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58 lines
1.3 KiB
JavaScript
58 lines
1.3 KiB
JavaScript
/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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/**
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* This test checks that frozen objects report themselves as frozen in their
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* grip.
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*/
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var gDebuggee;
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var gClient;
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var gThreadClient;
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function run_test()
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{
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initTestDebuggerServer();
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gDebuggee = addTestGlobal("test-grips");
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gDebuggee.eval(function stopMe(arg1, arg2) {
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debugger;
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}.toString());
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gClient = new DebuggerClient(DebuggerServer.connectPipe());
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gClient.connect(function() {
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attachTestTabAndResume(gClient, "test-grips", function(aResponse, aTabClient, aThreadClient) {
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gThreadClient = aThreadClient;
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test_object_grip();
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});
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});
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do_test_pending();
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}
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function test_object_grip()
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{
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gThreadClient.addOneTimeListener("paused", function(aEvent, aPacket) {
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let obj1 = aPacket.frame.arguments[0];
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do_check_true(obj1.frozen);
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let obj1Client = gThreadClient.pauseGrip(obj1);
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do_check_true(obj1Client.isFrozen);
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let obj2 = aPacket.frame.arguments[1];
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do_check_false(obj2.frozen);
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let obj2Client = gThreadClient.pauseGrip(obj2);
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do_check_false(obj2Client.isFrozen);
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gThreadClient.resume(_ => {
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finishClient(gClient);
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});
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});
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gDebuggee.eval("(" + function () {
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let obj1 = {};
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Object.freeze(obj1);
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stopMe(obj1, {});
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} + "())");
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}
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