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44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_IMFYCBCRIMAGE_H
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#define GFX_IMFYCBCRIMAGE_H
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#include "mozilla/RefPtr.h"
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#include "ImageContainer.h"
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#include "mfidl.h"
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namespace mozilla {
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namespace layers {
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class IMFYCbCrImage : public PlanarYCbCrImage
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{
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public:
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IMFYCbCrImage(IMFMediaBuffer* aBuffer, IMF2DBuffer* a2DBuffer);
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virtual bool IsValid() { return true; }
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virtual TextureClient* GetTextureClient(CompositableClient* aClient) override;
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protected:
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virtual uint8_t* AllocateBuffer(uint32_t aSize) override {
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MOZ_CRASH("Can't do manual allocations with IMFYCbCrImage");
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return nullptr;
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}
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TextureClient* GetD3D9TextureClient(CompositableClient* aClient);
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~IMFYCbCrImage();
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RefPtr<IMFMediaBuffer> mBuffer;
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RefPtr<IMF2DBuffer> m2DBuffer;
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RefPtr<TextureClient> mTextureClient;
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};
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} // namepace layers
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} // namespace mozilla
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#endif // GFX_D3DSURFACEIMAGE_H
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