mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
45adfbf2c8
--HG-- extra : rebase_source : 98337b6a8c07d05e8c961a452dd05a7d75c3c60b
333 lines
8.8 KiB
JavaScript
333 lines
8.8 KiB
JavaScript
/* vim:set ts=2 sw=2 sts=2 et tw=80:
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const Cu = Components.utils;
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Cu.import("resource://gre/modules/Services.jsm");
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this.EXPORTED_SYMBOLS = ["SourceEditorUI"];
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/**
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* The Source Editor component user interface.
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*/
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this.SourceEditorUI = function SourceEditorUI(aEditor)
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{
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this.editor = aEditor;
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this._onDirtyChanged = this._onDirtyChanged.bind(this);
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}
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SourceEditorUI.prototype = {
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/**
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* Initialize the user interface. This is called by the SourceEditor.init()
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* method.
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*/
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init: function SEU_init()
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{
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this._ownerWindow = this.editor.parentElement.ownerDocument.defaultView;
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},
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/**
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* The UI onReady function is executed once the Source Editor completes
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* initialization and it is ready for usage. Currently this code sets up the
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* nsIController.
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*/
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onReady: function SEU_onReady()
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{
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if (this._ownerWindow.controllers) {
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this._controller = new SourceEditorController(this.editor);
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this._ownerWindow.controllers.insertControllerAt(0, this._controller);
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this.editor.addEventListener(this.editor.EVENTS.DIRTY_CHANGED,
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this._onDirtyChanged);
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}
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},
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/**
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* The "go to line" command UI. This displays a prompt that allows the user to
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* input the line number to jump to.
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*/
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gotoLine: function SEU_gotoLine()
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{
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let oldLine = this.editor.getCaretPosition ?
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this.editor.getCaretPosition().line : null;
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let newLine = {value: oldLine !== null ? oldLine + 1 : ""};
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let result = Services.prompt.prompt(this._ownerWindow,
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SourceEditorUI.strings.GetStringFromName("gotoLineCmd.promptTitle"),
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SourceEditorUI.strings.GetStringFromName("gotoLineCmd.promptMessage"),
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newLine, null, {});
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newLine.value = parseInt(newLine.value);
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if (result && !isNaN(newLine.value) && --newLine.value != oldLine) {
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if (this.editor.getLineCount) {
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let lines = this.editor.getLineCount() - 1;
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this.editor.setCaretPosition(Math.max(0, Math.min(lines, newLine.value)));
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} else {
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this.editor.setCaretPosition(Math.max(0, newLine.value));
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}
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}
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return true;
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},
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/**
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* The "find" command UI. This displays a prompt that allows the user to input
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* the string to search for in the code. By default the current selection is
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* used as a search string, or the last search string.
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*/
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find: function SEU_find()
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{
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let str = {value: this.editor.getSelectedText()};
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if (!str.value && this.editor.lastFind) {
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str.value = this.editor.lastFind.str;
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}
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let result = Services.prompt.prompt(this._ownerWindow,
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SourceEditorUI.strings.GetStringFromName("findCmd.promptTitle"),
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SourceEditorUI.strings.GetStringFromName("findCmd.promptMessage"),
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str, null, {});
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if (result && str.value) {
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let start = this.editor.getSelection().end;
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let pos = this.editor.find(str.value, {ignoreCase: true, start: start});
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if (pos == -1) {
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this.editor.find(str.value, {ignoreCase: true});
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}
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this._onFind();
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}
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return true;
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},
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/**
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* Find the next occurrence of the last search string.
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*/
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findNext: function SEU_findNext()
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{
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let lastFind = this.editor.lastFind;
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if (lastFind) {
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this.editor.findNext(true);
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this._onFind();
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}
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return true;
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},
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/**
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* Find the previous occurrence of the last search string.
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*/
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findPrevious: function SEU_findPrevious()
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{
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let lastFind = this.editor.lastFind;
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if (lastFind) {
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this.editor.findPrevious(true);
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this._onFind();
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}
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return true;
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},
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/**
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* This executed after each find/findNext/findPrevious operation.
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* @private
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*/
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_onFind: function SEU__onFind()
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{
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let lastFind = this.editor.lastFind;
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if (lastFind && lastFind.index > -1) {
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this.editor.setSelection(lastFind.index, lastFind.index + lastFind.str.length);
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}
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if (this._ownerWindow.goUpdateCommand) {
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this._ownerWindow.goUpdateCommand("cmd_findAgain");
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this._ownerWindow.goUpdateCommand("cmd_findPrevious");
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}
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},
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/**
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* This is executed after each undo/redo operation.
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* @private
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*/
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_onUndoRedo: function SEU__onUndoRedo()
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{
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if (this._ownerWindow.goUpdateCommand) {
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this._ownerWindow.goUpdateCommand("se-cmd-undo");
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this._ownerWindow.goUpdateCommand("se-cmd-redo");
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}
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},
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/**
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* The DirtyChanged event handler for the editor. This tracks the editor state
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* changes to make sure the Source Editor overlay Undo/Redo commands are kept
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* up to date.
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* @private
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*/
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_onDirtyChanged: function SEU__onDirtyChanged()
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{
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this._onUndoRedo();
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},
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/**
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* Destroy the SourceEditorUI instance. This is called by the
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* SourceEditor.destroy() method.
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*/
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destroy: function SEU_destroy()
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{
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if (this._ownerWindow.controllers) {
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this.editor.removeEventListener(this.editor.EVENTS.DIRTY_CHANGED,
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this._onDirtyChanged);
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}
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this._ownerWindow = null;
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this.editor = null;
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this._controller = null;
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},
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};
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/**
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* The Source Editor nsIController implements features that need to be available
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* from XUL commands.
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*
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* @constructor
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* @param object aEditor
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* SourceEditor object instance for which the controller is instanced.
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*/
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function SourceEditorController(aEditor)
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{
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this._editor = aEditor;
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}
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SourceEditorController.prototype = {
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/**
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* Check if a command is supported by the controller.
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*
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* @param string aCommand
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* The command name you want to check support for.
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* @return boolean
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* True if the command is supported, false otherwise.
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*/
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supportsCommand: function SEC_supportsCommand(aCommand)
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{
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let result;
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switch (aCommand) {
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case "cmd_find":
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case "cmd_findAgain":
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case "cmd_findPrevious":
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case "cmd_gotoLine":
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case "se-cmd-undo":
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case "se-cmd-redo":
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case "se-cmd-cut":
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case "se-cmd-paste":
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case "se-cmd-delete":
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case "se-cmd-selectAll":
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result = true;
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break;
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default:
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result = false;
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break;
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}
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return result;
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},
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/**
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* Check if a command is enabled or not.
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*
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* @param string aCommand
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* The command name you want to check if it is enabled or not.
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* @return boolean
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* True if the command is enabled, false otherwise.
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*/
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isCommandEnabled: function SEC_isCommandEnabled(aCommand)
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{
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let result;
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switch (aCommand) {
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case "cmd_find":
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case "cmd_gotoLine":
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case "se-cmd-selectAll":
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result = true;
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break;
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case "cmd_findAgain":
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case "cmd_findPrevious":
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result = this._editor.lastFind && this._editor.lastFind.lastFound != -1;
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break;
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case "se-cmd-undo":
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result = this._editor.canUndo();
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break;
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case "se-cmd-redo":
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result = this._editor.canRedo();
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break;
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case "se-cmd-cut":
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case "se-cmd-delete": {
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let selection = this._editor.getSelection();
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result = selection.start != selection.end && !this._editor.readOnly;
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break;
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}
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case "se-cmd-paste": {
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let window = this._editor._view._frameWindow;
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let controller = window.controllers.getControllerForCommand("cmd_paste");
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result = !this._editor.readOnly &&
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controller.isCommandEnabled("cmd_paste");
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break;
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}
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default:
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result = false;
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break;
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}
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return result;
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},
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/**
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* Perform a command.
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*
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* @param string aCommand
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* The command name you want to execute.
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* @return void
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*/
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doCommand: function SEC_doCommand(aCommand)
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{
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switch (aCommand) {
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case "cmd_find":
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this._editor.ui.find();
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break;
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case "cmd_findAgain":
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this._editor.ui.findNext();
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break;
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case "cmd_findPrevious":
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this._editor.ui.findPrevious();
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break;
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case "cmd_gotoLine":
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this._editor.ui.gotoLine();
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break;
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case "se-cmd-selectAll":
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this._editor._view.invokeAction("selectAll");
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break;
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case "se-cmd-undo":
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this._editor.undo();
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break;
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case "se-cmd-redo":
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this._editor.redo();
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break;
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case "se-cmd-cut":
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this._editor.ui._ownerWindow.goDoCommand("cmd_cut");
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break;
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case "se-cmd-paste":
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this._editor.ui._ownerWindow.goDoCommand("cmd_paste");
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break;
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case "se-cmd-delete": {
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let selection = this._editor.getSelection();
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this._editor.setText("", selection.start, selection.end);
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break;
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}
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}
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},
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onEvent: function() { }
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};
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