mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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31ab21c6b6
--HG-- extra : rebase_source : 5a399ee1d7d21c133e35235de83d9e99d33f6b7e
141 lines
4.7 KiB
C++
141 lines
4.7 KiB
C++
/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsICanvasRenderingContextInternal_h___
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#define nsICanvasRenderingContextInternal_h___
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#include "nsISupports.h"
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#include "nsIInputStream.h"
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#include "nsIDocShell.h"
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#include "nsHTMLCanvasElement.h"
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#include "gfxPattern.h"
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#include "mozilla/RefPtr.h"
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#define NS_ICANVASRENDERINGCONTEXTINTERNAL_IID \
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{ 0x8b8da863, 0xd151, 0x4014, \
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{ 0x8b, 0xdc, 0x62, 0xb5, 0x0d, 0xc0, 0x2b, 0x62 } }
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class gfxContext;
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class gfxASurface;
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class nsIPropertyBag;
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class nsDisplayListBuilder;
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namespace mozilla {
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namespace layers {
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class CanvasLayer;
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class LayerManager;
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}
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namespace ipc {
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class Shmem;
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}
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namespace gfx {
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class SourceSurface;
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}
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}
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class nsICanvasRenderingContextInternal : public nsISupports {
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public:
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typedef mozilla::layers::CanvasLayer CanvasLayer;
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typedef mozilla::layers::LayerManager LayerManager;
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NS_DECLARE_STATIC_IID_ACCESSOR(NS_ICANVASRENDERINGCONTEXTINTERNAL_IID)
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enum {
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RenderFlagPremultAlpha = 0x1
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};
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void SetCanvasElement(nsHTMLCanvasElement* aParentCanvas)
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{
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mCanvasElement = aParentCanvas;
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}
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nsHTMLCanvasElement* GetParentObject() const
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{
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return mCanvasElement;
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}
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// Sets the dimensions of the canvas, in pixels. Called
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// whenever the size of the element changes.
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NS_IMETHOD SetDimensions(int32_t width, int32_t height) = 0;
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NS_IMETHOD InitializeWithSurface(nsIDocShell *docShell, gfxASurface *surface, int32_t width, int32_t height) = 0;
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// Render the canvas at the origin of the given gfxContext
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NS_IMETHOD Render(gfxContext *ctx,
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gfxPattern::GraphicsFilter aFilter,
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uint32_t aFlags = RenderFlagPremultAlpha) = 0;
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// Gives you a stream containing the image represented by this context.
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// The format is given in aMimeTime, for example "image/png".
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//
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// If the image format does not support transparency or aIncludeTransparency
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// is false, alpha will be discarded and the result will be the image
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// composited on black.
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NS_IMETHOD GetInputStream(const char *aMimeType,
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const PRUnichar *aEncoderOptions,
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nsIInputStream **aStream) = 0;
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// If this canvas context can be represented with a simple Thebes surface,
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// return the surface. Otherwise returns an error.
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NS_IMETHOD GetThebesSurface(gfxASurface **surface) = 0;
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// This gets an Azure SourceSurface for the canvas, this will be a snapshot
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// of the canvas at the time it was called.
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virtual mozilla::TemporaryRef<mozilla::gfx::SourceSurface> GetSurfaceSnapshot() = 0;
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// If this context is opaque, the backing store of the canvas should
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// be created as opaque; all compositing operators should assume the
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// dst alpha is always 1.0. If this is never called, the context
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// defaults to false (not opaque).
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NS_IMETHOD SetIsOpaque(bool isOpaque) = 0;
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// Invalidate this context and release any held resources, in preperation
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// for possibly reinitializing with SetDimensions/InitializeWithSurface.
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NS_IMETHOD Reset() = 0;
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// Return the CanvasLayer for this context, creating
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// one for the given layer manager if not available.
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virtual already_AddRefed<CanvasLayer> GetCanvasLayer(nsDisplayListBuilder* aBuilder,
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CanvasLayer *aOldLayer,
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LayerManager *aManager) = 0;
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// Return true if the canvas should be forced to be "inactive" to ensure
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// it can be drawn to the screen even if it's too large to be blitted by
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// an accelerated CanvasLayer.
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virtual bool ShouldForceInactiveLayer(LayerManager *aManager) { return false; }
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virtual void MarkContextClean() = 0;
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// Redraw the dirty rectangle of this canvas.
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NS_IMETHOD Redraw(const gfxRect &dirty) = 0;
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// Passes a generic nsIPropertyBag options argument, along with the
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// previous one, if any. Optional.
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NS_IMETHOD SetContextOptions(nsIPropertyBag *aNewOptions) { return NS_OK; }
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//
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// shmem support
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//
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// If this context can be set to use Mozilla's Shmem segments as its backing
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// store, this will set it to that state. Note that if you have drawn
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// anything into this canvas before changing the shmem state, it will be
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// lost.
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NS_IMETHOD SetIsIPC(bool isIPC) = 0;
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protected:
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nsRefPtr<nsHTMLCanvasElement> mCanvasElement;
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};
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namespace mozilla {
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namespace dom {
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}
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}
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NS_DEFINE_STATIC_IID_ACCESSOR(nsICanvasRenderingContextInternal,
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NS_ICANVASRENDERINGCONTEXTINTERNAL_IID)
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#endif /* nsICanvasRenderingContextInternal_h___ */
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