gecko/widget/gonk/nsAppShell.h
2012-06-10 19:44:50 -04:00

90 lines
1.9 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsAppShell_h
#define nsAppShell_h
#include <queue>
#include "mozilla/Mutex.h"
#include "nsBaseAppShell.h"
#include "nsRect.h"
#include "nsTArray.h"
#include "utils/RefBase.h"
namespace mozilla {
bool ProcessNextEvent();
void NotifyEvent();
}
extern bool gDrawRequest;
class FdHandler;
typedef void(*FdHandlerCallback)(int, FdHandler *);
class FdHandler {
public:
FdHandler()
{
memset(name, 0, sizeof(name));
}
int fd;
char name[64];
FdHandlerCallback func;
void run()
{
func(fd, this);
}
};
namespace android {
class EventHub;
class InputReader;
class InputReaderThread;
}
class GeckoInputReaderPolicy;
class GeckoInputDispatcher;
class nsAppShell : public nsBaseAppShell {
public:
nsAppShell();
nsresult Init();
NS_IMETHOD Exit() MOZ_OVERRIDE;
virtual bool ProcessNextNativeEvent(bool maywait);
void NotifyNativeEvent();
static void NotifyScreenInitialized();
static void NotifyScreenRotation();
protected:
virtual ~nsAppShell();
virtual void ScheduleNativeEventCallback();
private:
nsresult AddFdHandler(int fd, FdHandlerCallback handlerFunc,
const char* deviceName);
void InitInputDevices();
// This is somewhat racy but is perfectly safe given how the callback works
bool mNativeCallbackRequest;
nsTArray<FdHandler> mHandlers;
android::sp<android::EventHub> mEventHub;
android::sp<GeckoInputReaderPolicy> mReaderPolicy;
android::sp<GeckoInputDispatcher> mDispatcher;
android::sp<android::InputReader> mReader;
android::sp<android::InputReaderThread> mReaderThread;
};
#endif /* nsAppShell_h */