gecko/services/sync/tests/unit/test_syncengine.js

163 lines
5.1 KiB
JavaScript

Cu.import("resource://services-sync/engines.js");
Cu.import("resource://services-sync/util.js");
Cu.import("resource://services-sync/ext/Sync.js");
function makeSteamEngine() {
return new SyncEngine('Steam');
}
var syncTesting = new SyncTestingInfrastructure(makeSteamEngine);
function test_url_attributes() {
_("SyncEngine url attributes");
Svc.Prefs.set("clusterURL", "https://cluster/");
let engine = makeSteamEngine();
try {
do_check_eq(engine.storageURL, "https://cluster/1.0/foo/storage/");
do_check_eq(engine.engineURL, "https://cluster/1.0/foo/storage/steam");
do_check_eq(engine.metaURL, "https://cluster/1.0/foo/storage/meta/global");
} finally {
Svc.Prefs.resetBranch("");
}
}
function test_syncID() {
_("SyncEngine.syncID corresponds to preference");
let engine = makeSteamEngine();
try {
// Ensure pristine environment
do_check_eq(Svc.Prefs.get("steam.syncID"), undefined);
// Performing the first get on the attribute will generate a new GUID.
do_check_eq(engine.syncID, "fake-guid-0");
do_check_eq(Svc.Prefs.get("steam.syncID"), "fake-guid-0");
Svc.Prefs.set("steam.syncID", Utils.makeGUID());
do_check_eq(Svc.Prefs.get("steam.syncID"), "fake-guid-1");
do_check_eq(engine.syncID, "fake-guid-1");
} finally {
Svc.Prefs.resetBranch("");
syncTesting = new SyncTestingInfrastructure(makeSteamEngine);
}
}
function test_lastSync() {
_("SyncEngine.lastSync and SyncEngine.lastSyncLocal correspond to preferences");
let engine = makeSteamEngine();
try {
// Ensure pristine environment
do_check_eq(Svc.Prefs.get("steam.lastSync"), undefined);
do_check_eq(engine.lastSync, 0);
do_check_eq(Svc.Prefs.get("steam.lastSyncLocal"), undefined);
do_check_eq(engine.lastSyncLocal, 0);
// Floats are properly stored as floats and synced with the preference
engine.lastSync = 123.45;
do_check_eq(engine.lastSync, 123.45);
do_check_eq(Svc.Prefs.get("steam.lastSync"), "123.45");
// Integer is properly stored
engine.lastSyncLocal = 67890;
do_check_eq(engine.lastSyncLocal, 67890);
do_check_eq(Svc.Prefs.get("steam.lastSyncLocal"), "67890");
// resetLastSync() resets the value (and preference) to 0
engine.resetLastSync();
do_check_eq(engine.lastSync, 0);
do_check_eq(Svc.Prefs.get("steam.lastSync"), "0");
} finally {
Svc.Prefs.resetBranch("");
}
}
function test_toFetch() {
_("SyncEngine.toFetch corresponds to file on disk");
const filename = "weave/toFetch/steam.json";
let engine = makeSteamEngine();
try {
// Ensure pristine environment
do_check_eq(engine.toFetch.length, 0);
// Write file to disk
let toFetch = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()];
engine.toFetch = toFetch;
do_check_eq(engine.toFetch, toFetch);
// toFetch is written asynchronously
Sync.sleep(0);
let fakefile = syncTesting.fakeFilesystem.fakeContents[filename];
do_check_eq(fakefile, JSON.stringify(toFetch));
// Read file from disk
toFetch = [Utils.makeGUID(), Utils.makeGUID()];
syncTesting.fakeFilesystem.fakeContents[filename] = JSON.stringify(toFetch);
engine.loadToFetch();
do_check_eq(engine.toFetch.length, 2);
do_check_eq(engine.toFetch[0], toFetch[0]);
do_check_eq(engine.toFetch[1], toFetch[1]);
} finally {
syncTesting = new SyncTestingInfrastructure(makeSteamEngine);
}
}
function test_resetClient() {
_("SyncEngine.resetClient resets lastSync and toFetch");
let engine = makeSteamEngine();
try {
// Ensure pristine environment
do_check_eq(Svc.Prefs.get("steam.lastSync"), undefined);
do_check_eq(Svc.Prefs.get("steam.lastSyncLocal"), undefined);
do_check_eq(engine.toFetch.length, 0);
engine.lastSync = 123.45;
engine.lastSyncLocal = 67890;
engine.toFetch = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()];
engine.resetClient();
do_check_eq(engine.lastSync, 0);
do_check_eq(engine.lastSyncLocal, 0);
do_check_eq(engine.toFetch.length, 0);
} finally {
syncTesting = new SyncTestingInfrastructure(makeSteamEngine);
Svc.Prefs.resetBranch("");
}
}
function test_wipeServer() {
_("SyncEngine.wipeServer deletes server data and resets the client.");
Svc.Prefs.set("clusterURL", "http://localhost:8080/");
let engine = makeSteamEngine();
const PAYLOAD = 42;
let steamCollection = new ServerWBO("steam", PAYLOAD);
let server = httpd_setup({
"/1.0/foo/storage/steam": steamCollection.handler()
});
do_test_pending();
try {
// Some data to reset.
engine.lastSync = 123.45;
engine.toFetch = [Utils.makeGUID(), Utils.makeGUID(), Utils.makeGUID()];
_("Wipe server data and reset client.");
engine.wipeServer();
do_check_eq(steamCollection.payload, undefined);
do_check_eq(engine.lastSync, 0);
do_check_eq(engine.toFetch.length, 0);
} finally {
server.stop(do_test_finished);
syncTesting = new SyncTestingInfrastructure(makeSteamEngine);
Svc.Prefs.resetBranch("");
}
}
function run_test() {
test_url_attributes();
test_syncID();
test_lastSync();
test_toFetch();
test_resetClient();
test_wipeServer();
}