gecko/media/mtransport/transportflow.cpp

172 lines
4.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
// Original author: ekr@rtfm.com
#include <deque>
#include <prlog.h>
#include "logging.h"
#include "transportflow.h"
#include "transportlayer.h"
namespace mozilla {
MOZ_MTLOG_MODULE("mtransport")
TransportFlow::~TransportFlow() {
for (std::deque<TransportLayer *>::iterator it = layers_.begin();
it != layers_.end(); ++it) {
delete *it;
}
}
nsresult TransportFlow::PushLayer(TransportLayer *layer) {
// Don't allow pushes once we are in error state.
if (state_ == TransportLayer::TS_ERROR) {
MOZ_MTLOG(PR_LOG_ERROR, id_ + ": Can't call PushLayer in error state for flow ");
return NS_ERROR_FAILURE;
}
nsresult rv = layer->Init();
if (!NS_SUCCEEDED(rv)) {
// Set ourselves to have failed.
MOZ_MTLOG(PR_LOG_ERROR, id_ << ": Layer initialization failed; invalidating");
StateChangeInt(TransportLayer::TS_ERROR);
return rv;
}
TransportLayer *old_layer = layers_.empty() ? nullptr : layers_.front();
// Re-target my signals to the new layer
if (old_layer) {
old_layer->SignalStateChange.disconnect(this);
old_layer->SignalPacketReceived.disconnect(this);
}
layers_.push_front(layer);
layer->Inserted(this, old_layer);
layer->SignalStateChange.connect(this, &TransportFlow::StateChange);
layer->SignalPacketReceived.connect(this, &TransportFlow::PacketReceived);
StateChangeInt(layer->state());
return NS_OK;
}
// This is all-or-nothing.
nsresult TransportFlow::PushLayers(nsAutoPtr<std::queue<TransportLayer *> > layers) {
MOZ_ASSERT(!layers->empty());
if (layers->empty()) {
MOZ_MTLOG(PR_LOG_ERROR, id_ << ": Can't call PushLayers with empty layers");
return NS_ERROR_INVALID_ARG;
}
// Don't allow pushes once we are in error state.
if (state_ == TransportLayer::TS_ERROR) {
MOZ_MTLOG(PR_LOG_ERROR, id_ << ": Can't call PushLayers in error state for flow ");
return NS_ERROR_FAILURE;
}
nsresult rv = NS_OK;
// Disconnect all the old signals.
disconnect_all();
TransportLayer *layer;
while (!layers->empty()) {
TransportLayer *old_layer = layers_.empty() ? nullptr : layers_.front();
layer = layers->front();
rv = layer->Init();
if (NS_FAILED(rv)) {
MOZ_MTLOG(PR_LOG_ERROR, id_ << ": Layer initialization failed; invalidating flow ");
break;
}
// Push the layer onto the queue.
layers_.push_front(layer);
layers->pop();
layer->Inserted(this, old_layer);
}
if (NS_FAILED(rv)) {
// Destroy any layers we could not push.
while (!layers->empty()) {
delete layers->front();
layers->pop();
}
// Now destroy the rest of the flow, because it's no longer
// in an acceptable state.
while (!layers_.empty()) {
delete layers_.front();
layers_.pop_front();
}
// Set ourselves to have failed.
StateChangeInt(TransportLayer::TS_ERROR);
// Return failure.
return rv;
}
// Finally, attach ourselves to the top layer.
layer->SignalStateChange.connect(this, &TransportFlow::StateChange);
layer->SignalPacketReceived.connect(this, &TransportFlow::PacketReceived);
StateChangeInt(layer->state()); // Signals if the state changes.
return NS_OK;
}
TransportLayer *TransportFlow::top() const {
return layers_.empty() ? nullptr : layers_.front();
}
TransportLayer *TransportFlow::GetLayer(const std::string& id) const {
for (std::deque<TransportLayer *>::const_iterator it = layers_.begin();
it != layers_.end(); ++it) {
if ((*it)->id() == id)
return *it;
}
return nullptr;
}
TransportLayer::State TransportFlow::state() {
return state_;
}
TransportResult TransportFlow::SendPacket(const unsigned char *data,
size_t len) {
if (state_ != TransportLayer::TS_OPEN) {
return TE_ERROR;
}
return top() ? top()->SendPacket(data, len) : TE_ERROR;
}
void TransportFlow::StateChangeInt(TransportLayer::State state) {
if (state == state_) {
return;
}
state_ = state;
SignalStateChange(this, state_);
}
void TransportFlow::StateChange(TransportLayer *layer,
TransportLayer::State state) {
StateChangeInt(state);
}
void TransportFlow::PacketReceived(TransportLayer* layer,
const unsigned char *data,
size_t len) {
SignalPacketReceived(this, data, len);
}
} // close namespace