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53 lines
1.3 KiB
C
53 lines
1.3 KiB
C
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/*
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* Copyright 2010 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrUserConfig_DEFINED
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#define GrUserConfig_DEFINED
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#if defined(GR_USER_CONFIG_FILE)
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#error "default user config pulled in but GR_USER_CONFIG_FILE is defined."
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#endif
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#if 0
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#undef GR_RELEASE
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#undef GR_DEBUG
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#define GR_RELEASE 0
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#define GR_DEBUG 1
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#endif
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/**
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* When drawing rects this causes Ganesh to use a vertex buffer containing
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* a unit square that is positioned by a matrix. Enable on systems where
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* emitting per-rect-draw verts is more expensive than constant/matrix
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* updates. Defaults to 0.
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*/
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//#define GR_STATIC_RECT_VB 1
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/**
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* This gives a threshold in bytes of when to lock a GrGeometryBuffer vs using
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* updateData. (Note the depending on the underlying 3D API the update functions
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* may always be implemented using a lock)
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*/
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//#define GR_GEOM_BUFFER_LOCK_THRESHOLD (1<<15)
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/**
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* This gives a threshold in megabytes for the maximum size of the texture cache
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* in vram. The value is only a default and can be overridden at runtime.
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*/
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//#define GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT 96
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/*
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* This allows us to set a callback to be called before each GL call to ensure
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* that our context is set correctly
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*/
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#define GR_GL_PER_GL_FUNC_CALLBACK 1
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#endif
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