h => dom/svg/SVGRectElement.h
rename : content/svg/content/src/SVGSVGElement.cpp => dom/svg/SVGSVGElement.cpp
rename : content/svg/content/src/SVGSVGElement.h => dom/svg/SVGSVGElement.h
rename : content/svg/content/src/SVGScriptElement.cpp => dom/svg/SVGScriptElement.cpp
rename : content/svg/content/src/SVGScriptElement.h => dom/svg/SVGScriptElement.h
rename : content/svg/content/src/SVGSetElement.cpp => dom/svg/SVGSetElement.cpp
rename : content/svg/content/src/SVGSetElement.h => dom/svg/SVGSetElement.h
rename : content/svg/content/src/SVGStopElement.cpp => dom/svg/SVGStopElement.cpp
rename : content/svg/content/src/SVGStopElement.h => dom/svg/SVGStopElement.h
rename : content/svg/content/src/SVGStringList.cpp => dom/svg/SVGStringList.cpp
rename : content/svg/content/src/SVGStringList.h => dom/svg/SVGStringList.h
rename : content/svg/content/src/SVGStyleElement.cpp => dom/svg/SVGStyleElement.cpp
rename : content/svg/content/src/SVGStyleElement.h => dom/svg/SVGStyleElement.h
rename : content/svg/content/src/SVGSwitchElement.cpp => dom/svg/SVGSwitchElement.cpp
rename : content/svg/content/src/SVGSwitchElement.h => dom/svg/SVGSwitchElement.h
rename : content/svg/content/src/SVGSymbolElement.cpp => dom/svg/SVGSymbolElement.cpp
rename : content/svg/content/src/SVGSymbolElement.h => dom/svg/SVGSymbolElement.h
rename : content/svg/content/src/SVGTSpanElement.cpp => dom/svg/SVGTSpanElement.cpp
rename : content/svg/content/src/SVGTSpanElement.h => dom/svg/SVGTSpanElement.h
rename : content/svg/content/src/SVGTagList.h => dom/svg/SVGTagList.h
rename : content/svg/content/src/SVGTests.cpp => dom/svg/SVGTests.cpp
rename : content/svg/content/src/SVGTests.h => dom/svg/SVGTests.h
rename : content/svg/content/src/SVGTextContentElement.cpp => dom/svg/SVGTextContentElement.cpp
rename : content/svg/content/src/SVGTextContentElement.h => dom/svg/SVGTextContentElement.h
rename : content/svg/content/src/SVGTextElement.cpp => dom/svg/SVGTextElement.cpp
rename : content/svg/content/src/SVGTextElement.h => dom/svg/SVGTextElement.h
rename : content/svg/content/src/SVGTextPathElement.cpp => dom/svg/SVGTextPathElement.cpp
rename : content/svg/content/src/SVGTextPathElement.h => dom/svg/SVGTextPathElement.h
rename : content/svg/content/src/SVGTextPositioningElement.cpp => dom/svg/SVGTextPositioningElement.cpp
rename : content/svg/content/src/SVGTextPositioningElement.h => dom/svg/SVGTextPositioningElement.h
rename : content/svg/content/src/SVGTitleElement.cpp => dom/svg/SVGTitleElement.cpp
rename : content/svg/content/src/SVGTitleElement.h => dom/svg/SVGTitleElement.h
rename : content/svg/content/src/SVGTransform.cpp => dom/svg/SVGTransform.cpp
rename : content/svg/content/src/SVGTransform.h => dom/svg/SVGTransform.h
rename : content/svg/content/src/SVGTransformList.cpp => dom/svg/SVGTransformList.cpp
rename : content/svg/content/src/SVGTransformList.h => dom/svg/SVGTransformList.h
rename : content/svg/content/src/SVGTransformListParser.cpp => dom/svg/SVGTransformListParser.cpp
rename : content/svg/content/src/SVGTransformListParser.h => dom/svg/SVGTransformListParser.h
rename : content/svg/content/src/SVGTransformListSMILType.cpp => dom/svg/SVGTransformListSMILType.cpp
rename : content/svg/content/src/SVGTransformListSMILType.h => dom/svg/SVGTransformListSMILType.h
rename : content/svg/content/src/SVGTransformableElement.cpp => dom/svg/SVGTransformableElement.cpp
rename : content/svg/content/src/SVGTransformableElement.h => dom/svg/SVGTransformableElement.h
rename : content/svg/content/src/SVGUseElement.cpp => dom/svg/SVGUseElement.cpp
rename : content/svg/content/src/SVGUseElement.h => dom/svg/SVGUseElement.h
rename : content/svg/content/src/SVGViewBoxSMILType.cpp => dom/svg/SVGViewBoxSMILType.cpp
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582 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "DOMSVGLength.h"
#include "DOMSVGLengthList.h"
#include "DOMSVGAnimatedLengthList.h"
#include "SVGLength.h"
#include "SVGAnimatedLengthList.h"
#include "nsSVGElement.h"
#include "nsSVGLength2.h"
#include "nsIDOMSVGLength.h"
#include "nsError.h"
#include "nsMathUtils.h"
#include "mozilla/dom/SVGLengthBinding.h"
#include "mozilla/FloatingPoint.h"
#include "nsSVGAttrTearoffTable.h"
// See the architecture comment in DOMSVGAnimatedLengthList.h.
namespace mozilla {
static nsSVGAttrTearoffTable<nsSVGLength2, DOMSVGLength>
sBaseSVGLengthTearOffTable,
sAnimSVGLengthTearOffTable;
// We could use NS_IMPL_CYCLE_COLLECTION(, except that in Unlink() we need to
// clear our list's weak ref to us to be safe. (The other option would be to
// not unlink and rely on the breaking of the other edges in the cycle, as
// NS_SVG_VAL_IMPL_CYCLE_COLLECTION does.)
NS_IMPL_CYCLE_COLLECTION_CLASS(DOMSVGLength)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(DOMSVGLength)
// We may not belong to a list, so we must null check tmp->mList.
if (tmp->mList) {
tmp->mList->mItems[tmp->mListIndex] = nullptr;
}
NS_IMPL_CYCLE_COLLECTION_UNLINK(mList)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mSVGElement)
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(DOMSVGLength)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mList)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mSVGElement)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(DOMSVGLength)
NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
NS_IMPL_CYCLE_COLLECTION_TRACE_END
NS_IMPL_CYCLE_COLLECTING_ADDREF(DOMSVGLength)
NS_IMPL_CYCLE_COLLECTING_RELEASE(DOMSVGLength)
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(DOMSVGLength)
NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
NS_INTERFACE_MAP_ENTRY(mozilla::DOMSVGLength) // pseudo-interface
NS_INTERFACE_MAP_ENTRY(nsIDOMSVGLength)
NS_INTERFACE_MAP_ENTRY(nsISupports)
NS_INTERFACE_MAP_END
//----------------------------------------------------------------------
// Helper class: AutoChangeLengthNotifier
// Stack-based helper class to pair calls to WillChangeLengthList and
// DidChangeLengthList.
class MOZ_STACK_CLASS AutoChangeLengthNotifier
{
public:
explicit AutoChangeLengthNotifier(DOMSVGLength* aLength MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
: mLength(aLength)
{
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
MOZ_ASSERT(mLength, "Expecting non-null length");
MOZ_ASSERT(mLength->HasOwner(),
"Expecting list to have an owner for notification");
mEmptyOrOldValue =
mLength->Element()->WillChangeLengthList(mLength->mAttrEnum);
}
~AutoChangeLengthNotifier()
{
mLength->Element()->DidChangeLengthList(mLength->mAttrEnum,
mEmptyOrOldValue);
if (mLength->mList->IsAnimating()) {
mLength->Element()->AnimationNeedsResample();
}
}
private:
DOMSVGLength* const mLength;
nsAttrValue mEmptyOrOldValue;
MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
};
DOMSVGLength::DOMSVGLength(DOMSVGLengthList *aList,
uint8_t aAttrEnum,
uint32_t aListIndex,
bool aIsAnimValItem)
: mList(aList)
, mListIndex(aListIndex)
, mAttrEnum(aAttrEnum)
, mIsAnimValItem(aIsAnimValItem)
, mUnit(nsIDOMSVGLength::SVG_LENGTHTYPE_NUMBER)
, mValue(0.0f)
, mVal(nullptr)
{
// These shifts are in sync with the members in the header.
NS_ABORT_IF_FALSE(aList &&
aAttrEnum < (1 << 4) &&
aListIndex <= MaxListIndex(), "bad arg");
NS_ABORT_IF_FALSE(IndexIsValid(), "Bad index for DOMSVGNumber!");
}
DOMSVGLength::DOMSVGLength()
: mList(nullptr)
, mListIndex(0)
, mAttrEnum(0)
, mIsAnimValItem(false)
, mUnit(nsIDOMSVGLength::SVG_LENGTHTYPE_NUMBER)
, mValue(0.0f)
, mVal(nullptr)
{
}
DOMSVGLength::DOMSVGLength(nsSVGLength2* aVal, nsSVGElement* aSVGElement,
bool aAnimVal)
: mList(nullptr)
, mListIndex(0)
, mAttrEnum(0)
, mIsAnimValItem(aAnimVal)
, mUnit(nsIDOMSVGLength::SVG_LENGTHTYPE_NUMBER)
, mValue(0.0f)
, mVal(aVal)
, mSVGElement(aSVGElement)
{
}
DOMSVGLength::~DOMSVGLength()
{
// Our mList's weak ref to us must be nulled out when we die. If GC has
// unlinked us using the cycle collector code, then that has already
// happened, and mList is null.
if (mList) {
mList->mItems[mListIndex] = nullptr;
}
if (mVal) {
auto& table = mIsAnimValItem ? sAnimSVGLengthTearOffTable : sBaseSVGLengthTearOffTable;
table.RemoveTearoff(mVal);
}
}
already_AddRefed<DOMSVGLength>
DOMSVGLength::GetTearOff(nsSVGLength2* aVal, nsSVGElement* aSVGElement,
bool aAnimVal)
{
auto& table = aAnimVal ? sAnimSVGLengthTearOffTable : sBaseSVGLengthTearOffTable;
nsRefPtr<DOMSVGLength> domLength = table.GetTearoff(aVal);
if (!domLength) {
domLength = new DOMSVGLength(aVal, aSVGElement, aAnimVal);
table.AddTearoff(aVal, domLength);
}
return domLength.forget();
}
DOMSVGLength*
DOMSVGLength::Copy()
{
NS_ASSERTION(HasOwner() || IsReflectingAttribute(), "unexpected caller");
DOMSVGLength *copy = new DOMSVGLength();
uint16_t unit;
float value;
if (mVal) {
unit = mVal->mSpecifiedUnitType;
value = mIsAnimValItem ? mVal->mAnimVal : mVal->mBaseVal;
} else {
SVGLength &length = InternalItem();
unit = length.GetUnit();
value = length.GetValueInCurrentUnits();
}
copy->NewValueSpecifiedUnits(unit, value);
return copy;
}
uint16_t
DOMSVGLength::UnitType()
{
if (mVal) {
if (mIsAnimValItem) {
mSVGElement->FlushAnimations();
}
return mVal->mSpecifiedUnitType;
}
if (mIsAnimValItem && HasOwner()) {
Element()->FlushAnimations(); // May make HasOwner() == false
}
return HasOwner() ? InternalItem().GetUnit() : mUnit;
}
NS_IMETHODIMP
DOMSVGLength::GetUnitType(uint16_t* aUnit)
{
*aUnit = UnitType();
return NS_OK;
}
float
DOMSVGLength::GetValue(ErrorResult& aRv)
{
if (mVal) {
if (mIsAnimValItem) {
mSVGElement->FlushAnimations();
return mVal->GetAnimValue(mSVGElement);
}
return mVal->GetBaseValue(mSVGElement);
}
if (mIsAnimValItem && HasOwner()) {
Element()->FlushAnimations(); // May make HasOwner() == false
}
if (HasOwner()) {
float value = InternalItem().GetValueInUserUnits(Element(), Axis());
if (!IsFinite(value)) {
aRv.Throw(NS_ERROR_FAILURE);
}
return value;
} else if (mUnit == nsIDOMSVGLength::SVG_LENGTHTYPE_NUMBER ||
mUnit == nsIDOMSVGLength::SVG_LENGTHTYPE_PX) {
return mValue;
}
// else [SVGWG issue] Can't convert this length's value to user units
// ReportToConsole
aRv.Throw(NS_ERROR_FAILURE);
return 0.0f;
}
NS_IMETHODIMP
DOMSVGLength::GetValue(float* aValue)
{
ErrorResult rv;
*aValue = GetValue(rv);
return rv.ErrorCode();
}
void
DOMSVGLength::SetValue(float aUserUnitValue, ErrorResult& aRv)
{
if (mIsAnimValItem) {
aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
return;
}
if (mVal) {
mVal->SetBaseValue(aUserUnitValue, mSVGElement, true);
return;
}
// Although the value passed in is in user units, this method does not turn
// this length into a user unit length. Instead it converts the user unit
// value to this length's current unit and sets that, leaving this length's
// unit as it is.
if (HasOwner()) {
if (InternalItem().GetValueInUserUnits(Element(), Axis()) ==
aUserUnitValue) {
return;
}
float uuPerUnit = InternalItem().GetUserUnitsPerUnit(Element(), Axis());
if (uuPerUnit > 0) {
float newValue = aUserUnitValue / uuPerUnit;
if (IsFinite(newValue)) {
AutoChangeLengthNotifier notifier(this);
InternalItem().SetValueAndUnit(newValue, InternalItem().GetUnit());
return;
}
}
} else if (mUnit == nsIDOMSVGLength::SVG_LENGTHTYPE_NUMBER ||
mUnit == nsIDOMSVGLength::SVG_LENGTHTYPE_PX) {
mValue = aUserUnitValue;
return;
}
// else [SVGWG issue] Can't convert user unit value to this length's unit
// ReportToConsole
aRv.Throw(NS_ERROR_FAILURE);
}
NS_IMETHODIMP
DOMSVGLength::SetValue(float aUserUnitValue)
{
if (!IsFinite(aUserUnitValue)) {
return NS_ERROR_ILLEGAL_VALUE;
}
ErrorResult rv;
SetValue(aUserUnitValue, rv);
return rv.ErrorCode();
}
float
DOMSVGLength::ValueInSpecifiedUnits()
{
if (mVal) {
if (mIsAnimValItem) {
mSVGElement->FlushAnimations();
return mVal->mAnimVal;
}
return mVal->mBaseVal;
}
if (mIsAnimValItem && HasOwner()) {
Element()->FlushAnimations(); // May make HasOwner() == false
}
return HasOwner() ? InternalItem().GetValueInCurrentUnits() : mValue;
}
NS_IMETHODIMP
DOMSVGLength::GetValueInSpecifiedUnits(float* aValue)
{
*aValue = ValueInSpecifiedUnits();
return NS_OK;
}
void
DOMSVGLength::SetValueInSpecifiedUnits(float aValue, ErrorResult& aRv)
{
if (mIsAnimValItem) {
aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
return;
}
if (mVal) {
mVal->SetBaseValueInSpecifiedUnits(aValue, mSVGElement, true);
return;
}
if (HasOwner()) {
if (InternalItem().GetValueInCurrentUnits() == aValue) {
return;
}
AutoChangeLengthNotifier notifier(this);
InternalItem().SetValueInCurrentUnits(aValue);
return;
}
mValue = aValue;
}
NS_IMETHODIMP
DOMSVGLength::SetValueInSpecifiedUnits(float aValue)
{
if (!IsFinite(aValue)) {
return NS_ERROR_ILLEGAL_VALUE;
}
ErrorResult rv;
SetValueInSpecifiedUnits(aValue, rv);
return rv.ErrorCode();
}
void
DOMSVGLength::SetValueAsString(const nsAString& aValue, ErrorResult& aRv)
{
if (mIsAnimValItem) {
aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
return;
}
if (mVal) {
mVal->SetBaseValueString(aValue, mSVGElement, true);
return;
}
SVGLength value;
if (!value.SetValueFromString(aValue)) {
aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR);
return;
}
if (HasOwner()) {
if (InternalItem() == value) {
return;
}
AutoChangeLengthNotifier notifier(this);
InternalItem() = value;
return;
}
mValue = value.GetValueInCurrentUnits();
mUnit = value.GetUnit();
}
NS_IMETHODIMP
DOMSVGLength::SetValueAsString(const nsAString& aValue)
{
ErrorResult rv;
SetValueAsString(aValue, rv);
return rv.ErrorCode();
}
NS_IMETHODIMP
DOMSVGLength::GetValueAsString(nsAString& aValue)
{
if (mVal) {
if (mIsAnimValItem) {
mSVGElement->FlushAnimations();
mVal->GetAnimValueString(aValue);
} else {
mVal->GetBaseValueString(aValue);
}
return NS_OK;
}
if (mIsAnimValItem && HasOwner()) {
Element()->FlushAnimations(); // May make HasOwner() == false
}
if (HasOwner()) {
InternalItem().GetValueAsString(aValue);
return NS_OK;
}
SVGLength(mValue, mUnit).GetValueAsString(aValue);
return NS_OK;
}
void
DOMSVGLength::NewValueSpecifiedUnits(uint16_t aUnit, float aValue,
ErrorResult& aRv)
{
if (mIsAnimValItem) {
aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
return;
}
if (mVal) {
mVal->NewValueSpecifiedUnits(aUnit, aValue, mSVGElement);
return;
}
if (!SVGLength::IsValidUnitType(aUnit)) {
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return;
}
if (HasOwner()) {
if (InternalItem().GetUnit() == aUnit &&
InternalItem().GetValueInCurrentUnits() == aValue) {
return;
}
AutoChangeLengthNotifier notifier(this);
InternalItem().SetValueAndUnit(aValue, uint8_t(aUnit));
return;
}
mUnit = uint8_t(aUnit);
mValue = aValue;
}
NS_IMETHODIMP
DOMSVGLength::NewValueSpecifiedUnits(uint16_t aUnit, float aValue)
{
if (!IsFinite(aValue)) {
return NS_ERROR_ILLEGAL_VALUE;
}
ErrorResult rv;
NewValueSpecifiedUnits(aUnit, aValue, rv);
return rv.ErrorCode();
}
void
DOMSVGLength::ConvertToSpecifiedUnits(uint16_t aUnit, ErrorResult& aRv)
{
if (mIsAnimValItem) {
aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
return;
}
if (mVal) {
mVal->ConvertToSpecifiedUnits(aUnit, mSVGElement);
return;
}
if (!SVGLength::IsValidUnitType(aUnit)) {
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return;
}
if (HasOwner()) {
if (InternalItem().GetUnit() == aUnit) {
return;
}
float val = InternalItem().GetValueInSpecifiedUnit(
aUnit, Element(), Axis());
if (IsFinite(val)) {
AutoChangeLengthNotifier notifier(this);
InternalItem().SetValueAndUnit(val, aUnit);
return;
}
} else {
SVGLength len(mValue, mUnit);
float val = len.GetValueInSpecifiedUnit(aUnit, nullptr, 0);
if (IsFinite(val)) {
mValue = val;
mUnit = aUnit;
return;
}
}
// else [SVGWG issue] Can't convert unit
// ReportToConsole
aRv.Throw(NS_ERROR_FAILURE);
}
NS_IMETHODIMP
DOMSVGLength::ConvertToSpecifiedUnits(uint16_t aUnit)
{
ErrorResult rv;
ConvertToSpecifiedUnits(aUnit, rv);
return rv.ErrorCode();
}
JSObject*
DOMSVGLength::WrapObject(JSContext* aCx)
{
return dom::SVGLengthBinding::Wrap(aCx, this);
}
void
DOMSVGLength::InsertingIntoList(DOMSVGLengthList *aList,
uint8_t aAttrEnum,
uint32_t aListIndex,
bool aIsAnimValItem)
{
NS_ASSERTION(!HasOwner(), "Inserting item that is already in a list");
mList = aList;
mAttrEnum = aAttrEnum;
mListIndex = aListIndex;
mIsAnimValItem = aIsAnimValItem;
NS_ABORT_IF_FALSE(IndexIsValid(), "Bad index for DOMSVGLength!");
}
void
DOMSVGLength::RemovingFromList()
{
mValue = InternalItem().GetValueInCurrentUnits();
mUnit = InternalItem().GetUnit();
mList = nullptr;
mIsAnimValItem = false;
}
SVGLength
DOMSVGLength::ToSVGLength()
{
if (HasOwner()) {
return SVGLength(InternalItem().GetValueInCurrentUnits(),
InternalItem().GetUnit());
}
return SVGLength(mValue, mUnit);
}
SVGLength&
DOMSVGLength::InternalItem()
{
SVGAnimatedLengthList *alist = Element()->GetAnimatedLengthList(mAttrEnum);
return mIsAnimValItem && alist->mAnimVal ?
(*alist->mAnimVal)[mListIndex] :
alist->mBaseVal[mListIndex];
}
#ifdef DEBUG
bool
DOMSVGLength::IndexIsValid()
{
SVGAnimatedLengthList *alist = Element()->GetAnimatedLengthList(mAttrEnum);
return (mIsAnimValItem &&
mListIndex < alist->GetAnimValue().Length()) ||
(!mIsAnimValItem &&
mListIndex < alist->GetBaseValue().Length());
}
#endif
} // namespace mozilla