mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
b23cd74bf3
--HG-- extra : rebase_source : e28b1575b8bd4706d7d203696a1280c76e103ef6
803 lines
19 KiB
C++
803 lines
19 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "2D.h"
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#ifdef USE_CAIRO
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#include "DrawTargetCairo.h"
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#include "ScaledFontCairo.h"
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#endif
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#ifdef USE_SKIA
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#include "DrawTargetSkia.h"
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#include "ScaledFontBase.h"
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#ifdef MOZ_ENABLE_FREETYPE
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#define USE_SKIA_FREETYPE
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#include "ScaledFontCairo.h"
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#endif
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#endif
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#if defined(WIN32)
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#include "ScaledFontWin.h"
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#endif
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#ifdef XP_MACOSX
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#include "ScaledFontMac.h"
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#endif
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#ifdef XP_MACOSX
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#include "DrawTargetCG.h"
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#endif
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#ifdef WIN32
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#include "DrawTargetD2D.h"
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#ifdef USE_D2D1_1
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#include "DrawTargetD2D1.h"
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#endif
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#include "ScaledFontDWrite.h"
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#include <d3d10_1.h>
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#include "HelpersD2D.h"
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#endif
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#include "DrawTargetDual.h"
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#include "DrawTargetTiled.h"
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#include "DrawTargetRecording.h"
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#include "SourceSurfaceRawData.h"
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#include "DrawEventRecorder.h"
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#include "Logging.h"
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#include "mozilla/CheckedInt.h"
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#if defined(DEBUG) || defined(PR_LOGGING)
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GFX2D_API PRLogModuleInfo *
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GetGFX2DLog()
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{
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static PRLogModuleInfo *sLog;
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if (!sLog)
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sLog = PR_NewLogModule("gfx2d");
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return sLog;
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}
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#endif
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// The following code was largely taken from xpcom/glue/SSE.cpp and
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// made a little simpler.
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enum CPUIDRegister { eax = 0, ebx = 1, ecx = 2, edx = 3 };
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#ifdef HAVE_CPUID_H
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#if !(defined(__SSE2__) || defined(_M_X64) || \
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(defined(_M_IX86_FP) && _M_IX86_FP >= 2))
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// cpuid.h is available on gcc 4.3 and higher on i386 and x86_64
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#include <cpuid.h>
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static inline bool
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HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit)
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{
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unsigned int regs[4];
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return __get_cpuid(level, ®s[0], ®s[1], ®s[2], ®s[3]) &&
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(regs[reg] & bit);
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}
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#endif
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#define HAVE_CPU_DETECTION
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#else
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#if defined(_MSC_VER) && _MSC_VER >= 1600 && (defined(_M_IX86) || defined(_M_AMD64))
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// MSVC 2005 or later supports __cpuid by intrin.h
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// But it does't work on MSVC 2005 with SDK 7.1 (Bug 753772)
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#include <intrin.h>
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#define HAVE_CPU_DETECTION
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#elif defined(__SUNPRO_CC) && (defined(__i386) || defined(__x86_64__))
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// Define a function identical to MSVC function.
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#ifdef __i386
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static void
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__cpuid(int CPUInfo[4], int InfoType)
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{
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asm (
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"xchg %esi, %ebx\n"
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"cpuid\n"
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"movl %eax, (%edi)\n"
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"movl %ebx, 4(%edi)\n"
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"movl %ecx, 8(%edi)\n"
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"movl %edx, 12(%edi)\n"
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"xchg %esi, %ebx\n"
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:
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: "a"(InfoType), // %eax
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"D"(CPUInfo) // %edi
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: "%ecx", "%edx", "%esi"
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);
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}
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#else
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static void
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__cpuid(int CPUInfo[4], int InfoType)
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{
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asm (
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"xchg %rsi, %rbx\n"
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"cpuid\n"
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"movl %eax, (%rdi)\n"
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"movl %ebx, 4(%rdi)\n"
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"movl %ecx, 8(%rdi)\n"
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"movl %edx, 12(%rdi)\n"
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"xchg %rsi, %rbx\n"
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:
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: "a"(InfoType), // %eax
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"D"(CPUInfo) // %rdi
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: "%ecx", "%edx", "%rsi"
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);
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}
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#define HAVE_CPU_DETECTION
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#endif
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#endif
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#ifdef HAVE_CPU_DETECTION
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static inline bool
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HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit)
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{
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// Check that the level in question is supported.
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volatile int regs[4];
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__cpuid((int *)regs, level & 0x80000000u);
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if (unsigned(regs[0]) < level)
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return false;
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__cpuid((int *)regs, level);
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return !!(unsigned(regs[reg]) & bit);
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}
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#endif
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#endif
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namespace mozilla {
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namespace gfx {
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// XXX - Need to define an API to set this.
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GFX2D_API int sGfxLogLevel = LOG_DEBUG;
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#ifdef WIN32
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ID3D10Device1 *Factory::mD3D10Device;
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#ifdef USE_D2D1_1
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ID3D11Device *Factory::mD3D11Device;
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ID2D1Device *Factory::mD2D1Device;
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#endif
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#endif
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DrawEventRecorder *Factory::mRecorder;
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bool
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Factory::HasSSE2()
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{
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#if defined(__SSE2__) || defined(_M_X64) || \
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(defined(_M_IX86_FP) && _M_IX86_FP >= 2)
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// gcc with -msse2 (default on OSX and x86-64)
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// cl.exe with -arch:SSE2 (default on x64 compiler)
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return true;
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#elif defined(HAVE_CPU_DETECTION)
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static enum {
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UNINITIALIZED,
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NO_SSE2,
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HAS_SSE2
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} sDetectionState = UNINITIALIZED;
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if (sDetectionState == UNINITIALIZED) {
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sDetectionState = HasCPUIDBit(1u, edx, (1u<<26)) ? HAS_SSE2 : NO_SSE2;
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}
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return sDetectionState == HAS_SSE2;
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#else
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return false;
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#endif
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}
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bool
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Factory::CheckSurfaceSize(const IntSize &sz, int32_t limit)
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{
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if (sz.width < 0 || sz.height < 0) {
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gfxDebug() << "Surface width or height < 0!";
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return false;
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}
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// reject images with sides bigger than limit
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if (limit && (sz.width > limit || sz.height > limit)) {
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gfxDebug() << "Surface size too large (exceeds caller's limit)!";
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return false;
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}
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// make sure the surface area doesn't overflow a int32_t
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CheckedInt<int32_t> tmp = sz.width;
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tmp *= sz.height;
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if (!tmp.isValid()) {
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gfxDebug() << "Surface size too large (would overflow)!";
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return false;
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}
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// assuming 4 bytes per pixel, make sure the allocation size
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// doesn't overflow a int32_t either
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CheckedInt<int32_t> stride = sz.width;
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stride *= 4;
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// When aligning the stride to 16 bytes, it can grow by up to 15 bytes.
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stride += 16 - 1;
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if (!stride.isValid()) {
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gfxDebug() << "Surface size too large (stride overflows int32_t)!";
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return false;
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}
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CheckedInt<int32_t> numBytes = GetAlignedStride<16>(sz.width * 4);
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numBytes *= sz.height;
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if (!numBytes.isValid()) {
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gfxDebug() << "Surface size too large (allocation size would overflow int32_t)!";
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return false;
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}
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return true;
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}
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TemporaryRef<DrawTarget>
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Factory::CreateDrawTarget(BackendType aBackend, const IntSize &aSize, SurfaceFormat aFormat)
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{
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if (!CheckSurfaceSize(aSize)) {
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return nullptr;
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}
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RefPtr<DrawTarget> retVal;
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switch (aBackend) {
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#ifdef WIN32
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case BackendType::DIRECT2D:
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{
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RefPtr<DrawTargetD2D> newTarget;
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newTarget = new DrawTargetD2D();
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if (newTarget->Init(aSize, aFormat)) {
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retVal = newTarget;
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}
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break;
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}
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#ifdef USE_D2D1_1
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case BackendType::DIRECT2D1_1:
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{
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RefPtr<DrawTargetD2D1> newTarget;
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newTarget = new DrawTargetD2D1();
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if (newTarget->Init(aSize, aFormat)) {
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retVal = newTarget;
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}
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break;
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}
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#endif
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#elif defined XP_MACOSX
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case BackendType::COREGRAPHICS:
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case BackendType::COREGRAPHICS_ACCELERATED:
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{
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RefPtr<DrawTargetCG> newTarget;
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newTarget = new DrawTargetCG();
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if (newTarget->Init(aBackend, aSize, aFormat)) {
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retVal = newTarget;
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}
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break;
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}
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#endif
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#ifdef USE_SKIA
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case BackendType::SKIA:
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{
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RefPtr<DrawTargetSkia> newTarget;
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newTarget = new DrawTargetSkia();
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if (newTarget->Init(aSize, aFormat)) {
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retVal = newTarget;
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}
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break;
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}
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#endif
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#ifdef USE_CAIRO
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case BackendType::CAIRO:
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{
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RefPtr<DrawTargetCairo> newTarget;
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newTarget = new DrawTargetCairo();
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if (newTarget->Init(aSize, aFormat)) {
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retVal = newTarget;
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}
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break;
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}
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#endif
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default:
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gfxDebug() << "Invalid draw target type specified.";
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return nullptr;
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}
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if (mRecorder && retVal) {
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return new DrawTargetRecording(mRecorder, retVal);
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}
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if (!retVal) {
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// Failed
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gfxDebug() << "Failed to create DrawTarget, Type: " << int(aBackend) << " Size: " << aSize;
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}
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return retVal.forget();
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}
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TemporaryRef<DrawTarget>
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Factory::CreateRecordingDrawTarget(DrawEventRecorder *aRecorder, DrawTarget *aDT)
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{
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return new DrawTargetRecording(aRecorder, aDT);
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}
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TemporaryRef<DrawTarget>
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Factory::CreateDrawTargetForData(BackendType aBackend,
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unsigned char *aData,
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const IntSize &aSize,
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int32_t aStride,
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SurfaceFormat aFormat)
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{
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if (!CheckSurfaceSize(aSize)) {
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return nullptr;
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}
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RefPtr<DrawTarget> retVal;
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switch (aBackend) {
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#ifdef USE_SKIA
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case BackendType::SKIA:
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{
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RefPtr<DrawTargetSkia> newTarget;
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newTarget = new DrawTargetSkia();
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newTarget->Init(aData, aSize, aStride, aFormat);
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retVal = newTarget;
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break;
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}
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#endif
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#ifdef XP_MACOSX
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case BackendType::COREGRAPHICS:
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{
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RefPtr<DrawTargetCG> newTarget = new DrawTargetCG();
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if (newTarget->Init(aBackend, aData, aSize, aStride, aFormat))
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return newTarget.forget();
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break;
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}
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#endif
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#ifdef USE_CAIRO
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case BackendType::CAIRO:
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{
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RefPtr<DrawTargetCairo> newTarget;
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newTarget = new DrawTargetCairo();
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if (newTarget->Init(aData, aSize, aStride, aFormat)) {
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retVal = newTarget.forget();
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}
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break;
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}
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#endif
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default:
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gfxDebug() << "Invalid draw target type specified.";
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return nullptr;
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}
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if (mRecorder && retVal) {
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return new DrawTargetRecording(mRecorder, retVal, true);
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}
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if (!retVal) {
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gfxDebug() << "Failed to create DrawTarget, Type: " << int(aBackend) << " Size: " << aSize;
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}
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return retVal.forget();
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}
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TemporaryRef<DrawTarget>
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Factory::CreateTiledDrawTarget(const TileSet& aTileSet)
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{
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RefPtr<DrawTargetTiled> dt = new DrawTargetTiled();
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if (!dt->Init(aTileSet)) {
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return nullptr;
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}
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return dt.forget();
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}
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TemporaryRef<ScaledFont>
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Factory::CreateScaledFontForNativeFont(const NativeFont &aNativeFont, Float aSize)
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{
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switch (aNativeFont.mType) {
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#ifdef WIN32
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case NativeFontType::DWRITE_FONT_FACE:
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{
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return new ScaledFontDWrite(static_cast<IDWriteFontFace*>(aNativeFont.mFont), aSize);
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}
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#if defined(USE_CAIRO) || defined(USE_SKIA)
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case NativeFontType::GDI_FONT_FACE:
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{
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return new ScaledFontWin(static_cast<LOGFONT*>(aNativeFont.mFont), aSize);
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}
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#endif
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#endif
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#ifdef XP_MACOSX
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case NativeFontType::MAC_FONT_FACE:
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{
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return new ScaledFontMac(static_cast<CGFontRef>(aNativeFont.mFont), aSize);
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}
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#endif
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#if defined(USE_CAIRO) || defined(USE_SKIA_FREETYPE)
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case NativeFontType::CAIRO_FONT_FACE:
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{
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return new ScaledFontCairo(static_cast<cairo_scaled_font_t*>(aNativeFont.mFont), aSize);
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}
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#endif
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default:
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gfxWarning() << "Invalid native font type specified.";
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return nullptr;
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}
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}
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TemporaryRef<ScaledFont>
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Factory::CreateScaledFontForTrueTypeData(uint8_t *aData, uint32_t aSize,
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uint32_t aFaceIndex, Float aGlyphSize,
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FontType aType)
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{
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switch (aType) {
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#ifdef WIN32
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case FontType::DWRITE:
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{
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return new ScaledFontDWrite(aData, aSize, aFaceIndex, aGlyphSize);
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}
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#endif
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default:
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gfxWarning() << "Unable to create requested font type from truetype data";
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return nullptr;
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}
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}
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TemporaryRef<ScaledFont>
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Factory::CreateScaledFontWithCairo(const NativeFont& aNativeFont, Float aSize, cairo_scaled_font_t* aScaledFont)
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{
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#ifdef USE_CAIRO
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// In theory, we could pull the NativeFont out of the cairo_scaled_font_t*,
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// but that would require a lot of code that would be otherwise repeated in
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// various backends.
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// Therefore, we just reuse CreateScaledFontForNativeFont's implementation.
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RefPtr<ScaledFont> font = CreateScaledFontForNativeFont(aNativeFont, aSize);
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static_cast<ScaledFontBase*>(font.get())->SetCairoScaledFont(aScaledFont);
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return font.forget();
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#else
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return nullptr;
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#endif
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}
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TemporaryRef<DrawTarget>
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Factory::CreateDualDrawTarget(DrawTarget *targetA, DrawTarget *targetB)
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{
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RefPtr<DrawTarget> newTarget =
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new DrawTargetDual(targetA, targetB);
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RefPtr<DrawTarget> retVal = newTarget;
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if (mRecorder) {
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retVal = new DrawTargetRecording(mRecorder, retVal);
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}
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return retVal.forget();
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}
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#ifdef WIN32
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TemporaryRef<DrawTarget>
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Factory::CreateDrawTargetForD3D10Texture(ID3D10Texture2D *aTexture, SurfaceFormat aFormat)
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{
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RefPtr<DrawTargetD2D> newTarget;
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newTarget = new DrawTargetD2D();
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if (newTarget->Init(aTexture, aFormat)) {
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RefPtr<DrawTarget> retVal = newTarget;
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if (mRecorder) {
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retVal = new DrawTargetRecording(mRecorder, retVal, true);
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}
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return retVal.forget();
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}
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gfxWarning() << "Failed to create draw target for D3D10 texture.";
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// Failed
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return nullptr;
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}
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TemporaryRef<DrawTarget>
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Factory::CreateDualDrawTargetForD3D10Textures(ID3D10Texture2D *aTextureA,
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ID3D10Texture2D *aTextureB,
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SurfaceFormat aFormat)
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{
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RefPtr<DrawTargetD2D> newTargetA;
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RefPtr<DrawTargetD2D> newTargetB;
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newTargetA = new DrawTargetD2D();
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if (!newTargetA->Init(aTextureA, aFormat)) {
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gfxWarning() << "Failed to create draw target for D3D10 texture.";
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return nullptr;
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}
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newTargetB = new DrawTargetD2D();
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if (!newTargetB->Init(aTextureB, aFormat)) {
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gfxWarning() << "Failed to create draw target for D3D10 texture.";
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return nullptr;
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}
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RefPtr<DrawTarget> newTarget =
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new DrawTargetDual(newTargetA, newTargetB);
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RefPtr<DrawTarget> retVal = newTarget;
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if (mRecorder) {
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retVal = new DrawTargetRecording(mRecorder, retVal);
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}
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return retVal.forget();
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}
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void
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Factory::SetDirect3D10Device(ID3D10Device1 *aDevice)
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|
{
|
|
// do not throw on failure; return error codes and disconnect the device
|
|
// On Windows 8 error codes are the default, but on Windows 7 the
|
|
// default is to throw (or perhaps only with some drivers?)
|
|
aDevice->SetExceptionMode(0);
|
|
mD3D10Device = aDevice;
|
|
}
|
|
|
|
ID3D10Device1*
|
|
Factory::GetDirect3D10Device()
|
|
{
|
|
#ifdef DEBUG
|
|
if (mD3D10Device) {
|
|
UINT mode = mD3D10Device->GetExceptionMode();
|
|
MOZ_ASSERT(0 == mode);
|
|
}
|
|
#endif
|
|
return mD3D10Device;
|
|
}
|
|
|
|
#ifdef USE_D2D1_1
|
|
TemporaryRef<DrawTarget>
|
|
Factory::CreateDrawTargetForD3D11Texture(ID3D11Texture2D *aTexture, SurfaceFormat aFormat)
|
|
{
|
|
RefPtr<DrawTargetD2D1> newTarget;
|
|
|
|
newTarget = new DrawTargetD2D1();
|
|
if (newTarget->Init(aTexture, aFormat)) {
|
|
RefPtr<DrawTarget> retVal = newTarget;
|
|
|
|
if (mRecorder) {
|
|
retVal = new DrawTargetRecording(mRecorder, retVal, true);
|
|
}
|
|
|
|
return retVal;
|
|
}
|
|
|
|
gfxWarning() << "Failed to create draw target for D3D10 texture.";
|
|
|
|
// Failed
|
|
return nullptr;
|
|
}
|
|
|
|
void
|
|
Factory::SetDirect3D11Device(ID3D11Device *aDevice)
|
|
{
|
|
mD3D11Device = aDevice;
|
|
|
|
RefPtr<ID2D1Factory1> factory = D2DFactory1();
|
|
|
|
RefPtr<IDXGIDevice> device;
|
|
aDevice->QueryInterface((IDXGIDevice**)byRef(device));
|
|
factory->CreateDevice(device, &mD2D1Device);
|
|
}
|
|
|
|
ID3D11Device*
|
|
Factory::GetDirect3D11Device()
|
|
{
|
|
return mD3D11Device;
|
|
}
|
|
|
|
ID2D1Device*
|
|
Factory::GetD2D1Device()
|
|
{
|
|
return mD2D1Device;
|
|
}
|
|
|
|
bool
|
|
Factory::SupportsD2D1()
|
|
{
|
|
return !!D2DFactory1();
|
|
}
|
|
#endif
|
|
|
|
TemporaryRef<GlyphRenderingOptions>
|
|
Factory::CreateDWriteGlyphRenderingOptions(IDWriteRenderingParams *aParams)
|
|
{
|
|
return new GlyphRenderingOptionsDWrite(aParams);
|
|
}
|
|
|
|
uint64_t
|
|
Factory::GetD2DVRAMUsageDrawTarget()
|
|
{
|
|
return DrawTargetD2D::mVRAMUsageDT;
|
|
}
|
|
|
|
uint64_t
|
|
Factory::GetD2DVRAMUsageSourceSurface()
|
|
{
|
|
return DrawTargetD2D::mVRAMUsageSS;
|
|
}
|
|
|
|
void
|
|
Factory::D2DCleanup()
|
|
{
|
|
DrawTargetD2D::CleanupD2D();
|
|
}
|
|
|
|
#endif // XP_WIN
|
|
|
|
#ifdef USE_SKIA_GPU
|
|
TemporaryRef<DrawTarget>
|
|
Factory::CreateDrawTargetSkiaWithGrContext(GrContext* aGrContext,
|
|
const IntSize &aSize,
|
|
SurfaceFormat aFormat)
|
|
{
|
|
RefPtr<DrawTarget> newTarget = new DrawTargetSkia();
|
|
if (!newTarget->InitWithGrContext(aGrContext, aSize, aFormat)) {
|
|
return nullptr;
|
|
}
|
|
return newTarget.forget();
|
|
}
|
|
|
|
#endif // USE_SKIA_GPU
|
|
|
|
void
|
|
Factory::PurgeAllCaches()
|
|
{
|
|
}
|
|
|
|
#ifdef USE_SKIA_FREETYPE
|
|
TemporaryRef<GlyphRenderingOptions>
|
|
Factory::CreateCairoGlyphRenderingOptions(FontHinting aHinting, bool aAutoHinting)
|
|
{
|
|
RefPtr<GlyphRenderingOptionsCairo> options =
|
|
new GlyphRenderingOptionsCairo();
|
|
|
|
options->SetHinting(aHinting);
|
|
options->SetAutoHinting(aAutoHinting);
|
|
return options.forget();
|
|
}
|
|
#endif
|
|
|
|
TemporaryRef<DrawTarget>
|
|
Factory::CreateDrawTargetForCairoSurface(cairo_surface_t* aSurface, const IntSize& aSize, SurfaceFormat* aFormat)
|
|
{
|
|
RefPtr<DrawTarget> retVal;
|
|
|
|
#ifdef USE_CAIRO
|
|
RefPtr<DrawTargetCairo> newTarget = new DrawTargetCairo();
|
|
|
|
if (newTarget->Init(aSurface, aSize, aFormat)) {
|
|
retVal = newTarget;
|
|
}
|
|
|
|
if (mRecorder && retVal) {
|
|
RefPtr<DrawTarget> recordDT = new DrawTargetRecording(mRecorder, retVal, true);
|
|
return recordDT.forget();
|
|
}
|
|
#endif
|
|
return retVal.forget();
|
|
}
|
|
|
|
#ifdef XP_MACOSX
|
|
TemporaryRef<DrawTarget>
|
|
Factory::CreateDrawTargetForCairoCGContext(CGContextRef cg, const IntSize& aSize)
|
|
{
|
|
RefPtr<DrawTarget> retVal;
|
|
|
|
RefPtr<DrawTargetCG> newTarget = new DrawTargetCG();
|
|
|
|
if (newTarget->Init(cg, aSize)) {
|
|
retVal = newTarget;
|
|
}
|
|
|
|
if (mRecorder && retVal) {
|
|
return new DrawTargetRecording(mRecorder, retVal);
|
|
}
|
|
return retVal.forget();
|
|
}
|
|
#endif
|
|
|
|
TemporaryRef<DataSourceSurface>
|
|
Factory::CreateWrappingDataSourceSurface(uint8_t *aData, int32_t aStride,
|
|
const IntSize &aSize,
|
|
SurfaceFormat aFormat)
|
|
{
|
|
if (aSize.width <= 0 || aSize.height <= 0) {
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<SourceSurfaceRawData> newSurf = new SourceSurfaceRawData();
|
|
|
|
if (newSurf->InitWrappingData(aData, aSize, aStride, aFormat, false)) {
|
|
return newSurf.forget();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
TemporaryRef<DataSourceSurface>
|
|
Factory::CreateDataSourceSurface(const IntSize &aSize,
|
|
SurfaceFormat aFormat,
|
|
bool aZero)
|
|
{
|
|
if (!CheckSurfaceSize(aSize)) {
|
|
gfxWarning() << "CreateDataSourceSurface failed with bad size";
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<SourceSurfaceAlignedRawData> newSurf = new SourceSurfaceAlignedRawData();
|
|
if (newSurf->Init(aSize, aFormat, aZero)) {
|
|
return newSurf.forget();
|
|
}
|
|
|
|
gfxWarning() << "CreateDataSourceSurface failed in init";
|
|
return nullptr;
|
|
}
|
|
|
|
TemporaryRef<DataSourceSurface>
|
|
Factory::CreateDataSourceSurfaceWithStride(const IntSize &aSize,
|
|
SurfaceFormat aFormat,
|
|
int32_t aStride,
|
|
bool aZero)
|
|
{
|
|
if (aStride < aSize.width * BytesPerPixel(aFormat)) {
|
|
gfxWarning() << "CreateDataSourceSurfaceWithStride failed with bad stride";
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<SourceSurfaceAlignedRawData> newSurf = new SourceSurfaceAlignedRawData();
|
|
if (newSurf->InitWithStride(aSize, aFormat, aStride, aZero)) {
|
|
return newSurf.forget();
|
|
}
|
|
|
|
gfxWarning() << "CreateDataSourceSurfaceWithStride failed to initialize";
|
|
return nullptr;
|
|
}
|
|
|
|
TemporaryRef<DrawEventRecorder>
|
|
Factory::CreateEventRecorderForFile(const char *aFilename)
|
|
{
|
|
return new DrawEventRecorderFile(aFilename);
|
|
}
|
|
|
|
void
|
|
Factory::SetGlobalEventRecorder(DrawEventRecorder *aRecorder)
|
|
{
|
|
mRecorder = aRecorder;
|
|
}
|
|
|
|
LogForwarder* Factory::mLogForwarder = nullptr;
|
|
|
|
// static
|
|
void
|
|
Factory::SetLogForwarder(LogForwarder* aLogFwd) {
|
|
mLogForwarder = aLogFwd;
|
|
}
|
|
|
|
// static
|
|
void
|
|
CriticalLogger::OutputMessage(const std::string &aString, int aLevel)
|
|
{
|
|
if (Factory::GetLogForwarder()) {
|
|
Factory::GetLogForwarder()->Log(aString);
|
|
}
|
|
|
|
BasicLogger::OutputMessage(aString, aLevel);
|
|
}
|
|
|
|
}
|
|
}
|