mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
326 lines
9.0 KiB
C++
326 lines
9.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef CDMProxy_h_
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#define CDMProxy_h_
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#include "nsString.h"
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#include "nsAutoPtr.h"
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#include "mozilla/dom/MediaKeys.h"
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#include "mozilla/Monitor.h"
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#include "nsIThread.h"
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#include "GMPDecryptorProxy.h"
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#include "mozilla/CDMCaps.h"
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#include "mp4_demuxer/DecoderData.h"
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namespace mozilla {
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class CDMCallbackProxy;
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namespace dom {
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class MediaKeySession;
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}
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class DecryptionClient {
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public:
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virtual ~DecryptionClient() {}
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virtual void Decrypted(GMPErr aResult,
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mp4_demuxer::MP4Sample* aSample) = 0;
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};
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// Proxies calls GMP/CDM, and proxies calls back.
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// Note: Promises are passed in via a PromiseId, so that the ID can be
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// passed via IPC to the CDM, which can then signal when to reject or
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// resolve the promise using its PromiseId.
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class CDMProxy {
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typedef dom::PromiseId PromiseId;
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typedef dom::SessionType SessionType;
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CDMProxy)
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// Main thread only.
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CDMProxy(dom::MediaKeys* aKeys, const nsAString& aKeySystem);
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// Main thread only.
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// Loads the CDM corresponding to mKeySystem.
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// Calls MediaKeys::OnCDMCreated() when the CDM is created.
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void Init(PromiseId aPromiseId,
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const nsAString& aOrigin,
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const nsAString& aTopLevelOrigin,
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bool aInPrivateBrowsing);
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// Main thread only.
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// Uses the CDM to create a key session.
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// Calls MediaKeys::OnSessionActivated() when session is created.
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// Assumes ownership of (Move()s) aInitData's contents.
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void CreateSession(uint32_t aCreateSessionToken,
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dom::SessionType aSessionType,
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PromiseId aPromiseId,
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const nsAString& aInitDataType,
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nsTArray<uint8_t>& aInitData);
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// Main thread only.
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// Uses the CDM to load a presistent session stored on disk.
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// Calls MediaKeys::OnSessionActivated() when session is loaded.
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void LoadSession(PromiseId aPromiseId,
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const nsAString& aSessionId);
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// Main thread only.
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// Sends a new certificate to the CDM.
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// Calls MediaKeys->ResolvePromise(aPromiseId) after the CDM has
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// processed the request.
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// Assumes ownership of (Move()s) aCert's contents.
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void SetServerCertificate(PromiseId aPromiseId,
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nsTArray<uint8_t>& aCert);
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// Main thread only.
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// Sends an update to the CDM.
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// Calls MediaKeys->ResolvePromise(aPromiseId) after the CDM has
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// processed the request.
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// Assumes ownership of (Move()s) aResponse's contents.
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void UpdateSession(const nsAString& aSessionId,
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PromiseId aPromiseId,
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nsTArray<uint8_t>& aResponse);
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// Main thread only.
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// Calls MediaKeys->ResolvePromise(aPromiseId) after the CDM has
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// processed the request.
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// If processing this operation results in the session actually closing,
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// we also call MediaKeySession::OnClosed(), which in turn calls
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// MediaKeys::OnSessionClosed().
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void CloseSession(const nsAString& aSessionId,
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PromiseId aPromiseId);
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// Main thread only.
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// Removes all data for a persisent session.
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// Calls MediaKeys->ResolvePromise(aPromiseId) after the CDM has
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// processed the request.
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void RemoveSession(const nsAString& aSessionId,
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PromiseId aPromiseId);
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// Main thread only.
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void Shutdown();
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// Main thread only.
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void Terminated();
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// Threadsafe.
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const nsCString& GetNodeId() const;
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// Main thread only.
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void OnSetSessionId(uint32_t aCreateSessionToken,
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const nsAString& aSessionId);
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// Main thread only.
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void OnResolveLoadSessionPromise(uint32_t aPromiseId, bool aSuccess);
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// Main thread only.
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void OnSessionMessage(const nsAString& aSessionId,
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GMPSessionMessageType aMessageType,
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nsTArray<uint8_t>& aMessage);
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// Main thread only.
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void OnExpirationChange(const nsAString& aSessionId,
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GMPTimestamp aExpiryTime);
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// Main thread only.
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void OnSessionClosed(const nsAString& aSessionId);
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// Main thread only.
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void OnSessionError(const nsAString& aSessionId,
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nsresult aException,
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uint32_t aSystemCode,
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const nsAString& aMsg);
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// Main thread only.
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void OnRejectPromise(uint32_t aPromiseId,
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nsresult aDOMException,
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const nsAString& aMsg);
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// Threadsafe.
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void Decrypt(mp4_demuxer::MP4Sample* aSample,
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DecryptionClient* aSink);
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// Reject promise with DOMException corresponding to aExceptionCode.
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// Can be called from any thread.
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void RejectPromise(PromiseId aId, nsresult aExceptionCode);
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// Resolves promise with "undefined".
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// Can be called from any thread.
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void ResolvePromise(PromiseId aId);
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// Threadsafe.
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const nsString& KeySystem() const;
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// GMP thread only.
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void gmp_Decrypted(uint32_t aId,
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GMPErr aResult,
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const nsTArray<uint8_t>& aDecryptedData);
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CDMCaps& Capabilites();
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// Main thread only.
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void OnKeyStatusesChange(const nsAString& aSessionId);
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#ifdef DEBUG
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bool IsOnGMPThread();
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#endif
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private:
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struct InitData {
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uint32_t mPromiseId;
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nsAutoString mOrigin;
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nsAutoString mTopLevelOrigin;
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bool mInPrivateBrowsing;
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};
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// GMP thread only.
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void gmp_Init(nsAutoPtr<InitData> aData);
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// GMP thread only.
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void gmp_Shutdown();
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// Main thread only.
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void OnCDMCreated(uint32_t aPromiseId);
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struct CreateSessionData {
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dom::SessionType mSessionType;
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uint32_t mCreateSessionToken;
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PromiseId mPromiseId;
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nsAutoCString mInitDataType;
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nsTArray<uint8_t> mInitData;
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};
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// GMP thread only.
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void gmp_CreateSession(nsAutoPtr<CreateSessionData> aData);
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struct SessionOpData {
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PromiseId mPromiseId;
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nsAutoCString mSessionId;
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};
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// GMP thread only.
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void gmp_LoadSession(nsAutoPtr<SessionOpData> aData);
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struct SetServerCertificateData {
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PromiseId mPromiseId;
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nsTArray<uint8_t> mCert;
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};
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// GMP thread only.
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void gmp_SetServerCertificate(nsAutoPtr<SetServerCertificateData> aData);
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struct UpdateSessionData {
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PromiseId mPromiseId;
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nsAutoCString mSessionId;
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nsTArray<uint8_t> mResponse;
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};
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// GMP thread only.
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void gmp_UpdateSession(nsAutoPtr<UpdateSessionData> aData);
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// GMP thread only.
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void gmp_CloseSession(nsAutoPtr<SessionOpData> aData);
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// GMP thread only.
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void gmp_RemoveSession(nsAutoPtr<SessionOpData> aData);
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struct DecryptJob {
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DecryptJob(mp4_demuxer::MP4Sample* aSample,
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DecryptionClient* aClient)
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: mId(0)
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, mSample(aSample)
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, mClient(aClient)
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{}
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uint32_t mId;
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nsAutoPtr<mp4_demuxer::MP4Sample> mSample;
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nsAutoPtr<DecryptionClient> mClient;
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};
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// GMP thread only.
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void gmp_Decrypt(nsAutoPtr<DecryptJob> aJob);
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class RejectPromiseTask : public nsRunnable {
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public:
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RejectPromiseTask(CDMProxy* aProxy,
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PromiseId aId,
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nsresult aCode)
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: mProxy(aProxy)
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, mId(aId)
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, mCode(aCode)
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{
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}
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NS_METHOD Run() {
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mProxy->RejectPromise(mId, mCode);
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return NS_OK;
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}
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private:
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nsRefPtr<CDMProxy> mProxy;
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PromiseId mId;
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nsresult mCode;
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};
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~CDMProxy();
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// Helper to enforce that a raw pointer is only accessed on the main thread.
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template<class Type>
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class MainThreadOnlyRawPtr {
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public:
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explicit MainThreadOnlyRawPtr(Type* aPtr)
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: mPtr(aPtr)
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{
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MOZ_ASSERT(NS_IsMainThread());
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}
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bool IsNull() const {
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MOZ_ASSERT(NS_IsMainThread());
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return !mPtr;
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}
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void Clear() {
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MOZ_ASSERT(NS_IsMainThread());
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mPtr = nullptr;
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}
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Type* operator->() const MOZ_NO_ADDREF_RELEASE_ON_RETURN {
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MOZ_ASSERT(NS_IsMainThread());
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return mPtr;
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}
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private:
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Type* mPtr;
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};
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// Our reference back to the MediaKeys object.
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// WARNING: This is a non-owning reference that is cleared by MediaKeys
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// destructor. only use on main thread, and always nullcheck before using!
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MainThreadOnlyRawPtr<dom::MediaKeys> mKeys;
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const nsAutoString mKeySystem;
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// Gecko Media Plugin thread. All interactions with the out-of-process
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// EME plugin must come from this thread.
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nsRefPtr<nsIThread> mGMPThread;
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nsCString mNodeId;
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GMPDecryptorProxy* mCDM;
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CDMCaps mCapabilites;
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nsAutoPtr<CDMCallbackProxy> mCallback;
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// Decryption jobs sent to CDM, awaiting result.
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// GMP thread only.
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nsTArray<nsAutoPtr<DecryptJob>> mDecryptionJobs;
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// Number of buffers we've decrypted. Used to uniquely identify
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// decryption jobs sent to CDM. Note we can't just use the length of
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// mDecryptionJobs as that shrinks as jobs are completed and removed
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// from it.
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// GMP thread only.
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uint32_t mDecryptionJobCount;
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};
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} // namespace mozilla
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#endif // CDMProxy_h_
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