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65 lines
2.0 KiB
HTML
65 lines
2.0 KiB
HTML
<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<title>Tests updated intervals</title>
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<script type="text/javascript" src="/MochiKit/packed.js"></script>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<p id="display"></p>
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<div id="content" style="display: none">
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<svg id="svg" xmlns="http://www.w3.org/2000/svg" width="120px" height="120px"
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onload="this.pauseAnimations()">
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<circle cx="20" cy="20" r="15" fill="blue" id="circle">
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<animate attributeName="cx" from="0" to="100" begin="2s" dur="4s"
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id="anim1" attributeType="XML"/>
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</circle>
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</svg>
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</div>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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<![CDATA[
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/** Tests for updated intervals **/
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/* Global Variables */
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SimpleTest.waitForExplicitFinish();
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function main() {
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var svg = document.getElementById("svg");
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ok(svg.animationsPaused(), "should be paused by <svg> load handler");
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is(svg.getCurrentTime(), 0, "should be paused at 0 in <svg> load handler");
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var anim = document.getElementById("anim1");
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// Check regular operation
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svg.setCurrentTime(3);
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is(anim.getStartTime(), 2, "Unexpected initial start time");
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// Add an instance time before the current interval at t=1s
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anim.beginElementAt(-2);
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// We shouldn't change the begin time
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is(anim.getStartTime(), 2, "Start time shouldn't have changed");
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// Or the end--that is, if we go to t=5.5 we should still be running
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svg.setCurrentTime(5.5);
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try {
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is(anim.getSimpleDuration(), 4, "Simple duration shouldn't have changed");
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is(anim.getStartTime(), 2, "Start time shouldn't have changed after seek");
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} catch (e) {
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if (e.code != DOMException.INVALID_STATE_ERR)
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throw e;
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ok(false, "Animation ended too early, even though begin time and " +
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"simple duration didn't change");
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}
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SimpleTest.finish();
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}
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window.addEventListener("load", main, false);
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]]>
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</script>
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</pre>
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</body>
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</html>
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