mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
694 lines
18 KiB
C++
694 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AudioContext.h"
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#include "nsPIDOMWindow.h"
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#include "mozilla/ErrorResult.h"
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#include "mozilla/dom/AnalyserNode.h"
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#include "mozilla/dom/AudioContextBinding.h"
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#include "mozilla/dom/HTMLMediaElement.h"
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#include "mozilla/dom/OfflineAudioContextBinding.h"
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#include "mozilla/dom/OwningNonNull.h"
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#include "MediaStreamGraph.h"
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#include "AudioChannelService.h"
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#include "AudioDestinationNode.h"
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#include "AudioBufferSourceNode.h"
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#include "AudioBuffer.h"
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#include "GainNode.h"
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#include "MediaElementAudioSourceNode.h"
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#include "MediaStreamAudioSourceNode.h"
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#include "DelayNode.h"
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#include "PannerNode.h"
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#include "AudioListener.h"
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#include "DynamicsCompressorNode.h"
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#include "BiquadFilterNode.h"
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#include "ScriptProcessorNode.h"
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#include "ChannelMergerNode.h"
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#include "ChannelSplitterNode.h"
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#include "MediaStreamAudioDestinationNode.h"
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#include "WaveShaperNode.h"
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#include "PeriodicWave.h"
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#include "ConvolverNode.h"
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#include "OscillatorNode.h"
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#include "nsNetUtil.h"
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#include "AudioStream.h"
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namespace mozilla {
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namespace dom {
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NS_IMPL_CYCLE_COLLECTION_CLASS(AudioContext)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioContext)
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mDestination)
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mListener)
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if (!tmp->mIsStarted) {
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mActiveNodes)
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}
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END_INHERITED(DOMEventTargetHelper)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(AudioContext,
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DOMEventTargetHelper)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mDestination)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mListener)
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if (!tmp->mIsStarted) {
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MOZ_ASSERT(tmp->mIsOffline,
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"Online AudioContexts should always be started");
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mActiveNodes)
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}
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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NS_IMPL_ADDREF_INHERITED(AudioContext, DOMEventTargetHelper)
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NS_IMPL_RELEASE_INHERITED(AudioContext, DOMEventTargetHelper)
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(AudioContext)
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NS_INTERFACE_MAP_END_INHERITING(DOMEventTargetHelper)
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static float GetSampleRateForAudioContext(bool aIsOffline, float aSampleRate)
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{
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if (aIsOffline) {
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return aSampleRate;
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} else {
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AudioStream::InitPreferredSampleRate();
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return static_cast<float>(AudioStream::PreferredSampleRate());
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}
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}
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AudioContext::AudioContext(nsPIDOMWindow* aWindow,
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bool aIsOffline,
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AudioChannel aChannel,
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uint32_t aNumberOfChannels,
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uint32_t aLength,
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float aSampleRate)
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: DOMEventTargetHelper(aWindow)
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, mSampleRate(GetSampleRateForAudioContext(aIsOffline, aSampleRate))
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, mNumberOfChannels(aNumberOfChannels)
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, mNodeCount(0)
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, mIsOffline(aIsOffline)
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, mIsStarted(!aIsOffline)
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, mIsShutDown(false)
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{
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aWindow->AddAudioContext(this);
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// Note: AudioDestinationNode needs an AudioContext that must already be
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// bound to the window.
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mDestination = new AudioDestinationNode(this, aIsOffline, aChannel,
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aNumberOfChannels, aLength, aSampleRate);
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// We skip calling SetIsOnlyNodeForContext during mDestination's constructor,
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// because we can only call SetIsOnlyNodeForContext after mDestination has
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// been set up.
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mDestination->SetIsOnlyNodeForContext(true);
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}
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AudioContext::~AudioContext()
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{
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nsPIDOMWindow* window = GetOwner();
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if (window) {
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window->RemoveAudioContext(this);
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}
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UnregisterWeakMemoryReporter(this);
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}
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JSObject*
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AudioContext::WrapObject(JSContext* aCx)
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{
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if (mIsOffline) {
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return OfflineAudioContextBinding::Wrap(aCx, this);
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} else {
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return AudioContextBinding::Wrap(aCx, this);
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}
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}
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/* static */ already_AddRefed<AudioContext>
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AudioContext::Constructor(const GlobalObject& aGlobal,
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ErrorResult& aRv)
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{
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nsCOMPtr<nsPIDOMWindow> window = do_QueryInterface(aGlobal.GetAsSupports());
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if (!window) {
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aRv.Throw(NS_ERROR_FAILURE);
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return nullptr;
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}
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nsRefPtr<AudioContext> object =
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new AudioContext(window, false,
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AudioChannelService::GetDefaultAudioChannel());
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RegisterWeakMemoryReporter(object);
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return object.forget();
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}
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/* static */ already_AddRefed<AudioContext>
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AudioContext::Constructor(const GlobalObject& aGlobal,
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AudioChannel aChannel,
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ErrorResult& aRv)
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{
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nsCOMPtr<nsPIDOMWindow> window = do_QueryInterface(aGlobal.GetAsSupports());
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if (!window) {
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aRv.Throw(NS_ERROR_FAILURE);
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return nullptr;
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}
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nsRefPtr<AudioContext> object = new AudioContext(window, false, aChannel);
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RegisterWeakMemoryReporter(object);
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return object.forget();
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}
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/* static */ already_AddRefed<AudioContext>
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AudioContext::Constructor(const GlobalObject& aGlobal,
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uint32_t aNumberOfChannels,
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uint32_t aLength,
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float aSampleRate,
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ErrorResult& aRv)
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{
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nsCOMPtr<nsPIDOMWindow> window = do_QueryInterface(aGlobal.GetAsSupports());
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if (!window) {
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aRv.Throw(NS_ERROR_FAILURE);
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return nullptr;
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}
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if (aNumberOfChannels == 0 ||
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aNumberOfChannels > WebAudioUtils::MaxChannelCount ||
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aLength == 0 ||
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aSampleRate < WebAudioUtils::MinSampleRate ||
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aSampleRate > WebAudioUtils::MaxSampleRate) {
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// The DOM binding protects us against infinity and NaN
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return nullptr;
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}
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nsRefPtr<AudioContext> object = new AudioContext(window,
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true,
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AudioChannel::Normal,
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aNumberOfChannels,
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aLength,
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aSampleRate);
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RegisterWeakMemoryReporter(object);
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return object.forget();
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}
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already_AddRefed<AudioBufferSourceNode>
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AudioContext::CreateBufferSource()
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{
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nsRefPtr<AudioBufferSourceNode> bufferNode =
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new AudioBufferSourceNode(this);
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return bufferNode.forget();
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}
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already_AddRefed<AudioBuffer>
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AudioContext::CreateBuffer(JSContext* aJSContext, uint32_t aNumberOfChannels,
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uint32_t aLength, float aSampleRate,
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ErrorResult& aRv)
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{
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if (!aNumberOfChannels) {
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aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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return nullptr;
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}
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return AudioBuffer::Create(this, aNumberOfChannels, aLength,
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aSampleRate, aJSContext, aRv);
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}
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namespace {
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bool IsValidBufferSize(uint32_t aBufferSize) {
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switch (aBufferSize) {
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case 0: // let the implementation choose the buffer size
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case 256:
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case 512:
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case 1024:
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case 2048:
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case 4096:
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case 8192:
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case 16384:
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return true;
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default:
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return false;
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}
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}
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}
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already_AddRefed<MediaStreamAudioDestinationNode>
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AudioContext::CreateMediaStreamDestination(ErrorResult& aRv)
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{
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if (mIsOffline) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return nullptr;
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}
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nsRefPtr<MediaStreamAudioDestinationNode> node =
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new MediaStreamAudioDestinationNode(this);
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return node.forget();
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}
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already_AddRefed<ScriptProcessorNode>
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AudioContext::CreateScriptProcessor(uint32_t aBufferSize,
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uint32_t aNumberOfInputChannels,
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uint32_t aNumberOfOutputChannels,
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ErrorResult& aRv)
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{
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if ((aNumberOfInputChannels == 0 && aNumberOfOutputChannels == 0) ||
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aNumberOfInputChannels > WebAudioUtils::MaxChannelCount ||
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aNumberOfOutputChannels > WebAudioUtils::MaxChannelCount ||
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!IsValidBufferSize(aBufferSize)) {
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aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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return nullptr;
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}
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nsRefPtr<ScriptProcessorNode> scriptProcessor =
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new ScriptProcessorNode(this, aBufferSize, aNumberOfInputChannels,
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aNumberOfOutputChannels);
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return scriptProcessor.forget();
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}
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already_AddRefed<AnalyserNode>
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AudioContext::CreateAnalyser()
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{
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nsRefPtr<AnalyserNode> analyserNode = new AnalyserNode(this);
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return analyserNode.forget();
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}
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already_AddRefed<MediaElementAudioSourceNode>
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AudioContext::CreateMediaElementSource(HTMLMediaElement& aMediaElement,
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ErrorResult& aRv)
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{
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if (mIsOffline) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return nullptr;
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}
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nsRefPtr<DOMMediaStream> stream = aMediaElement.MozCaptureStream(aRv);
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if (aRv.Failed()) {
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return nullptr;
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}
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nsRefPtr<MediaElementAudioSourceNode> mediaElementAudioSourceNode =
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new MediaElementAudioSourceNode(this, stream);
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return mediaElementAudioSourceNode.forget();
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}
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already_AddRefed<MediaStreamAudioSourceNode>
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AudioContext::CreateMediaStreamSource(DOMMediaStream& aMediaStream,
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ErrorResult& aRv)
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{
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if (mIsOffline) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return nullptr;
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}
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nsRefPtr<MediaStreamAudioSourceNode> mediaStreamAudioSourceNode =
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new MediaStreamAudioSourceNode(this, &aMediaStream);
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return mediaStreamAudioSourceNode.forget();
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}
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already_AddRefed<GainNode>
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AudioContext::CreateGain()
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{
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nsRefPtr<GainNode> gainNode = new GainNode(this);
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return gainNode.forget();
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}
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already_AddRefed<WaveShaperNode>
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AudioContext::CreateWaveShaper()
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{
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nsRefPtr<WaveShaperNode> waveShaperNode = new WaveShaperNode(this);
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return waveShaperNode.forget();
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}
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already_AddRefed<DelayNode>
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AudioContext::CreateDelay(double aMaxDelayTime, ErrorResult& aRv)
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{
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if (aMaxDelayTime > 0. && aMaxDelayTime < 180.) {
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nsRefPtr<DelayNode> delayNode = new DelayNode(this, aMaxDelayTime);
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return delayNode.forget();
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}
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return nullptr;
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}
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already_AddRefed<PannerNode>
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AudioContext::CreatePanner()
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{
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nsRefPtr<PannerNode> pannerNode = new PannerNode(this);
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mPannerNodes.PutEntry(pannerNode);
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return pannerNode.forget();
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}
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already_AddRefed<ConvolverNode>
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AudioContext::CreateConvolver()
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{
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nsRefPtr<ConvolverNode> convolverNode = new ConvolverNode(this);
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return convolverNode.forget();
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}
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already_AddRefed<ChannelSplitterNode>
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AudioContext::CreateChannelSplitter(uint32_t aNumberOfOutputs, ErrorResult& aRv)
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{
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if (aNumberOfOutputs == 0 ||
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aNumberOfOutputs > WebAudioUtils::MaxChannelCount) {
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aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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return nullptr;
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}
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nsRefPtr<ChannelSplitterNode> splitterNode =
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new ChannelSplitterNode(this, aNumberOfOutputs);
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return splitterNode.forget();
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}
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already_AddRefed<ChannelMergerNode>
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AudioContext::CreateChannelMerger(uint32_t aNumberOfInputs, ErrorResult& aRv)
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{
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if (aNumberOfInputs == 0 ||
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aNumberOfInputs > WebAudioUtils::MaxChannelCount) {
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aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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return nullptr;
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}
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nsRefPtr<ChannelMergerNode> mergerNode =
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new ChannelMergerNode(this, aNumberOfInputs);
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return mergerNode.forget();
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}
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already_AddRefed<DynamicsCompressorNode>
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AudioContext::CreateDynamicsCompressor()
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{
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nsRefPtr<DynamicsCompressorNode> compressorNode =
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new DynamicsCompressorNode(this);
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return compressorNode.forget();
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}
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already_AddRefed<BiquadFilterNode>
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AudioContext::CreateBiquadFilter()
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{
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nsRefPtr<BiquadFilterNode> filterNode =
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new BiquadFilterNode(this);
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return filterNode.forget();
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}
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already_AddRefed<OscillatorNode>
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AudioContext::CreateOscillator()
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{
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nsRefPtr<OscillatorNode> oscillatorNode =
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new OscillatorNode(this);
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return oscillatorNode.forget();
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}
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already_AddRefed<PeriodicWave>
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AudioContext::CreatePeriodicWave(const Float32Array& aRealData,
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const Float32Array& aImagData,
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ErrorResult& aRv)
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{
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aRealData.ComputeLengthAndData();
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aImagData.ComputeLengthAndData();
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if (aRealData.Length() != aImagData.Length() ||
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aRealData.Length() == 0 ||
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aRealData.Length() > 4096) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return nullptr;
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}
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nsRefPtr<PeriodicWave> periodicWave =
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new PeriodicWave(this, aRealData.Data(), aImagData.Data(),
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aImagData.Length(), aRv);
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if (aRv.Failed()) {
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return nullptr;
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}
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return periodicWave.forget();
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}
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AudioListener*
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AudioContext::Listener()
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{
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if (!mListener) {
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mListener = new AudioListener(this);
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}
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return mListener;
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}
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void
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AudioContext::DecodeAudioData(const ArrayBuffer& aBuffer,
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DecodeSuccessCallback& aSuccessCallback,
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const Optional<OwningNonNull<DecodeErrorCallback> >& aFailureCallback)
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{
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AutoJSAPI jsapi;
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jsapi.Init();
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JSContext* cx = jsapi.cx();
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JSAutoCompartment ac(cx, aBuffer.Obj());
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aBuffer.ComputeLengthAndData();
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// Neuter the array buffer
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size_t length = aBuffer.Length();
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JS::RootedObject obj(cx, aBuffer.Obj());
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uint8_t* data = static_cast<uint8_t*>(JS_StealArrayBufferContents(cx, obj));
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// Sniff the content of the media.
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// Failed type sniffing will be handled by AsyncDecodeMedia.
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nsAutoCString contentType;
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NS_SniffContent(NS_DATA_SNIFFER_CATEGORY, nullptr, data, length, contentType);
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nsRefPtr<DecodeErrorCallback> failureCallback;
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if (aFailureCallback.WasPassed()) {
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failureCallback = &aFailureCallback.Value();
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}
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nsRefPtr<WebAudioDecodeJob> job(
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new WebAudioDecodeJob(contentType, this,
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&aSuccessCallback, failureCallback));
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mDecoder.AsyncDecodeMedia(contentType.get(), data, length, *job);
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// Transfer the ownership to mDecodeJobs
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mDecodeJobs.AppendElement(job);
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}
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void
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AudioContext::RemoveFromDecodeQueue(WebAudioDecodeJob* aDecodeJob)
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{
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mDecodeJobs.RemoveElement(aDecodeJob);
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}
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void
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AudioContext::RegisterActiveNode(AudioNode* aNode)
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{
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if (!mIsShutDown) {
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mActiveNodes.PutEntry(aNode);
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}
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}
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void
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AudioContext::UnregisterActiveNode(AudioNode* aNode)
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{
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mActiveNodes.RemoveEntry(aNode);
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}
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void
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AudioContext::UnregisterAudioBufferSourceNode(AudioBufferSourceNode* aNode)
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{
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UpdatePannerSource();
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}
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void
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AudioContext::UnregisterPannerNode(PannerNode* aNode)
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{
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mPannerNodes.RemoveEntry(aNode);
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if (mListener) {
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mListener->UnregisterPannerNode(aNode);
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}
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}
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static PLDHashOperator
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FindConnectedSourcesOn(nsPtrHashKey<PannerNode>* aEntry, void* aData)
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{
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aEntry->GetKey()->FindConnectedSources();
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return PL_DHASH_NEXT;
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}
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void
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AudioContext::UpdatePannerSource()
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{
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mPannerNodes.EnumerateEntries(FindConnectedSourcesOn, nullptr);
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}
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uint32_t
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AudioContext::MaxChannelCount() const
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{
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return mIsOffline ? mNumberOfChannels : AudioStream::MaxNumberOfChannels();
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}
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MediaStreamGraph*
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AudioContext::Graph() const
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{
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return Destination()->Stream()->Graph();
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}
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MediaStream*
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AudioContext::DestinationStream() const
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{
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if (Destination()) {
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return Destination()->Stream();
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
double
|
|
AudioContext::CurrentTime() const
|
|
{
|
|
MediaStream* stream = Destination()->Stream();
|
|
return stream->StreamTimeToSeconds(stream->GetCurrentTime()) +
|
|
ExtraCurrentTime();
|
|
}
|
|
|
|
void
|
|
AudioContext::Shutdown()
|
|
{
|
|
mIsShutDown = true;
|
|
|
|
// We mute rather than suspending, because the delay between the ::Shutdown
|
|
// call and the CC would make us overbuffer in the MediaStreamGraph.
|
|
// See bug 936784 for details.
|
|
if (!mIsOffline) {
|
|
Mute();
|
|
}
|
|
|
|
mDecoder.Shutdown();
|
|
|
|
// Release references to active nodes.
|
|
// Active AudioNodes don't unregister in destructors, at which point the
|
|
// Node is already unregistered.
|
|
mActiveNodes.Clear();
|
|
|
|
// For offline contexts, we can destroy the MediaStreamGraph at this point.
|
|
if (mIsOffline && mDestination) {
|
|
mDestination->OfflineShutdown();
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioContext::Suspend()
|
|
{
|
|
MediaStream* ds = DestinationStream();
|
|
if (ds) {
|
|
ds->ChangeExplicitBlockerCount(1);
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioContext::Resume()
|
|
{
|
|
MediaStream* ds = DestinationStream();
|
|
if (ds) {
|
|
ds->ChangeExplicitBlockerCount(-1);
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioContext::UpdateNodeCount(int32_t aDelta)
|
|
{
|
|
bool firstNode = mNodeCount == 0;
|
|
mNodeCount += aDelta;
|
|
MOZ_ASSERT(mNodeCount >= 0);
|
|
// mDestinationNode may be null when we're destroying nodes unlinked by CC
|
|
if (!firstNode && mDestination) {
|
|
mDestination->SetIsOnlyNodeForContext(mNodeCount == 1);
|
|
}
|
|
}
|
|
|
|
JSObject*
|
|
AudioContext::GetGlobalJSObject() const
|
|
{
|
|
nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
|
|
if (!parentObject) {
|
|
return nullptr;
|
|
}
|
|
|
|
// This can also return null.
|
|
return parentObject->GetGlobalJSObject();
|
|
}
|
|
|
|
void
|
|
AudioContext::StartRendering(ErrorResult& aRv)
|
|
{
|
|
MOZ_ASSERT(mIsOffline, "This should only be called on OfflineAudioContext");
|
|
if (mIsStarted) {
|
|
aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
|
|
return;
|
|
}
|
|
|
|
mIsStarted = true;
|
|
mDestination->StartRendering();
|
|
}
|
|
|
|
void
|
|
AudioContext::Mute() const
|
|
{
|
|
MOZ_ASSERT(!mIsOffline);
|
|
if (mDestination) {
|
|
mDestination->Mute();
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioContext::Unmute() const
|
|
{
|
|
MOZ_ASSERT(!mIsOffline);
|
|
if (mDestination) {
|
|
mDestination->Unmute();
|
|
}
|
|
}
|
|
|
|
AudioChannel
|
|
AudioContext::MozAudioChannelType() const
|
|
{
|
|
return mDestination->MozAudioChannelType();
|
|
}
|
|
|
|
void
|
|
AudioContext::SetMozAudioChannelType(AudioChannel aValue, ErrorResult& aRv)
|
|
{
|
|
mDestination->SetMozAudioChannelType(aValue, aRv);
|
|
}
|
|
|
|
size_t
|
|
AudioContext::SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
|
|
{
|
|
// AudioNodes are tracked separately because we do not want the AudioContext
|
|
// to track all of the AudioNodes it creates, so we wouldn't be able to
|
|
// traverse them from here.
|
|
|
|
size_t amount = aMallocSizeOf(this);
|
|
if (mListener) {
|
|
amount += mListener->SizeOfIncludingThis(aMallocSizeOf);
|
|
}
|
|
amount += mDecoder.SizeOfExcludingThis(aMallocSizeOf);
|
|
amount += mDecodeJobs.SizeOfExcludingThis(aMallocSizeOf);
|
|
for (uint32_t i = 0; i < mDecodeJobs.Length(); ++i) {
|
|
amount += mDecodeJobs[i]->SizeOfIncludingThis(aMallocSizeOf);
|
|
}
|
|
amount += mActiveNodes.SizeOfExcludingThis(nullptr, aMallocSizeOf);
|
|
amount += mPannerNodes.SizeOfExcludingThis(nullptr, aMallocSizeOf);
|
|
return amount;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
AudioContext::CollectReports(nsIHandleReportCallback* aHandleReport,
|
|
nsISupports* aData, bool aAnonymize)
|
|
{
|
|
int64_t amount = SizeOfIncludingThis(MallocSizeOf);
|
|
return MOZ_COLLECT_REPORT("explicit/webaudio/audiocontext", KIND_HEAP, UNITS_BYTES,
|
|
amount, "Memory used by AudioContext objects (Web Audio).");
|
|
}
|
|
|
|
double
|
|
AudioContext::ExtraCurrentTime() const
|
|
{
|
|
return mDestination->ExtraCurrentTime();
|
|
}
|
|
|
|
}
|
|
}
|