mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
1307 lines
45 KiB
JavaScript
1307 lines
45 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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dump("### SelectionHandler.js loaded\n");
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/*
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http://mxr.mozilla.org/mozilla-central/source/docshell/base/nsIDocShell.idl
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http://mxr.mozilla.org/mozilla-central/source/content/base/public/nsISelectionDisplay.idl
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http://mxr.mozilla.org/mozilla-central/source/content/base/public/nsISelectionListener.idl
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http://mxr.mozilla.org/mozilla-central/source/content/base/public/nsISelectionPrivate.idl
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http://mxr.mozilla.org/mozilla-central/source/content/base/public/nsISelectionController.idl
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http://mxr.mozilla.org/mozilla-central/source/content/base/public/nsISelection.idl
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http://mxr.mozilla.org/mozilla-central/source/dom/interfaces/core/nsIDOMDocument.idl#372
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rangeCount
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getRangeAt
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containsNode
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http://www.w3.org/TR/DOM-Level-2-Traversal-Range/ranges.html
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http://mxr.mozilla.org/mozilla-central/source/dom/interfaces/range/nsIDOMRange.idl
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http://mxr.mozilla.org/mozilla-central/source/dom/interfaces/core/nsIDOMDocument.idl#80
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content.document.createRange()
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getBoundingClientRect
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isPointInRange
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http://mxr.mozilla.org/mozilla-central/source/dom/interfaces/core/nsIDOMNode.idl
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http://mxr.mozilla.org/mozilla-central/source/dom/interfaces/base/nsIDOMWindowUtils.idl
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setSelectionAtPoint
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http://mxr.mozilla.org/mozilla-central/source/dom/interfaces/core/nsIDOMElement.idl
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getClientRect
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http://mxr.mozilla.org/mozilla-central/source/layout/generic/nsFrameSelection.h
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http://mxr.mozilla.org/mozilla-central/source/editor/idl/nsIEditor.idl
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http://mxr.mozilla.org/mozilla-central/source/dom/interfaces/base/nsIFocusManager.idl
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*/
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var SelectionHandler = {
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_debugEvents: false,
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_cache: {},
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_targetElement: null,
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_targetIsEditable: false,
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_contentWindow: null,
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_contentOffset: { x:0, y:0 },
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_domWinUtils: null,
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_selectionMoveActive: false,
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_lastMarker: "",
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_debugOptions: { dumpRanges: false, displayRanges: false },
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_snap: true,
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init: function init() {
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addMessageListener("Browser:SelectionStart", this);
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addMessageListener("Browser:SelectionAttach", this);
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addMessageListener("Browser:SelectionEnd", this);
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addMessageListener("Browser:SelectionMoveStart", this);
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addMessageListener("Browser:SelectionMove", this);
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addMessageListener("Browser:SelectionMoveEnd", this);
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addMessageListener("Browser:SelectionUpdate", this);
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addMessageListener("Browser:SelectionClose", this);
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addMessageListener("Browser:SelectionClear", this);
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addMessageListener("Browser:SelectionCopy", this);
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addMessageListener("Browser:SelectionDebug", this);
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addMessageListener("Browser:CaretAttach", this);
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addMessageListener("Browser:CaretUpdate", this);
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addMessageListener("Browser:CaretPosition", this);
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addMessageListener("Browser:CaretPositionEnd", this);
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},
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shutdown: function shutdown() {
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removeMessageListener("Browser:SelectionStart", this);
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removeMessageListener("Browser:SelectionAttach", this);
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removeMessageListener("Browser:SelectionEnd", this);
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removeMessageListener("Browser:SelectionMoveStart", this);
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removeMessageListener("Browser:SelectionMove", this);
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removeMessageListener("Browser:SelectionMoveEnd", this);
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removeMessageListener("Browser:SelectionUpdate", this);
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removeMessageListener("Browser:SelectionClose", this);
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removeMessageListener("Browser:SelectionClear", this);
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removeMessageListener("Browser:SelectionCopy", this);
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removeMessageListener("Browser:SelectionDebug", this);
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removeMessageListener("Browser:CaretAttach", this);
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removeMessageListener("Browser:CaretUpdate", this);
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removeMessageListener("Browser:CaretPosition", this);
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removeMessageListener("Browser:CaretPositionEnd", this);
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},
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/*************************************************
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* Properties
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*/
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/*
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* snap - enable or disable word snap for the active marker when a
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* SelectionMoveEnd event is received. Typically you would disable
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* snap when zoom is < 1.0 for precision selection.
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*/
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get snap() {
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return this._snap;
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},
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/*************************************************
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* Browser event handlers
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*/
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/*
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* Selection start event handler
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*/
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_onSelectionStart: function _onSelectionStart(aX, aY) {
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// Init content window information
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if (!this._initTargetInfo(aX, aY)) {
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this._onFail("failed to get target information");
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return;
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}
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// Clear any existing selection from the document
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let selection = this._contentWindow.getSelection();
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selection.removeAllRanges();
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// Set our initial selection, aX and aY should be in client coordinates.
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let framePoint = this._clientPointToFramePoint({ xPos: aX, yPos: aY });
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if (!this._domWinUtils.selectAtPoint(framePoint.xPos, framePoint.yPos,
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Ci.nsIDOMWindowUtils.SELECT_WORDNOSPACE)) {
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this._onFail("failed to set selection at point");
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return;
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}
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// Update the position of our selection monocles
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this._updateSelectionUI(true, true);
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},
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_onSelectionAttach: function _onSelectionAttach(aX, aY) {
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// Init content window information
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if (!this._initTargetInfo(aX, aY)) {
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this._onFail("failed to get frame offset");
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return;
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}
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// Update the position of our selection monocles
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this._updateSelectionUI(true, true);
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},
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/*
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* Selection monocle start move event handler
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*/
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_onSelectionMoveStart: function _onSelectionMoveStart(aMsg) {
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if (!this._contentWindow) {
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this._onFail("_onSelectionMoveStart was called without proper view set up");
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return;
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}
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if (this._selectionMoveActive) {
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this._onFail("mouse is already down on drag start?");
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return;
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}
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// We bail if things get out of sync here implying we missed a message.
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this._selectionMoveActive = true;
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// Update the position of our selection monocles
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this._updateSelectionUI(true, true);
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},
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/*
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* Selection monocle move event handler
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*/
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_onSelectionMove: function _onSelectionMove(aMsg) {
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if (!this._contentWindow) {
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this._onFail("_onSelectionMove was called without proper view set up");
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return;
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}
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if (!this._selectionMoveActive) {
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this._onFail("mouse isn't down for drag move?");
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return;
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}
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// Update selection in the doc
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let pos = null;
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if (aMsg.change == "start") {
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pos = aMsg.start;
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} else {
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pos = aMsg.end;
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}
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this._handleSelectionPoint(aMsg.change, pos, false);
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},
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/*
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* Selection monocle move finished event handler
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*/
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_onSelectionMoveEnd: function _onSelectionMoveComplete(aMsg) {
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if (!this._contentWindow) {
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this._onFail("_onSelectionMove was called without proper view set up");
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return;
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}
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if (!this._selectionMoveActive) {
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this._onFail("mouse isn't down for drag move?");
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return;
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}
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// Update selection in the doc
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let pos = null;
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if (aMsg.change == "start") {
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pos = aMsg.start;
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} else {
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pos = aMsg.end;
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}
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this._handleSelectionPoint(aMsg.change, pos, true);
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this._selectionMoveActive = false;
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// _handleSelectionPoint may set a scroll timer, so this must
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// be reset after the last call.
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this.clearTimers();
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// Update the position of our selection monocles
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this._updateSelectionUI(true, true);
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},
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/*
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* _onCaretAttach - called by SelectionHelperUI when the user taps in a
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* form input. Initializes SelectionHandler, updates the location of the
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* caret, and messages back with current monocle position information.
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*
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* @param aX, aY tap location in client coordinates.
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*/
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_onCaretAttach: function _onCaretAttach(aX, aY) {
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// Init content window information
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if (!this._initTargetInfo(aX, aY)) {
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this._onFail("failed to get target information");
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return;
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}
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// This should never happen, but we check to make sure
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if (!this._targetIsEditable || !Util.isTextInput(this._targetElement)) {
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this._onFail("Unexpected, coordiates didn't find a text input element.");
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return;
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}
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// Locate and sanity check the caret position
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let selection = this._getSelection();
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if (!selection || !selection.isCollapsed) {
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this._onFail("Unexpected, No selection or selection is not collapsed.");
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return;
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}
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// Update the position of our selection monocles
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this._updateSelectionUI(false, false, true);
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},
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/*
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* _onCaretPositionUpdate - sets the current caret location based on
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* a client coordinates. Messages back with updated monocle position
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* information.
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*
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* @param aX, aY drag location in client coordinates.
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*/
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_onCaretPositionUpdate: function _onCaretPositionUpdate(aX, aY) {
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this._onCaretMove(aX, aY);
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// Update the position of our selection monocles
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this._updateSelectionUI(false, false, true);
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},
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/*
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* _onCaretMove - updates the current caret location based on a client
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* coordinates.
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*
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* @param aX, aY drag location in client coordinates.
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*/
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_onCaretMove: function _onCaretMove(aX, aY) {
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if (!this._targetIsEditable) {
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this._onFail("Unexpected, caret position isn't supported with non-inputs.");
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return;
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}
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let cp = this._contentWindow.document.caretPositionFromPoint(aX, aY);
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let input = cp.offsetNode;
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let offset = cp.offset;
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input.selectionStart = input.selectionEnd = offset;
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},
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/*
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* Selection copy event handler
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*
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* Check to see if the incoming click was on our selection rect.
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* if it was, copy to the clipboard. Incoming coordinates are
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* content values.
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*/
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_onSelectionCopy: function _onSelectionCopy(aMsg) {
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let tap = {
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xPos: aMsg.xPos,
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yPos: aMsg.yPos,
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};
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let tapInSelection = (tap.xPos > this._cache.selection.left &&
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tap.xPos < this._cache.selection.right) &&
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(tap.yPos > this._cache.selection.top &&
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tap.yPos < this._cache.selection.bottom);
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// Util.dumpLn(tapInSelection,
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// tap.xPos, tap.yPos, "|", this._cache.selection.left,
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// this._cache.selection.right, this._cache.selection.top,
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// this._cache.selection.bottom);
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let success = false;
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let selectedText = this._getSelectedText();
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if (tapInSelection && selectedText.length) {
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let clipboard = Cc["@mozilla.org/widget/clipboardhelper;1"]
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.getService(Ci.nsIClipboardHelper);
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clipboard.copyString(selectedText, this._contentWindow.document);
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success = true;
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}
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sendSyncMessage("Content:SelectionCopied", { succeeded: success });
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},
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/*
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* Selection close event handler
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*/
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_onSelectionClose: function _onSelectionClose() {
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this._closeSelection();
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},
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/*
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* Selection clear event handler
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*/
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_onSelectionClear: function _onSelectionClear() {
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this._clearSelection();
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},
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/*
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* Called any time SelectionHelperUI would like us to
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* recalculate the selection bounds.
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*/
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_onSelectionUpdate: function _onSelectionUpdate() {
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if (!this._contentWindow) {
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this._onFail("_onSelectionUpdate was called without proper view set up");
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return;
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}
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// Update the position of our selection monocles
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this._updateSelectionUI(true, true);
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},
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/*
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* Called if for any reason we fail during the selection
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* process. Cancels the selection.
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*/
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_onFail: function _onFail(aDbgMessage) {
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if (aDbgMessage && aDbgMessage.length > 0)
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Util.dumpLn(aDbgMessage);
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sendAsyncMessage("Content:SelectionFail");
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this._clearSelection();
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this._closeSelection();
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},
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/*
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* Turning on or off various debug featues.
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*/
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_onSelectionDebug: function _onSelectionDebug(aMsg) {
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this._debugOptions = aMsg;
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this._debugEvents = aMsg.dumpEvents;
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},
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/*************************************************
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* Selection helpers
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*/
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/*
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* _clearSelection
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*
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* Clear existing selection if it exists and reset our internla state.
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*/
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_clearSelection: function _clearSelection() {
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this.clearTimers();
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if (this._contentWindow) {
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let selection = this._getSelection();
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if (selection)
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selection.removeAllRanges();
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} else {
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let selection = content.getSelection();
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if (selection)
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selection.removeAllRanges();
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}
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this.selectedText = "";
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},
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/*
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* _closeSelection
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*
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* Shuts SelectionHandler down.
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*/
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_closeSelection: function _closeSelection() {
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this.clearTimers();
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this._cache = null;
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this._contentWindow = null;
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this.selectedText = "";
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this._selectionMoveActive = false;
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},
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/*
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* _updateSelectionUI
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*
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* Informs SelectionHelperUI about selection marker position
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* so that our selection monocles can be positioned properly.
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*
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* @param aUpdateStart bool update start marker position
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* @param aUpdateEnd bool update end marker position
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* @param aUpdateCaret bool update caret marker position, can be
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* undefined, defaults to false.
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*/
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_updateSelectionUI: function _updateSelectionUI(aUpdateStart, aUpdateEnd,
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aUpdateCaret) {
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let selection = this._getSelection();
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// If the range didn't have any text, let's bail
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if (!selection) {
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this._onFail("no selection was present");
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return;
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}
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// Updates this._cache content selection position data which we send over
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// to SelectionHelperUI.
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this._updateUIMarkerRects(selection);
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this._cache.updateStart = aUpdateStart;
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this._cache.updateEnd = aUpdateEnd;
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this._cache.updateCaret = aUpdateCaret || false;
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// Get monocles positioned correctly
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sendAsyncMessage("Content:SelectionRange", this._cache);
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},
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/*
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* Find content within frames - cache the target nsIDOMWindow,
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* client coordinate offset, target element, and dom utils interface.
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*/
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_initTargetInfo: function _initTargetInfo(aX, aY) {
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// getCurrentWindowAndOffset takes client coordinates
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let { element: element,
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contentWindow: contentWindow,
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offset: offset,
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utils: utils } =
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this.getCurrentWindowAndOffset(aX, aY);
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if (!contentWindow) {
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return false;
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}
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this._targetElement = element;
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this._contentWindow = contentWindow;
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this._contentOffset = offset;
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this._domWinUtils = utils;
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this._targetIsEditable = false;
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if (this._isTextInput(this._targetElement)) {
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this._targetIsEditable = true;
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// Since we have an overlay, focus will not get set, so set it. There
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// are ways around this if this causes trouble - we have the selection
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// controller, so we can turn selection display on manually. (Selection
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// display is setup on edits when focus changes.) I think web pages will
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// prefer that focus be set when we are interacting with selection in
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// the element.
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this._targetElement.focus();
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}
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return true;
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},
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/*
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* _updateUIMarkerRects(aSelection)
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*
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* Extracts the rects of the current selection, clips them to any text
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* input bounds, and stores them in the cache table we send over to
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* SelectionHelperUI.
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*/
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_updateUIMarkerRects: function _updateUIMarkerRects(aSelection) {
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this._cache = this._extractClientRectFromRange(aSelection.getRangeAt(0));
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if (this. _debugOptions.dumpRanges) {
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Util.dumpLn("start:", "(" + this._cache.start.xPos + "," +
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this._cache.start.yPos + ")");
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Util.dumpLn("end:", "(" + this._cache.end.xPos + "," +
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this._cache.end.yPos + ")");
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Util.dumpLn("caret:", "(" + this._cache.caret.xPos + "," +
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this._cache.caret.yPos + ")");
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}
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this._restrictSelectionRectToEditBounds();
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},
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/*
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* Selection bounds will fall outside the bound of a control if the control
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* can scroll. Clip UI cache data to the bounds of the target so monocles
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* don't draw outside the control.
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*/
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_restrictSelectionRectToEditBounds: function _restrictSelectionRectToEditBounds() {
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if (!this._targetIsEditable)
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return;
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let bounds = this._getTargetClientRect();
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if (this._cache.start.xPos < bounds.left)
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this._cache.start.xPos = bounds.left;
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if (this._cache.end.xPos < bounds.left)
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this._cache.end.xPos = bounds.left;
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if (this._cache.caret.xPos < bounds.left)
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this._cache.caret.xPos = bounds.left;
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if (this._cache.start.xPos > bounds.right)
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this._cache.start.xPos = bounds.right;
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if (this._cache.end.xPos > bounds.right)
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this._cache.end.xPos = bounds.right;
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if (this._cache.caret.xPos > bounds.right)
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this._cache.caret.xPos = bounds.right;
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if (this._cache.start.yPos < bounds.top)
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this._cache.start.yPos = bounds.top;
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if (this._cache.end.yPos < bounds.top)
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this._cache.end.yPos = bounds.top;
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if (this._cache.caret.yPos < bounds.top)
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this._cache.caret.yPos = bounds.top;
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if (this._cache.start.yPos > bounds.bottom)
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this._cache.start.yPos = bounds.bottom;
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if (this._cache.end.yPos > bounds.bottom)
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this._cache.end.yPos = bounds.bottom;
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if (this._cache.caret.yPos > bounds.bottom)
|
|
this._cache.caret.yPos = bounds.bottom;
|
|
},
|
|
|
|
/*
|
|
* _handleSelectionPoint(aMarker, aPoint, aEndOfSelection)
|
|
*
|
|
* After a monocle moves to a new point in the document, determines
|
|
* what the target is and acts on its selection accordingly. If the
|
|
* monocle is within the bounds of the target, adds or subtracts selection
|
|
* at the monocle coordinates appropriately and then merges selection ranges
|
|
* into a single continuous selection. If the monocle is outside the bounds
|
|
* of the target and the underlying target is editable, uses the selection
|
|
* controller to advance selection and visibility within the control.
|
|
*/
|
|
_handleSelectionPoint: function _handleSelectionPoint(aMarker, aClientPoint,
|
|
aEndOfSelection) {
|
|
let selection = this._getSelection();
|
|
|
|
let clientPoint = { xPos: aClientPoint.xPos, yPos: aClientPoint.yPos };
|
|
|
|
if (selection.rangeCount == 0) {
|
|
this._onFail("selection.rangeCount == 0");
|
|
return;
|
|
}
|
|
|
|
// We expect continuous selection ranges.
|
|
if (selection.rangeCount > 1) {
|
|
this._setContinuousSelection();
|
|
}
|
|
|
|
// Adjust our y position up such that we are sending coordinates on
|
|
// the text line vs. below it where the monocle is positioned. This
|
|
// applies to free floating text areas. For text inputs we'll constrain
|
|
// coordinates further below.
|
|
let halfLineHeight = this._queryHalfLineHeight(aMarker, selection);
|
|
clientPoint.yPos -= halfLineHeight;
|
|
|
|
if (this._targetIsEditable) {
|
|
// Check to see if we are beyond the bounds of selection in a input
|
|
// control. If we are we want to add selection and scroll the added
|
|
// selection into view.
|
|
let result = this.updateTextEditSelection(clientPoint);
|
|
|
|
// If we're targeting a text input of any kind, make sure clientPoint
|
|
// is contained within the bounds of the text control. For example, if
|
|
// a user drags up too close to an upper bounds, selectAtPoint might
|
|
// select the content above the control. This looks crappy and breaks
|
|
// our selection rect management.
|
|
clientPoint =
|
|
this._constrainPointWithinControl(clientPoint, halfLineHeight);
|
|
|
|
// If result.trigger is true, the monocle is outside the bounds of the
|
|
// control. If it's false, fall through to our additive text selection
|
|
// below.
|
|
if (result.trigger) {
|
|
// _handleSelectionPoint is triggered by input movement, so if we've
|
|
// tested positive for out-of-bounds scrolling here, we need to set a
|
|
// recurring timer to keep the expected selection behavior going as
|
|
// long as the user keeps the monocle out of bounds.
|
|
if (!this._scrollTimer)
|
|
this._scrollTimer = new Util.Timeout();
|
|
this._setTextEditUpdateInterval(result.speed);
|
|
|
|
// Smooth the selection
|
|
this._setContinuousSelection();
|
|
|
|
// Update the other monocle's position if we've dragged off to one side
|
|
this._updateSelectionUI(result.start, result.end);
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
this._lastMarker = aMarker;
|
|
|
|
// If we aren't out-of-bounds, clear the scroll timer if it exists.
|
|
this.clearTimers();
|
|
|
|
// Adjusts the selection based on monocle movement
|
|
this._adjustSelection(aMarker, clientPoint, aEndOfSelection);
|
|
|
|
// Update the other monocle's position. We do this because the dragging
|
|
// monocle may reset the static monocle to a new position if the dragging
|
|
// monocle drags ahead or behind the other.
|
|
if (aMarker == "start") {
|
|
this._updateSelectionUI(false, true);
|
|
} else {
|
|
this._updateSelectionUI(true, false);
|
|
}
|
|
},
|
|
|
|
/*
|
|
* _handleSelectionPoint helper methods
|
|
*/
|
|
|
|
/*
|
|
* Based on a monocle marker and position, adds or subtracts from the
|
|
* existing selection.
|
|
*
|
|
* @param the marker currently being manipulated
|
|
* @param aClientPoint the point designating the new start or end
|
|
* position for the selection.
|
|
* @param aEndOfSelection indicates if this is the end of a selection
|
|
* move, in which case we may want to snap to the end of a word or
|
|
* sentence.
|
|
*/
|
|
_adjustSelection: function _adjustSelection(aMarker, aClientPoint,
|
|
aEndOfSelection) {
|
|
// Make a copy of the existing range, we may need to reset it.
|
|
this._backupRangeList();
|
|
|
|
// shrinkSelectionFromPoint takes sub-frame relative coordinates.
|
|
let framePoint = this._clientPointToFramePoint(aClientPoint);
|
|
|
|
// Tests to see if the user is trying to shrink the selection, and if so
|
|
// collapses it down to the appropriate side such that our calls below
|
|
// will reset the selection to the proper range.
|
|
let shrunk = this._shrinkSelectionFromPoint(aMarker, framePoint);
|
|
|
|
let selectResult = false;
|
|
try {
|
|
// If we're at the end of a selection (touchend) snap to the word.
|
|
let type = ((aEndOfSelection && this._snap) ?
|
|
Ci.nsIDOMWindowUtils.SELECT_WORD :
|
|
Ci.nsIDOMWindowUtils.SELECT_CHARACTER);
|
|
|
|
// Select a character at the point.
|
|
selectResult =
|
|
this._domWinUtils.selectAtPoint(framePoint.xPos,
|
|
framePoint.yPos,
|
|
type);
|
|
} catch (ex) {
|
|
}
|
|
|
|
// If selectAtPoint failed (which can happen if there's nothing to select)
|
|
// reset our range back before we shrunk it.
|
|
if (!selectResult) {
|
|
this._restoreRangeList();
|
|
}
|
|
|
|
this._freeRangeList();
|
|
|
|
// Smooth over the selection between all existing ranges.
|
|
this._setContinuousSelection();
|
|
},
|
|
|
|
/*
|
|
* _backupRangeList, _restoreRangeList, and _freeRangeList
|
|
*
|
|
* Utilities that manage a cloned copy of the existing selection.
|
|
*/
|
|
|
|
_backupRangeList: function _backupRangeList() {
|
|
this._rangeBackup = new Array();
|
|
for (let idx = 0; idx < this._getSelection().rangeCount; idx++) {
|
|
this._rangeBackup.push(this._getSelection().getRangeAt(idx).cloneRange());
|
|
}
|
|
},
|
|
|
|
_restoreRangeList: function _restoreRangeList() {
|
|
if (this._rangeBackup == null)
|
|
return;
|
|
for (let idx = 0; idx < this._rangeBackup.length; idx++) {
|
|
this._getSelection().addRange(this._rangeBackup[idx]);
|
|
}
|
|
this._freeRangeList();
|
|
},
|
|
|
|
_freeRangeList: function _restoreRangeList() {
|
|
this._rangeBackup = null;
|
|
},
|
|
|
|
/*
|
|
* Constrains a selection point within a text input control bounds.
|
|
*
|
|
* @param aPoint - client coordinate point
|
|
* @param aHalfLineHeight - half the line height at the point
|
|
* @return new constrained point struct
|
|
*/
|
|
_constrainPointWithinControl: function _cpwc(aPoint, aHalfLineHeight) {
|
|
let bounds = this._getTargetClientRect();
|
|
let point = { xPos: aPoint.xPos, yPos: aPoint.yPos };
|
|
if (point.xPos <= bounds.left)
|
|
point.xPos = bounds.left + 2;
|
|
if (point.xPos >= bounds.right)
|
|
point.xPos = bounds.right - 2;
|
|
if (point.yPos <= (bounds.top + aHalfLineHeight))
|
|
point.yPos = (bounds.top + aHalfLineHeight);
|
|
if (point.yPos >= (bounds.bottom - aHalfLineHeight))
|
|
point.yPos = (bounds.bottom - aHalfLineHeight);
|
|
return point;
|
|
},
|
|
|
|
/*
|
|
* _pointOrientationToRect(aPoint, aRect)
|
|
*
|
|
* Returns a table representing which sides of target aPoint is offset
|
|
* from: { left: offset, top: offset, right: offset, bottom: offset }
|
|
* Works on client coordinates.
|
|
*/
|
|
_pointOrientationToRect: function _pointOrientationToRect(aPoint) {
|
|
let bounds = this._targetElement.getBoundingClientRect();
|
|
let result = { left: 0, right: 0, top: 0, bottom: 0 };
|
|
if (aPoint.xPos <= bounds.left)
|
|
result.left = bounds.left - aPoint.xPos;
|
|
if (aPoint.xPos >= bounds.right)
|
|
result.right = aPoint.xPos - bounds.right;
|
|
if (aPoint.yPos <= bounds.top)
|
|
result.top = bounds.top - aPoint.yPos;
|
|
if (aPoint.yPos >= bounds.bottom)
|
|
result.bottom = aPoint.yPos - bounds.bottom;
|
|
return result;
|
|
},
|
|
|
|
/*
|
|
* updateTextEditSelection(aPoint, aClientPoint)
|
|
*
|
|
* Checks to see if the monocle point is outside the bounds of the
|
|
* target edit. If so, use the selection controller to select and
|
|
* scroll the edit appropriately.
|
|
*
|
|
* @param aClientPoint raw pointer position
|
|
* @return { speed: 0.0 -> 1.0,
|
|
* trigger: true/false if out of bounds,
|
|
* start: true/false if updated position,
|
|
* end: true/false if updated position }
|
|
*/
|
|
updateTextEditSelection: function updateTextEditSelection(aClientPoint) {
|
|
if (aClientPoint == undefined) {
|
|
aClientPoint = this._rawSelectionPoint;
|
|
}
|
|
this._rawSelectionPoint = aClientPoint;
|
|
|
|
let orientation = this._pointOrientationToRect(aClientPoint);
|
|
let result = { speed: 1, trigger: false, start: false, end: false };
|
|
|
|
if (orientation.left || orientation.top) {
|
|
this._addEditStartSelection();
|
|
result.speed = orientation.left + orientation.top;
|
|
result.trigger = true;
|
|
result.end = true;
|
|
} else if (orientation.right || orientation.bottom) {
|
|
this._addEditEndSelection();
|
|
result.speed = orientation.right + orientation.bottom;
|
|
result.trigger = true;
|
|
result.start = true;
|
|
}
|
|
|
|
// 'speed' is just total pixels offset, so clamp it to something
|
|
// reasonable callers can work with.
|
|
if (result.speed > 100)
|
|
result.speed = 100;
|
|
if (result.speed < 1)
|
|
result.speed = 1;
|
|
result.speed /= 100;
|
|
return result;
|
|
},
|
|
|
|
_setTextEditUpdateInterval: function _setTextEditUpdateInterval(aSpeedValue) {
|
|
let timeout = (75 - (aSpeedValue * 75));
|
|
this._scrollTimer.interval(timeout, this.scrollTimerCallback);
|
|
},
|
|
|
|
/*
|
|
* Selection control call wrapper
|
|
*/
|
|
_addEditStartSelection: function _addEditStartSelection() {
|
|
let selCtrl = this._getSelectController();
|
|
let selection = this._getSelection();
|
|
try {
|
|
this._backupRangeList();
|
|
selection.collapseToStart();
|
|
// State: focus = anchor
|
|
// Only step back if we can, otherwise selCtrl will exception:
|
|
if (selection.getRangeAt(0).startOffset > 0) {
|
|
selCtrl.characterMove(false, true);
|
|
}
|
|
// State: focus = (anchor - 1)
|
|
selection.collapseToStart();
|
|
// State: focus = anchor and both are -1 from the original offset
|
|
selCtrl.characterMove(true, true);
|
|
// State: focus = anchor + 1, both have been moved back one char
|
|
// Restore the rest of the selection:
|
|
this._restoreRangeList();
|
|
selCtrl.scrollSelectionIntoView(Ci.nsISelectionController.SELECTION_NORMAL,
|
|
Ci.nsISelectionController.SELECTION_ANCHOR_REGION,
|
|
Ci.nsISelectionController.SCROLL_SYNCHRONOUS);
|
|
} catch (ex) { Util.dumpLn(ex.message);}
|
|
},
|
|
|
|
/*
|
|
* Selection control call wrapper
|
|
*/
|
|
_addEditEndSelection: function _addEditEndSelection() {
|
|
try {
|
|
let selCtrl = this._getSelectController();
|
|
selCtrl.characterMove(true, true);
|
|
selCtrl.scrollSelectionIntoView(Ci.nsISelectionController.SELECTION_NORMAL,
|
|
Ci.nsISelectionController.SELECTION_FOCUS_REGION,
|
|
Ci.nsISelectionController.SCROLL_SYNCHRONOUS);
|
|
} catch (ex) {}
|
|
},
|
|
|
|
/*
|
|
* _queryHalfLineHeight(aMarker, aSelection)
|
|
*
|
|
* Y offset applied to the coordinates of the selection position we send
|
|
* to dom utils. The selection marker sits below text, but we want the
|
|
* selection position to be on the text above the monocle. Since text
|
|
* height can vary across the entire selection range, we need the correct
|
|
* height based on the line the marker in question is moving on.
|
|
*/
|
|
_queryHalfLineHeight: function _queryHalfLineHeight(aMarker, aSelection) {
|
|
let rects = aSelection.getRangeAt(0).getClientRects();
|
|
if (!rects.length) {
|
|
return 0;
|
|
}
|
|
|
|
// We are assuming here that these rects are ordered correctly.
|
|
// From looking at the range code it appears they will be.
|
|
let height = 0;
|
|
if (aMarker == "start") {
|
|
// height of the first rect corresponding to the start marker:
|
|
height = rects[0].bottom - rects[0].top;
|
|
} else {
|
|
// height of the last rect corresponding to the end marker:
|
|
let len = rects.length - 1;
|
|
height = rects[len].bottom - rects[len].top;
|
|
}
|
|
return height / 2;
|
|
},
|
|
|
|
_findBetterLowerTextRangePoint: function _findBetterLowerTextRangePoint(aClientPoint, aHalfLineHeight) {
|
|
let range = this._getSelection().getRangeAt(0);
|
|
let clientRect = range.getBoundingClientRect();
|
|
if (aClientPoint.y > clientRect.bottom && clientRect.right < aClientPoint.x) {
|
|
aClientPoint.y = (clientRect.bottom - aHalfLineHeight);
|
|
this._setDebugPoint(aClientPoint, "red");
|
|
}
|
|
},
|
|
|
|
/*
|
|
* _setContinuousSelection()
|
|
*
|
|
* Smooths a selection with multiple ranges into a single
|
|
* continuous range.
|
|
*/
|
|
_setContinuousSelection: function _setContinuousSelection() {
|
|
let selection = this._getSelection();
|
|
try {
|
|
if (selection.rangeCount > 1) {
|
|
let startRange = selection.getRangeAt(0);
|
|
if (this. _debugOptions.displayRanges) {
|
|
let clientRect = startRange.getBoundingClientRect();
|
|
this._setDebugRect(clientRect, "red", false);
|
|
}
|
|
let newStartNode = null;
|
|
let newStartOffset = 0;
|
|
let newEndNode = null;
|
|
let newEndOffset = 0;
|
|
for (let idx = 1; idx < selection.rangeCount; idx++) {
|
|
let range = selection.getRangeAt(idx);
|
|
switch (startRange.compareBoundaryPoints(Ci.nsIDOMRange.START_TO_START, range)) {
|
|
case -1: // startRange is before
|
|
newStartNode = startRange.startContainer;
|
|
newStartOffset = startRange.startOffset;
|
|
break;
|
|
case 0: // startRange is equal
|
|
newStartNode = startRange.startContainer;
|
|
newStartOffset = startRange.startOffset;
|
|
break;
|
|
case 1: // startRange is after
|
|
newStartNode = range.startContainer;
|
|
newStartOffset = range.startOffset;
|
|
break;
|
|
}
|
|
switch (startRange.compareBoundaryPoints(Ci.nsIDOMRange.END_TO_END, range)) {
|
|
case -1: // startRange is before
|
|
newEndNode = range.endContainer;
|
|
newEndOffset = range.endOffset;
|
|
break;
|
|
case 0: // startRange is equal
|
|
newEndNode = range.endContainer;
|
|
newEndOffset = range.endOffset;
|
|
break;
|
|
case 1: // startRange is after
|
|
newEndNode = startRange.endContainer;
|
|
newEndOffset = startRange.endOffset;
|
|
break;
|
|
}
|
|
if (this. _debugOptions.displayRanges) {
|
|
let clientRect = range.getBoundingClientRect();
|
|
this._setDebugRect(clientRect, "orange", false);
|
|
}
|
|
}
|
|
let range = content.document.createRange();
|
|
range.setStart(newStartNode, newStartOffset);
|
|
range.setEnd(newEndNode, newEndOffset);
|
|
selection.addRange(range);
|
|
}
|
|
} catch (ex) {
|
|
Util.dumpLn("exception while modifying selection:", ex.message);
|
|
this._onFail("_handleSelectionPoint failed.");
|
|
return false;
|
|
}
|
|
return true;
|
|
},
|
|
|
|
/*
|
|
* _shrinkSelectionFromPoint(aMarker, aFramePoint)
|
|
*
|
|
* Tests to see if aFramePoint intersects the current selection and if so,
|
|
* collapses selection down to the opposite start or end point leaving a
|
|
* character of selection at the collapse point.
|
|
*
|
|
* @param aMarker the marker that is being relocated. ("start" or "end")
|
|
* @param aFramePoint position of the marker.
|
|
*/
|
|
_shrinkSelectionFromPoint: function _shrinkSelectionFromPoint(aMarker, aFramePoint) {
|
|
let result = false;
|
|
try {
|
|
let selection = this._getSelection();
|
|
for (let range = 0; range < selection.rangeCount; range++) {
|
|
// relative to frame
|
|
let rects = selection.getRangeAt(range).getClientRects();
|
|
for (let idx = 0; idx < rects.length; idx++) {
|
|
// Util.dumpLn("[" + idx + "]", aFramePoint.xPos, aFramePoint.yPos, rects[idx].left,
|
|
// rects[idx].top, rects[idx].right, rects[idx].bottom);
|
|
if (Util.pointWithinDOMRect(aFramePoint.xPos, aFramePoint.yPos, rects[idx])) {
|
|
result = true;
|
|
if (aMarker == "start") {
|
|
selection.collapseToEnd();
|
|
} else {
|
|
selection.collapseToStart();
|
|
}
|
|
// collapseToStart and collapseToEnd leave an empty range in the
|
|
// selection at the collapse point. Therefore we need to add some
|
|
// selection such that the selection added by selectAtPoint and
|
|
// the current empty range will get merged properly when we smooth
|
|
// the selection ranges out.
|
|
let selCtrl = this._getSelectController();
|
|
// Expand the collapsed range such that it occupies a little space.
|
|
if (aMarker == "start") {
|
|
// State: focus = anchor (collapseToEnd does this)
|
|
selCtrl.characterMove(false, true);
|
|
// State: focus = (anchor - 1)
|
|
selection.collapseToStart();
|
|
// State: focus = anchor and both are -1 from the original offset
|
|
selCtrl.characterMove(true, true);
|
|
// State: focus = anchor + 1, both have been moved back one char
|
|
} else {
|
|
selCtrl.characterMove(true, true);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} catch (ex) {
|
|
Util.dumpLn("error shrinking selection:", ex.message);
|
|
}
|
|
return result;
|
|
},
|
|
|
|
/*
|
|
* Scroll + selection advancement timer when the monocle is
|
|
* outside the bounds of an input control.
|
|
*/
|
|
scrollTimerCallback: function scrollTimerCallback() {
|
|
let result = SelectionHandler.updateTextEditSelection();
|
|
// Update monocle position and speed if we've dragged off to one side
|
|
if (result.trigger) {
|
|
if (result.start)
|
|
SelectionHandler._updateSelectionUI(true, false);
|
|
if (result.end)
|
|
SelectionHandler._updateSelectionUI(false, true);
|
|
}
|
|
},
|
|
|
|
clearTimers: function clearTimers() {
|
|
if (this._scrollTimer) {
|
|
this._scrollTimer.clear();
|
|
}
|
|
},
|
|
|
|
/*
|
|
* Events
|
|
*/
|
|
|
|
receiveMessage: function sh_receiveMessage(aMessage) {
|
|
if (this._debugEvents && aMessage.name != "Browser:SelectionMove") {
|
|
Util.dumpLn("SelectionHandler:", aMessage.name);
|
|
}
|
|
let json = aMessage.json;
|
|
switch (aMessage.name) {
|
|
case "Browser:SelectionStart":
|
|
this._onSelectionStart(json.xPos, json.yPos);
|
|
break;
|
|
|
|
case "Browser:SelectionAttach":
|
|
this._onSelectionAttach(json.xPos, json.yPos);
|
|
break;
|
|
|
|
case "Browser:CaretAttach":
|
|
this._onCaretAttach(json.xPos, json.yPos);
|
|
break;
|
|
|
|
case "Browser:CaretMove":
|
|
this._onCaretMove(json.caret.xPos, json.caret.yPos);
|
|
break;
|
|
|
|
case "Browser:CaretUpdate":
|
|
this._onCaretPositionUpdate(json.caret.xPos, json.caret.yPos);
|
|
break;
|
|
|
|
case "Browser:SelectionClose":
|
|
this._onSelectionClose();
|
|
break;
|
|
|
|
case "Browser:SelectionMoveStart":
|
|
this._onSelectionMoveStart(json);
|
|
break;
|
|
|
|
case "Browser:SelectionMove":
|
|
this._onSelectionMove(json);
|
|
break;
|
|
|
|
case "Browser:SelectionMoveEnd":
|
|
this._onSelectionMoveEnd(json);
|
|
break;
|
|
|
|
case "Browser:SelectionCopy":
|
|
this._onSelectionCopy(json);
|
|
break;
|
|
|
|
case "Browser:SelectionClear":
|
|
this._onSelectionClear();
|
|
break;
|
|
|
|
case "Browser:SelectionDebug":
|
|
this._onSelectionDebug(json);
|
|
break;
|
|
|
|
case "Browser:SelectionUpdate":
|
|
this._onSelectionUpdate();
|
|
break;
|
|
}
|
|
},
|
|
|
|
/*
|
|
* Utilities
|
|
*/
|
|
|
|
/*
|
|
* Returns data on the position of a selection using the relative
|
|
* coordinates in a range extracted from any sub frames. If aRange
|
|
* is in the root frame offset should be zero.
|
|
*/
|
|
_extractClientRectFromRange: function _extractClientRectFromRange(aRange) {
|
|
let cache = {
|
|
start: {}, end: {}, caret: {},
|
|
selection: { left: 0, top: 0, right: 0, bottom: 0 },
|
|
element: { left: 0, top: 0, right: 0, bottom: 0 }
|
|
};
|
|
|
|
// When in an iframe, aRange coordinates are relative to the frame origin.
|
|
let rects = aRange.getClientRects();
|
|
|
|
let startSet = false;
|
|
for (let idx = 0; idx < rects.length; idx++) {
|
|
if (this. _debugOptions.dumpRanges) Util.dumpDOMRect(idx, rects[idx]);
|
|
if (!startSet && !Util.isEmptyDOMRect(rects[idx])) {
|
|
cache.start.xPos = rects[idx].left + this._contentOffset.x;
|
|
cache.start.yPos = rects[idx].bottom + this._contentOffset.y;
|
|
cache.caret = cache.start;
|
|
startSet = true;
|
|
if (this. _debugOptions.dumpRanges) Util.dumpLn("start set");
|
|
}
|
|
if (!Util.isEmptyDOMRect(rects[idx])) {
|
|
cache.end.xPos = rects[idx].right + this._contentOffset.x;
|
|
cache.end.yPos = rects[idx].bottom + this._contentOffset.y;
|
|
if (this. _debugOptions.dumpRanges) Util.dumpLn("end set");
|
|
}
|
|
}
|
|
|
|
// Store the client rect of selection
|
|
let r = aRange.getBoundingClientRect();
|
|
cache.selection.left = r.left + this._contentOffset.x;
|
|
cache.selection.top = r.top + this._contentOffset.y;
|
|
cache.selection.right = r.right + this._contentOffset.x;
|
|
cache.selection.bottom = r.bottom + this._contentOffset.y;
|
|
|
|
// Store the client rect of target element
|
|
r = this._getTargetClientRect();
|
|
cache.element.left = r.left + this._contentOffset.x;
|
|
cache.element.top = r.top + this._contentOffset.y;
|
|
cache.element.right = r.right + this._contentOffset.x;
|
|
cache.element.bottom = r.bottom + this._contentOffset.y;
|
|
|
|
if (!rects.length) {
|
|
Util.dumpLn("no rects in selection range. unexpected.");
|
|
}
|
|
|
|
return cache;
|
|
},
|
|
|
|
_getTargetClientRect: function _getTargetClientRect() {
|
|
return this._targetElement.getBoundingClientRect();
|
|
},
|
|
|
|
/*
|
|
* Translate a top level client point to frame relative client point.
|
|
*/
|
|
_clientPointToFramePoint: function _clientPointToFramePoint(aClientPoint) {
|
|
let point = {
|
|
xPos: aClientPoint.xPos - this._contentOffset.x,
|
|
yPos: aClientPoint.yPos - this._contentOffset.y
|
|
};
|
|
return point;
|
|
},
|
|
|
|
/*
|
|
* Retrieve the total offset from the window's origin to the sub frame
|
|
* element including frame and scroll offsets. The resulting offset is
|
|
* such that:
|
|
* sub frame coords + offset = root frame position
|
|
*/
|
|
getCurrentWindowAndOffset: function(x, y) {
|
|
// If the element at the given point belongs to another document (such
|
|
// as an iframe's subdocument), the element in the calling document's
|
|
// DOM (e.g. the iframe) is returned.
|
|
let utils = Util.getWindowUtils(content);
|
|
let element = utils.elementFromPoint(x, y, true, false);
|
|
let offset = { x:0, y:0 };
|
|
|
|
while (element && (element instanceof HTMLIFrameElement ||
|
|
element instanceof HTMLFrameElement)) {
|
|
// get the child frame position in client coordinates
|
|
let rect = element.getBoundingClientRect();
|
|
|
|
// calculate offsets for digging down into sub frames
|
|
// using elementFromPoint:
|
|
|
|
// Get the content scroll offset in the child frame
|
|
scrollOffset = ContentScroll.getScrollOffset(element.contentDocument.defaultView);
|
|
// subtract frame and scroll offset from our elementFromPoint coordinates
|
|
x -= rect.left + scrollOffset.x;
|
|
y -= rect.top + scrollOffset.y;
|
|
|
|
// calculate offsets we'll use to translate to client coords:
|
|
|
|
// add frame client offset to our total offset result
|
|
offset.x += rect.left;
|
|
offset.y += rect.top;
|
|
|
|
// get the frame's nsIDOMWindowUtils
|
|
utils = element.contentDocument
|
|
.defaultView
|
|
.QueryInterface(Ci.nsIInterfaceRequestor)
|
|
.getInterface(Ci.nsIDOMWindowUtils);
|
|
|
|
// retrieve the target element in the sub frame at x, y
|
|
element = utils.elementFromPoint(x, y, true, false);
|
|
}
|
|
|
|
if (!element)
|
|
return {};
|
|
|
|
return {
|
|
element: element,
|
|
contentWindow: element.ownerDocument.defaultView,
|
|
offset: offset,
|
|
utils: utils
|
|
};
|
|
},
|
|
|
|
_isTextInput: function _isTextInput(aElement) {
|
|
return ((aElement instanceof Ci.nsIDOMHTMLInputElement &&
|
|
aElement.mozIsTextField(false)) ||
|
|
aElement instanceof Ci.nsIDOMHTMLTextAreaElement);
|
|
},
|
|
|
|
_getDocShell: function _getDocShell(aWindow) {
|
|
if (aWindow == null)
|
|
return null;
|
|
return aWindow.QueryInterface(Ci.nsIInterfaceRequestor)
|
|
.getInterface(Ci.nsIWebNavigation)
|
|
.QueryInterface(Ci.nsIDocShell);
|
|
},
|
|
|
|
_getSelectedText: function _getSelectedText() {
|
|
let selection = this._getSelection();
|
|
if (selection)
|
|
return selection.toString();
|
|
return "";
|
|
},
|
|
|
|
_getSelection: function _getSelection() {
|
|
if (this._targetElement instanceof Ci.nsIDOMNSEditableElement) {
|
|
return this._targetElement
|
|
.QueryInterface(Ci.nsIDOMNSEditableElement)
|
|
.editor.selection;
|
|
} else if (this._contentWindow)
|
|
return this._contentWindow.getSelection();
|
|
return null;
|
|
},
|
|
|
|
_getSelectController: function _getSelectController() {
|
|
if (this._targetElement instanceof Ci.nsIDOMNSEditableElement) {
|
|
return this._targetElement
|
|
.QueryInterface(Ci.nsIDOMNSEditableElement)
|
|
.editor.selectionController;
|
|
} else {
|
|
let docShell = this._getDocShell(this._contentWindow);
|
|
if (docShell == null)
|
|
return null;
|
|
return docShell.QueryInterface(Ci.nsIInterfaceRequestor)
|
|
.getInterface(Ci.nsISelectionDisplay)
|
|
.QueryInterface(Ci.nsISelectionController);
|
|
}
|
|
},
|
|
|
|
/*
|
|
* Debug routines
|
|
*/
|
|
|
|
_debugDumpSelection: function _debugDumpSelection(aNote, aSel) {
|
|
Util.dumpLn("--" + aNote + "--");
|
|
Util.dumpLn("anchor:", aSel.anchorNode, aSel.anchorOffset);
|
|
Util.dumpLn("focus:", aSel.focusNode, aSel.focusOffset);
|
|
},
|
|
|
|
_debugDumpChildNodes: function _dumpChildNodes(aNode, aSpacing) {
|
|
for (let idx = 0; idx < aNode.childNodes.length; idx++) {
|
|
let node = aNode.childNodes.item(idx);
|
|
for (let spaceIdx = 0; spaceIdx < aSpacing; spaceIdx++) dump(" ");
|
|
Util.dumpLn("[" + idx + "]", node);
|
|
this._debugDumpChildNodes(node, aSpacing + 1);
|
|
}
|
|
},
|
|
|
|
_setDebugElementRect: function _setDebugElementRect(e, aScrollOffset, aColor) {
|
|
try {
|
|
if (e == null) {
|
|
Util.dumpLn("SelectionHandler _setDebugElementRect(): passed in null element");
|
|
return;
|
|
}
|
|
if (e.offsetWidth == 0 || e.offsetHeight== 0) {
|
|
Util.dumpLn("SelectionHandler _setDebugElementRect(): passed in flat rect");
|
|
return;
|
|
}
|
|
// e.offset values are positioned relative to the view.
|
|
sendAsyncMessage("Content:SelectionDebugRect",
|
|
{ left:e.offsetLeft - aScrollOffset.x,
|
|
top:e.offsetTop - aScrollOffset.y,
|
|
right:e.offsetLeft + e.offsetWidth - aScrollOffset.x,
|
|
bottom:e.offsetTop + e.offsetHeight - aScrollOffset.y,
|
|
color:aColor, id: e.id });
|
|
} catch(ex) {
|
|
Util.dumpLn("SelectionHandler _setDebugElementRect():", ex.message);
|
|
}
|
|
},
|
|
|
|
/*
|
|
* Adds a debug rect to the selection overlay, useful in identifying
|
|
* locations for points and rects. Params are in client coordinates.
|
|
*
|
|
* Example:
|
|
* let rect = { left: aPoint.xPos - 1, top: aPoint.yPos - 1,
|
|
* right: aPoint.xPos + 1, bottom: aPoint.yPos + 1 };
|
|
* this._setDebugRect(rect, "red");
|
|
*
|
|
* In SelectionHelperUI, you'll need to turn on displayDebugLayer
|
|
* in init().
|
|
*/
|
|
_setDebugRect: function _setDebugRect(aRect, aColor, aFill, aId) {
|
|
sendAsyncMessage("Content:SelectionDebugRect",
|
|
{ left:aRect.left, top:aRect.top,
|
|
right:aRect.right, bottom:aRect.bottom,
|
|
color:aColor, fill: aFill, id: aId });
|
|
},
|
|
|
|
/*
|
|
* Adds a small debug rect at the point specified. Params are in
|
|
* client coordinates.
|
|
*
|
|
* In SelectionHelperUI, you'll need to turn on displayDebugLayer
|
|
* in init().
|
|
*/
|
|
_setDebugPoint: function _setDebugPoint(aX, aY, aColor) {
|
|
let rect = { left: aX - 2, top: aY - 2,
|
|
right: aX + 2, bottom: aY + 2 };
|
|
this._setDebugRect(rect, aColor, true);
|
|
},
|
|
};
|
|
|
|
SelectionHandler.init(); |