mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
5101 lines
151 KiB
C++
5101 lines
151 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=8 sts=4 et sw=4 tw=99:
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* JS Mark-and-Sweep Garbage Collector. */
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#include "jsgc.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/Util.h"
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/*
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* This code implements a mark-and-sweep garbage collector. The mark phase is
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* incremental. Most sweeping is done on a background thread. A GC is divided
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* into slices as follows:
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*
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* Slice 1: Roots pushed onto the mark stack. The mark stack is processed by
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* popping an element, marking it, and pushing its children.
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* ... JS code runs ...
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* Slice 2: More mark stack processing.
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* ... JS code runs ...
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* Slice n-1: More mark stack processing.
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* ... JS code runs ...
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* Slice n: Mark stack is completely drained. Some sweeping is done.
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* ... JS code runs, remaining sweeping done on background thread ...
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*
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* When background sweeping finishes the GC is complete.
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*
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* Incremental GC requires close collaboration with the mutator (i.e., JS code):
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*
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* 1. During an incremental GC, if a memory location (except a root) is written
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* to, then the value it previously held must be marked. Write barriers ensure
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* this.
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* 2. Any object that is allocated during incremental GC must start out marked.
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* 3. Roots are special memory locations that don't need write
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* barriers. However, they must be marked in the first slice. Roots are things
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* like the C stack and the VM stack, since it would be too expensive to put
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* barriers on them.
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*/
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#include <string.h> /* for memset used when DEBUG */
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#include "jstypes.h"
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#include "jsutil.h"
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#include "jsapi.h"
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#include "jsatom.h"
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#include "jscompartment.h"
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#include "jscntxt.h"
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#include "jsobj.h"
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#include "jsproxy.h"
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#include "jsscript.h"
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#include "jswatchpoint.h"
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#include "jsweakmap.h"
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#include "gc/FindSCCs.h"
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#include "gc/GCInternals.h"
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#include "gc/Marking.h"
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#include "gc/Memory.h"
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#include "methodjit/MethodJIT.h"
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#include "vm/Debugger.h"
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#include "vm/Shape.h"
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#include "vm/String.h"
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#include "vm/ForkJoin.h"
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#include "ion/IonCode.h"
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#ifdef JS_ION
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# include "ion/BaselineJIT.h"
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#endif
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#include "jsgcinlines.h"
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#include "jsobjinlines.h"
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#include "gc/FindSCCs-inl.h"
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#include "vm/String-inl.h"
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#ifdef XP_WIN
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# include "jswin.h"
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#else
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# include <unistd.h>
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#endif
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#if JS_TRACE_LOGGING
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#include "TraceLogging.h"
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#endif
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using namespace js;
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using namespace js::gc;
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using mozilla::ArrayEnd;
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using mozilla::DebugOnly;
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using mozilla::Maybe;
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/* Perform a Full GC every 20 seconds if MaybeGC is called */
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static const uint64_t GC_IDLE_FULL_SPAN = 20 * 1000 * 1000;
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/* Increase the IGC marking slice time if we are in highFrequencyGC mode. */
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static const int IGC_MARK_SLICE_MULTIPLIER = 2;
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/* This array should be const, but that doesn't link right under GCC. */
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AllocKind gc::slotsToThingKind[] = {
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/* 0 */ FINALIZE_OBJECT0, FINALIZE_OBJECT2, FINALIZE_OBJECT2, FINALIZE_OBJECT4,
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/* 4 */ FINALIZE_OBJECT4, FINALIZE_OBJECT8, FINALIZE_OBJECT8, FINALIZE_OBJECT8,
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/* 8 */ FINALIZE_OBJECT8, FINALIZE_OBJECT12, FINALIZE_OBJECT12, FINALIZE_OBJECT12,
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/* 12 */ FINALIZE_OBJECT12, FINALIZE_OBJECT16, FINALIZE_OBJECT16, FINALIZE_OBJECT16,
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/* 16 */ FINALIZE_OBJECT16
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};
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JS_STATIC_ASSERT(JS_ARRAY_LENGTH(slotsToThingKind) == SLOTS_TO_THING_KIND_LIMIT);
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const uint32_t Arena::ThingSizes[] = {
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sizeof(JSObject), /* FINALIZE_OBJECT0 */
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sizeof(JSObject), /* FINALIZE_OBJECT0_BACKGROUND */
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sizeof(JSObject_Slots2), /* FINALIZE_OBJECT2 */
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sizeof(JSObject_Slots2), /* FINALIZE_OBJECT2_BACKGROUND */
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sizeof(JSObject_Slots4), /* FINALIZE_OBJECT4 */
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sizeof(JSObject_Slots4), /* FINALIZE_OBJECT4_BACKGROUND */
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sizeof(JSObject_Slots8), /* FINALIZE_OBJECT8 */
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sizeof(JSObject_Slots8), /* FINALIZE_OBJECT8_BACKGROUND */
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sizeof(JSObject_Slots12), /* FINALIZE_OBJECT12 */
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sizeof(JSObject_Slots12), /* FINALIZE_OBJECT12_BACKGROUND */
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sizeof(JSObject_Slots16), /* FINALIZE_OBJECT16 */
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sizeof(JSObject_Slots16), /* FINALIZE_OBJECT16_BACKGROUND */
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sizeof(JSScript), /* FINALIZE_SCRIPT */
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sizeof(Shape), /* FINALIZE_SHAPE */
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sizeof(BaseShape), /* FINALIZE_BASE_SHAPE */
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sizeof(types::TypeObject), /* FINALIZE_TYPE_OBJECT */
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sizeof(JSShortString), /* FINALIZE_SHORT_STRING */
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sizeof(JSString), /* FINALIZE_STRING */
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sizeof(JSExternalString), /* FINALIZE_EXTERNAL_STRING */
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sizeof(ion::IonCode), /* FINALIZE_IONCODE */
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};
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#define OFFSET(type) uint32_t(sizeof(ArenaHeader) + (ArenaSize - sizeof(ArenaHeader)) % sizeof(type))
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const uint32_t Arena::FirstThingOffsets[] = {
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OFFSET(JSObject), /* FINALIZE_OBJECT0 */
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OFFSET(JSObject), /* FINALIZE_OBJECT0_BACKGROUND */
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OFFSET(JSObject_Slots2), /* FINALIZE_OBJECT2 */
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OFFSET(JSObject_Slots2), /* FINALIZE_OBJECT2_BACKGROUND */
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OFFSET(JSObject_Slots4), /* FINALIZE_OBJECT4 */
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OFFSET(JSObject_Slots4), /* FINALIZE_OBJECT4_BACKGROUND */
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OFFSET(JSObject_Slots8), /* FINALIZE_OBJECT8 */
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OFFSET(JSObject_Slots8), /* FINALIZE_OBJECT8_BACKGROUND */
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OFFSET(JSObject_Slots12), /* FINALIZE_OBJECT12 */
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OFFSET(JSObject_Slots12), /* FINALIZE_OBJECT12_BACKGROUND */
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OFFSET(JSObject_Slots16), /* FINALIZE_OBJECT16 */
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OFFSET(JSObject_Slots16), /* FINALIZE_OBJECT16_BACKGROUND */
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OFFSET(JSScript), /* FINALIZE_SCRIPT */
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OFFSET(Shape), /* FINALIZE_SHAPE */
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OFFSET(BaseShape), /* FINALIZE_BASE_SHAPE */
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OFFSET(types::TypeObject), /* FINALIZE_TYPE_OBJECT */
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OFFSET(JSShortString), /* FINALIZE_SHORT_STRING */
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OFFSET(JSString), /* FINALIZE_STRING */
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OFFSET(JSExternalString), /* FINALIZE_EXTERNAL_STRING */
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OFFSET(ion::IonCode), /* FINALIZE_IONCODE */
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};
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#undef OFFSET
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/*
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* Finalization order for incrementally swept things.
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*/
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static const AllocKind FinalizePhaseStrings[] = {
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FINALIZE_EXTERNAL_STRING
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};
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static const AllocKind FinalizePhaseScripts[] = {
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FINALIZE_SCRIPT
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};
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static const AllocKind FinalizePhaseIonCode[] = {
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FINALIZE_IONCODE
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};
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static const AllocKind* FinalizePhases[] = {
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FinalizePhaseStrings,
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FinalizePhaseScripts,
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FinalizePhaseIonCode
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};
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static const int FinalizePhaseCount = sizeof(FinalizePhases) / sizeof(AllocKind*);
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static const int FinalizePhaseLength[] = {
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sizeof(FinalizePhaseStrings) / sizeof(AllocKind),
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sizeof(FinalizePhaseScripts) / sizeof(AllocKind),
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sizeof(FinalizePhaseIonCode) / sizeof(AllocKind)
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};
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static const gcstats::Phase FinalizePhaseStatsPhase[] = {
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gcstats::PHASE_SWEEP_STRING,
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gcstats::PHASE_SWEEP_SCRIPT,
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gcstats::PHASE_SWEEP_IONCODE
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};
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/*
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* Finalization order for things swept in the background.
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*/
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static const AllocKind BackgroundPhaseObjects[] = {
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FINALIZE_OBJECT0_BACKGROUND,
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FINALIZE_OBJECT2_BACKGROUND,
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FINALIZE_OBJECT4_BACKGROUND,
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FINALIZE_OBJECT8_BACKGROUND,
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FINALIZE_OBJECT12_BACKGROUND,
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FINALIZE_OBJECT16_BACKGROUND
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};
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static const AllocKind BackgroundPhaseStrings[] = {
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FINALIZE_SHORT_STRING,
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FINALIZE_STRING
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};
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static const AllocKind BackgroundPhaseShapes[] = {
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FINALIZE_SHAPE,
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FINALIZE_BASE_SHAPE,
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FINALIZE_TYPE_OBJECT
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};
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static const AllocKind* BackgroundPhases[] = {
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BackgroundPhaseObjects,
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BackgroundPhaseStrings,
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BackgroundPhaseShapes
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};
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static const int BackgroundPhaseCount = sizeof(BackgroundPhases) / sizeof(AllocKind*);
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static const int BackgroundPhaseLength[] = {
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sizeof(BackgroundPhaseObjects) / sizeof(AllocKind),
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sizeof(BackgroundPhaseStrings) / sizeof(AllocKind),
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sizeof(BackgroundPhaseShapes) / sizeof(AllocKind)
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};
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#ifdef DEBUG
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void
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ArenaHeader::checkSynchronizedWithFreeList() const
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{
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/*
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* Do not allow to access the free list when its real head is still stored
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* in FreeLists and is not synchronized with this one.
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*/
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JS_ASSERT(allocated());
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/*
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* We can be called from the background finalization thread when the free
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* list in the zone can mutate at any moment. We cannot do any
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* checks in this case.
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*/
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if (IsBackgroundFinalized(getAllocKind()) && zone->rt->gcHelperThread.onBackgroundThread())
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return;
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FreeSpan firstSpan = FreeSpan::decodeOffsets(arenaAddress(), firstFreeSpanOffsets);
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if (firstSpan.isEmpty())
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return;
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const FreeSpan *list = zone->allocator.arenas.getFreeList(getAllocKind());
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if (list->isEmpty() || firstSpan.arenaAddress() != list->arenaAddress())
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return;
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/*
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* Here this arena has free things, FreeList::lists[thingKind] is not
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* empty and also points to this arena. Thus they must the same.
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*/
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JS_ASSERT(firstSpan.isSameNonEmptySpan(list));
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}
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bool
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js::gc::Cell::isTenured() const
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{
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return !IsInsideNursery(runtime(), this);
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}
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#endif
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/* static */ void
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Arena::staticAsserts()
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{
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JS_STATIC_ASSERT(sizeof(Arena) == ArenaSize);
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JS_STATIC_ASSERT(JS_ARRAY_LENGTH(ThingSizes) == FINALIZE_LIMIT);
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JS_STATIC_ASSERT(JS_ARRAY_LENGTH(FirstThingOffsets) == FINALIZE_LIMIT);
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}
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template<typename T>
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inline bool
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Arena::finalize(FreeOp *fop, AllocKind thingKind, size_t thingSize)
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{
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/* Enforce requirements on size of T. */
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JS_ASSERT(thingSize % CellSize == 0);
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JS_ASSERT(thingSize <= 255);
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JS_ASSERT(aheader.allocated());
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JS_ASSERT(thingKind == aheader.getAllocKind());
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JS_ASSERT(thingSize == aheader.getThingSize());
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JS_ASSERT(!aheader.hasDelayedMarking);
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JS_ASSERT(!aheader.markOverflow);
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JS_ASSERT(!aheader.allocatedDuringIncremental);
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uintptr_t thing = thingsStart(thingKind);
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uintptr_t lastByte = thingsEnd() - 1;
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FreeSpan nextFree(aheader.getFirstFreeSpan());
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nextFree.checkSpan();
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FreeSpan newListHead;
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FreeSpan *newListTail = &newListHead;
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uintptr_t newFreeSpanStart = 0;
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bool allClear = true;
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DebugOnly<size_t> nmarked = 0;
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for (;; thing += thingSize) {
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JS_ASSERT(thing <= lastByte + 1);
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if (thing == nextFree.first) {
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JS_ASSERT(nextFree.last <= lastByte);
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if (nextFree.last == lastByte)
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break;
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JS_ASSERT(Arena::isAligned(nextFree.last, thingSize));
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if (!newFreeSpanStart)
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newFreeSpanStart = thing;
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thing = nextFree.last;
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nextFree = *nextFree.nextSpan();
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nextFree.checkSpan();
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} else {
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T *t = reinterpret_cast<T *>(thing);
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if (t->isMarked()) {
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allClear = false;
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nmarked++;
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if (newFreeSpanStart) {
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JS_ASSERT(thing >= thingsStart(thingKind) + thingSize);
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newListTail->first = newFreeSpanStart;
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newListTail->last = thing - thingSize;
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newListTail = newListTail->nextSpanUnchecked(thingSize);
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newFreeSpanStart = 0;
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}
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} else {
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if (!newFreeSpanStart)
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newFreeSpanStart = thing;
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t->finalize(fop);
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JS_POISON(t, JS_FREE_PATTERN, thingSize);
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}
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}
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}
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if (allClear) {
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JS_ASSERT(newListTail == &newListHead);
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JS_ASSERT(newFreeSpanStart == thingsStart(thingKind));
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return true;
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}
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newListTail->first = newFreeSpanStart ? newFreeSpanStart : nextFree.first;
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JS_ASSERT(Arena::isAligned(newListTail->first, thingSize));
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newListTail->last = lastByte;
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#ifdef DEBUG
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size_t nfree = 0;
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for (const FreeSpan *span = &newListHead; span != newListTail; span = span->nextSpan()) {
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span->checkSpan();
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JS_ASSERT(Arena::isAligned(span->first, thingSize));
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JS_ASSERT(Arena::isAligned(span->last, thingSize));
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nfree += (span->last - span->first) / thingSize + 1;
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JS_ASSERT(nfree + nmarked <= thingsPerArena(thingSize));
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}
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nfree += (newListTail->last + 1 - newListTail->first) / thingSize;
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JS_ASSERT(nfree + nmarked == thingsPerArena(thingSize));
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#endif
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aheader.setFirstFreeSpan(&newListHead);
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return false;
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}
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/*
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* Insert an arena into the list in appropriate position and update the cursor
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* to ensure that any arena before the cursor is full.
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*/
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void ArenaList::insert(ArenaHeader *a)
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{
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JS_ASSERT(a);
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JS_ASSERT_IF(!head, cursor == &head);
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a->next = *cursor;
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*cursor = a;
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if (!a->hasFreeThings())
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cursor = &a->next;
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}
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template<typename T>
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static inline bool
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FinalizeTypedArenas(FreeOp *fop,
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ArenaHeader **src,
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ArenaList &dest,
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AllocKind thingKind,
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SliceBudget &budget)
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{
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/*
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* Finalize arenas from src list, releasing empty arenas and inserting the
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* others into dest in an appropriate position.
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*/
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size_t thingSize = Arena::thingSize(thingKind);
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while (ArenaHeader *aheader = *src) {
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*src = aheader->next;
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bool allClear = aheader->getArena()->finalize<T>(fop, thingKind, thingSize);
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if (allClear)
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aheader->chunk()->releaseArena(aheader);
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else
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dest.insert(aheader);
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budget.step(Arena::thingsPerArena(thingSize));
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if (budget.isOverBudget())
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return false;
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}
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return true;
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}
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/*
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* Finalize the list. On return al->cursor points to the first non-empty arena
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* after the al->head.
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*/
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static bool
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FinalizeArenas(FreeOp *fop,
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ArenaHeader **src,
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ArenaList &dest,
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AllocKind thingKind,
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SliceBudget &budget)
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{
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switch(thingKind) {
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case FINALIZE_OBJECT0:
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case FINALIZE_OBJECT0_BACKGROUND:
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case FINALIZE_OBJECT2:
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case FINALIZE_OBJECT2_BACKGROUND:
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case FINALIZE_OBJECT4:
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case FINALIZE_OBJECT4_BACKGROUND:
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case FINALIZE_OBJECT8:
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case FINALIZE_OBJECT8_BACKGROUND:
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case FINALIZE_OBJECT12:
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case FINALIZE_OBJECT12_BACKGROUND:
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case FINALIZE_OBJECT16:
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case FINALIZE_OBJECT16_BACKGROUND:
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return FinalizeTypedArenas<JSObject>(fop, src, dest, thingKind, budget);
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case FINALIZE_SCRIPT:
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return FinalizeTypedArenas<JSScript>(fop, src, dest, thingKind, budget);
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case FINALIZE_SHAPE:
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return FinalizeTypedArenas<Shape>(fop, src, dest, thingKind, budget);
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case FINALIZE_BASE_SHAPE:
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return FinalizeTypedArenas<BaseShape>(fop, src, dest, thingKind, budget);
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case FINALIZE_TYPE_OBJECT:
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return FinalizeTypedArenas<types::TypeObject>(fop, src, dest, thingKind, budget);
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case FINALIZE_STRING:
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return FinalizeTypedArenas<JSString>(fop, src, dest, thingKind, budget);
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case FINALIZE_SHORT_STRING:
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return FinalizeTypedArenas<JSShortString>(fop, src, dest, thingKind, budget);
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case FINALIZE_EXTERNAL_STRING:
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return FinalizeTypedArenas<JSExternalString>(fop, src, dest, thingKind, budget);
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case FINALIZE_IONCODE:
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#ifdef JS_ION
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return FinalizeTypedArenas<ion::IonCode>(fop, src, dest, thingKind, budget);
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#endif
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default:
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JS_NOT_REACHED("Invalid alloc kind");
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return true;
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}
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}
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static inline Chunk *
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AllocChunk() {
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return static_cast<Chunk *>(MapAlignedPages(ChunkSize, ChunkSize));
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}
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static inline void
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FreeChunk(Chunk *p) {
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UnmapPages(static_cast<void *>(p), ChunkSize);
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}
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inline bool
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ChunkPool::wantBackgroundAllocation(JSRuntime *rt) const
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|
{
|
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/*
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* To minimize memory waste we do not want to run the background chunk
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* allocation if we have empty chunks or when the runtime needs just few
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* of them.
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*/
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return rt->gcHelperThread.canBackgroundAllocate() &&
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emptyCount == 0 &&
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rt->gcChunkSet.count() >= 4;
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}
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|
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/* Must be called with the GC lock taken. */
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inline Chunk *
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ChunkPool::get(JSRuntime *rt)
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{
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JS_ASSERT(this == &rt->gcChunkPool);
|
|
|
|
Chunk *chunk = emptyChunkListHead;
|
|
if (chunk) {
|
|
JS_ASSERT(emptyCount);
|
|
emptyChunkListHead = chunk->info.next;
|
|
--emptyCount;
|
|
} else {
|
|
JS_ASSERT(!emptyCount);
|
|
chunk = Chunk::allocate(rt);
|
|
if (!chunk)
|
|
return NULL;
|
|
JS_ASSERT(chunk->info.numArenasFreeCommitted == ArenasPerChunk);
|
|
rt->gcNumArenasFreeCommitted += ArenasPerChunk;
|
|
}
|
|
JS_ASSERT(chunk->unused());
|
|
JS_ASSERT(!rt->gcChunkSet.has(chunk));
|
|
|
|
if (wantBackgroundAllocation(rt))
|
|
rt->gcHelperThread.startBackgroundAllocationIfIdle();
|
|
|
|
return chunk;
|
|
}
|
|
|
|
/* Must be called either during the GC or with the GC lock taken. */
|
|
inline void
|
|
ChunkPool::put(Chunk *chunk)
|
|
{
|
|
chunk->info.age = 0;
|
|
chunk->info.next = emptyChunkListHead;
|
|
emptyChunkListHead = chunk;
|
|
emptyCount++;
|
|
}
|
|
|
|
/* Must be called either during the GC or with the GC lock taken. */
|
|
Chunk *
|
|
ChunkPool::expire(JSRuntime *rt, bool releaseAll)
|
|
{
|
|
JS_ASSERT(this == &rt->gcChunkPool);
|
|
|
|
/*
|
|
* Return old empty chunks to the system while preserving the order of
|
|
* other chunks in the list. This way, if the GC runs several times
|
|
* without emptying the list, the older chunks will stay at the tail
|
|
* and are more likely to reach the max age.
|
|
*/
|
|
Chunk *freeList = NULL;
|
|
for (Chunk **chunkp = &emptyChunkListHead; *chunkp; ) {
|
|
JS_ASSERT(emptyCount);
|
|
Chunk *chunk = *chunkp;
|
|
JS_ASSERT(chunk->unused());
|
|
JS_ASSERT(!rt->gcChunkSet.has(chunk));
|
|
JS_ASSERT(chunk->info.age <= MAX_EMPTY_CHUNK_AGE);
|
|
if (releaseAll || chunk->info.age == MAX_EMPTY_CHUNK_AGE) {
|
|
*chunkp = chunk->info.next;
|
|
--emptyCount;
|
|
chunk->prepareToBeFreed(rt);
|
|
chunk->info.next = freeList;
|
|
freeList = chunk;
|
|
} else {
|
|
/* Keep the chunk but increase its age. */
|
|
++chunk->info.age;
|
|
chunkp = &chunk->info.next;
|
|
}
|
|
}
|
|
JS_ASSERT_IF(releaseAll, !emptyCount);
|
|
return freeList;
|
|
}
|
|
|
|
static void
|
|
FreeChunkList(Chunk *chunkListHead)
|
|
{
|
|
while (Chunk *chunk = chunkListHead) {
|
|
JS_ASSERT(!chunk->info.numArenasFreeCommitted);
|
|
chunkListHead = chunk->info.next;
|
|
FreeChunk(chunk);
|
|
}
|
|
}
|
|
|
|
void
|
|
ChunkPool::expireAndFree(JSRuntime *rt, bool releaseAll)
|
|
{
|
|
FreeChunkList(expire(rt, releaseAll));
|
|
}
|
|
|
|
/* static */ Chunk *
|
|
Chunk::allocate(JSRuntime *rt)
|
|
{
|
|
Chunk *chunk = static_cast<Chunk *>(AllocChunk());
|
|
|
|
#ifdef JSGC_ROOT_ANALYSIS
|
|
// Our poison pointers are not guaranteed to be invalid on 64-bit
|
|
// architectures, and often are valid. We can't just reserve the full
|
|
// poison range, because it might already have been taken up by something
|
|
// else (shared library, previous allocation). So we'll just loop and
|
|
// discard poison pointers until we get something valid.
|
|
//
|
|
// This leaks all of these poisoned pointers. It would be better if they
|
|
// were marked as uncommitted, but it's a little complicated to avoid
|
|
// clobbering pre-existing unrelated mappings.
|
|
while (IsPoisonedPtr(chunk))
|
|
chunk = static_cast<Chunk *>(AllocChunk());
|
|
#endif
|
|
|
|
if (!chunk)
|
|
return NULL;
|
|
chunk->init(rt);
|
|
rt->gcStats.count(gcstats::STAT_NEW_CHUNK);
|
|
return chunk;
|
|
}
|
|
|
|
/* Must be called with the GC lock taken. */
|
|
/* static */ inline void
|
|
Chunk::release(JSRuntime *rt, Chunk *chunk)
|
|
{
|
|
JS_ASSERT(chunk);
|
|
chunk->prepareToBeFreed(rt);
|
|
FreeChunk(chunk);
|
|
}
|
|
|
|
inline void
|
|
Chunk::prepareToBeFreed(JSRuntime *rt)
|
|
{
|
|
JS_ASSERT(rt->gcNumArenasFreeCommitted >= info.numArenasFreeCommitted);
|
|
rt->gcNumArenasFreeCommitted -= info.numArenasFreeCommitted;
|
|
rt->gcStats.count(gcstats::STAT_DESTROY_CHUNK);
|
|
|
|
#ifdef DEBUG
|
|
/*
|
|
* Let FreeChunkList detect a missing prepareToBeFreed call before it
|
|
* frees chunk.
|
|
*/
|
|
info.numArenasFreeCommitted = 0;
|
|
#endif
|
|
}
|
|
|
|
void
|
|
Chunk::init(JSRuntime *rt)
|
|
{
|
|
JS_POISON(this, JS_FREE_PATTERN, ChunkSize);
|
|
|
|
/*
|
|
* We clear the bitmap to guard against xpc_IsGrayGCThing being called on
|
|
* uninitialized data, which would happen before the first GC cycle.
|
|
*/
|
|
bitmap.clear();
|
|
|
|
/* Initialize the arena tracking bitmap. */
|
|
decommittedArenas.clear(false);
|
|
|
|
/* Initialize the chunk info. */
|
|
info.freeArenasHead = &arenas[0].aheader;
|
|
info.lastDecommittedArenaOffset = 0;
|
|
info.numArenasFree = ArenasPerChunk;
|
|
info.numArenasFreeCommitted = ArenasPerChunk;
|
|
info.age = 0;
|
|
info.runtime = rt;
|
|
|
|
/* Initialize the arena header state. */
|
|
for (unsigned i = 0; i < ArenasPerChunk; i++) {
|
|
arenas[i].aheader.setAsNotAllocated();
|
|
arenas[i].aheader.next = (i + 1 < ArenasPerChunk)
|
|
? &arenas[i + 1].aheader
|
|
: NULL;
|
|
}
|
|
|
|
/* The rest of info fields are initialized in PickChunk. */
|
|
}
|
|
|
|
static inline Chunk **
|
|
GetAvailableChunkList(Zone *zone)
|
|
{
|
|
JSRuntime *rt = zone->rt;
|
|
return zone->isSystem
|
|
? &rt->gcSystemAvailableChunkListHead
|
|
: &rt->gcUserAvailableChunkListHead;
|
|
}
|
|
|
|
inline void
|
|
Chunk::addToAvailableList(Zone *zone)
|
|
{
|
|
insertToAvailableList(GetAvailableChunkList(zone));
|
|
}
|
|
|
|
inline void
|
|
Chunk::insertToAvailableList(Chunk **insertPoint)
|
|
{
|
|
JS_ASSERT(hasAvailableArenas());
|
|
JS_ASSERT(!info.prevp);
|
|
JS_ASSERT(!info.next);
|
|
info.prevp = insertPoint;
|
|
Chunk *insertBefore = *insertPoint;
|
|
if (insertBefore) {
|
|
JS_ASSERT(insertBefore->info.prevp == insertPoint);
|
|
insertBefore->info.prevp = &info.next;
|
|
}
|
|
info.next = insertBefore;
|
|
*insertPoint = this;
|
|
}
|
|
|
|
inline void
|
|
Chunk::removeFromAvailableList()
|
|
{
|
|
JS_ASSERT(info.prevp);
|
|
*info.prevp = info.next;
|
|
if (info.next) {
|
|
JS_ASSERT(info.next->info.prevp == &info.next);
|
|
info.next->info.prevp = info.prevp;
|
|
}
|
|
info.prevp = NULL;
|
|
info.next = NULL;
|
|
}
|
|
|
|
/*
|
|
* Search for and return the next decommitted Arena. Our goal is to keep
|
|
* lastDecommittedArenaOffset "close" to a free arena. We do this by setting
|
|
* it to the most recently freed arena when we free, and forcing it to
|
|
* the last alloc + 1 when we allocate.
|
|
*/
|
|
uint32_t
|
|
Chunk::findDecommittedArenaOffset()
|
|
{
|
|
/* Note: lastFreeArenaOffset can be past the end of the list. */
|
|
for (unsigned i = info.lastDecommittedArenaOffset; i < ArenasPerChunk; i++)
|
|
if (decommittedArenas.get(i))
|
|
return i;
|
|
for (unsigned i = 0; i < info.lastDecommittedArenaOffset; i++)
|
|
if (decommittedArenas.get(i))
|
|
return i;
|
|
JS_NOT_REACHED("No decommitted arenas found.");
|
|
return -1;
|
|
}
|
|
|
|
ArenaHeader *
|
|
Chunk::fetchNextDecommittedArena()
|
|
{
|
|
JS_ASSERT(info.numArenasFreeCommitted == 0);
|
|
JS_ASSERT(info.numArenasFree > 0);
|
|
|
|
unsigned offset = findDecommittedArenaOffset();
|
|
info.lastDecommittedArenaOffset = offset + 1;
|
|
--info.numArenasFree;
|
|
decommittedArenas.unset(offset);
|
|
|
|
Arena *arena = &arenas[offset];
|
|
MarkPagesInUse(arena, ArenaSize);
|
|
arena->aheader.setAsNotAllocated();
|
|
|
|
return &arena->aheader;
|
|
}
|
|
|
|
inline ArenaHeader *
|
|
Chunk::fetchNextFreeArena(JSRuntime *rt)
|
|
{
|
|
JS_ASSERT(info.numArenasFreeCommitted > 0);
|
|
JS_ASSERT(info.numArenasFreeCommitted <= info.numArenasFree);
|
|
JS_ASSERT(info.numArenasFreeCommitted <= rt->gcNumArenasFreeCommitted);
|
|
|
|
ArenaHeader *aheader = info.freeArenasHead;
|
|
info.freeArenasHead = aheader->next;
|
|
--info.numArenasFreeCommitted;
|
|
--info.numArenasFree;
|
|
--rt->gcNumArenasFreeCommitted;
|
|
|
|
return aheader;
|
|
}
|
|
|
|
ArenaHeader *
|
|
Chunk::allocateArena(Zone *zone, AllocKind thingKind)
|
|
{
|
|
JS_ASSERT(hasAvailableArenas());
|
|
|
|
JSRuntime *rt = zone->rt;
|
|
if (!rt->isHeapMinorCollecting() && rt->gcBytes >= rt->gcMaxBytes)
|
|
return NULL;
|
|
|
|
ArenaHeader *aheader = JS_LIKELY(info.numArenasFreeCommitted > 0)
|
|
? fetchNextFreeArena(rt)
|
|
: fetchNextDecommittedArena();
|
|
aheader->init(zone, thingKind);
|
|
if (JS_UNLIKELY(!hasAvailableArenas()))
|
|
removeFromAvailableList();
|
|
|
|
rt->gcBytes += ArenaSize;
|
|
zone->gcBytes += ArenaSize;
|
|
if (zone->gcBytes >= zone->gcTriggerBytes)
|
|
TriggerZoneGC(zone, JS::gcreason::ALLOC_TRIGGER);
|
|
|
|
return aheader;
|
|
}
|
|
|
|
inline void
|
|
Chunk::addArenaToFreeList(JSRuntime *rt, ArenaHeader *aheader)
|
|
{
|
|
JS_ASSERT(!aheader->allocated());
|
|
aheader->next = info.freeArenasHead;
|
|
info.freeArenasHead = aheader;
|
|
++info.numArenasFreeCommitted;
|
|
++info.numArenasFree;
|
|
++rt->gcNumArenasFreeCommitted;
|
|
}
|
|
|
|
void
|
|
Chunk::releaseArena(ArenaHeader *aheader)
|
|
{
|
|
JS_ASSERT(aheader->allocated());
|
|
JS_ASSERT(!aheader->hasDelayedMarking);
|
|
Zone *zone = aheader->zone;
|
|
JSRuntime *rt = zone->rt;
|
|
AutoLockGC maybeLock;
|
|
if (rt->gcHelperThread.sweeping())
|
|
maybeLock.lock(rt);
|
|
|
|
JS_ASSERT(rt->gcBytes >= ArenaSize);
|
|
JS_ASSERT(zone->gcBytes >= ArenaSize);
|
|
if (rt->gcHelperThread.sweeping())
|
|
zone->reduceGCTriggerBytes(zone->gcHeapGrowthFactor * ArenaSize);
|
|
rt->gcBytes -= ArenaSize;
|
|
zone->gcBytes -= ArenaSize;
|
|
|
|
aheader->setAsNotAllocated();
|
|
addArenaToFreeList(rt, aheader);
|
|
|
|
if (info.numArenasFree == 1) {
|
|
JS_ASSERT(!info.prevp);
|
|
JS_ASSERT(!info.next);
|
|
addToAvailableList(zone);
|
|
} else if (!unused()) {
|
|
JS_ASSERT(info.prevp);
|
|
} else {
|
|
rt->gcChunkSet.remove(this);
|
|
removeFromAvailableList();
|
|
rt->gcChunkPool.put(this);
|
|
}
|
|
}
|
|
|
|
/* The caller must hold the GC lock. */
|
|
static Chunk *
|
|
PickChunk(Zone *zone)
|
|
{
|
|
JSRuntime *rt = zone->rt;
|
|
Chunk **listHeadp = GetAvailableChunkList(zone);
|
|
Chunk *chunk = *listHeadp;
|
|
if (chunk)
|
|
return chunk;
|
|
|
|
chunk = rt->gcChunkPool.get(rt);
|
|
if (!chunk)
|
|
return NULL;
|
|
|
|
rt->gcChunkAllocationSinceLastGC = true;
|
|
|
|
/*
|
|
* FIXME bug 583732 - chunk is newly allocated and cannot be present in
|
|
* the table so using ordinary lookupForAdd is suboptimal here.
|
|
*/
|
|
GCChunkSet::AddPtr p = rt->gcChunkSet.lookupForAdd(chunk);
|
|
JS_ASSERT(!p);
|
|
if (!rt->gcChunkSet.add(p, chunk)) {
|
|
Chunk::release(rt, chunk);
|
|
return NULL;
|
|
}
|
|
|
|
chunk->info.prevp = NULL;
|
|
chunk->info.next = NULL;
|
|
chunk->addToAvailableList(zone);
|
|
|
|
return chunk;
|
|
}
|
|
|
|
#ifdef JS_GC_ZEAL
|
|
|
|
extern void
|
|
js::SetGCZeal(JSRuntime *rt, uint8_t zeal, uint32_t frequency)
|
|
{
|
|
if (zeal == 0) {
|
|
if (rt->gcVerifyPreData)
|
|
VerifyBarriers(rt, PreBarrierVerifier);
|
|
if (rt->gcVerifyPostData)
|
|
VerifyBarriers(rt, PostBarrierVerifier);
|
|
}
|
|
|
|
#ifdef JS_METHODJIT
|
|
/* In case Zone::compileBarriers() changed... */
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next())
|
|
mjit::ClearAllFrames(zone);
|
|
#endif
|
|
|
|
bool schedule = zeal >= js::gc::ZealAllocValue;
|
|
rt->gcZeal_ = zeal;
|
|
rt->gcZealFrequency = frequency;
|
|
rt->gcNextScheduled = schedule ? frequency : 0;
|
|
}
|
|
|
|
static bool
|
|
InitGCZeal(JSRuntime *rt)
|
|
{
|
|
const char *env = getenv("JS_GC_ZEAL");
|
|
if (!env)
|
|
return true;
|
|
|
|
int zeal = -1;
|
|
int frequency = JS_DEFAULT_ZEAL_FREQ;
|
|
if (strcmp(env, "help") != 0) {
|
|
zeal = atoi(env);
|
|
const char *p = strchr(env, ',');
|
|
if (p)
|
|
frequency = atoi(p + 1);
|
|
}
|
|
|
|
if (zeal < 0 || zeal > ZealLimit || frequency < 0) {
|
|
fprintf(stderr,
|
|
"Format: JS_GC_ZEAL=N[,F]\n"
|
|
"N indicates \"zealousness\":\n"
|
|
" 0: no additional GCs\n"
|
|
" 1: additional GCs at common danger points\n"
|
|
" 2: GC every F allocations (default: 100)\n"
|
|
" 3: GC when the window paints (browser only)\n"
|
|
" 4: Verify pre write barriers between instructions\n"
|
|
" 5: Verify pre write barriers between paints\n"
|
|
" 6: Verify stack rooting\n"
|
|
" 7: Verify stack rooting (yes, it's the same as 6)\n"
|
|
" 8: Incremental GC in two slices: 1) mark roots 2) finish collection\n"
|
|
" 9: Incremental GC in two slices: 1) mark all 2) new marking and finish\n"
|
|
" 10: Incremental GC in multiple slices\n"
|
|
" 11: Verify post write barriers between instructions\n"
|
|
" 12: Verify post write barriers between paints\n"
|
|
" 13: Purge analysis state every F allocations (default: 100)\n");
|
|
return false;
|
|
}
|
|
|
|
SetGCZeal(rt, zeal, frequency);
|
|
return true;
|
|
}
|
|
|
|
#endif
|
|
|
|
/* Lifetime for type sets attached to scripts containing observed types. */
|
|
static const int64_t JIT_SCRIPT_RELEASE_TYPES_INTERVAL = 60 * 1000 * 1000;
|
|
|
|
JSBool
|
|
js_InitGC(JSRuntime *rt, uint32_t maxbytes)
|
|
{
|
|
if (!rt->gcChunkSet.init(INITIAL_CHUNK_CAPACITY))
|
|
return false;
|
|
|
|
if (!rt->gcRootsHash.init(256))
|
|
return false;
|
|
|
|
#ifdef JS_THREADSAFE
|
|
rt->gcLock = PR_NewLock();
|
|
if (!rt->gcLock)
|
|
return false;
|
|
#endif
|
|
if (!rt->gcHelperThread.init())
|
|
return false;
|
|
|
|
/*
|
|
* Separate gcMaxMallocBytes from gcMaxBytes but initialize to maxbytes
|
|
* for default backward API compatibility.
|
|
*/
|
|
rt->gcMaxBytes = maxbytes;
|
|
rt->setGCMaxMallocBytes(maxbytes);
|
|
|
|
#ifndef JS_MORE_DETERMINISTIC
|
|
rt->gcJitReleaseTime = PRMJ_Now() + JIT_SCRIPT_RELEASE_TYPES_INTERVAL;
|
|
#endif
|
|
|
|
#ifdef JSGC_GENERATIONAL
|
|
if (!rt->gcNursery.enable())
|
|
return false;
|
|
|
|
if (!rt->gcStoreBuffer.enable())
|
|
return false;
|
|
#endif
|
|
|
|
#ifdef JS_GC_ZEAL
|
|
if (!InitGCZeal(rt))
|
|
return false;
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
static void
|
|
RecordNativeStackTopForGC(JSRuntime *rt)
|
|
{
|
|
ConservativeGCData *cgcd = &rt->conservativeGC;
|
|
|
|
#ifdef JS_THREADSAFE
|
|
/* Record the stack top here only if we are called from a request. */
|
|
if (!rt->requestDepth)
|
|
return;
|
|
#endif
|
|
cgcd->recordStackTop();
|
|
}
|
|
|
|
void
|
|
js_FinishGC(JSRuntime *rt)
|
|
{
|
|
/*
|
|
* Wait until the background finalization stops and the helper thread
|
|
* shuts down before we forcefully release any remaining GC memory.
|
|
*/
|
|
rt->gcHelperThread.finish();
|
|
|
|
#ifdef JS_GC_ZEAL
|
|
/* Free memory associated with GC verification. */
|
|
FinishVerifier(rt);
|
|
#endif
|
|
|
|
/* Delete all remaining zones. */
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
for (CompartmentsInZoneIter comp(zone); !comp.done(); comp.next())
|
|
js_delete(comp.get());
|
|
js_delete(zone.get());
|
|
}
|
|
|
|
rt->zones.clear();
|
|
rt->atomsCompartment = NULL;
|
|
|
|
rt->gcSystemAvailableChunkListHead = NULL;
|
|
rt->gcUserAvailableChunkListHead = NULL;
|
|
for (GCChunkSet::Range r(rt->gcChunkSet.all()); !r.empty(); r.popFront())
|
|
Chunk::release(rt, r.front());
|
|
rt->gcChunkSet.clear();
|
|
|
|
rt->gcChunkPool.expireAndFree(rt, true);
|
|
|
|
rt->gcRootsHash.clear();
|
|
}
|
|
|
|
template <typename T> struct BarrierOwner {};
|
|
template <typename T> struct BarrierOwner<T *> { typedef T result; };
|
|
template <> struct BarrierOwner<Value> { typedef HeapValue result; };
|
|
|
|
template <typename T>
|
|
static bool
|
|
AddRoot(JSRuntime *rt, T *rp, const char *name, JSGCRootType rootType)
|
|
{
|
|
/*
|
|
* Sometimes Firefox will hold weak references to objects and then convert
|
|
* them to strong references by calling AddRoot (e.g., via PreserveWrapper,
|
|
* or ModifyBusyCount in workers). We need a read barrier to cover these
|
|
* cases.
|
|
*/
|
|
if (rt->gcIncrementalState != NO_INCREMENTAL)
|
|
BarrierOwner<T>::result::writeBarrierPre(*rp);
|
|
|
|
return rt->gcRootsHash.put((void *)rp, RootInfo(name, rootType));
|
|
}
|
|
|
|
template <typename T>
|
|
static bool
|
|
AddRoot(JSContext *cx, T *rp, const char *name, JSGCRootType rootType)
|
|
{
|
|
bool ok = AddRoot(cx->runtime, rp, name, rootType);
|
|
if (!ok)
|
|
JS_ReportOutOfMemory(cx);
|
|
return ok;
|
|
}
|
|
|
|
JSBool
|
|
js::AddValueRoot(JSContext *cx, Value *vp, const char *name)
|
|
{
|
|
return AddRoot(cx, vp, name, JS_GC_ROOT_VALUE_PTR);
|
|
}
|
|
|
|
extern JSBool
|
|
js::AddValueRootRT(JSRuntime *rt, js::Value *vp, const char *name)
|
|
{
|
|
return AddRoot(rt, vp, name, JS_GC_ROOT_VALUE_PTR);
|
|
}
|
|
|
|
extern JSBool
|
|
js::AddStringRoot(JSContext *cx, JSString **rp, const char *name)
|
|
{
|
|
return AddRoot(cx, rp, name, JS_GC_ROOT_STRING_PTR);
|
|
}
|
|
|
|
extern JSBool
|
|
js::AddObjectRoot(JSContext *cx, JSObject **rp, const char *name)
|
|
{
|
|
return AddRoot(cx, rp, name, JS_GC_ROOT_OBJECT_PTR);
|
|
}
|
|
|
|
extern JSBool
|
|
js::AddScriptRoot(JSContext *cx, JSScript **rp, const char *name)
|
|
{
|
|
return AddRoot(cx, rp, name, JS_GC_ROOT_SCRIPT_PTR);
|
|
}
|
|
|
|
JS_FRIEND_API(void)
|
|
js_RemoveRoot(JSRuntime *rt, void *rp)
|
|
{
|
|
rt->gcRootsHash.remove(rp);
|
|
rt->gcPoke = true;
|
|
}
|
|
|
|
typedef RootedValueMap::Range RootRange;
|
|
typedef RootedValueMap::Entry RootEntry;
|
|
typedef RootedValueMap::Enum RootEnum;
|
|
|
|
static size_t
|
|
ComputeTriggerBytes(Zone *zone, size_t lastBytes, size_t maxBytes, JSGCInvocationKind gckind)
|
|
{
|
|
size_t base = gckind == GC_SHRINK ? lastBytes : Max(lastBytes, zone->rt->gcAllocationThreshold);
|
|
float trigger = float(base) * zone->gcHeapGrowthFactor;
|
|
return size_t(Min(float(maxBytes), trigger));
|
|
}
|
|
|
|
void
|
|
Zone::setGCLastBytes(size_t lastBytes, JSGCInvocationKind gckind)
|
|
{
|
|
/*
|
|
* The heap growth factor depends on the heap size after a GC and the GC frequency.
|
|
* For low frequency GCs (more than 1sec between GCs) we let the heap grow to 150%.
|
|
* For high frequency GCs we let the heap grow depending on the heap size:
|
|
* lastBytes < highFrequencyLowLimit: 300%
|
|
* lastBytes > highFrequencyHighLimit: 150%
|
|
* otherwise: linear interpolation between 150% and 300% based on lastBytes
|
|
*/
|
|
|
|
if (!rt->gcDynamicHeapGrowth) {
|
|
gcHeapGrowthFactor = 3.0;
|
|
} else if (lastBytes < 1 * 1024 * 1024) {
|
|
gcHeapGrowthFactor = rt->gcLowFrequencyHeapGrowth;
|
|
} else {
|
|
JS_ASSERT(rt->gcHighFrequencyHighLimitBytes > rt->gcHighFrequencyLowLimitBytes);
|
|
uint64_t now = PRMJ_Now();
|
|
if (rt->gcLastGCTime && rt->gcLastGCTime + rt->gcHighFrequencyTimeThreshold * PRMJ_USEC_PER_MSEC > now) {
|
|
if (lastBytes <= rt->gcHighFrequencyLowLimitBytes) {
|
|
gcHeapGrowthFactor = rt->gcHighFrequencyHeapGrowthMax;
|
|
} else if (lastBytes >= rt->gcHighFrequencyHighLimitBytes) {
|
|
gcHeapGrowthFactor = rt->gcHighFrequencyHeapGrowthMin;
|
|
} else {
|
|
double k = (rt->gcHighFrequencyHeapGrowthMin - rt->gcHighFrequencyHeapGrowthMax)
|
|
/ (double)(rt->gcHighFrequencyHighLimitBytes - rt->gcHighFrequencyLowLimitBytes);
|
|
gcHeapGrowthFactor = (k * (lastBytes - rt->gcHighFrequencyLowLimitBytes)
|
|
+ rt->gcHighFrequencyHeapGrowthMax);
|
|
JS_ASSERT(gcHeapGrowthFactor <= rt->gcHighFrequencyHeapGrowthMax
|
|
&& gcHeapGrowthFactor >= rt->gcHighFrequencyHeapGrowthMin);
|
|
}
|
|
rt->gcHighFrequencyGC = true;
|
|
} else {
|
|
gcHeapGrowthFactor = rt->gcLowFrequencyHeapGrowth;
|
|
rt->gcHighFrequencyGC = false;
|
|
}
|
|
}
|
|
gcTriggerBytes = ComputeTriggerBytes(this, lastBytes, rt->gcMaxBytes, gckind);
|
|
}
|
|
|
|
void
|
|
Zone::reduceGCTriggerBytes(size_t amount)
|
|
{
|
|
JS_ASSERT(amount > 0);
|
|
JS_ASSERT(gcTriggerBytes >= amount);
|
|
if (gcTriggerBytes - amount < rt->gcAllocationThreshold * gcHeapGrowthFactor)
|
|
return;
|
|
gcTriggerBytes -= amount;
|
|
}
|
|
|
|
Allocator::Allocator(Zone *zone)
|
|
: zone(zone)
|
|
{}
|
|
|
|
inline void
|
|
ArenaLists::prepareForIncrementalGC(JSRuntime *rt)
|
|
{
|
|
for (size_t i = 0; i != FINALIZE_LIMIT; ++i) {
|
|
FreeSpan *headSpan = &freeLists[i];
|
|
if (!headSpan->isEmpty()) {
|
|
ArenaHeader *aheader = headSpan->arenaHeader();
|
|
aheader->allocatedDuringIncremental = true;
|
|
rt->gcMarker.delayMarkingArena(aheader);
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
PushArenaAllocatedDuringSweep(JSRuntime *runtime, ArenaHeader *arena)
|
|
{
|
|
arena->setNextAllocDuringSweep(runtime->gcArenasAllocatedDuringSweep);
|
|
runtime->gcArenasAllocatedDuringSweep = arena;
|
|
}
|
|
|
|
void *
|
|
ArenaLists::parallelAllocate(Zone *zone, AllocKind thingKind, size_t thingSize)
|
|
{
|
|
/*
|
|
* During parallel Rivertrail sections, if no existing arena can
|
|
* satisfy the allocation, then a new one is allocated. If that
|
|
* fails, then we return NULL which will cause the parallel
|
|
* section to abort.
|
|
*/
|
|
|
|
void *t = allocateFromFreeList(thingKind, thingSize);
|
|
if (t)
|
|
return t;
|
|
|
|
return allocateFromArenaInline(zone, thingKind);
|
|
}
|
|
|
|
inline void *
|
|
ArenaLists::allocateFromArenaInline(Zone *zone, AllocKind thingKind)
|
|
{
|
|
/*
|
|
* Parallel JS Note:
|
|
*
|
|
* This function can be called from parallel threads all of which
|
|
* are associated with the same compartment. In that case, each
|
|
* thread will have a distinct ArenaLists. Therefore, whenever we
|
|
* fall through to PickChunk() we must be sure that we are holding
|
|
* a lock.
|
|
*/
|
|
|
|
Chunk *chunk = NULL;
|
|
|
|
ArenaList *al = &arenaLists[thingKind];
|
|
AutoLockGC maybeLock;
|
|
|
|
#ifdef JS_THREADSAFE
|
|
volatile uintptr_t *bfs = &backgroundFinalizeState[thingKind];
|
|
if (*bfs != BFS_DONE) {
|
|
/*
|
|
* We cannot search the arena list for free things while the
|
|
* background finalization runs and can modify head or cursor at any
|
|
* moment. So we always allocate a new arena in that case.
|
|
*/
|
|
maybeLock.lock(zone->rt);
|
|
if (*bfs == BFS_RUN) {
|
|
JS_ASSERT(!*al->cursor);
|
|
chunk = PickChunk(zone);
|
|
if (!chunk) {
|
|
/*
|
|
* Let the caller to wait for the background allocation to
|
|
* finish and restart the allocation attempt.
|
|
*/
|
|
return NULL;
|
|
}
|
|
} else if (*bfs == BFS_JUST_FINISHED) {
|
|
/* See comments before BackgroundFinalizeState definition. */
|
|
*bfs = BFS_DONE;
|
|
} else {
|
|
JS_ASSERT(*bfs == BFS_DONE);
|
|
}
|
|
}
|
|
#endif /* JS_THREADSAFE */
|
|
|
|
if (!chunk) {
|
|
if (ArenaHeader *aheader = *al->cursor) {
|
|
JS_ASSERT(aheader->hasFreeThings());
|
|
|
|
/*
|
|
* The empty arenas are returned to the chunk and should not present on
|
|
* the list.
|
|
*/
|
|
JS_ASSERT(!aheader->isEmpty());
|
|
al->cursor = &aheader->next;
|
|
|
|
/*
|
|
* Move the free span stored in the arena to the free list and
|
|
* allocate from it.
|
|
*/
|
|
freeLists[thingKind] = aheader->getFirstFreeSpan();
|
|
aheader->setAsFullyUsed();
|
|
if (JS_UNLIKELY(zone->wasGCStarted())) {
|
|
if (zone->needsBarrier()) {
|
|
aheader->allocatedDuringIncremental = true;
|
|
zone->rt->gcMarker.delayMarkingArena(aheader);
|
|
} else if (zone->isGCSweeping()) {
|
|
PushArenaAllocatedDuringSweep(zone->rt, aheader);
|
|
}
|
|
}
|
|
return freeLists[thingKind].infallibleAllocate(Arena::thingSize(thingKind));
|
|
}
|
|
|
|
/* Make sure we hold the GC lock before we call PickChunk. */
|
|
if (!maybeLock.locked())
|
|
maybeLock.lock(zone->rt);
|
|
chunk = PickChunk(zone);
|
|
if (!chunk)
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
* While we still hold the GC lock get an arena from some chunk, mark it
|
|
* as full as its single free span is moved to the free lits, and insert
|
|
* it to the list as a fully allocated arena.
|
|
*
|
|
* We add the arena before the the head, not after the tail pointed by the
|
|
* cursor, so after the GC the most recently added arena will be used first
|
|
* for allocations improving cache locality.
|
|
*/
|
|
JS_ASSERT(!*al->cursor);
|
|
ArenaHeader *aheader = chunk->allocateArena(zone, thingKind);
|
|
if (!aheader)
|
|
return NULL;
|
|
|
|
if (JS_UNLIKELY(zone->wasGCStarted())) {
|
|
if (zone->needsBarrier()) {
|
|
aheader->allocatedDuringIncremental = true;
|
|
zone->rt->gcMarker.delayMarkingArena(aheader);
|
|
} else if (zone->isGCSweeping()) {
|
|
PushArenaAllocatedDuringSweep(zone->rt, aheader);
|
|
}
|
|
}
|
|
aheader->next = al->head;
|
|
if (!al->head) {
|
|
JS_ASSERT(al->cursor == &al->head);
|
|
al->cursor = &aheader->next;
|
|
}
|
|
al->head = aheader;
|
|
|
|
/* See comments before allocateFromNewArena about this assert. */
|
|
JS_ASSERT(!aheader->hasFreeThings());
|
|
uintptr_t arenaAddr = aheader->arenaAddress();
|
|
return freeLists[thingKind].allocateFromNewArena(arenaAddr,
|
|
Arena::firstThingOffset(thingKind),
|
|
Arena::thingSize(thingKind));
|
|
}
|
|
|
|
void *
|
|
ArenaLists::allocateFromArena(JS::Zone *zone, AllocKind thingKind)
|
|
{
|
|
return allocateFromArenaInline(zone, thingKind);
|
|
}
|
|
|
|
void
|
|
ArenaLists::finalizeNow(FreeOp *fop, AllocKind thingKind)
|
|
{
|
|
JS_ASSERT(!IsBackgroundFinalized(thingKind));
|
|
JS_ASSERT(backgroundFinalizeState[thingKind] == BFS_DONE ||
|
|
backgroundFinalizeState[thingKind] == BFS_JUST_FINISHED);
|
|
|
|
ArenaHeader *arenas = arenaLists[thingKind].head;
|
|
arenaLists[thingKind].clear();
|
|
|
|
SliceBudget budget;
|
|
FinalizeArenas(fop, &arenas, arenaLists[thingKind], thingKind, budget);
|
|
JS_ASSERT(!arenas);
|
|
}
|
|
|
|
void
|
|
ArenaLists::queueForForegroundSweep(FreeOp *fop, AllocKind thingKind)
|
|
{
|
|
JS_ASSERT(!IsBackgroundFinalized(thingKind));
|
|
JS_ASSERT(backgroundFinalizeState[thingKind] == BFS_DONE);
|
|
JS_ASSERT(!arenaListsToSweep[thingKind]);
|
|
|
|
arenaListsToSweep[thingKind] = arenaLists[thingKind].head;
|
|
arenaLists[thingKind].clear();
|
|
}
|
|
|
|
inline void
|
|
ArenaLists::queueForBackgroundSweep(FreeOp *fop, AllocKind thingKind)
|
|
{
|
|
JS_ASSERT(IsBackgroundFinalized(thingKind));
|
|
|
|
#ifdef JS_THREADSAFE
|
|
JS_ASSERT(!fop->runtime()->gcHelperThread.sweeping());
|
|
#endif
|
|
|
|
ArenaList *al = &arenaLists[thingKind];
|
|
if (!al->head) {
|
|
JS_ASSERT(backgroundFinalizeState[thingKind] == BFS_DONE);
|
|
JS_ASSERT(al->cursor == &al->head);
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* The state can be done, or just-finished if we have not allocated any GC
|
|
* things from the arena list after the previous background finalization.
|
|
*/
|
|
JS_ASSERT(backgroundFinalizeState[thingKind] == BFS_DONE ||
|
|
backgroundFinalizeState[thingKind] == BFS_JUST_FINISHED);
|
|
|
|
arenaListsToSweep[thingKind] = al->head;
|
|
al->clear();
|
|
backgroundFinalizeState[thingKind] = BFS_RUN;
|
|
}
|
|
|
|
/*static*/ void
|
|
ArenaLists::backgroundFinalize(FreeOp *fop, ArenaHeader *listHead, bool onBackgroundThread)
|
|
{
|
|
JS_ASSERT(listHead);
|
|
AllocKind thingKind = listHead->getAllocKind();
|
|
Zone *zone = listHead->zone;
|
|
|
|
ArenaList finalized;
|
|
SliceBudget budget;
|
|
FinalizeArenas(fop, &listHead, finalized, thingKind, budget);
|
|
JS_ASSERT(!listHead);
|
|
|
|
/*
|
|
* After we finish the finalization al->cursor must point to the end of
|
|
* the head list as we emptied the list before the background finalization
|
|
* and the allocation adds new arenas before the cursor.
|
|
*/
|
|
ArenaLists *lists = &zone->allocator.arenas;
|
|
ArenaList *al = &lists->arenaLists[thingKind];
|
|
|
|
AutoLockGC lock(fop->runtime());
|
|
JS_ASSERT(lists->backgroundFinalizeState[thingKind] == BFS_RUN);
|
|
JS_ASSERT(!*al->cursor);
|
|
|
|
if (finalized.head) {
|
|
*al->cursor = finalized.head;
|
|
if (finalized.cursor != &finalized.head)
|
|
al->cursor = finalized.cursor;
|
|
}
|
|
|
|
/*
|
|
* We must set the state to BFS_JUST_FINISHED if we are running on the
|
|
* background thread and we have touched arenaList list, even if we add to
|
|
* the list only fully allocated arenas without any free things. It ensures
|
|
* that the allocation thread takes the GC lock and all writes to the free
|
|
* list elements are propagated. As we always take the GC lock when
|
|
* allocating new arenas from the chunks we can set the state to BFS_DONE if
|
|
* we have released all finalized arenas back to their chunks.
|
|
*/
|
|
if (onBackgroundThread && finalized.head)
|
|
lists->backgroundFinalizeState[thingKind] = BFS_JUST_FINISHED;
|
|
else
|
|
lists->backgroundFinalizeState[thingKind] = BFS_DONE;
|
|
|
|
lists->arenaListsToSweep[thingKind] = NULL;
|
|
}
|
|
|
|
void
|
|
ArenaLists::queueObjectsForSweep(FreeOp *fop)
|
|
{
|
|
gcstats::AutoPhase ap(fop->runtime()->gcStats, gcstats::PHASE_SWEEP_OBJECT);
|
|
|
|
finalizeNow(fop, FINALIZE_OBJECT0);
|
|
finalizeNow(fop, FINALIZE_OBJECT2);
|
|
finalizeNow(fop, FINALIZE_OBJECT4);
|
|
finalizeNow(fop, FINALIZE_OBJECT8);
|
|
finalizeNow(fop, FINALIZE_OBJECT12);
|
|
finalizeNow(fop, FINALIZE_OBJECT16);
|
|
|
|
queueForBackgroundSweep(fop, FINALIZE_OBJECT0_BACKGROUND);
|
|
queueForBackgroundSweep(fop, FINALIZE_OBJECT2_BACKGROUND);
|
|
queueForBackgroundSweep(fop, FINALIZE_OBJECT4_BACKGROUND);
|
|
queueForBackgroundSweep(fop, FINALIZE_OBJECT8_BACKGROUND);
|
|
queueForBackgroundSweep(fop, FINALIZE_OBJECT12_BACKGROUND);
|
|
queueForBackgroundSweep(fop, FINALIZE_OBJECT16_BACKGROUND);
|
|
}
|
|
|
|
void
|
|
ArenaLists::queueStringsForSweep(FreeOp *fop)
|
|
{
|
|
gcstats::AutoPhase ap(fop->runtime()->gcStats, gcstats::PHASE_SWEEP_STRING);
|
|
|
|
queueForBackgroundSweep(fop, FINALIZE_SHORT_STRING);
|
|
queueForBackgroundSweep(fop, FINALIZE_STRING);
|
|
|
|
queueForForegroundSweep(fop, FINALIZE_EXTERNAL_STRING);
|
|
}
|
|
|
|
void
|
|
ArenaLists::queueScriptsForSweep(FreeOp *fop)
|
|
{
|
|
gcstats::AutoPhase ap(fop->runtime()->gcStats, gcstats::PHASE_SWEEP_SCRIPT);
|
|
queueForForegroundSweep(fop, FINALIZE_SCRIPT);
|
|
}
|
|
|
|
void
|
|
ArenaLists::queueIonCodeForSweep(FreeOp *fop)
|
|
{
|
|
gcstats::AutoPhase ap(fop->runtime()->gcStats, gcstats::PHASE_SWEEP_IONCODE);
|
|
queueForForegroundSweep(fop, FINALIZE_IONCODE);
|
|
}
|
|
|
|
void
|
|
ArenaLists::queueShapesForSweep(FreeOp *fop)
|
|
{
|
|
gcstats::AutoPhase ap(fop->runtime()->gcStats, gcstats::PHASE_SWEEP_SHAPE);
|
|
|
|
queueForBackgroundSweep(fop, FINALIZE_SHAPE);
|
|
queueForBackgroundSweep(fop, FINALIZE_BASE_SHAPE);
|
|
queueForBackgroundSweep(fop, FINALIZE_TYPE_OBJECT);
|
|
}
|
|
|
|
static void *
|
|
RunLastDitchGC(JSContext *cx, JS::Zone *zone, AllocKind thingKind)
|
|
{
|
|
/*
|
|
* In parallel sections, we do not attempt to refill the free list
|
|
* and hence do not encounter last ditch GC.
|
|
*/
|
|
JS_ASSERT(!InParallelSection());
|
|
|
|
PrepareZoneForGC(zone);
|
|
|
|
JSRuntime *rt = cx->runtime;
|
|
|
|
/* The last ditch GC preserves all atoms. */
|
|
AutoKeepAtoms keep(rt);
|
|
GC(rt, GC_NORMAL, JS::gcreason::LAST_DITCH);
|
|
|
|
/*
|
|
* The JSGC_END callback can legitimately allocate new GC
|
|
* things and populate the free list. If that happens, just
|
|
* return that list head.
|
|
*/
|
|
size_t thingSize = Arena::thingSize(thingKind);
|
|
if (void *thing = zone->allocator.arenas.allocateFromFreeList(thingKind, thingSize))
|
|
return thing;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
template <AllowGC allowGC>
|
|
/* static */ void *
|
|
ArenaLists::refillFreeList(JSContext *cx, AllocKind thingKind)
|
|
{
|
|
JS_ASSERT(cx->zone()->allocator.arenas.freeLists[thingKind].isEmpty());
|
|
|
|
Zone *zone = cx->zone();
|
|
JSRuntime *rt = zone->rt;
|
|
JS_ASSERT(!rt->isHeapBusy());
|
|
|
|
bool runGC = rt->gcIncrementalState != NO_INCREMENTAL &&
|
|
zone->gcBytes > zone->gcTriggerBytes &&
|
|
allowGC;
|
|
for (;;) {
|
|
if (JS_UNLIKELY(runGC)) {
|
|
if (void *thing = RunLastDitchGC(cx, zone, thingKind))
|
|
return thing;
|
|
}
|
|
|
|
/*
|
|
* allocateFromArena may fail while the background finalization still
|
|
* run. In that case we want to wait for it to finish and restart.
|
|
* However, checking for that is racy as the background finalization
|
|
* could free some things after allocateFromArena decided to fail but
|
|
* at this point it may have already stopped. To avoid this race we
|
|
* always try to allocate twice.
|
|
*/
|
|
for (bool secondAttempt = false; ; secondAttempt = true) {
|
|
void *thing = zone->allocator.arenas.allocateFromArenaInline(zone, thingKind);
|
|
if (JS_LIKELY(!!thing))
|
|
return thing;
|
|
if (secondAttempt)
|
|
break;
|
|
|
|
rt->gcHelperThread.waitBackgroundSweepEnd();
|
|
}
|
|
|
|
if (!allowGC)
|
|
return NULL;
|
|
|
|
/*
|
|
* We failed to allocate. Run the GC if we haven't done it already.
|
|
* Otherwise report OOM.
|
|
*/
|
|
if (runGC)
|
|
break;
|
|
runGC = true;
|
|
}
|
|
|
|
JS_ASSERT(allowGC);
|
|
js_ReportOutOfMemory(cx);
|
|
return NULL;
|
|
}
|
|
|
|
template void *
|
|
ArenaLists::refillFreeList<NoGC>(JSContext *cx, AllocKind thingKind);
|
|
|
|
template void *
|
|
ArenaLists::refillFreeList<CanGC>(JSContext *cx, AllocKind thingKind);
|
|
|
|
JSGCTraceKind
|
|
js_GetGCThingTraceKind(void *thing)
|
|
{
|
|
return GetGCThingTraceKind(thing);
|
|
}
|
|
|
|
void
|
|
js::InitTracer(JSTracer *trc, JSRuntime *rt, JSTraceCallback callback)
|
|
{
|
|
trc->runtime = rt;
|
|
trc->callback = callback;
|
|
trc->debugPrinter = NULL;
|
|
trc->debugPrintArg = NULL;
|
|
trc->debugPrintIndex = size_t(-1);
|
|
trc->eagerlyTraceWeakMaps = TraceWeakMapValues;
|
|
#ifdef JS_GC_ZEAL
|
|
trc->realLocation = NULL;
|
|
#endif
|
|
}
|
|
|
|
/* static */ int64_t
|
|
SliceBudget::TimeBudget(int64_t millis)
|
|
{
|
|
return millis * PRMJ_USEC_PER_MSEC;
|
|
}
|
|
|
|
/* static */ int64_t
|
|
SliceBudget::WorkBudget(int64_t work)
|
|
{
|
|
/* For work = 0 not to mean Unlimited, we subtract 1. */
|
|
return -work - 1;
|
|
}
|
|
|
|
SliceBudget::SliceBudget()
|
|
: deadline(INT64_MAX),
|
|
counter(INTPTR_MAX)
|
|
{
|
|
}
|
|
|
|
SliceBudget::SliceBudget(int64_t budget)
|
|
{
|
|
if (budget == Unlimited) {
|
|
deadline = INT64_MAX;
|
|
counter = INTPTR_MAX;
|
|
} else if (budget > 0) {
|
|
deadline = PRMJ_Now() + budget;
|
|
counter = CounterReset;
|
|
} else {
|
|
deadline = 0;
|
|
counter = -budget - 1;
|
|
}
|
|
}
|
|
|
|
bool
|
|
SliceBudget::checkOverBudget()
|
|
{
|
|
bool over = PRMJ_Now() > deadline;
|
|
if (!over)
|
|
counter = CounterReset;
|
|
return over;
|
|
}
|
|
|
|
GCMarker::GCMarker(JSRuntime *rt)
|
|
: stack(size_t(-1)),
|
|
color(BLACK),
|
|
started(false),
|
|
unmarkedArenaStackTop(NULL),
|
|
markLaterArenas(0),
|
|
grayFailed(false)
|
|
{
|
|
InitTracer(this, rt, NULL);
|
|
}
|
|
|
|
bool
|
|
GCMarker::init()
|
|
{
|
|
return stack.init(MARK_STACK_LENGTH);
|
|
}
|
|
|
|
void
|
|
GCMarker::start()
|
|
{
|
|
JS_ASSERT(!started);
|
|
started = true;
|
|
color = BLACK;
|
|
|
|
JS_ASSERT(!unmarkedArenaStackTop);
|
|
JS_ASSERT(markLaterArenas == 0);
|
|
|
|
/*
|
|
* The GC is recomputing the liveness of WeakMap entries, so we delay
|
|
* visting entries.
|
|
*/
|
|
eagerlyTraceWeakMaps = DoNotTraceWeakMaps;
|
|
}
|
|
|
|
void
|
|
GCMarker::stop()
|
|
{
|
|
JS_ASSERT(isDrained());
|
|
|
|
JS_ASSERT(started);
|
|
started = false;
|
|
|
|
JS_ASSERT(!unmarkedArenaStackTop);
|
|
JS_ASSERT(markLaterArenas == 0);
|
|
|
|
/* Free non-ballast stack memory. */
|
|
stack.reset();
|
|
|
|
resetBufferedGrayRoots();
|
|
}
|
|
|
|
void
|
|
GCMarker::reset()
|
|
{
|
|
color = BLACK;
|
|
|
|
stack.reset();
|
|
JS_ASSERT(isMarkStackEmpty());
|
|
|
|
while (unmarkedArenaStackTop) {
|
|
ArenaHeader *aheader = unmarkedArenaStackTop;
|
|
JS_ASSERT(aheader->hasDelayedMarking);
|
|
JS_ASSERT(markLaterArenas);
|
|
unmarkedArenaStackTop = aheader->getNextDelayedMarking();
|
|
aheader->unsetDelayedMarking();
|
|
aheader->markOverflow = 0;
|
|
aheader->allocatedDuringIncremental = 0;
|
|
markLaterArenas--;
|
|
}
|
|
JS_ASSERT(isDrained());
|
|
JS_ASSERT(!markLaterArenas);
|
|
}
|
|
|
|
/*
|
|
* When the native stack is low, the GC does not call JS_TraceChildren to mark
|
|
* the reachable "children" of the thing. Rather the thing is put aside and
|
|
* JS_TraceChildren is called later with more space on the C stack.
|
|
*
|
|
* To implement such delayed marking of the children with minimal overhead for
|
|
* the normal case of sufficient native stack, the code adds a field per
|
|
* arena. The field markingDelay->link links all arenas with delayed things
|
|
* into a stack list with the pointer to stack top in
|
|
* GCMarker::unmarkedArenaStackTop. delayMarkingChildren adds
|
|
* arenas to the stack as necessary while markDelayedChildren pops the arenas
|
|
* from the stack until it empties.
|
|
*/
|
|
|
|
inline void
|
|
GCMarker::delayMarkingArena(ArenaHeader *aheader)
|
|
{
|
|
if (aheader->hasDelayedMarking) {
|
|
/* Arena already scheduled to be marked later */
|
|
return;
|
|
}
|
|
aheader->setNextDelayedMarking(unmarkedArenaStackTop);
|
|
unmarkedArenaStackTop = aheader;
|
|
markLaterArenas++;
|
|
}
|
|
|
|
void
|
|
GCMarker::delayMarkingChildren(const void *thing)
|
|
{
|
|
const Cell *cell = reinterpret_cast<const Cell *>(thing);
|
|
cell->arenaHeader()->markOverflow = 1;
|
|
delayMarkingArena(cell->arenaHeader());
|
|
}
|
|
|
|
void
|
|
GCMarker::markDelayedChildren(ArenaHeader *aheader)
|
|
{
|
|
if (aheader->markOverflow) {
|
|
bool always = aheader->allocatedDuringIncremental;
|
|
aheader->markOverflow = 0;
|
|
|
|
for (CellIterUnderGC i(aheader); !i.done(); i.next()) {
|
|
Cell *t = i.getCell();
|
|
if (always || t->isMarked()) {
|
|
t->markIfUnmarked();
|
|
JS_TraceChildren(this, t, MapAllocToTraceKind(aheader->getAllocKind()));
|
|
}
|
|
}
|
|
} else {
|
|
JS_ASSERT(aheader->allocatedDuringIncremental);
|
|
PushArena(this, aheader);
|
|
}
|
|
aheader->allocatedDuringIncremental = 0;
|
|
/*
|
|
* Note that during an incremental GC we may still be allocating into
|
|
* aheader. However, prepareForIncrementalGC sets the
|
|
* allocatedDuringIncremental flag if we continue marking.
|
|
*/
|
|
}
|
|
|
|
bool
|
|
GCMarker::markDelayedChildren(SliceBudget &budget)
|
|
{
|
|
gcstats::Phase phase = runtime->gcIncrementalState == MARK
|
|
? gcstats::PHASE_MARK_DELAYED
|
|
: gcstats::PHASE_SWEEP_MARK_DELAYED;
|
|
gcstats::AutoPhase ap(runtime->gcStats, phase);
|
|
|
|
JS_ASSERT(unmarkedArenaStackTop);
|
|
do {
|
|
/*
|
|
* If marking gets delayed at the same arena again, we must repeat
|
|
* marking of its things. For that we pop arena from the stack and
|
|
* clear its hasDelayedMarking flag before we begin the marking.
|
|
*/
|
|
ArenaHeader *aheader = unmarkedArenaStackTop;
|
|
JS_ASSERT(aheader->hasDelayedMarking);
|
|
JS_ASSERT(markLaterArenas);
|
|
unmarkedArenaStackTop = aheader->getNextDelayedMarking();
|
|
aheader->unsetDelayedMarking();
|
|
markLaterArenas--;
|
|
markDelayedChildren(aheader);
|
|
|
|
budget.step(150);
|
|
if (budget.isOverBudget())
|
|
return false;
|
|
} while (unmarkedArenaStackTop);
|
|
JS_ASSERT(!markLaterArenas);
|
|
|
|
return true;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
void
|
|
GCMarker::checkZone(void *p)
|
|
{
|
|
JS_ASSERT(started);
|
|
DebugOnly<Cell *> cell = static_cast<Cell *>(p);
|
|
JS_ASSERT_IF(cell->isTenured(), cell->tenuredZone()->isCollecting());
|
|
}
|
|
#endif
|
|
|
|
bool
|
|
GCMarker::hasBufferedGrayRoots() const
|
|
{
|
|
return !grayFailed;
|
|
}
|
|
|
|
void
|
|
GCMarker::startBufferingGrayRoots()
|
|
{
|
|
JS_ASSERT(!grayFailed);
|
|
for (GCZonesIter zone(runtime); !zone.done(); zone.next())
|
|
JS_ASSERT(zone->gcGrayRoots.empty());
|
|
|
|
JS_ASSERT(!callback);
|
|
callback = GrayCallback;
|
|
JS_ASSERT(IS_GC_MARKING_TRACER(this));
|
|
}
|
|
|
|
void
|
|
GCMarker::endBufferingGrayRoots()
|
|
{
|
|
JS_ASSERT(callback == GrayCallback);
|
|
callback = NULL;
|
|
JS_ASSERT(IS_GC_MARKING_TRACER(this));
|
|
}
|
|
|
|
void
|
|
GCMarker::resetBufferedGrayRoots()
|
|
{
|
|
for (GCZonesIter zone(runtime); !zone.done(); zone.next())
|
|
zone->gcGrayRoots.clearAndFree();
|
|
grayFailed = false;
|
|
}
|
|
|
|
void
|
|
GCMarker::markBufferedGrayRoots(JS::Zone *zone)
|
|
{
|
|
JS_ASSERT(!grayFailed);
|
|
JS_ASSERT(zone->isGCMarkingGray());
|
|
|
|
for (GrayRoot *elem = zone->gcGrayRoots.begin(); elem != zone->gcGrayRoots.end(); elem++) {
|
|
#ifdef DEBUG
|
|
debugPrinter = elem->debugPrinter;
|
|
debugPrintArg = elem->debugPrintArg;
|
|
debugPrintIndex = elem->debugPrintIndex;
|
|
#endif
|
|
void *tmp = elem->thing;
|
|
JS_SET_TRACING_LOCATION(this, (void *)&elem->thing);
|
|
MarkKind(this, &tmp, elem->kind);
|
|
JS_ASSERT(tmp == elem->thing);
|
|
}
|
|
}
|
|
|
|
void
|
|
GCMarker::appendGrayRoot(void *thing, JSGCTraceKind kind)
|
|
{
|
|
JS_ASSERT(started);
|
|
|
|
if (grayFailed)
|
|
return;
|
|
|
|
GrayRoot root(thing, kind);
|
|
#ifdef DEBUG
|
|
root.debugPrinter = debugPrinter;
|
|
root.debugPrintArg = debugPrintArg;
|
|
root.debugPrintIndex = debugPrintIndex;
|
|
#endif
|
|
|
|
Zone *zone = static_cast<Cell *>(thing)->tenuredZone();
|
|
if (zone->isCollecting()) {
|
|
zone->maybeAlive = true;
|
|
if (!zone->gcGrayRoots.append(root)) {
|
|
grayFailed = true;
|
|
resetBufferedGrayRoots();
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
GCMarker::GrayCallback(JSTracer *trc, void **thingp, JSGCTraceKind kind)
|
|
{
|
|
GCMarker *gcmarker = static_cast<GCMarker *>(trc);
|
|
gcmarker->appendGrayRoot(*thingp, kind);
|
|
}
|
|
|
|
size_t
|
|
GCMarker::sizeOfExcludingThis(JSMallocSizeOfFun mallocSizeOf) const
|
|
{
|
|
size_t size = stack.sizeOfExcludingThis(mallocSizeOf);
|
|
for (ZonesIter zone(runtime); !zone.done(); zone.next())
|
|
size += zone->gcGrayRoots.sizeOfExcludingThis(mallocSizeOf);
|
|
return size;
|
|
}
|
|
|
|
void
|
|
js::SetMarkStackLimit(JSRuntime *rt, size_t limit)
|
|
{
|
|
JS_ASSERT(!rt->isHeapBusy());
|
|
rt->gcMarker.setSizeLimit(limit);
|
|
}
|
|
|
|
void
|
|
js::MarkCompartmentActive(StackFrame *fp)
|
|
{
|
|
fp->script()->compartment()->zone()->active = true;
|
|
}
|
|
|
|
static void
|
|
TriggerOperationCallback(JSRuntime *rt, JS::gcreason::Reason reason)
|
|
{
|
|
if (rt->gcIsNeeded)
|
|
return;
|
|
|
|
rt->gcIsNeeded = true;
|
|
rt->gcTriggerReason = reason;
|
|
rt->triggerOperationCallback();
|
|
}
|
|
|
|
void
|
|
js::TriggerGC(JSRuntime *rt, JS::gcreason::Reason reason)
|
|
{
|
|
/* Wait till end of parallel section to trigger GC. */
|
|
if (ForkJoinSlice *slice = ForkJoinSlice::Current()) {
|
|
slice->requestGC(reason);
|
|
return;
|
|
}
|
|
|
|
rt->assertValidThread();
|
|
|
|
if (rt->isHeapBusy())
|
|
return;
|
|
|
|
JS::PrepareForFullGC(rt);
|
|
TriggerOperationCallback(rt, reason);
|
|
}
|
|
|
|
void
|
|
js::TriggerZoneGC(Zone *zone, JS::gcreason::Reason reason)
|
|
{
|
|
/* Wait till end of parallel section to trigger GC. */
|
|
if (ForkJoinSlice *slice = ForkJoinSlice::Current()) {
|
|
slice->requestZoneGC(zone, reason);
|
|
return;
|
|
}
|
|
|
|
JSRuntime *rt = zone->rt;
|
|
rt->assertValidThread();
|
|
|
|
if (rt->isHeapBusy())
|
|
return;
|
|
|
|
if (rt->gcZeal() == ZealAllocValue) {
|
|
TriggerGC(rt, reason);
|
|
return;
|
|
}
|
|
|
|
if (zone == rt->atomsCompartment->zone()) {
|
|
/* We can't do a zone GC of the atoms compartment. */
|
|
TriggerGC(rt, reason);
|
|
return;
|
|
}
|
|
|
|
PrepareZoneForGC(zone);
|
|
TriggerOperationCallback(rt, reason);
|
|
}
|
|
|
|
void
|
|
js::MaybeGC(JSContext *cx)
|
|
{
|
|
JSRuntime *rt = cx->runtime;
|
|
rt->assertValidThread();
|
|
|
|
if (rt->gcZeal() == ZealAllocValue || rt->gcZeal() == ZealPokeValue) {
|
|
JS::PrepareForFullGC(rt);
|
|
GC(rt, GC_NORMAL, JS::gcreason::MAYBEGC);
|
|
return;
|
|
}
|
|
|
|
if (rt->gcIsNeeded) {
|
|
GCSlice(rt, GC_NORMAL, JS::gcreason::MAYBEGC);
|
|
return;
|
|
}
|
|
|
|
double factor = rt->gcHighFrequencyGC ? 0.85 : 0.9;
|
|
Zone *zone = cx->zone();
|
|
if (zone->gcBytes > 1024 * 1024 &&
|
|
zone->gcBytes >= factor * zone->gcTriggerBytes &&
|
|
rt->gcIncrementalState == NO_INCREMENTAL &&
|
|
!rt->gcHelperThread.sweeping())
|
|
{
|
|
PrepareZoneForGC(zone);
|
|
GCSlice(rt, GC_NORMAL, JS::gcreason::MAYBEGC);
|
|
return;
|
|
}
|
|
|
|
#ifndef JS_MORE_DETERMINISTIC
|
|
/*
|
|
* Access to the counters and, on 32 bit, setting gcNextFullGCTime below
|
|
* is not atomic and a race condition could trigger or suppress the GC. We
|
|
* tolerate this.
|
|
*/
|
|
int64_t now = PRMJ_Now();
|
|
if (rt->gcNextFullGCTime && rt->gcNextFullGCTime <= now) {
|
|
if (rt->gcChunkAllocationSinceLastGC ||
|
|
rt->gcNumArenasFreeCommitted > FreeCommittedArenasThreshold)
|
|
{
|
|
JS::PrepareForFullGC(rt);
|
|
GCSlice(rt, GC_SHRINK, JS::gcreason::MAYBEGC);
|
|
} else {
|
|
rt->gcNextFullGCTime = now + GC_IDLE_FULL_SPAN;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
DecommitArenasFromAvailableList(JSRuntime *rt, Chunk **availableListHeadp)
|
|
{
|
|
Chunk *chunk = *availableListHeadp;
|
|
if (!chunk)
|
|
return;
|
|
|
|
/*
|
|
* Decommit is expensive so we avoid holding the GC lock while calling it.
|
|
*
|
|
* We decommit from the tail of the list to minimize interference with the
|
|
* main thread that may start to allocate things at this point.
|
|
*
|
|
* The arena that is been decommitted outside the GC lock must not be
|
|
* available for allocations either via the free list or via the
|
|
* decommittedArenas bitmap. For that we just fetch the arena from the
|
|
* free list before the decommit pretending as it was allocated. If this
|
|
* arena also is the single free arena in the chunk, then we must remove
|
|
* from the available list before we release the lock so the allocation
|
|
* thread would not see chunks with no free arenas on the available list.
|
|
*
|
|
* After we retake the lock, we mark the arena as free and decommitted if
|
|
* the decommit was successful. We must also add the chunk back to the
|
|
* available list if we removed it previously or when the main thread
|
|
* have allocated all remaining free arenas in the chunk.
|
|
*
|
|
* We also must make sure that the aheader is not accessed again after we
|
|
* decommit the arena.
|
|
*/
|
|
JS_ASSERT(chunk->info.prevp == availableListHeadp);
|
|
while (Chunk *next = chunk->info.next) {
|
|
JS_ASSERT(next->info.prevp == &chunk->info.next);
|
|
chunk = next;
|
|
}
|
|
|
|
for (;;) {
|
|
while (chunk->info.numArenasFreeCommitted != 0) {
|
|
ArenaHeader *aheader = chunk->fetchNextFreeArena(rt);
|
|
|
|
Chunk **savedPrevp = chunk->info.prevp;
|
|
if (!chunk->hasAvailableArenas())
|
|
chunk->removeFromAvailableList();
|
|
|
|
size_t arenaIndex = Chunk::arenaIndex(aheader->arenaAddress());
|
|
bool ok;
|
|
{
|
|
/*
|
|
* If the main thread waits for the decommit to finish, skip
|
|
* potentially expensive unlock/lock pair on the contested
|
|
* lock.
|
|
*/
|
|
Maybe<AutoUnlockGC> maybeUnlock;
|
|
if (!rt->isHeapBusy())
|
|
maybeUnlock.construct(rt);
|
|
ok = MarkPagesUnused(aheader->getArena(), ArenaSize);
|
|
}
|
|
|
|
if (ok) {
|
|
++chunk->info.numArenasFree;
|
|
chunk->decommittedArenas.set(arenaIndex);
|
|
} else {
|
|
chunk->addArenaToFreeList(rt, aheader);
|
|
}
|
|
JS_ASSERT(chunk->hasAvailableArenas());
|
|
JS_ASSERT(!chunk->unused());
|
|
if (chunk->info.numArenasFree == 1) {
|
|
/*
|
|
* Put the chunk back to the available list either at the
|
|
* point where it was before to preserve the available list
|
|
* that we enumerate, or, when the allocation thread has fully
|
|
* used all the previous chunks, at the beginning of the
|
|
* available list.
|
|
*/
|
|
Chunk **insertPoint = savedPrevp;
|
|
if (savedPrevp != availableListHeadp) {
|
|
Chunk *prev = Chunk::fromPointerToNext(savedPrevp);
|
|
if (!prev->hasAvailableArenas())
|
|
insertPoint = availableListHeadp;
|
|
}
|
|
chunk->insertToAvailableList(insertPoint);
|
|
} else {
|
|
JS_ASSERT(chunk->info.prevp);
|
|
}
|
|
|
|
if (rt->gcChunkAllocationSinceLastGC) {
|
|
/*
|
|
* The allocator thread has started to get new chunks. We should stop
|
|
* to avoid decommitting arenas in just allocated chunks.
|
|
*/
|
|
return;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* chunk->info.prevp becomes null when the allocator thread consumed
|
|
* all chunks from the available list.
|
|
*/
|
|
JS_ASSERT_IF(chunk->info.prevp, *chunk->info.prevp == chunk);
|
|
if (chunk->info.prevp == availableListHeadp || !chunk->info.prevp)
|
|
break;
|
|
|
|
/*
|
|
* prevp exists and is not the list head. It must point to the next
|
|
* field of the previous chunk.
|
|
*/
|
|
chunk = chunk->getPrevious();
|
|
}
|
|
}
|
|
|
|
static void
|
|
DecommitArenas(JSRuntime *rt)
|
|
{
|
|
DecommitArenasFromAvailableList(rt, &rt->gcSystemAvailableChunkListHead);
|
|
DecommitArenasFromAvailableList(rt, &rt->gcUserAvailableChunkListHead);
|
|
}
|
|
|
|
/* Must be called with the GC lock taken. */
|
|
static void
|
|
ExpireChunksAndArenas(JSRuntime *rt, bool shouldShrink)
|
|
{
|
|
if (Chunk *toFree = rt->gcChunkPool.expire(rt, shouldShrink)) {
|
|
AutoUnlockGC unlock(rt);
|
|
FreeChunkList(toFree);
|
|
}
|
|
|
|
if (shouldShrink)
|
|
DecommitArenas(rt);
|
|
}
|
|
|
|
static void
|
|
SweepBackgroundThings(JSRuntime* rt, bool onBackgroundThread)
|
|
{
|
|
/*
|
|
* We must finalize in the correct order, see comments in
|
|
* finalizeObjects.
|
|
*/
|
|
FreeOp fop(rt, false);
|
|
for (int phase = 0 ; phase < BackgroundPhaseCount ; ++phase) {
|
|
for (Zone *zone = rt->gcSweepingZones; zone; zone = zone->gcNextGraphNode) {
|
|
for (int index = 0 ; index < BackgroundPhaseLength[phase] ; ++index) {
|
|
AllocKind kind = BackgroundPhases[phase][index];
|
|
ArenaHeader *arenas = zone->allocator.arenas.arenaListsToSweep[kind];
|
|
if (arenas)
|
|
ArenaLists::backgroundFinalize(&fop, arenas, onBackgroundThread);
|
|
}
|
|
}
|
|
}
|
|
|
|
rt->gcSweepingZones = NULL;
|
|
}
|
|
|
|
#ifdef JS_THREADSAFE
|
|
static void
|
|
AssertBackgroundSweepingFinished(JSRuntime *rt)
|
|
{
|
|
JS_ASSERT(!rt->gcSweepingZones);
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
for (unsigned i = 0; i < FINALIZE_LIMIT; ++i) {
|
|
JS_ASSERT(!zone->allocator.arenas.arenaListsToSweep[i]);
|
|
JS_ASSERT(zone->allocator.arenas.doneBackgroundFinalize(AllocKind(i)));
|
|
}
|
|
}
|
|
}
|
|
|
|
unsigned
|
|
js::GetCPUCount()
|
|
{
|
|
static unsigned ncpus = 0;
|
|
if (ncpus == 0) {
|
|
# ifdef XP_WIN
|
|
SYSTEM_INFO sysinfo;
|
|
GetSystemInfo(&sysinfo);
|
|
ncpus = unsigned(sysinfo.dwNumberOfProcessors);
|
|
# else
|
|
long n = sysconf(_SC_NPROCESSORS_ONLN);
|
|
ncpus = (n > 0) ? unsigned(n) : 1;
|
|
# endif
|
|
}
|
|
return ncpus;
|
|
}
|
|
#endif /* JS_THREADSAFE */
|
|
|
|
bool
|
|
GCHelperThread::init()
|
|
{
|
|
if (!rt->useHelperThreads()) {
|
|
backgroundAllocation = false;
|
|
return true;
|
|
}
|
|
|
|
#ifdef JS_THREADSAFE
|
|
if (!(wakeup = PR_NewCondVar(rt->gcLock)))
|
|
return false;
|
|
if (!(done = PR_NewCondVar(rt->gcLock)))
|
|
return false;
|
|
|
|
thread = PR_CreateThread(PR_USER_THREAD, threadMain, this, PR_PRIORITY_NORMAL,
|
|
PR_GLOBAL_THREAD, PR_JOINABLE_THREAD, 0);
|
|
if (!thread)
|
|
return false;
|
|
|
|
backgroundAllocation = (GetCPUCount() >= 2);
|
|
#endif /* JS_THREADSAFE */
|
|
return true;
|
|
}
|
|
|
|
void
|
|
GCHelperThread::finish()
|
|
{
|
|
if (!rt->useHelperThreads()) {
|
|
JS_ASSERT(state == IDLE);
|
|
return;
|
|
}
|
|
|
|
|
|
#ifdef JS_THREADSAFE
|
|
PRThread *join = NULL;
|
|
{
|
|
AutoLockGC lock(rt);
|
|
if (thread && state != SHUTDOWN) {
|
|
/*
|
|
* We cannot be in the ALLOCATING or CANCEL_ALLOCATION states as
|
|
* the allocations should have been stopped during the last GC.
|
|
*/
|
|
JS_ASSERT(state == IDLE || state == SWEEPING);
|
|
if (state == IDLE)
|
|
PR_NotifyCondVar(wakeup);
|
|
state = SHUTDOWN;
|
|
join = thread;
|
|
}
|
|
}
|
|
if (join) {
|
|
/* PR_DestroyThread is not necessary. */
|
|
PR_JoinThread(join);
|
|
}
|
|
if (wakeup)
|
|
PR_DestroyCondVar(wakeup);
|
|
if (done)
|
|
PR_DestroyCondVar(done);
|
|
#endif /* JS_THREADSAFE */
|
|
}
|
|
|
|
#ifdef JS_THREADSAFE
|
|
/* static */
|
|
void
|
|
GCHelperThread::threadMain(void *arg)
|
|
{
|
|
PR_SetCurrentThreadName("JS GC Helper");
|
|
static_cast<GCHelperThread *>(arg)->threadLoop();
|
|
}
|
|
|
|
void
|
|
GCHelperThread::threadLoop()
|
|
{
|
|
AutoLockGC lock(rt);
|
|
|
|
/*
|
|
* Even on the first iteration the state can be SHUTDOWN or SWEEPING if
|
|
* the stop request or the GC and the corresponding startBackgroundSweep call
|
|
* happen before this thread has a chance to run.
|
|
*/
|
|
for (;;) {
|
|
switch (state) {
|
|
case SHUTDOWN:
|
|
return;
|
|
case IDLE:
|
|
PR_WaitCondVar(wakeup, PR_INTERVAL_NO_TIMEOUT);
|
|
break;
|
|
case SWEEPING:
|
|
doSweep();
|
|
if (state == SWEEPING)
|
|
state = IDLE;
|
|
PR_NotifyAllCondVar(done);
|
|
break;
|
|
case ALLOCATING:
|
|
do {
|
|
Chunk *chunk;
|
|
{
|
|
AutoUnlockGC unlock(rt);
|
|
chunk = Chunk::allocate(rt);
|
|
}
|
|
|
|
/* OOM stops the background allocation. */
|
|
if (!chunk)
|
|
break;
|
|
JS_ASSERT(chunk->info.numArenasFreeCommitted == ArenasPerChunk);
|
|
rt->gcNumArenasFreeCommitted += ArenasPerChunk;
|
|
rt->gcChunkPool.put(chunk);
|
|
} while (state == ALLOCATING && rt->gcChunkPool.wantBackgroundAllocation(rt));
|
|
if (state == ALLOCATING)
|
|
state = IDLE;
|
|
break;
|
|
case CANCEL_ALLOCATION:
|
|
state = IDLE;
|
|
PR_NotifyAllCondVar(done);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
#endif /* JS_THREADSAFE */
|
|
|
|
void
|
|
GCHelperThread::startBackgroundSweep(bool shouldShrink)
|
|
{
|
|
JS_ASSERT(rt->useHelperThreads());
|
|
|
|
#ifdef JS_THREADSAFE
|
|
AutoLockGC lock(rt);
|
|
JS_ASSERT(state == IDLE);
|
|
JS_ASSERT(!sweepFlag);
|
|
sweepFlag = true;
|
|
shrinkFlag = shouldShrink;
|
|
state = SWEEPING;
|
|
PR_NotifyCondVar(wakeup);
|
|
#endif /* JS_THREADSAFE */
|
|
}
|
|
|
|
/* Must be called with the GC lock taken. */
|
|
void
|
|
GCHelperThread::startBackgroundShrink()
|
|
{
|
|
JS_ASSERT(rt->useHelperThreads());
|
|
|
|
#ifdef JS_THREADSAFE
|
|
switch (state) {
|
|
case IDLE:
|
|
JS_ASSERT(!sweepFlag);
|
|
shrinkFlag = true;
|
|
state = SWEEPING;
|
|
PR_NotifyCondVar(wakeup);
|
|
break;
|
|
case SWEEPING:
|
|
shrinkFlag = true;
|
|
break;
|
|
case ALLOCATING:
|
|
case CANCEL_ALLOCATION:
|
|
/*
|
|
* If we have started background allocation there is nothing to
|
|
* shrink.
|
|
*/
|
|
break;
|
|
case SHUTDOWN:
|
|
JS_NOT_REACHED("No shrink on shutdown");
|
|
}
|
|
#endif /* JS_THREADSAFE */
|
|
}
|
|
|
|
void
|
|
GCHelperThread::waitBackgroundSweepEnd()
|
|
{
|
|
if (!rt->useHelperThreads()) {
|
|
JS_ASSERT(state == IDLE);
|
|
return;
|
|
}
|
|
|
|
#ifdef JS_THREADSAFE
|
|
AutoLockGC lock(rt);
|
|
while (state == SWEEPING)
|
|
PR_WaitCondVar(done, PR_INTERVAL_NO_TIMEOUT);
|
|
if (rt->gcIncrementalState == NO_INCREMENTAL)
|
|
AssertBackgroundSweepingFinished(rt);
|
|
#endif /* JS_THREADSAFE */
|
|
}
|
|
|
|
void
|
|
GCHelperThread::waitBackgroundSweepOrAllocEnd()
|
|
{
|
|
if (!rt->useHelperThreads()) {
|
|
JS_ASSERT(state == IDLE);
|
|
return;
|
|
}
|
|
|
|
#ifdef JS_THREADSAFE
|
|
AutoLockGC lock(rt);
|
|
if (state == ALLOCATING)
|
|
state = CANCEL_ALLOCATION;
|
|
while (state == SWEEPING || state == CANCEL_ALLOCATION)
|
|
PR_WaitCondVar(done, PR_INTERVAL_NO_TIMEOUT);
|
|
if (rt->gcIncrementalState == NO_INCREMENTAL)
|
|
AssertBackgroundSweepingFinished(rt);
|
|
#endif /* JS_THREADSAFE */
|
|
}
|
|
|
|
/* Must be called with the GC lock taken. */
|
|
inline void
|
|
GCHelperThread::startBackgroundAllocationIfIdle()
|
|
{
|
|
JS_ASSERT(rt->useHelperThreads());
|
|
|
|
#ifdef JS_THREADSAFE
|
|
if (state == IDLE) {
|
|
state = ALLOCATING;
|
|
PR_NotifyCondVar(wakeup);
|
|
}
|
|
#endif /* JS_THREADSAFE */
|
|
}
|
|
|
|
void
|
|
GCHelperThread::replenishAndFreeLater(void *ptr)
|
|
{
|
|
JS_ASSERT(freeCursor == freeCursorEnd);
|
|
do {
|
|
if (freeCursor && !freeVector.append(freeCursorEnd - FREE_ARRAY_LENGTH))
|
|
break;
|
|
freeCursor = (void **) js_malloc(FREE_ARRAY_SIZE);
|
|
if (!freeCursor) {
|
|
freeCursorEnd = NULL;
|
|
break;
|
|
}
|
|
freeCursorEnd = freeCursor + FREE_ARRAY_LENGTH;
|
|
*freeCursor++ = ptr;
|
|
return;
|
|
} while (false);
|
|
js_free(ptr);
|
|
}
|
|
|
|
#ifdef JS_THREADSAFE
|
|
/* Must be called with the GC lock taken. */
|
|
void
|
|
GCHelperThread::doSweep()
|
|
{
|
|
if (sweepFlag) {
|
|
sweepFlag = false;
|
|
AutoUnlockGC unlock(rt);
|
|
|
|
SweepBackgroundThings(rt, true);
|
|
|
|
if (freeCursor) {
|
|
void **array = freeCursorEnd - FREE_ARRAY_LENGTH;
|
|
freeElementsAndArray(array, freeCursor);
|
|
freeCursor = freeCursorEnd = NULL;
|
|
} else {
|
|
JS_ASSERT(!freeCursorEnd);
|
|
}
|
|
for (void ***iter = freeVector.begin(); iter != freeVector.end(); ++iter) {
|
|
void **array = *iter;
|
|
freeElementsAndArray(array, array + FREE_ARRAY_LENGTH);
|
|
}
|
|
freeVector.resize(0);
|
|
|
|
rt->freeLifoAlloc.freeAll();
|
|
}
|
|
|
|
bool shrinking = shrinkFlag;
|
|
ExpireChunksAndArenas(rt, shrinking);
|
|
|
|
/*
|
|
* The main thread may have called ShrinkGCBuffers while
|
|
* ExpireChunksAndArenas(rt, false) was running, so we recheck the flag
|
|
* afterwards.
|
|
*/
|
|
if (!shrinking && shrinkFlag) {
|
|
shrinkFlag = false;
|
|
ExpireChunksAndArenas(rt, true);
|
|
}
|
|
}
|
|
#endif /* JS_THREADSAFE */
|
|
|
|
bool
|
|
GCHelperThread::onBackgroundThread()
|
|
{
|
|
#ifdef JS_THREADSAFE
|
|
return PR_GetCurrentThread() == getThread();
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
static bool
|
|
ReleaseObservedTypes(JSRuntime *rt)
|
|
{
|
|
bool releaseTypes = rt->gcZeal() != 0;
|
|
|
|
#ifndef JS_MORE_DETERMINISTIC
|
|
int64_t now = PRMJ_Now();
|
|
if (now >= rt->gcJitReleaseTime)
|
|
releaseTypes = true;
|
|
if (releaseTypes)
|
|
rt->gcJitReleaseTime = now + JIT_SCRIPT_RELEASE_TYPES_INTERVAL;
|
|
#endif
|
|
|
|
return releaseTypes;
|
|
}
|
|
|
|
/*
|
|
* It's simpler if we preserve the invariant that every zone has at least one
|
|
* compartment. If we know we're deleting the entire zone, then
|
|
* SweepCompartments is allowed to delete all compartments. In this case,
|
|
* |keepAtleastOne| is false. If some objects remain in the zone so that it
|
|
* cannot be deleted, then we set |keepAtleastOne| to true, which prohibits
|
|
* SweepCompartments from deleting every compartment. Instead, it preserves an
|
|
* arbitrary compartment in the zone.
|
|
*/
|
|
static void
|
|
SweepCompartments(FreeOp *fop, Zone *zone, bool keepAtleastOne, bool lastGC)
|
|
{
|
|
JSRuntime *rt = zone->rt;
|
|
JSDestroyCompartmentCallback callback = rt->destroyCompartmentCallback;
|
|
|
|
JSCompartment **read = zone->compartments.begin();
|
|
JSCompartment **end = zone->compartments.end();
|
|
JSCompartment **write = read;
|
|
bool foundOne = false;
|
|
while (read < end) {
|
|
JSCompartment *comp = *read++;
|
|
JS_ASSERT(comp != rt->atomsCompartment);
|
|
|
|
/*
|
|
* Don't delete the last compartment if all the ones before it were
|
|
* deleted and keepAtleastOne is true.
|
|
*/
|
|
bool dontDelete = read == end && !foundOne && keepAtleastOne;
|
|
if ((!comp->marked && !dontDelete) || lastGC) {
|
|
if (callback)
|
|
callback(fop, comp);
|
|
if (comp->principals)
|
|
JS_DropPrincipals(rt, comp->principals);
|
|
js_delete(comp);
|
|
} else {
|
|
*write++ = comp;
|
|
foundOne = true;
|
|
}
|
|
}
|
|
zone->compartments.resize(write - zone->compartments.begin());
|
|
JS_ASSERT_IF(keepAtleastOne, !zone->compartments.empty());
|
|
}
|
|
|
|
static void
|
|
SweepZones(FreeOp *fop, bool lastGC)
|
|
{
|
|
JSRuntime *rt = fop->runtime();
|
|
JS_ASSERT_IF(lastGC, !rt->hasContexts());
|
|
|
|
/* Skip the atomsCompartment zone. */
|
|
Zone **read = rt->zones.begin() + 1;
|
|
Zone **end = rt->zones.end();
|
|
Zone **write = read;
|
|
JS_ASSERT(rt->zones.length() >= 1);
|
|
JS_ASSERT(rt->zones[0] == rt->atomsCompartment->zone());
|
|
|
|
while (read < end) {
|
|
Zone *zone = *read++;
|
|
|
|
if (!zone->hold && zone->wasGCStarted()) {
|
|
if (zone->allocator.arenas.arenaListsAreEmpty() || lastGC) {
|
|
zone->allocator.arenas.checkEmptyFreeLists();
|
|
SweepCompartments(fop, zone, false, lastGC);
|
|
JS_ASSERT(zone->compartments.empty());
|
|
fop->delete_(zone);
|
|
continue;
|
|
}
|
|
SweepCompartments(fop, zone, true, lastGC);
|
|
}
|
|
*write++ = zone;
|
|
}
|
|
rt->zones.resize(write - rt->zones.begin());
|
|
}
|
|
|
|
static void
|
|
PurgeRuntime(JSRuntime *rt)
|
|
{
|
|
for (GCCompartmentsIter comp(rt); !comp.done(); comp.next())
|
|
comp->purge();
|
|
|
|
rt->freeLifoAlloc.transferUnusedFrom(&rt->tempLifoAlloc);
|
|
|
|
rt->gsnCache.purge();
|
|
rt->propertyCache.purge(rt);
|
|
rt->newObjectCache.purge();
|
|
rt->nativeIterCache.purge();
|
|
rt->sourceDataCache.purge();
|
|
rt->evalCache.clear();
|
|
|
|
for (ContextIter acx(rt); !acx.done(); acx.next())
|
|
acx->purge();
|
|
}
|
|
|
|
static bool
|
|
ShouldPreserveJITCode(JSCompartment *comp, int64_t currentTime)
|
|
{
|
|
if (comp->rt->gcShouldCleanUpEverything || !comp->zone()->types.inferenceEnabled)
|
|
return false;
|
|
|
|
if (comp->rt->alwaysPreserveCode)
|
|
return true;
|
|
if (comp->lastAnimationTime + PRMJ_USEC_PER_SEC >= currentTime &&
|
|
comp->lastCodeRelease + (PRMJ_USEC_PER_SEC * 300) >= currentTime)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
comp->lastCodeRelease = currentTime;
|
|
return false;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
struct CompartmentCheckTracer : public JSTracer
|
|
{
|
|
Cell *src;
|
|
JSGCTraceKind srcKind;
|
|
Zone *zone;
|
|
JSCompartment *compartment;
|
|
};
|
|
|
|
static bool
|
|
InCrossCompartmentMap(JSObject *src, Cell *dst, JSGCTraceKind dstKind)
|
|
{
|
|
JSCompartment *srccomp = src->compartment();
|
|
|
|
if (dstKind == JSTRACE_OBJECT) {
|
|
Value key = ObjectValue(*static_cast<JSObject *>(dst));
|
|
if (WrapperMap::Ptr p = srccomp->lookupWrapper(key)) {
|
|
if (*p->value.unsafeGet() == ObjectValue(*src))
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* If the cross-compartment edge is caused by the debugger, then we don't
|
|
* know the right hashtable key, so we have to iterate.
|
|
*/
|
|
for (JSCompartment::WrapperEnum e(srccomp); !e.empty(); e.popFront()) {
|
|
if (e.front().key.wrapped == dst && ToMarkable(e.front().value) == src)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void
|
|
CheckCompartment(CompartmentCheckTracer *trc, JSCompartment *thingCompartment,
|
|
Cell *thing, JSGCTraceKind kind)
|
|
{
|
|
JS_ASSERT(thingCompartment == trc->compartment ||
|
|
thingCompartment == trc->runtime->atomsCompartment ||
|
|
(trc->srcKind == JSTRACE_OBJECT &&
|
|
InCrossCompartmentMap((JSObject *)trc->src, thing, kind)));
|
|
}
|
|
|
|
static JSCompartment *
|
|
CompartmentOfCell(Cell *thing, JSGCTraceKind kind)
|
|
{
|
|
if (kind == JSTRACE_OBJECT)
|
|
return static_cast<JSObject *>(thing)->compartment();
|
|
else if (kind == JSTRACE_SHAPE)
|
|
return static_cast<Shape *>(thing)->compartment();
|
|
else if (kind == JSTRACE_BASE_SHAPE)
|
|
return static_cast<BaseShape *>(thing)->compartment();
|
|
else if (kind == JSTRACE_SCRIPT)
|
|
return static_cast<JSScript *>(thing)->compartment();
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
static void
|
|
CheckCompartmentCallback(JSTracer *trcArg, void **thingp, JSGCTraceKind kind)
|
|
{
|
|
CompartmentCheckTracer *trc = static_cast<CompartmentCheckTracer *>(trcArg);
|
|
Cell *thing = (Cell *)*thingp;
|
|
|
|
JSCompartment *comp = CompartmentOfCell(thing, kind);
|
|
if (comp && trc->compartment) {
|
|
CheckCompartment(trc, comp, thing, kind);
|
|
} else {
|
|
JS_ASSERT(thing->tenuredZone() == trc->zone ||
|
|
thing->tenuredZone() == trc->runtime->atomsCompartment->zone());
|
|
}
|
|
}
|
|
|
|
static void
|
|
CheckForCompartmentMismatches(JSRuntime *rt)
|
|
{
|
|
if (rt->gcDisableStrictProxyCheckingCount)
|
|
return;
|
|
|
|
CompartmentCheckTracer trc;
|
|
JS_TracerInit(&trc, rt, CheckCompartmentCallback);
|
|
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
trc.zone = zone;
|
|
for (size_t thingKind = 0; thingKind < FINALIZE_LAST; thingKind++) {
|
|
for (CellIterUnderGC i(zone, AllocKind(thingKind)); !i.done(); i.next()) {
|
|
trc.src = i.getCell();
|
|
trc.srcKind = MapAllocToTraceKind(AllocKind(thingKind));
|
|
trc.compartment = CompartmentOfCell(trc.src, trc.srcKind);
|
|
JS_TraceChildren(&trc, trc.src, trc.srcKind);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static bool
|
|
BeginMarkPhase(JSRuntime *rt)
|
|
{
|
|
int64_t currentTime = PRMJ_Now();
|
|
|
|
#ifdef DEBUG
|
|
if (rt->gcFullCompartmentChecks)
|
|
CheckForCompartmentMismatches(rt);
|
|
#endif
|
|
|
|
rt->gcIsFull = true;
|
|
bool any = false;
|
|
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
/* Assert that zone state is as we expect */
|
|
JS_ASSERT(!zone->isCollecting());
|
|
JS_ASSERT(!zone->compartments.empty());
|
|
for (unsigned i = 0; i < FINALIZE_LIMIT; ++i)
|
|
JS_ASSERT(!zone->allocator.arenas.arenaListsToSweep[i]);
|
|
|
|
/* Set up which zones will be collected. */
|
|
if (zone->isGCScheduled()) {
|
|
if (zone != rt->atomsCompartment->zone()) {
|
|
any = true;
|
|
zone->setGCState(Zone::Mark);
|
|
}
|
|
} else {
|
|
rt->gcIsFull = false;
|
|
}
|
|
|
|
zone->scheduledForDestruction = false;
|
|
zone->maybeAlive = zone->hold;
|
|
zone->setPreservingCode(false);
|
|
}
|
|
|
|
for (CompartmentsIter c(rt); !c.done(); c.next()) {
|
|
JS_ASSERT(!c->gcLiveArrayBuffers);
|
|
c->marked = false;
|
|
if (ShouldPreserveJITCode(c, currentTime))
|
|
c->zone()->setPreservingCode(true);
|
|
}
|
|
|
|
/* Check that at least one zone is scheduled for collection. */
|
|
if (!any)
|
|
return false;
|
|
|
|
/*
|
|
* Atoms are not in the cross-compartment map. So if there are any
|
|
* zones that are not being collected, we are not allowed to collect
|
|
* atoms. Otherwise, the non-collected zones could contain pointers
|
|
* to atoms that we would miss.
|
|
*/
|
|
Zone *atomsZone = rt->atomsCompartment->zone();
|
|
if (atomsZone->isGCScheduled() && rt->gcIsFull && !rt->gcKeepAtoms) {
|
|
JS_ASSERT(!atomsZone->isCollecting());
|
|
atomsZone->setGCState(Zone::Mark);
|
|
}
|
|
|
|
/*
|
|
* At the end of each incremental slice, we call prepareForIncrementalGC,
|
|
* which marks objects in all arenas that we're currently allocating
|
|
* into. This can cause leaks if unreachable objects are in these
|
|
* arenas. This purge call ensures that we only mark arenas that have had
|
|
* allocations after the incremental GC started.
|
|
*/
|
|
if (rt->gcIsIncremental) {
|
|
for (GCZonesIter zone(rt); !zone.done(); zone.next())
|
|
zone->allocator.arenas.purge();
|
|
}
|
|
|
|
rt->gcMarker.start();
|
|
JS_ASSERT(!rt->gcMarker.callback);
|
|
JS_ASSERT(IS_GC_MARKING_TRACER(&rt->gcMarker));
|
|
|
|
/* For non-incremental GC the following sweep discards the jit code. */
|
|
if (rt->gcIsIncremental) {
|
|
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_MARK_DISCARD_CODE);
|
|
zone->discardJitCode(rt->defaultFreeOp(), false);
|
|
}
|
|
}
|
|
|
|
GCMarker *gcmarker = &rt->gcMarker;
|
|
|
|
rt->gcStartNumber = rt->gcNumber;
|
|
|
|
/*
|
|
* We must purge the runtime at the beginning of an incremental GC. The
|
|
* danger if we purge later is that the snapshot invariant of incremental
|
|
* GC will be broken, as follows. If some object is reachable only through
|
|
* some cache (say the dtoaCache) then it will not be part of the snapshot.
|
|
* If we purge after root marking, then the mutator could obtain a pointer
|
|
* to the object and start using it. This object might never be marked, so
|
|
* a GC hazard would exist.
|
|
*/
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_PURGE);
|
|
PurgeRuntime(rt);
|
|
}
|
|
|
|
/*
|
|
* Mark phase.
|
|
*/
|
|
gcstats::AutoPhase ap1(rt->gcStats, gcstats::PHASE_MARK);
|
|
gcstats::AutoPhase ap2(rt->gcStats, gcstats::PHASE_MARK_ROOTS);
|
|
|
|
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
/* Unmark everything in the zones being collected. */
|
|
zone->allocator.arenas.unmarkAll();
|
|
}
|
|
|
|
for (GCCompartmentsIter c(rt); !c.done(); c.next()) {
|
|
/* Reset weak map list for the compartments being collected. */
|
|
WeakMapBase::resetCompartmentWeakMapList(c);
|
|
}
|
|
|
|
MarkRuntime(gcmarker);
|
|
BufferGrayRoots(gcmarker);
|
|
|
|
/*
|
|
* This code ensures that if a zone is "dead", then it will be
|
|
* collected in this GC. A zone is considered dead if its maybeAlive
|
|
* flag is false. The maybeAlive flag is set if:
|
|
* (1) the zone has incoming cross-compartment edges, or
|
|
* (2) an object in the zone was marked during root marking, either
|
|
* as a black root or a gray root.
|
|
* If the maybeAlive is false, then we set the scheduledForDestruction flag.
|
|
* At any time later in the GC, if we try to mark an object whose
|
|
* zone is scheduled for destruction, we will assert.
|
|
* NOTE: Due to bug 811587, we only assert if gcManipulatingDeadCompartments
|
|
* is true (e.g., if we're doing a brain transplant).
|
|
*
|
|
* The purpose of this check is to ensure that a zone that we would
|
|
* normally destroy is not resurrected by a read barrier or an
|
|
* allocation. This might happen during a function like JS_TransplantObject,
|
|
* which iterates over all compartments, live or dead, and operates on their
|
|
* objects. See bug 803376 for details on this problem. To avoid the
|
|
* problem, we are very careful to avoid allocation and read barriers during
|
|
* JS_TransplantObject and the like. The code here ensures that we don't
|
|
* regress.
|
|
*
|
|
* Note that there are certain cases where allocations or read barriers in
|
|
* dead zone are difficult to avoid. We detect such cases (via the
|
|
* gcObjectsMarkedInDeadCompartment counter) and redo any ongoing GCs after
|
|
* the JS_TransplantObject function has finished. This ensures that the dead
|
|
* zones will be cleaned up. See AutoMarkInDeadZone and
|
|
* AutoMaybeTouchDeadZones for details.
|
|
*/
|
|
|
|
/* Set the maybeAlive flag based on cross-compartment edges. */
|
|
for (CompartmentsIter c(rt); !c.done(); c.next()) {
|
|
for (JSCompartment::WrapperEnum e(c); !e.empty(); e.popFront()) {
|
|
Cell *dst = e.front().key.wrapped;
|
|
dst->tenuredZone()->maybeAlive = true;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* For black roots, code in gc/Marking.cpp will already have set maybeAlive
|
|
* during MarkRuntime.
|
|
*/
|
|
|
|
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
if (!zone->maybeAlive)
|
|
zone->scheduledForDestruction = true;
|
|
}
|
|
rt->gcFoundBlackGrayEdges = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
template <class CompartmentIterT>
|
|
static void
|
|
MarkWeakReferences(JSRuntime *rt, gcstats::Phase phase)
|
|
{
|
|
GCMarker *gcmarker = &rt->gcMarker;
|
|
JS_ASSERT(gcmarker->isDrained());
|
|
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_SWEEP_MARK);
|
|
gcstats::AutoPhase ap1(rt->gcStats, phase);
|
|
|
|
for (;;) {
|
|
bool markedAny = false;
|
|
for (CompartmentIterT c(rt); !c.done(); c.next()) {
|
|
markedAny |= WatchpointMap::markCompartmentIteratively(c, gcmarker);
|
|
markedAny |= WeakMapBase::markCompartmentIteratively(c, gcmarker);
|
|
}
|
|
markedAny |= Debugger::markAllIteratively(gcmarker);
|
|
|
|
if (!markedAny)
|
|
break;
|
|
|
|
SliceBudget budget;
|
|
gcmarker->drainMarkStack(budget);
|
|
}
|
|
JS_ASSERT(gcmarker->isDrained());
|
|
}
|
|
|
|
static void
|
|
MarkWeakReferencesInCurrentGroup(JSRuntime *rt, gcstats::Phase phase)
|
|
{
|
|
MarkWeakReferences<GCCompartmentGroupIter>(rt, phase);
|
|
}
|
|
|
|
template <class ZoneIterT, class CompartmentIterT>
|
|
static void
|
|
MarkGrayReferences(JSRuntime *rt)
|
|
{
|
|
GCMarker *gcmarker = &rt->gcMarker;
|
|
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_SWEEP_MARK);
|
|
gcstats::AutoPhase ap1(rt->gcStats, gcstats::PHASE_SWEEP_MARK_GRAY);
|
|
gcmarker->setMarkColorGray();
|
|
if (gcmarker->hasBufferedGrayRoots()) {
|
|
for (ZoneIterT zone(rt); !zone.done(); zone.next())
|
|
gcmarker->markBufferedGrayRoots(zone);
|
|
} else {
|
|
JS_ASSERT(!rt->gcIsIncremental);
|
|
if (JSTraceDataOp op = rt->gcGrayRootsTraceOp)
|
|
(*op)(gcmarker, rt->gcGrayRootsData);
|
|
}
|
|
SliceBudget budget;
|
|
gcmarker->drainMarkStack(budget);
|
|
}
|
|
|
|
MarkWeakReferences<CompartmentIterT>(rt, gcstats::PHASE_SWEEP_MARK_GRAY_WEAK);
|
|
|
|
JS_ASSERT(gcmarker->isDrained());
|
|
|
|
gcmarker->setMarkColorBlack();
|
|
}
|
|
|
|
static void
|
|
MarkGrayReferencesInCurrentGroup(JSRuntime *rt)
|
|
{
|
|
MarkGrayReferences<GCZoneGroupIter, GCCompartmentGroupIter>(rt);
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
|
|
static void
|
|
MarkAllWeakReferences(JSRuntime *rt, gcstats::Phase phase)
|
|
{
|
|
MarkWeakReferences<GCCompartmentsIter>(rt, phase);
|
|
}
|
|
|
|
static void
|
|
MarkAllGrayReferences(JSRuntime *rt)
|
|
{
|
|
MarkGrayReferences<GCZonesIter, GCCompartmentsIter>(rt);
|
|
}
|
|
|
|
class js::gc::MarkingValidator
|
|
{
|
|
public:
|
|
MarkingValidator(JSRuntime *rt);
|
|
~MarkingValidator();
|
|
void nonIncrementalMark();
|
|
void validate();
|
|
|
|
private:
|
|
JSRuntime *runtime;
|
|
bool initialized;
|
|
|
|
typedef HashMap<Chunk *, ChunkBitmap *, GCChunkHasher, SystemAllocPolicy> BitmapMap;
|
|
BitmapMap map;
|
|
};
|
|
|
|
js::gc::MarkingValidator::MarkingValidator(JSRuntime *rt)
|
|
: runtime(rt),
|
|
initialized(false)
|
|
{}
|
|
|
|
js::gc::MarkingValidator::~MarkingValidator()
|
|
{
|
|
if (!map.initialized())
|
|
return;
|
|
|
|
for (BitmapMap::Range r(map.all()); !r.empty(); r.popFront())
|
|
js_delete(r.front().value);
|
|
}
|
|
|
|
void
|
|
js::gc::MarkingValidator::nonIncrementalMark()
|
|
{
|
|
/*
|
|
* Perform a non-incremental mark for all collecting zones and record
|
|
* the results for later comparison.
|
|
*
|
|
* Currently this does not validate gray marking.
|
|
*/
|
|
|
|
if (!map.init())
|
|
return;
|
|
|
|
GCMarker *gcmarker = &runtime->gcMarker;
|
|
|
|
/* Save existing mark bits. */
|
|
for (GCChunkSet::Range r(runtime->gcChunkSet.all()); !r.empty(); r.popFront()) {
|
|
ChunkBitmap *bitmap = &r.front()->bitmap;
|
|
ChunkBitmap *entry = js_new<ChunkBitmap>();
|
|
if (!entry)
|
|
return;
|
|
|
|
memcpy((void *)entry->bitmap, (void *)bitmap->bitmap, sizeof(bitmap->bitmap));
|
|
if (!map.putNew(r.front(), entry))
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Save the lists of live weakmaps and array buffers for the compartments we
|
|
* are collecting.
|
|
*/
|
|
WeakMapVector weakmaps;
|
|
ArrayBufferVector arrayBuffers;
|
|
for (GCCompartmentsIter c(runtime); !c.done(); c.next()) {
|
|
if (!WeakMapBase::saveCompartmentWeakMapList(c, weakmaps) ||
|
|
!ArrayBufferObject::saveArrayBufferList(c, arrayBuffers))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* After this point, the function should run to completion, so we shouldn't
|
|
* do anything fallible.
|
|
*/
|
|
initialized = true;
|
|
|
|
/*
|
|
* Reset the lists of live weakmaps and array buffers for the compartments we
|
|
* are collecting.
|
|
*/
|
|
for (GCCompartmentsIter c(runtime); !c.done(); c.next()) {
|
|
WeakMapBase::resetCompartmentWeakMapList(c);
|
|
ArrayBufferObject::resetArrayBufferList(c);
|
|
}
|
|
|
|
/* Re-do all the marking, but non-incrementally. */
|
|
js::gc::State state = runtime->gcIncrementalState;
|
|
runtime->gcIncrementalState = MARK_ROOTS;
|
|
|
|
JS_ASSERT(gcmarker->isDrained());
|
|
gcmarker->reset();
|
|
|
|
for (GCChunkSet::Range r(runtime->gcChunkSet.all()); !r.empty(); r.popFront())
|
|
r.front()->bitmap.clear();
|
|
|
|
{
|
|
gcstats::AutoPhase ap1(runtime->gcStats, gcstats::PHASE_MARK);
|
|
gcstats::AutoPhase ap2(runtime->gcStats, gcstats::PHASE_MARK_ROOTS);
|
|
MarkRuntime(gcmarker, true);
|
|
}
|
|
|
|
SliceBudget budget;
|
|
runtime->gcIncrementalState = MARK;
|
|
runtime->gcMarker.drainMarkStack(budget);
|
|
|
|
{
|
|
gcstats::AutoPhase ap(runtime->gcStats, gcstats::PHASE_SWEEP);
|
|
MarkAllWeakReferences(runtime, gcstats::PHASE_SWEEP_MARK_WEAK);
|
|
|
|
/* Update zone state for gray marking. */
|
|
for (GCZonesIter zone(runtime); !zone.done(); zone.next()) {
|
|
JS_ASSERT(zone->isGCMarkingBlack());
|
|
zone->setGCState(Zone::MarkGray);
|
|
}
|
|
|
|
MarkAllGrayReferences(runtime);
|
|
|
|
/* Restore zone state. */
|
|
for (GCZonesIter zone(runtime); !zone.done(); zone.next()) {
|
|
JS_ASSERT(zone->isGCMarkingGray());
|
|
zone->setGCState(Zone::Mark);
|
|
}
|
|
}
|
|
|
|
/* Take a copy of the non-incremental mark state and restore the original. */
|
|
for (GCChunkSet::Range r(runtime->gcChunkSet.all()); !r.empty(); r.popFront()) {
|
|
Chunk *chunk = r.front();
|
|
ChunkBitmap *bitmap = &chunk->bitmap;
|
|
ChunkBitmap *entry = map.lookup(chunk)->value;
|
|
js::Swap(*entry, *bitmap);
|
|
}
|
|
|
|
/* Restore the weak map and array buffer lists. */
|
|
for (GCCompartmentsIter c(runtime); !c.done(); c.next()) {
|
|
WeakMapBase::resetCompartmentWeakMapList(c);
|
|
ArrayBufferObject::resetArrayBufferList(c);
|
|
}
|
|
WeakMapBase::restoreCompartmentWeakMapLists(weakmaps);
|
|
ArrayBufferObject::restoreArrayBufferLists(arrayBuffers);
|
|
|
|
runtime->gcIncrementalState = state;
|
|
}
|
|
|
|
void
|
|
js::gc::MarkingValidator::validate()
|
|
{
|
|
/*
|
|
* Validates the incremental marking for a single compartment by comparing
|
|
* the mark bits to those previously recorded for a non-incremental mark.
|
|
*/
|
|
|
|
if (!initialized)
|
|
return;
|
|
|
|
for (GCChunkSet::Range r(runtime->gcChunkSet.all()); !r.empty(); r.popFront()) {
|
|
Chunk *chunk = r.front();
|
|
BitmapMap::Ptr ptr = map.lookup(chunk);
|
|
if (!ptr)
|
|
continue; /* Allocated after we did the non-incremental mark. */
|
|
|
|
ChunkBitmap *bitmap = ptr->value;
|
|
ChunkBitmap *incBitmap = &chunk->bitmap;
|
|
|
|
for (size_t i = 0; i < ArenasPerChunk; i++) {
|
|
if (chunk->decommittedArenas.get(i))
|
|
continue;
|
|
Arena *arena = &chunk->arenas[i];
|
|
if (!arena->aheader.allocated())
|
|
continue;
|
|
if (!arena->aheader.zone->isGCSweeping())
|
|
continue;
|
|
if (arena->aheader.allocatedDuringIncremental)
|
|
continue;
|
|
|
|
AllocKind kind = arena->aheader.getAllocKind();
|
|
uintptr_t thing = arena->thingsStart(kind);
|
|
uintptr_t end = arena->thingsEnd();
|
|
while (thing < end) {
|
|
Cell *cell = (Cell *)thing;
|
|
|
|
/*
|
|
* If a non-incremental GC wouldn't have collected a cell, then
|
|
* an incremental GC won't collect it.
|
|
*/
|
|
JS_ASSERT_IF(bitmap->isMarked(cell, BLACK), incBitmap->isMarked(cell, BLACK));
|
|
|
|
/*
|
|
* If the cycle collector isn't allowed to collect an object
|
|
* after a non-incremental GC has run, then it isn't allowed to
|
|
* collected it after an incremental GC.
|
|
*/
|
|
JS_ASSERT_IF(!bitmap->isMarked(cell, GRAY), !incBitmap->isMarked(cell, GRAY));
|
|
|
|
thing += Arena::thingSize(kind);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
static void
|
|
ComputeNonIncrementalMarkingForValidation(JSRuntime *rt)
|
|
{
|
|
#ifdef DEBUG
|
|
JS_ASSERT(!rt->gcMarkingValidator);
|
|
if (rt->gcIsIncremental && rt->gcValidate)
|
|
rt->gcMarkingValidator = js_new<MarkingValidator>(rt);
|
|
if (rt->gcMarkingValidator)
|
|
rt->gcMarkingValidator->nonIncrementalMark();
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
ValidateIncrementalMarking(JSRuntime *rt)
|
|
{
|
|
#ifdef DEBUG
|
|
if (rt->gcMarkingValidator)
|
|
rt->gcMarkingValidator->validate();
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
FinishMarkingValidation(JSRuntime *rt)
|
|
{
|
|
#ifdef DEBUG
|
|
js_delete(rt->gcMarkingValidator);
|
|
rt->gcMarkingValidator = NULL;
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
AssertNeedsBarrierFlagsConsistent(JSRuntime *rt)
|
|
{
|
|
#ifdef DEBUG
|
|
bool anyNeedsBarrier = false;
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next())
|
|
anyNeedsBarrier |= zone->needsBarrier();
|
|
JS_ASSERT(rt->needsBarrier() == anyNeedsBarrier);
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
DropStringWrappers(JSRuntime *rt)
|
|
{
|
|
/*
|
|
* String "wrappers" are dropped on GC because their presence would require
|
|
* us to sweep the wrappers in all compartments every time we sweep a
|
|
* compartment group.
|
|
*/
|
|
for (CompartmentsIter c(rt); !c.done(); c.next()) {
|
|
for (JSCompartment::WrapperEnum e(c); !e.empty(); e.popFront()) {
|
|
if (e.front().key.kind == CrossCompartmentKey::StringWrapper)
|
|
e.removeFront();
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Group zones that must be swept at the same time.
|
|
*
|
|
* If compartment A has an edge to an unmarked object in compartment B, then we
|
|
* must not sweep A in a later slice than we sweep B. That's because a write
|
|
* barrier in A that could lead to the unmarked object in B becoming
|
|
* marked. However, if we had already swept that object, we would be in trouble.
|
|
*
|
|
* If we consider these dependencies as a graph, then all the compartments in
|
|
* any strongly-connected component of this graph must be swept in the same
|
|
* slice.
|
|
*
|
|
* Tarjan's algorithm is used to calculate the components.
|
|
*/
|
|
|
|
void
|
|
JSCompartment::findOutgoingEdges(ComponentFinder<JS::Zone> &finder)
|
|
{
|
|
for (js::WrapperMap::Enum e(crossCompartmentWrappers); !e.empty(); e.popFront()) {
|
|
CrossCompartmentKey::Kind kind = e.front().key.kind;
|
|
JS_ASSERT(kind != CrossCompartmentKey::StringWrapper);
|
|
Cell *other = e.front().key.wrapped;
|
|
if (kind == CrossCompartmentKey::ObjectWrapper) {
|
|
/*
|
|
* Add edge to wrapped object compartment if wrapped object is not
|
|
* marked black to indicate that wrapper compartment not be swept
|
|
* after wrapped compartment.
|
|
*/
|
|
if (!other->isMarked(BLACK) || other->isMarked(GRAY)) {
|
|
JS::Zone *w = other->tenuredZone();
|
|
if (w->isGCMarking())
|
|
finder.addEdgeTo(w);
|
|
}
|
|
} else {
|
|
JS_ASSERT(kind == CrossCompartmentKey::DebuggerScript ||
|
|
kind == CrossCompartmentKey::DebuggerObject ||
|
|
kind == CrossCompartmentKey::DebuggerEnvironment);
|
|
/*
|
|
* Add edge for debugger object wrappers, to ensure (in conjuction
|
|
* with call to Debugger::findCompartmentEdges below) that debugger
|
|
* and debuggee objects are always swept in the same group.
|
|
*/
|
|
JS::Zone *w = other->tenuredZone();
|
|
if (w->isGCMarking())
|
|
finder.addEdgeTo(w);
|
|
}
|
|
}
|
|
|
|
Debugger::findCompartmentEdges(zone(), finder);
|
|
}
|
|
|
|
void
|
|
Zone::findOutgoingEdges(ComponentFinder<JS::Zone> &finder)
|
|
{
|
|
/*
|
|
* Any compartment may have a pointer to an atom in the atoms
|
|
* compartment, and these aren't in the cross compartment map.
|
|
*/
|
|
if (rt->atomsCompartment->zone()->isGCMarking())
|
|
finder.addEdgeTo(rt->atomsCompartment->zone());
|
|
|
|
for (CompartmentsInZoneIter comp(this); !comp.done(); comp.next())
|
|
comp->findOutgoingEdges(finder);
|
|
}
|
|
|
|
static void
|
|
FindZoneGroups(JSRuntime *rt)
|
|
{
|
|
ComponentFinder<Zone> finder(rt->mainThread.nativeStackLimit);
|
|
if (!rt->gcIsIncremental)
|
|
finder.useOneComponent();
|
|
|
|
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
JS_ASSERT(zone->isGCMarking());
|
|
finder.addNode(zone);
|
|
}
|
|
rt->gcZoneGroups = finder.getResultsList();
|
|
rt->gcCurrentZoneGroup = rt->gcZoneGroups;
|
|
rt->gcZoneGroupIndex = 0;
|
|
}
|
|
|
|
static void
|
|
ResetGrayList(JSCompartment* comp);
|
|
|
|
static void
|
|
GetNextZoneGroup(JSRuntime *rt)
|
|
{
|
|
rt->gcCurrentZoneGroup = rt->gcCurrentZoneGroup->nextGroup();
|
|
++rt->gcZoneGroupIndex;
|
|
if (!rt->gcCurrentZoneGroup) {
|
|
rt->gcAbortSweepAfterCurrentGroup = false;
|
|
return;
|
|
}
|
|
|
|
if (!rt->gcIsIncremental)
|
|
ComponentFinder<Zone>::mergeGroups(rt->gcCurrentZoneGroup);
|
|
|
|
if (rt->gcAbortSweepAfterCurrentGroup) {
|
|
JS_ASSERT(!rt->gcIsIncremental);
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
JS_ASSERT(!zone->gcNextGraphComponent);
|
|
JS_ASSERT(zone->isGCMarking());
|
|
zone->setNeedsBarrier(false, Zone::UpdateIon);
|
|
zone->setGCState(Zone::NoGC);
|
|
zone->gcGrayRoots.clearAndFree();
|
|
}
|
|
rt->setNeedsBarrier(false);
|
|
AssertNeedsBarrierFlagsConsistent(rt);
|
|
|
|
for (GCCompartmentGroupIter comp(rt); !comp.done(); comp.next()) {
|
|
ArrayBufferObject::resetArrayBufferList(comp);
|
|
ResetGrayList(comp);
|
|
}
|
|
|
|
rt->gcAbortSweepAfterCurrentGroup = false;
|
|
rt->gcCurrentZoneGroup = NULL;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Gray marking:
|
|
*
|
|
* At the end of collection, anything reachable from a gray root that has not
|
|
* otherwise been marked black must be marked gray.
|
|
*
|
|
* This means that when marking things gray we must not allow marking to leave
|
|
* the current compartment group, as that could result in things being marked
|
|
* grey when they might subsequently be marked black. To achieve this, when we
|
|
* find a cross compartment pointer we don't mark the referent but add it to a
|
|
* singly-linked list of incoming gray pointers that is stored with each
|
|
* compartment.
|
|
*
|
|
* The list head is stored in JSCompartment::gcIncomingGrayPointers and contains
|
|
* cross compartment wrapper objects. The next pointer is stored in the second
|
|
* extra slot of the cross compartment wrapper.
|
|
*
|
|
* The list is created during gray marking when one of the
|
|
* MarkCrossCompartmentXXX functions is called for a pointer that leaves the
|
|
* current compartent group. This calls DelayCrossCompartmentGrayMarking to
|
|
* push the referring object onto the list.
|
|
*
|
|
* The list is traversed and then unlinked in
|
|
* MarkIncomingCrossCompartmentPointers.
|
|
*/
|
|
|
|
static bool
|
|
IsGrayListObject(RawObject obj)
|
|
{
|
|
JS_ASSERT(obj);
|
|
return IsCrossCompartmentWrapper(obj) && !IsDeadProxyObject(obj);
|
|
}
|
|
|
|
const unsigned JSSLOT_GC_GRAY_LINK = JSSLOT_PROXY_EXTRA + 1;
|
|
|
|
static unsigned
|
|
GrayLinkSlot(RawObject obj)
|
|
{
|
|
JS_ASSERT(IsGrayListObject(obj));
|
|
return JSSLOT_GC_GRAY_LINK;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
static void
|
|
AssertNotOnGrayList(RawObject obj)
|
|
{
|
|
JS_ASSERT_IF(IsGrayListObject(obj), obj->getReservedSlot(GrayLinkSlot(obj)).isUndefined());
|
|
}
|
|
#endif
|
|
|
|
static JSObject *
|
|
CrossCompartmentPointerReferent(RawObject obj)
|
|
{
|
|
JS_ASSERT(IsGrayListObject(obj));
|
|
return &GetProxyPrivate(obj).toObject();
|
|
}
|
|
|
|
static RawObject
|
|
NextIncomingCrossCompartmentPointer(RawObject prev, bool unlink)
|
|
{
|
|
unsigned slot = GrayLinkSlot(prev);
|
|
RawObject next = prev->getReservedSlot(slot).toObjectOrNull();
|
|
JS_ASSERT_IF(next, IsGrayListObject(next));
|
|
|
|
if (unlink)
|
|
prev->setSlot(slot, UndefinedValue());
|
|
|
|
return next;
|
|
}
|
|
|
|
void
|
|
js::DelayCrossCompartmentGrayMarking(RawObject src)
|
|
{
|
|
JS_ASSERT(IsGrayListObject(src));
|
|
|
|
/* Called from MarkCrossCompartmentXXX functions. */
|
|
unsigned slot = GrayLinkSlot(src);
|
|
JSObject *dest = CrossCompartmentPointerReferent(src);
|
|
JSCompartment *comp = dest->compartment();
|
|
|
|
if (src->getReservedSlot(slot).isUndefined()) {
|
|
src->setCrossCompartmentSlot(slot, ObjectOrNullValue(comp->gcIncomingGrayPointers));
|
|
comp->gcIncomingGrayPointers = src;
|
|
} else {
|
|
JS_ASSERT(src->getReservedSlot(slot).isObjectOrNull());
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
/*
|
|
* Assert that the object is in our list, also walking the list to check its
|
|
* integrity.
|
|
*/
|
|
RawObject obj = comp->gcIncomingGrayPointers;
|
|
bool found = false;
|
|
while (obj) {
|
|
if (obj == src)
|
|
found = true;
|
|
obj = NextIncomingCrossCompartmentPointer(obj, false);
|
|
}
|
|
JS_ASSERT(found);
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
MarkIncomingCrossCompartmentPointers(JSRuntime *rt, const uint32_t color)
|
|
{
|
|
JS_ASSERT(color == BLACK || color == GRAY);
|
|
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_SWEEP_MARK);
|
|
static const gcstats::Phase statsPhases[] = {
|
|
gcstats::PHASE_SWEEP_MARK_INCOMING_BLACK,
|
|
gcstats::PHASE_SWEEP_MARK_INCOMING_GRAY
|
|
};
|
|
gcstats::AutoPhase ap1(rt->gcStats, statsPhases[color]);
|
|
|
|
bool unlinkList = color == GRAY;
|
|
|
|
for (GCCompartmentGroupIter c(rt); !c.done(); c.next()) {
|
|
JS_ASSERT_IF(color == GRAY, c->zone()->isGCMarkingGray());
|
|
JS_ASSERT_IF(color == BLACK, c->zone()->isGCMarkingBlack());
|
|
JS_ASSERT_IF(c->gcIncomingGrayPointers, IsGrayListObject(c->gcIncomingGrayPointers));
|
|
|
|
for (RawObject src = c->gcIncomingGrayPointers;
|
|
src;
|
|
src = NextIncomingCrossCompartmentPointer(src, unlinkList))
|
|
{
|
|
JSObject *dst = CrossCompartmentPointerReferent(src);
|
|
JS_ASSERT(dst->compartment() == c);
|
|
|
|
if (color == GRAY) {
|
|
if (IsObjectMarked(&src) && src->isMarked(GRAY))
|
|
MarkGCThingUnbarriered(&rt->gcMarker, (void**)&dst,
|
|
"cross-compartment gray pointer");
|
|
} else {
|
|
if (IsObjectMarked(&src) && !src->isMarked(GRAY))
|
|
MarkGCThingUnbarriered(&rt->gcMarker, (void**)&dst,
|
|
"cross-compartment black pointer");
|
|
}
|
|
}
|
|
|
|
if (unlinkList)
|
|
c->gcIncomingGrayPointers = NULL;
|
|
}
|
|
|
|
SliceBudget budget;
|
|
rt->gcMarker.drainMarkStack(budget);
|
|
}
|
|
|
|
static bool
|
|
RemoveFromGrayList(RawObject wrapper)
|
|
{
|
|
if (!IsGrayListObject(wrapper))
|
|
return false;
|
|
|
|
unsigned slot = GrayLinkSlot(wrapper);
|
|
if (wrapper->getReservedSlot(slot).isUndefined())
|
|
return false; /* Not on our list. */
|
|
|
|
RawObject tail = wrapper->getReservedSlot(slot).toObjectOrNull();
|
|
wrapper->setReservedSlot(slot, UndefinedValue());
|
|
|
|
JSCompartment *comp = CrossCompartmentPointerReferent(wrapper)->compartment();
|
|
RawObject obj = comp->gcIncomingGrayPointers;
|
|
if (obj == wrapper) {
|
|
comp->gcIncomingGrayPointers = tail;
|
|
return true;
|
|
}
|
|
|
|
while (obj) {
|
|
unsigned slot = GrayLinkSlot(obj);
|
|
RawObject next = obj->getReservedSlot(slot).toObjectOrNull();
|
|
if (next == wrapper) {
|
|
obj->setCrossCompartmentSlot(slot, ObjectOrNullValue(tail));
|
|
return true;
|
|
}
|
|
obj = next;
|
|
}
|
|
|
|
JS_NOT_REACHED("object not found in gray link list");
|
|
return false;
|
|
}
|
|
|
|
static void
|
|
ResetGrayList(JSCompartment *comp)
|
|
{
|
|
RawObject src = comp->gcIncomingGrayPointers;
|
|
while (src)
|
|
src = NextIncomingCrossCompartmentPointer(src, true);
|
|
comp->gcIncomingGrayPointers = NULL;
|
|
}
|
|
|
|
void
|
|
js::NotifyGCNukeWrapper(RawObject obj)
|
|
{
|
|
/*
|
|
* References to target of wrapper are being removed, we no longer have to
|
|
* remember to mark it.
|
|
*/
|
|
RemoveFromGrayList(obj);
|
|
}
|
|
|
|
enum {
|
|
JS_GC_SWAP_OBJECT_A_REMOVED = 1 << 0,
|
|
JS_GC_SWAP_OBJECT_B_REMOVED = 1 << 1
|
|
};
|
|
|
|
unsigned
|
|
js::NotifyGCPreSwap(RawObject a, RawObject b)
|
|
{
|
|
/*
|
|
* Two objects in the same compartment are about to have had their contents
|
|
* swapped. If either of them are in our gray pointer list, then we remove
|
|
* them from the lists, returning a bitset indicating what happened.
|
|
*/
|
|
return (RemoveFromGrayList(a) ? JS_GC_SWAP_OBJECT_A_REMOVED : 0) |
|
|
(RemoveFromGrayList(b) ? JS_GC_SWAP_OBJECT_B_REMOVED : 0);
|
|
}
|
|
|
|
void
|
|
js::NotifyGCPostSwap(RawObject a, RawObject b, unsigned removedFlags)
|
|
{
|
|
/*
|
|
* Two objects in the same compartment have had their contents swapped. If
|
|
* either of them were in our gray pointer list, we re-add them again.
|
|
*/
|
|
if (removedFlags & JS_GC_SWAP_OBJECT_A_REMOVED)
|
|
DelayCrossCompartmentGrayMarking(b);
|
|
if (removedFlags & JS_GC_SWAP_OBJECT_B_REMOVED)
|
|
DelayCrossCompartmentGrayMarking(a);
|
|
}
|
|
|
|
static void
|
|
EndMarkingZoneGroup(JSRuntime *rt)
|
|
{
|
|
/*
|
|
* Mark any incoming black pointers from previously swept compartments
|
|
* whose referents are not marked. This can occur when gray cells become
|
|
* black by the action of UnmarkGray.
|
|
*/
|
|
MarkIncomingCrossCompartmentPointers(rt, BLACK);
|
|
|
|
MarkWeakReferencesInCurrentGroup(rt, gcstats::PHASE_SWEEP_MARK_WEAK);
|
|
|
|
/*
|
|
* Change state of current group to MarkGray to restrict marking to this
|
|
* group. Note that there may be pointers to the atoms compartment, and
|
|
* these will be marked through, as they are not marked with
|
|
* MarkCrossCompartmentXXX.
|
|
*/
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
JS_ASSERT(zone->isGCMarkingBlack());
|
|
zone->setGCState(Zone::MarkGray);
|
|
}
|
|
|
|
/* Mark incoming gray pointers from previously swept compartments. */
|
|
rt->gcMarker.setMarkColorGray();
|
|
MarkIncomingCrossCompartmentPointers(rt, GRAY);
|
|
rt->gcMarker.setMarkColorBlack();
|
|
|
|
/* Mark gray roots and mark transitively inside the current compartment group. */
|
|
MarkGrayReferencesInCurrentGroup(rt);
|
|
|
|
/* Restore marking state. */
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
JS_ASSERT(zone->isGCMarkingGray());
|
|
zone->setGCState(Zone::Mark);
|
|
}
|
|
|
|
JS_ASSERT(rt->gcMarker.isDrained());
|
|
}
|
|
|
|
static void
|
|
BeginSweepingZoneGroup(JSRuntime *rt)
|
|
{
|
|
/*
|
|
* Begin sweeping the group of zones in gcCurrentZoneGroup,
|
|
* performing actions that must be done before yielding to caller.
|
|
*/
|
|
|
|
bool sweepingAtoms = false;
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
/* Set the GC state to sweeping. */
|
|
JS_ASSERT(zone->isGCMarking());
|
|
zone->setGCState(Zone::Sweep);
|
|
|
|
/* Purge the ArenaLists before sweeping. */
|
|
zone->allocator.arenas.purge();
|
|
|
|
if (zone == rt->atomsCompartment->zone())
|
|
sweepingAtoms = true;
|
|
}
|
|
|
|
ValidateIncrementalMarking(rt);
|
|
|
|
FreeOp fop(rt, rt->gcSweepOnBackgroundThread);
|
|
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_FINALIZE_START);
|
|
if (rt->gcFinalizeCallback)
|
|
rt->gcFinalizeCallback(&fop, JSFINALIZE_GROUP_START, !rt->gcIsFull /* unused */);
|
|
}
|
|
|
|
if (sweepingAtoms) {
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_SWEEP_ATOMS);
|
|
SweepAtoms(rt);
|
|
}
|
|
|
|
/* Prune out dead views from ArrayBuffer's view lists. */
|
|
for (GCCompartmentGroupIter c(rt); !c.done(); c.next())
|
|
ArrayBufferObject::sweep(c);
|
|
|
|
/* Collect watch points associated with unreachable objects. */
|
|
WatchpointMap::sweepAll(rt);
|
|
|
|
/* Detach unreachable debuggers and global objects from each other. */
|
|
Debugger::sweepAll(&fop);
|
|
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_SWEEP_COMPARTMENTS);
|
|
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_SWEEP_DISCARD_CODE);
|
|
zone->discardJitCode(&fop, !zone->isPreservingCode());
|
|
}
|
|
|
|
bool releaseTypes = ReleaseObservedTypes(rt);
|
|
for (GCCompartmentGroupIter c(rt); !c.done(); c.next()) {
|
|
gcstats::AutoSCC scc(rt->gcStats, rt->gcZoneGroupIndex);
|
|
c->sweep(&fop, releaseTypes);
|
|
}
|
|
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
gcstats::AutoSCC scc(rt->gcStats, rt->gcZoneGroupIndex);
|
|
zone->sweep(&fop, releaseTypes);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Queue all GC things in all zones for sweeping, either in the
|
|
* foreground or on the background thread.
|
|
*
|
|
* Note that order is important here for the background case.
|
|
*
|
|
* Objects are finalized immediately but this may change in the future.
|
|
*/
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
gcstats::AutoSCC scc(rt->gcStats, rt->gcZoneGroupIndex);
|
|
zone->allocator.arenas.queueObjectsForSweep(&fop);
|
|
}
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
gcstats::AutoSCC scc(rt->gcStats, rt->gcZoneGroupIndex);
|
|
zone->allocator.arenas.queueStringsForSweep(&fop);
|
|
}
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
gcstats::AutoSCC scc(rt->gcStats, rt->gcZoneGroupIndex);
|
|
zone->allocator.arenas.queueScriptsForSweep(&fop);
|
|
}
|
|
#ifdef JS_ION
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
gcstats::AutoSCC scc(rt->gcStats, rt->gcZoneGroupIndex);
|
|
zone->allocator.arenas.queueIonCodeForSweep(&fop);
|
|
}
|
|
#endif
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
gcstats::AutoSCC scc(rt->gcStats, rt->gcZoneGroupIndex);
|
|
zone->allocator.arenas.queueShapesForSweep(&fop);
|
|
zone->allocator.arenas.gcShapeArenasToSweep =
|
|
zone->allocator.arenas.arenaListsToSweep[FINALIZE_SHAPE];
|
|
}
|
|
|
|
rt->gcSweepPhase = 0;
|
|
rt->gcSweepZone = rt->gcCurrentZoneGroup;
|
|
rt->gcSweepKindIndex = 0;
|
|
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_FINALIZE_END);
|
|
if (rt->gcFinalizeCallback)
|
|
rt->gcFinalizeCallback(&fop, JSFINALIZE_GROUP_END, !rt->gcIsFull /* unused */);
|
|
}
|
|
}
|
|
|
|
static void
|
|
EndSweepingZoneGroup(JSRuntime *rt)
|
|
{
|
|
/* Update the GC state for zones we have swept and unlink the list. */
|
|
for (GCZoneGroupIter zone(rt); !zone.done(); zone.next()) {
|
|
JS_ASSERT(zone->isGCSweeping());
|
|
zone->setGCState(Zone::Finished);
|
|
}
|
|
|
|
/* Reset the list of arenas marked as being allocated during sweep phase. */
|
|
while (ArenaHeader *arena = rt->gcArenasAllocatedDuringSweep) {
|
|
rt->gcArenasAllocatedDuringSweep = arena->getNextAllocDuringSweep();
|
|
arena->unsetAllocDuringSweep();
|
|
}
|
|
}
|
|
|
|
static void
|
|
BeginSweepPhase(JSRuntime *rt)
|
|
{
|
|
/*
|
|
* Sweep phase.
|
|
*
|
|
* Finalize as we sweep, outside of rt->gcLock but with rt->isHeapBusy()
|
|
* true so that any attempt to allocate a GC-thing from a finalizer will
|
|
* fail, rather than nest badly and leave the unmarked newborn to be swept.
|
|
*/
|
|
|
|
JS_ASSERT(!rt->gcAbortSweepAfterCurrentGroup);
|
|
|
|
ComputeNonIncrementalMarkingForValidation(rt);
|
|
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_SWEEP);
|
|
|
|
#ifdef JS_THREADSAFE
|
|
rt->gcSweepOnBackgroundThread = rt->hasContexts() && rt->useHelperThreads();
|
|
#endif
|
|
|
|
#ifdef DEBUG
|
|
for (CompartmentsIter c(rt); !c.done(); c.next()) {
|
|
JS_ASSERT(!c->gcIncomingGrayPointers);
|
|
for (JSCompartment::WrapperEnum e(c); !e.empty(); e.popFront()) {
|
|
if (e.front().key.kind != CrossCompartmentKey::StringWrapper)
|
|
AssertNotOnGrayList(&e.front().value.get().toObject());
|
|
}
|
|
}
|
|
#endif
|
|
|
|
DropStringWrappers(rt);
|
|
FindZoneGroups(rt);
|
|
EndMarkingZoneGroup(rt);
|
|
BeginSweepingZoneGroup(rt);
|
|
}
|
|
|
|
bool
|
|
ArenaLists::foregroundFinalize(FreeOp *fop, AllocKind thingKind, SliceBudget &sliceBudget)
|
|
{
|
|
if (!arenaListsToSweep[thingKind])
|
|
return true;
|
|
|
|
ArenaList &dest = arenaLists[thingKind];
|
|
return FinalizeArenas(fop, &arenaListsToSweep[thingKind], dest, thingKind, sliceBudget);
|
|
}
|
|
|
|
static bool
|
|
DrainMarkStack(JSRuntime *rt, SliceBudget &sliceBudget, gcstats::Phase phase)
|
|
{
|
|
/* Run a marking slice and return whether the stack is now empty. */
|
|
gcstats::AutoPhase ap(rt->gcStats, phase);
|
|
return rt->gcMarker.drainMarkStack(sliceBudget);
|
|
}
|
|
|
|
static bool
|
|
SweepPhase(JSRuntime *rt, SliceBudget &sliceBudget)
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_SWEEP);
|
|
FreeOp fop(rt, rt->gcSweepOnBackgroundThread);
|
|
|
|
bool finished = DrainMarkStack(rt, sliceBudget, gcstats::PHASE_SWEEP_MARK);
|
|
if (!finished)
|
|
return false;
|
|
|
|
for (;;) {
|
|
/* Finalize foreground finalized things. */
|
|
for (; rt->gcSweepPhase < FinalizePhaseCount ; ++rt->gcSweepPhase) {
|
|
gcstats::AutoPhase ap(rt->gcStats, FinalizePhaseStatsPhase[rt->gcSweepPhase]);
|
|
|
|
for (; rt->gcSweepZone; rt->gcSweepZone = rt->gcSweepZone->nextNodeInGroup()) {
|
|
Zone *zone = rt->gcSweepZone;
|
|
|
|
while (rt->gcSweepKindIndex < FinalizePhaseLength[rt->gcSweepPhase]) {
|
|
AllocKind kind = FinalizePhases[rt->gcSweepPhase][rt->gcSweepKindIndex];
|
|
|
|
if (!zone->allocator.arenas.foregroundFinalize(&fop, kind, sliceBudget))
|
|
return false; /* Yield to the mutator. */
|
|
|
|
++rt->gcSweepKindIndex;
|
|
}
|
|
rt->gcSweepKindIndex = 0;
|
|
}
|
|
rt->gcSweepZone = rt->gcCurrentZoneGroup;
|
|
}
|
|
|
|
/* Remove dead shapes from the shape tree, but don't finalize them yet. */
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_SWEEP_SHAPE);
|
|
|
|
for (; rt->gcSweepZone; rt->gcSweepZone = rt->gcSweepZone->nextNodeInGroup()) {
|
|
Zone *zone = rt->gcSweepZone;
|
|
while (ArenaHeader *arena = zone->allocator.arenas.gcShapeArenasToSweep) {
|
|
for (CellIterUnderGC i(arena); !i.done(); i.next()) {
|
|
Shape *shape = i.get<Shape>();
|
|
if (!shape->isMarked())
|
|
shape->sweep();
|
|
}
|
|
|
|
zone->allocator.arenas.gcShapeArenasToSweep = arena->next;
|
|
sliceBudget.step(Arena::thingsPerArena(Arena::thingSize(FINALIZE_SHAPE)));
|
|
if (sliceBudget.isOverBudget())
|
|
return false; /* Yield to the mutator. */
|
|
}
|
|
}
|
|
}
|
|
|
|
EndSweepingZoneGroup(rt);
|
|
GetNextZoneGroup(rt);
|
|
if (!rt->gcCurrentZoneGroup)
|
|
return true; /* We're finished. */
|
|
EndMarkingZoneGroup(rt);
|
|
BeginSweepingZoneGroup(rt);
|
|
}
|
|
}
|
|
|
|
static void
|
|
EndSweepPhase(JSRuntime *rt, JSGCInvocationKind gckind, bool lastGC)
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_SWEEP);
|
|
FreeOp fop(rt, rt->gcSweepOnBackgroundThread);
|
|
|
|
JS_ASSERT_IF(lastGC, !rt->gcSweepOnBackgroundThread);
|
|
|
|
JS_ASSERT(rt->gcMarker.isDrained());
|
|
rt->gcMarker.stop();
|
|
|
|
/*
|
|
* Recalculate whether GC was full or not as this may have changed due to
|
|
* newly created zones. Can only change from full to not full.
|
|
*/
|
|
if (rt->gcIsFull) {
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
if (!zone->isCollecting()) {
|
|
rt->gcIsFull = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* If we found any black->gray edges during marking, we completely clear the
|
|
* mark bits of all uncollected zones, or if a reset has occured, zones that
|
|
* will no longer be collected. This is safe, although it may
|
|
* prevent the cycle collector from collecting some dead objects.
|
|
*/
|
|
if (rt->gcFoundBlackGrayEdges) {
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
if (!zone->isCollecting())
|
|
zone->allocator.arenas.unmarkAll();
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
PropertyTree::dumpShapes(rt);
|
|
#endif
|
|
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_DESTROY);
|
|
|
|
/*
|
|
* Sweep script filenames after sweeping functions in the generic loop
|
|
* above. In this way when a scripted function's finalizer destroys the
|
|
* script and calls rt->destroyScriptHook, the hook can still access the
|
|
* script's filename. See bug 323267.
|
|
*/
|
|
if (rt->gcIsFull)
|
|
SweepScriptData(rt);
|
|
|
|
/* Clear out any small pools that we're hanging on to. */
|
|
if (JSC::ExecutableAllocator *execAlloc = rt->maybeExecAlloc())
|
|
execAlloc->purge();
|
|
|
|
/*
|
|
* This removes compartments from rt->compartment, so we do it last to make
|
|
* sure we don't miss sweeping any compartments.
|
|
*/
|
|
if (!lastGC)
|
|
SweepZones(&fop, lastGC);
|
|
|
|
if (!rt->gcSweepOnBackgroundThread) {
|
|
/*
|
|
* Destroy arenas after we finished the sweeping so finalizers can
|
|
* safely use IsAboutToBeFinalized(). This is done on the
|
|
* GCHelperThread if possible. We acquire the lock only because
|
|
* Expire needs to unlock it for other callers.
|
|
*/
|
|
AutoLockGC lock(rt);
|
|
ExpireChunksAndArenas(rt, gckind == GC_SHRINK);
|
|
}
|
|
}
|
|
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_FINALIZE_END);
|
|
|
|
if (rt->gcFinalizeCallback)
|
|
rt->gcFinalizeCallback(&fop, JSFINALIZE_COLLECTION_END, !rt->gcIsFull);
|
|
|
|
/* If we finished a full GC, then the gray bits are correct. */
|
|
if (rt->gcIsFull)
|
|
rt->gcGrayBitsValid = true;
|
|
}
|
|
|
|
/* Set up list of zones for sweeping of background things. */
|
|
JS_ASSERT(!rt->gcSweepingZones);
|
|
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
zone->gcNextGraphNode = rt->gcSweepingZones;
|
|
rt->gcSweepingZones = zone;
|
|
}
|
|
|
|
/* If not sweeping on background thread then we must do it here. */
|
|
if (!rt->gcSweepOnBackgroundThread) {
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_DESTROY);
|
|
|
|
SweepBackgroundThings(rt, false);
|
|
|
|
rt->freeLifoAlloc.freeAll();
|
|
|
|
/* Ensure the compartments get swept if it's the last GC. */
|
|
if (lastGC)
|
|
SweepZones(&fop, lastGC);
|
|
}
|
|
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
zone->setGCLastBytes(zone->gcBytes, gckind);
|
|
if (zone->isCollecting()) {
|
|
JS_ASSERT(zone->isGCFinished());
|
|
zone->setGCState(Zone::NoGC);
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
JS_ASSERT(!zone->isCollecting());
|
|
JS_ASSERT(!zone->wasGCStarted());
|
|
|
|
for (unsigned i = 0 ; i < FINALIZE_LIMIT ; ++i) {
|
|
JS_ASSERT_IF(!IsBackgroundFinalized(AllocKind(i)) ||
|
|
!rt->gcSweepOnBackgroundThread,
|
|
!zone->allocator.arenas.arenaListsToSweep[i]);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
for (CompartmentsIter c(rt); !c.done(); c.next()) {
|
|
JS_ASSERT(!c->gcIncomingGrayPointers);
|
|
JS_ASSERT(!c->gcLiveArrayBuffers);
|
|
|
|
for (JSCompartment::WrapperEnum e(c); !e.empty(); e.popFront()) {
|
|
if (e.front().key.kind != CrossCompartmentKey::StringWrapper)
|
|
AssertNotOnGrayList(&e.front().value.get().toObject());
|
|
}
|
|
}
|
|
#endif
|
|
|
|
FinishMarkingValidation(rt);
|
|
|
|
rt->gcLastGCTime = PRMJ_Now();
|
|
}
|
|
|
|
/* ...while this class is to be used only for garbage collection. */
|
|
class AutoGCSession : AutoTraceSession {
|
|
public:
|
|
explicit AutoGCSession(JSRuntime *rt);
|
|
~AutoGCSession();
|
|
};
|
|
|
|
/* Start a new heap session. */
|
|
AutoTraceSession::AutoTraceSession(JSRuntime *rt, js::HeapState heapState)
|
|
: runtime(rt),
|
|
prevState(rt->heapState)
|
|
{
|
|
JS_ASSERT(!rt->noGCOrAllocationCheck);
|
|
JS_ASSERT(!rt->isHeapBusy());
|
|
JS_ASSERT(heapState != Idle);
|
|
rt->heapState = heapState;
|
|
}
|
|
|
|
AutoTraceSession::~AutoTraceSession()
|
|
{
|
|
JS_ASSERT(runtime->isHeapBusy());
|
|
runtime->heapState = prevState;
|
|
}
|
|
|
|
AutoGCSession::AutoGCSession(JSRuntime *rt)
|
|
: AutoTraceSession(rt, MajorCollecting)
|
|
{
|
|
runtime->gcIsNeeded = false;
|
|
runtime->gcInterFrameGC = true;
|
|
|
|
runtime->gcNumber++;
|
|
}
|
|
|
|
AutoGCSession::~AutoGCSession()
|
|
{
|
|
#ifndef JS_MORE_DETERMINISTIC
|
|
runtime->gcNextFullGCTime = PRMJ_Now() + GC_IDLE_FULL_SPAN;
|
|
#endif
|
|
|
|
runtime->gcChunkAllocationSinceLastGC = false;
|
|
|
|
#ifdef JS_GC_ZEAL
|
|
/* Keeping these around after a GC is dangerous. */
|
|
runtime->gcSelectedForMarking.clearAndFree();
|
|
#endif
|
|
|
|
/* Clear gcMallocBytes for all compartments */
|
|
for (ZonesIter zone(runtime); !zone.done(); zone.next()) {
|
|
zone->resetGCMallocBytes();
|
|
zone->unscheduleGC();
|
|
}
|
|
|
|
runtime->resetGCMallocBytes();
|
|
}
|
|
|
|
AutoCopyFreeListToArenas::AutoCopyFreeListToArenas(JSRuntime *rt)
|
|
: runtime(rt)
|
|
{
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next())
|
|
zone->allocator.arenas.copyFreeListsToArenas();
|
|
}
|
|
|
|
AutoCopyFreeListToArenas::~AutoCopyFreeListToArenas()
|
|
{
|
|
for (ZonesIter zone(runtime); !zone.done(); zone.next())
|
|
zone->allocator.arenas.clearFreeListsInArenas();
|
|
}
|
|
|
|
static void
|
|
IncrementalCollectSlice(JSRuntime *rt,
|
|
int64_t budget,
|
|
JS::gcreason::Reason gcReason,
|
|
JSGCInvocationKind gcKind);
|
|
|
|
static void
|
|
ResetIncrementalGC(JSRuntime *rt, const char *reason)
|
|
{
|
|
switch (rt->gcIncrementalState) {
|
|
case NO_INCREMENTAL:
|
|
return;
|
|
|
|
case MARK: {
|
|
/* Cancel any ongoing marking. */
|
|
AutoCopyFreeListToArenas copy(rt);
|
|
|
|
rt->gcMarker.reset();
|
|
rt->gcMarker.stop();
|
|
|
|
for (GCCompartmentsIter c(rt); !c.done(); c.next()) {
|
|
ArrayBufferObject::resetArrayBufferList(c);
|
|
ResetGrayList(c);
|
|
}
|
|
|
|
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
JS_ASSERT(zone->isGCMarking());
|
|
zone->setNeedsBarrier(false, Zone::UpdateIon);
|
|
zone->setGCState(Zone::NoGC);
|
|
}
|
|
rt->setNeedsBarrier(false);
|
|
AssertNeedsBarrierFlagsConsistent(rt);
|
|
|
|
rt->gcIncrementalState = NO_INCREMENTAL;
|
|
|
|
JS_ASSERT(!rt->gcStrictCompartmentChecking);
|
|
|
|
break;
|
|
}
|
|
|
|
case SWEEP:
|
|
rt->gcMarker.reset();
|
|
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next())
|
|
zone->scheduledForDestruction = false;
|
|
|
|
/* Finish sweeping the current zone group, then abort. */
|
|
rt->gcAbortSweepAfterCurrentGroup = true;
|
|
IncrementalCollectSlice(rt, SliceBudget::Unlimited, JS::gcreason::RESET, GC_NORMAL);
|
|
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_WAIT_BACKGROUND_THREAD);
|
|
rt->gcHelperThread.waitBackgroundSweepOrAllocEnd();
|
|
}
|
|
break;
|
|
|
|
default:
|
|
JS_NOT_REACHED("Invalid incremental GC state");
|
|
}
|
|
|
|
rt->gcStats.reset(reason);
|
|
|
|
#ifdef DEBUG
|
|
for (CompartmentsIter c(rt); !c.done(); c.next())
|
|
JS_ASSERT(!c->gcLiveArrayBuffers);
|
|
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
JS_ASSERT(!zone->needsBarrier());
|
|
for (unsigned i = 0; i < FINALIZE_LIMIT; ++i)
|
|
JS_ASSERT(!zone->allocator.arenas.arenaListsToSweep[i]);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
class AutoGCSlice {
|
|
public:
|
|
AutoGCSlice(JSRuntime *rt);
|
|
~AutoGCSlice();
|
|
|
|
private:
|
|
JSRuntime *runtime;
|
|
};
|
|
|
|
AutoGCSlice::AutoGCSlice(JSRuntime *rt)
|
|
: runtime(rt)
|
|
{
|
|
/*
|
|
* During incremental GC, the compartment's active flag determines whether
|
|
* there are stack frames active for any of its scripts. Normally this flag
|
|
* is set at the beginning of the mark phase. During incremental GC, we also
|
|
* set it at the start of every phase.
|
|
*/
|
|
rt->stackSpace.markActiveCompartments();
|
|
|
|
for (GCZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
/*
|
|
* Clear needsBarrier early so we don't do any write barriers during
|
|
* GC. We don't need to update the Ion barriers (which is expensive)
|
|
* because Ion code doesn't run during GC. If need be, we'll update the
|
|
* Ion barriers in ~AutoGCSlice.
|
|
*/
|
|
if (zone->isGCMarking()) {
|
|
JS_ASSERT(zone->needsBarrier());
|
|
zone->setNeedsBarrier(false, Zone::DontUpdateIon);
|
|
} else {
|
|
JS_ASSERT(!zone->needsBarrier());
|
|
}
|
|
}
|
|
rt->setNeedsBarrier(false);
|
|
AssertNeedsBarrierFlagsConsistent(rt);
|
|
}
|
|
|
|
AutoGCSlice::~AutoGCSlice()
|
|
{
|
|
/* We can't use GCZonesIter if this is the end of the last slice. */
|
|
bool haveBarriers = false;
|
|
for (ZonesIter zone(runtime); !zone.done(); zone.next()) {
|
|
if (zone->isGCMarking()) {
|
|
zone->setNeedsBarrier(true, Zone::UpdateIon);
|
|
zone->allocator.arenas.prepareForIncrementalGC(runtime);
|
|
haveBarriers = true;
|
|
} else {
|
|
zone->setNeedsBarrier(false, Zone::UpdateIon);
|
|
}
|
|
}
|
|
runtime->setNeedsBarrier(haveBarriers);
|
|
AssertNeedsBarrierFlagsConsistent(runtime);
|
|
}
|
|
|
|
static void
|
|
PushZealSelectedObjects(JSRuntime *rt)
|
|
{
|
|
#ifdef JS_GC_ZEAL
|
|
/* Push selected objects onto the mark stack and clear the list. */
|
|
for (JSObject **obj = rt->gcSelectedForMarking.begin();
|
|
obj != rt->gcSelectedForMarking.end(); obj++)
|
|
{
|
|
MarkObjectUnbarriered(&rt->gcMarker, obj, "selected obj");
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
IncrementalCollectSlice(JSRuntime *rt,
|
|
int64_t budget,
|
|
JS::gcreason::Reason reason,
|
|
JSGCInvocationKind gckind)
|
|
{
|
|
AutoCopyFreeListToArenas copy(rt);
|
|
AutoGCSlice slice(rt);
|
|
|
|
gc::State initialState = rt->gcIncrementalState;
|
|
|
|
int zeal = 0;
|
|
#ifdef JS_GC_ZEAL
|
|
if (reason == JS::gcreason::DEBUG_GC && budget != SliceBudget::Unlimited) {
|
|
/*
|
|
* Do the incremental collection type specified by zeal mode if the
|
|
* collection was triggered by RunDebugGC() and incremental GC has not
|
|
* been cancelled by ResetIncrementalGC.
|
|
*/
|
|
zeal = rt->gcZeal();
|
|
}
|
|
#endif
|
|
|
|
JS_ASSERT_IF(rt->gcIncrementalState != NO_INCREMENTAL, rt->gcIsIncremental);
|
|
rt->gcIsIncremental = budget != SliceBudget::Unlimited;
|
|
|
|
if (zeal == ZealIncrementalRootsThenFinish || zeal == ZealIncrementalMarkAllThenFinish) {
|
|
/*
|
|
* Yields between slices occurs at predetermined points in these modes;
|
|
* the budget is not used.
|
|
*/
|
|
budget = SliceBudget::Unlimited;
|
|
}
|
|
|
|
SliceBudget sliceBudget(budget);
|
|
|
|
if (rt->gcIncrementalState == NO_INCREMENTAL) {
|
|
rt->gcIncrementalState = MARK_ROOTS;
|
|
rt->gcLastMarkSlice = false;
|
|
}
|
|
|
|
if (rt->gcIncrementalState == MARK)
|
|
AutoGCRooter::traceAllWrappers(&rt->gcMarker);
|
|
|
|
switch (rt->gcIncrementalState) {
|
|
|
|
case MARK_ROOTS:
|
|
if (!BeginMarkPhase(rt)) {
|
|
rt->gcIncrementalState = NO_INCREMENTAL;
|
|
return;
|
|
}
|
|
|
|
if (rt->hasContexts())
|
|
PushZealSelectedObjects(rt);
|
|
|
|
rt->gcIncrementalState = MARK;
|
|
|
|
if (zeal == ZealIncrementalRootsThenFinish)
|
|
break;
|
|
|
|
/* fall through */
|
|
|
|
case MARK: {
|
|
/* If we needed delayed marking for gray roots, then collect until done. */
|
|
if (!rt->gcMarker.hasBufferedGrayRoots())
|
|
sliceBudget.reset();
|
|
|
|
bool finished = DrainMarkStack(rt, sliceBudget, gcstats::PHASE_MARK);
|
|
if (!finished)
|
|
break;
|
|
|
|
JS_ASSERT(rt->gcMarker.isDrained());
|
|
|
|
if (!rt->gcLastMarkSlice &&
|
|
((initialState == MARK && budget != SliceBudget::Unlimited) ||
|
|
zeal == ZealIncrementalMarkAllThenFinish))
|
|
{
|
|
/*
|
|
* Yield with the aim of starting the sweep in the next
|
|
* slice. We will need to mark anything new on the stack
|
|
* when we resume, so we stay in MARK state.
|
|
*/
|
|
rt->gcLastMarkSlice = true;
|
|
break;
|
|
}
|
|
|
|
rt->gcIncrementalState = SWEEP;
|
|
|
|
/*
|
|
* This runs to completion, but we don't continue if the budget is
|
|
* now exhasted.
|
|
*/
|
|
BeginSweepPhase(rt);
|
|
if (sliceBudget.isOverBudget())
|
|
break;
|
|
|
|
/*
|
|
* Always yield here when running in incremental multi-slice zeal
|
|
* mode, so RunDebugGC can reset the slice buget.
|
|
*/
|
|
if (zeal == ZealIncrementalMultipleSlices)
|
|
break;
|
|
|
|
/* fall through */
|
|
}
|
|
|
|
case SWEEP: {
|
|
bool finished = SweepPhase(rt, sliceBudget);
|
|
if (!finished)
|
|
break;
|
|
|
|
EndSweepPhase(rt, gckind, reason == JS::gcreason::LAST_CONTEXT);
|
|
|
|
if (rt->gcSweepOnBackgroundThread)
|
|
rt->gcHelperThread.startBackgroundSweep(gckind == GC_SHRINK);
|
|
|
|
rt->gcIncrementalState = NO_INCREMENTAL;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
JS_ASSERT(false);
|
|
}
|
|
}
|
|
|
|
IncrementalSafety
|
|
gc::IsIncrementalGCSafe(JSRuntime *rt)
|
|
{
|
|
JS_ASSERT(!rt->mainThread.suppressGC);
|
|
|
|
if (rt->gcKeepAtoms)
|
|
return IncrementalSafety::Unsafe("gcKeepAtoms set");
|
|
|
|
if (!rt->gcIncrementalEnabled)
|
|
return IncrementalSafety::Unsafe("incremental permanently disabled");
|
|
|
|
return IncrementalSafety::Safe();
|
|
}
|
|
|
|
static void
|
|
BudgetIncrementalGC(JSRuntime *rt, int64_t *budget)
|
|
{
|
|
IncrementalSafety safe = IsIncrementalGCSafe(rt);
|
|
if (!safe) {
|
|
ResetIncrementalGC(rt, safe.reason());
|
|
*budget = SliceBudget::Unlimited;
|
|
rt->gcStats.nonincremental(safe.reason());
|
|
return;
|
|
}
|
|
|
|
if (rt->gcMode != JSGC_MODE_INCREMENTAL) {
|
|
ResetIncrementalGC(rt, "GC mode change");
|
|
*budget = SliceBudget::Unlimited;
|
|
rt->gcStats.nonincremental("GC mode");
|
|
return;
|
|
}
|
|
|
|
if (rt->isTooMuchMalloc()) {
|
|
*budget = SliceBudget::Unlimited;
|
|
rt->gcStats.nonincremental("malloc bytes trigger");
|
|
}
|
|
|
|
bool reset = false;
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
if (zone->gcBytes >= zone->gcTriggerBytes) {
|
|
*budget = SliceBudget::Unlimited;
|
|
rt->gcStats.nonincremental("allocation trigger");
|
|
}
|
|
|
|
if (rt->gcIncrementalState != NO_INCREMENTAL &&
|
|
zone->isGCScheduled() != zone->wasGCStarted())
|
|
{
|
|
reset = true;
|
|
}
|
|
|
|
if (zone->isTooMuchMalloc()) {
|
|
*budget = SliceBudget::Unlimited;
|
|
rt->gcStats.nonincremental("malloc bytes trigger");
|
|
}
|
|
}
|
|
|
|
if (reset)
|
|
ResetIncrementalGC(rt, "zone change");
|
|
}
|
|
|
|
/*
|
|
* GC, repeatedly if necessary, until we think we have not created any new
|
|
* garbage. We disable inlining to ensure that the bottom of the stack with
|
|
* possible GC roots recorded in MarkRuntime excludes any pointers we use during
|
|
* the marking implementation.
|
|
*/
|
|
static JS_NEVER_INLINE void
|
|
GCCycle(JSRuntime *rt, bool incremental, int64_t budget, JSGCInvocationKind gckind, JS::gcreason::Reason reason)
|
|
{
|
|
/* If we attempt to invoke the GC while we are running in the GC, assert. */
|
|
JS_ASSERT(!rt->isHeapBusy());
|
|
|
|
#ifdef DEBUG
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next())
|
|
JS_ASSERT_IF(rt->gcMode == JSGC_MODE_GLOBAL, zone->isGCScheduled());
|
|
#endif
|
|
|
|
AutoGCSession gcsession(rt);
|
|
|
|
/*
|
|
* As we about to purge caches and clear the mark bits we must wait for
|
|
* any background finalization to finish. We must also wait for the
|
|
* background allocation to finish so we can avoid taking the GC lock
|
|
* when manipulating the chunks during the GC.
|
|
*/
|
|
{
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_WAIT_BACKGROUND_THREAD);
|
|
rt->gcHelperThread.waitBackgroundSweepOrAllocEnd();
|
|
}
|
|
|
|
{
|
|
if (!incremental) {
|
|
/* If non-incremental GC was requested, reset incremental GC. */
|
|
ResetIncrementalGC(rt, "requested");
|
|
rt->gcStats.nonincremental("requested");
|
|
budget = SliceBudget::Unlimited;
|
|
} else {
|
|
BudgetIncrementalGC(rt, &budget);
|
|
}
|
|
|
|
IncrementalCollectSlice(rt, budget, reason, gckind);
|
|
}
|
|
}
|
|
|
|
#ifdef JS_GC_ZEAL
|
|
static bool
|
|
IsDeterministicGCReason(JS::gcreason::Reason reason)
|
|
{
|
|
if (reason > JS::gcreason::DEBUG_GC &&
|
|
reason != JS::gcreason::CC_FORCED && reason != JS::gcreason::SHUTDOWN_CC)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (reason == JS::gcreason::MAYBEGC)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
static bool
|
|
ShouldCleanUpEverything(JSRuntime *rt, JS::gcreason::Reason reason, JSGCInvocationKind gckind)
|
|
{
|
|
// During shutdown, we must clean everything up, for the sake of leak
|
|
// detection. When a runtime has no contexts, or we're doing a GC before a
|
|
// shutdown CC, those are strong indications that we're shutting down.
|
|
//
|
|
// DEBUG_MODE_GC indicates we're discarding code because the debug mode
|
|
// has changed; debug mode affects the results of bytecode analysis, so
|
|
// we need to clear everything away.
|
|
return !rt->hasContexts() ||
|
|
reason == JS::gcreason::SHUTDOWN_CC ||
|
|
reason == JS::gcreason::DEBUG_MODE_GC ||
|
|
gckind == GC_SHRINK;
|
|
}
|
|
|
|
#ifdef JSGC_GENERATIONAL
|
|
class AutoDisableStoreBuffer
|
|
{
|
|
JSRuntime *runtime;
|
|
bool prior;
|
|
|
|
public:
|
|
AutoDisableStoreBuffer(JSRuntime *rt) : runtime(rt) {
|
|
prior = rt->gcStoreBuffer.isEnabled();
|
|
rt->gcStoreBuffer.disable();
|
|
}
|
|
~AutoDisableStoreBuffer() {
|
|
if (prior)
|
|
runtime->gcStoreBuffer.enable();
|
|
}
|
|
};
|
|
#else
|
|
struct AutoDisableStoreBuffer
|
|
{
|
|
AutoDisableStoreBuffer(JSRuntime *) {}
|
|
};
|
|
#endif
|
|
|
|
static void
|
|
Collect(JSRuntime *rt, bool incremental, int64_t budget,
|
|
JSGCInvocationKind gckind, JS::gcreason::Reason reason)
|
|
{
|
|
/* GC shouldn't be running in parallel execution mode */
|
|
JS_ASSERT(!InParallelSection());
|
|
|
|
JS_AbortIfWrongThread(rt);
|
|
|
|
if (rt->mainThread.suppressGC)
|
|
return;
|
|
|
|
#if JS_TRACE_LOGGING
|
|
AutoTraceLog logger(TraceLogging::defaultLogger(),
|
|
TraceLogging::GC_START,
|
|
TraceLogging::GC_STOP);
|
|
#endif
|
|
|
|
ContextIter cx(rt);
|
|
if (!cx.done())
|
|
MaybeCheckStackRoots(cx);
|
|
|
|
#ifdef JS_GC_ZEAL
|
|
if (rt->gcDeterministicOnly && !IsDeterministicGCReason(reason))
|
|
return;
|
|
#endif
|
|
|
|
JS_ASSERT_IF(!incremental || budget != SliceBudget::Unlimited, JSGC_INCREMENTAL);
|
|
|
|
#ifdef JS_GC_ZEAL
|
|
bool isShutdown = reason == JS::gcreason::SHUTDOWN_CC || !rt->hasContexts();
|
|
struct AutoVerifyBarriers {
|
|
JSRuntime *runtime;
|
|
bool restartPreVerifier;
|
|
bool restartPostVerifier;
|
|
AutoVerifyBarriers(JSRuntime *rt, bool isShutdown)
|
|
: runtime(rt)
|
|
{
|
|
restartPreVerifier = !isShutdown && rt->gcVerifyPreData;
|
|
restartPostVerifier = !isShutdown && rt->gcVerifyPostData;
|
|
if (rt->gcVerifyPreData)
|
|
EndVerifyPreBarriers(rt);
|
|
if (rt->gcVerifyPostData)
|
|
EndVerifyPostBarriers(rt);
|
|
}
|
|
~AutoVerifyBarriers() {
|
|
if (restartPreVerifier)
|
|
StartVerifyPreBarriers(runtime);
|
|
if (restartPostVerifier)
|
|
StartVerifyPostBarriers(runtime);
|
|
}
|
|
} av(rt, isShutdown);
|
|
#endif
|
|
|
|
MinorGC(rt, reason);
|
|
|
|
/*
|
|
* Marking can trigger many incidental post barriers, some of them for
|
|
* objects which are not going to be live after the GC.
|
|
*/
|
|
AutoDisableStoreBuffer adsb(rt);
|
|
|
|
RecordNativeStackTopForGC(rt);
|
|
|
|
int zoneCount = 0;
|
|
int compartmentCount = 0;
|
|
int collectedCount = 0;
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
if (rt->gcMode == JSGC_MODE_GLOBAL)
|
|
zone->scheduleGC();
|
|
|
|
/* This is a heuristic to avoid resets. */
|
|
if (rt->gcIncrementalState != NO_INCREMENTAL && zone->needsBarrier())
|
|
zone->scheduleGC();
|
|
|
|
zoneCount++;
|
|
if (zone->isGCScheduled())
|
|
collectedCount++;
|
|
}
|
|
|
|
for (CompartmentsIter c(rt); !c.done(); c.next())
|
|
compartmentCount++;
|
|
|
|
rt->gcShouldCleanUpEverything = ShouldCleanUpEverything(rt, reason, gckind);
|
|
|
|
gcstats::AutoGCSlice agc(rt->gcStats, collectedCount, zoneCount, compartmentCount, reason);
|
|
|
|
do {
|
|
/*
|
|
* Let the API user decide to defer a GC if it wants to (unless this
|
|
* is the last context). Invoke the callback regardless.
|
|
*/
|
|
if (rt->gcIncrementalState == NO_INCREMENTAL) {
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_GC_BEGIN);
|
|
if (JSGCCallback callback = rt->gcCallback)
|
|
callback(rt, JSGC_BEGIN);
|
|
}
|
|
|
|
rt->gcPoke = false;
|
|
GCCycle(rt, incremental, budget, gckind, reason);
|
|
|
|
if (rt->gcIncrementalState == NO_INCREMENTAL) {
|
|
gcstats::AutoPhase ap(rt->gcStats, gcstats::PHASE_GC_END);
|
|
if (JSGCCallback callback = rt->gcCallback)
|
|
callback(rt, JSGC_END);
|
|
}
|
|
|
|
/* Need to re-schedule all zones for GC. */
|
|
if (rt->gcPoke && rt->gcShouldCleanUpEverything)
|
|
JS::PrepareForFullGC(rt);
|
|
|
|
/*
|
|
* On shutdown, iterate until finalizers or the JSGC_END callback
|
|
* stop creating garbage.
|
|
*/
|
|
} while (rt->gcPoke && rt->gcShouldCleanUpEverything);
|
|
}
|
|
|
|
void
|
|
js::GC(JSRuntime *rt, JSGCInvocationKind gckind, JS::gcreason::Reason reason)
|
|
{
|
|
Collect(rt, false, SliceBudget::Unlimited, gckind, reason);
|
|
}
|
|
|
|
void
|
|
js::GCSlice(JSRuntime *rt, JSGCInvocationKind gckind, JS::gcreason::Reason reason, int64_t millis)
|
|
{
|
|
int64_t sliceBudget;
|
|
if (millis)
|
|
sliceBudget = SliceBudget::TimeBudget(millis);
|
|
else if (rt->gcHighFrequencyGC && rt->gcDynamicMarkSlice)
|
|
sliceBudget = rt->gcSliceBudget * IGC_MARK_SLICE_MULTIPLIER;
|
|
else
|
|
sliceBudget = rt->gcSliceBudget;
|
|
|
|
Collect(rt, true, sliceBudget, gckind, reason);
|
|
}
|
|
|
|
void
|
|
js::GCFinalSlice(JSRuntime *rt, JSGCInvocationKind gckind, JS::gcreason::Reason reason)
|
|
{
|
|
Collect(rt, true, SliceBudget::Unlimited, gckind, reason);
|
|
}
|
|
|
|
static bool
|
|
ZonesSelected(JSRuntime *rt)
|
|
{
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
if (zone->isGCScheduled())
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void
|
|
js::GCDebugSlice(JSRuntime *rt, bool limit, int64_t objCount)
|
|
{
|
|
int64_t budget = limit ? SliceBudget::WorkBudget(objCount) : SliceBudget::Unlimited;
|
|
if (!ZonesSelected(rt)) {
|
|
if (JS::IsIncrementalGCInProgress(rt))
|
|
JS::PrepareForIncrementalGC(rt);
|
|
else
|
|
JS::PrepareForFullGC(rt);
|
|
}
|
|
Collect(rt, true, budget, GC_NORMAL, JS::gcreason::DEBUG_GC);
|
|
}
|
|
|
|
/* Schedule a full GC unless a zone will already be collected. */
|
|
void
|
|
js::PrepareForDebugGC(JSRuntime *rt)
|
|
{
|
|
if (!ZonesSelected(rt))
|
|
JS::PrepareForFullGC(rt);
|
|
}
|
|
|
|
JS_FRIEND_API(void)
|
|
JS::ShrinkGCBuffers(JSRuntime *rt)
|
|
{
|
|
AutoLockGC lock(rt);
|
|
JS_ASSERT(!rt->isHeapBusy());
|
|
|
|
if (!rt->useHelperThreads())
|
|
ExpireChunksAndArenas(rt, true);
|
|
else
|
|
rt->gcHelperThread.startBackgroundShrink();
|
|
}
|
|
|
|
void
|
|
js::MinorGC(JSRuntime *rt, JS::gcreason::Reason reason)
|
|
{
|
|
#ifdef JSGC_GENERATIONAL
|
|
rt->gcNursery.collect(rt, reason);
|
|
#endif
|
|
}
|
|
|
|
void
|
|
js::gc::FinishBackgroundFinalize(JSRuntime *rt)
|
|
{
|
|
rt->gcHelperThread.waitBackgroundSweepEnd();
|
|
}
|
|
|
|
AutoFinishGC::AutoFinishGC(JSRuntime *rt)
|
|
{
|
|
if (JS::IsIncrementalGCInProgress(rt)) {
|
|
JS::PrepareForIncrementalGC(rt);
|
|
JS::FinishIncrementalGC(rt, JS::gcreason::API);
|
|
}
|
|
|
|
gc::FinishBackgroundFinalize(rt);
|
|
}
|
|
|
|
AutoPrepareForTracing::AutoPrepareForTracing(JSRuntime *rt)
|
|
: finish(rt),
|
|
session(rt),
|
|
copy(rt)
|
|
{
|
|
RecordNativeStackTopForGC(rt);
|
|
}
|
|
|
|
JSCompartment *
|
|
js::NewCompartment(JSContext *cx, Zone *zone, JSPrincipals *principals)
|
|
{
|
|
JSRuntime *rt = cx->runtime;
|
|
JS_AbortIfWrongThread(rt);
|
|
|
|
ScopedJSDeletePtr<Zone> zoneHolder;
|
|
if (!zone) {
|
|
zone = cx->new_<Zone>(rt);
|
|
if (!zone)
|
|
return NULL;
|
|
|
|
zoneHolder.reset(zone);
|
|
|
|
if (!zone->init(cx))
|
|
return NULL;
|
|
|
|
zone->setGCLastBytes(8192, GC_NORMAL);
|
|
|
|
JSPrincipals *trusted = rt->trustedPrincipals();
|
|
zone->isSystem = principals && principals == trusted;
|
|
}
|
|
|
|
ScopedJSDeletePtr<JSCompartment> compartment(cx->new_<JSCompartment>(zone));
|
|
if (!compartment || !compartment->init(cx))
|
|
return NULL;
|
|
|
|
// Set up the principals.
|
|
JS_SetCompartmentPrincipals(compartment, principals);
|
|
|
|
AutoLockGC lock(rt);
|
|
|
|
if (!zone->compartments.append(compartment.get())) {
|
|
js_ReportOutOfMemory(cx);
|
|
return NULL;
|
|
}
|
|
|
|
if (zoneHolder && !rt->zones.append(zone)) {
|
|
js_ReportOutOfMemory(cx);
|
|
return NULL;
|
|
}
|
|
|
|
zoneHolder.forget();
|
|
return compartment.forget();
|
|
}
|
|
|
|
void
|
|
gc::RunDebugGC(JSContext *cx)
|
|
{
|
|
#ifdef JS_GC_ZEAL
|
|
JSRuntime *rt = cx->runtime;
|
|
|
|
if (rt->mainThread.suppressGC)
|
|
return;
|
|
|
|
PrepareForDebugGC(cx->runtime);
|
|
|
|
int type = rt->gcZeal();
|
|
if (type == ZealIncrementalRootsThenFinish ||
|
|
type == ZealIncrementalMarkAllThenFinish ||
|
|
type == ZealIncrementalMultipleSlices)
|
|
{
|
|
js::gc::State initialState = rt->gcIncrementalState;
|
|
int64_t budget;
|
|
if (type == ZealIncrementalMultipleSlices) {
|
|
/*
|
|
* Start with a small slice limit and double it every slice. This
|
|
* ensure that we get multiple slices, and collection runs to
|
|
* completion.
|
|
*/
|
|
if (initialState == NO_INCREMENTAL)
|
|
rt->gcIncrementalLimit = rt->gcZealFrequency / 2;
|
|
else
|
|
rt->gcIncrementalLimit *= 2;
|
|
budget = SliceBudget::WorkBudget(rt->gcIncrementalLimit);
|
|
} else {
|
|
// This triggers incremental GC but is actually ignored by IncrementalMarkSlice.
|
|
budget = SliceBudget::WorkBudget(1);
|
|
}
|
|
|
|
Collect(rt, true, budget, GC_NORMAL, JS::gcreason::DEBUG_GC);
|
|
|
|
/*
|
|
* For multi-slice zeal, reset the slice size when we get to the sweep
|
|
* phase.
|
|
*/
|
|
if (type == ZealIncrementalMultipleSlices &&
|
|
initialState == MARK && rt->gcIncrementalState == SWEEP)
|
|
{
|
|
rt->gcIncrementalLimit = rt->gcZealFrequency / 2;
|
|
}
|
|
} else if (type == ZealPurgeAnalysisValue) {
|
|
cx->compartment->types.maybePurgeAnalysis(cx, /* force = */ true);
|
|
} else {
|
|
Collect(rt, false, SliceBudget::Unlimited, GC_NORMAL, JS::gcreason::DEBUG_GC);
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
void
|
|
gc::SetDeterministicGC(JSContext *cx, bool enabled)
|
|
{
|
|
#ifdef JS_GC_ZEAL
|
|
JSRuntime *rt = cx->runtime;
|
|
rt->gcDeterministicOnly = enabled;
|
|
#endif
|
|
}
|
|
|
|
void
|
|
gc::SetValidateGC(JSContext *cx, bool enabled)
|
|
{
|
|
JSRuntime *rt = cx->runtime;
|
|
rt->gcValidate = enabled;
|
|
}
|
|
|
|
void
|
|
gc::SetFullCompartmentChecks(JSContext *cx, bool enabled)
|
|
{
|
|
JSRuntime *rt = cx->runtime;
|
|
rt->gcFullCompartmentChecks = enabled;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
|
|
/* Should only be called manually under gdb */
|
|
void PreventGCDuringInteractiveDebug()
|
|
{
|
|
TlsPerThreadData.get()->suppressGC++;
|
|
}
|
|
|
|
#endif
|
|
|
|
void
|
|
js::ReleaseAllJITCode(FreeOp *fop)
|
|
{
|
|
#ifdef JS_METHODJIT
|
|
for (ZonesIter zone(fop->runtime()); !zone.done(); zone.next()) {
|
|
mjit::ClearAllFrames(zone);
|
|
# ifdef JS_ION
|
|
|
|
# ifdef DEBUG
|
|
/* Assert no baseline scripts are marked as active. */
|
|
for (CellIter i(zone, FINALIZE_SCRIPT); !i.done(); i.next()) {
|
|
JSScript *script = i.get<JSScript>();
|
|
JS_ASSERT_IF(script->hasBaselineScript(), !script->baselineScript()->active());
|
|
}
|
|
# endif
|
|
|
|
/* Mark baseline scripts on the stack as active. */
|
|
ion::MarkActiveBaselineScripts(zone);
|
|
|
|
ion::InvalidateAll(fop, zone);
|
|
# endif
|
|
|
|
for (CellIter i(zone, FINALIZE_SCRIPT); !i.done(); i.next()) {
|
|
JSScript *script = i.get<JSScript>();
|
|
mjit::ReleaseScriptCode(fop, script);
|
|
# ifdef JS_ION
|
|
ion::FinishInvalidation(fop, script);
|
|
|
|
/*
|
|
* Discard baseline script if it's not marked as active. Note that
|
|
* this also resets the active flag.
|
|
*/
|
|
ion::FinishDiscardBaselineScript(fop, script);
|
|
# endif
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* There are three possible PCCount profiling states:
|
|
*
|
|
* 1. None: Neither scripts nor the runtime have count information.
|
|
* 2. Profile: Active scripts have count information, the runtime does not.
|
|
* 3. Query: Scripts do not have count information, the runtime does.
|
|
*
|
|
* When starting to profile scripts, counting begins immediately, with all JIT
|
|
* code discarded and recompiled with counts as necessary. Active interpreter
|
|
* frames will not begin profiling until they begin executing another script
|
|
* (via a call or return).
|
|
*
|
|
* The below API functions manage transitions to new states, according
|
|
* to the table below.
|
|
*
|
|
* Old State
|
|
* -------------------------
|
|
* Function None Profile Query
|
|
* --------
|
|
* StartPCCountProfiling Profile Profile Profile
|
|
* StopPCCountProfiling None Query Query
|
|
* PurgePCCounts None None None
|
|
*/
|
|
|
|
static void
|
|
ReleaseScriptCounts(FreeOp *fop)
|
|
{
|
|
JSRuntime *rt = fop->runtime();
|
|
JS_ASSERT(rt->scriptAndCountsVector);
|
|
|
|
ScriptAndCountsVector &vec = *rt->scriptAndCountsVector;
|
|
|
|
for (size_t i = 0; i < vec.length(); i++)
|
|
vec[i].scriptCounts.destroy(fop);
|
|
|
|
fop->delete_(rt->scriptAndCountsVector);
|
|
rt->scriptAndCountsVector = NULL;
|
|
}
|
|
|
|
JS_FRIEND_API(void)
|
|
js::StartPCCountProfiling(JSContext *cx)
|
|
{
|
|
JSRuntime *rt = cx->runtime;
|
|
|
|
if (rt->profilingScripts)
|
|
return;
|
|
|
|
if (rt->scriptAndCountsVector)
|
|
ReleaseScriptCounts(rt->defaultFreeOp());
|
|
|
|
ReleaseAllJITCode(rt->defaultFreeOp());
|
|
|
|
rt->profilingScripts = true;
|
|
}
|
|
|
|
JS_FRIEND_API(void)
|
|
js::StopPCCountProfiling(JSContext *cx)
|
|
{
|
|
JSRuntime *rt = cx->runtime;
|
|
|
|
if (!rt->profilingScripts)
|
|
return;
|
|
JS_ASSERT(!rt->scriptAndCountsVector);
|
|
|
|
ReleaseAllJITCode(rt->defaultFreeOp());
|
|
|
|
ScriptAndCountsVector *vec = cx->new_<ScriptAndCountsVector>(SystemAllocPolicy());
|
|
if (!vec)
|
|
return;
|
|
|
|
for (ZonesIter zone(rt); !zone.done(); zone.next()) {
|
|
for (CellIter i(zone, FINALIZE_SCRIPT); !i.done(); i.next()) {
|
|
RawScript script = i.get<JSScript>();
|
|
if (script->hasScriptCounts && script->types) {
|
|
ScriptAndCounts sac;
|
|
sac.script = script;
|
|
sac.scriptCounts.set(script->releaseScriptCounts());
|
|
if (!vec->append(sac))
|
|
sac.scriptCounts.destroy(rt->defaultFreeOp());
|
|
}
|
|
}
|
|
}
|
|
|
|
rt->profilingScripts = false;
|
|
rt->scriptAndCountsVector = vec;
|
|
}
|
|
|
|
JS_FRIEND_API(void)
|
|
js::PurgePCCounts(JSContext *cx)
|
|
{
|
|
JSRuntime *rt = cx->runtime;
|
|
|
|
if (!rt->scriptAndCountsVector)
|
|
return;
|
|
JS_ASSERT(!rt->profilingScripts);
|
|
|
|
ReleaseScriptCounts(rt->defaultFreeOp());
|
|
}
|
|
|
|
void
|
|
js::PurgeJITCaches(Zone *zone)
|
|
{
|
|
#ifdef JS_METHODJIT
|
|
mjit::ClearAllFrames(zone);
|
|
|
|
for (CellIterUnderGC i(zone, FINALIZE_SCRIPT); !i.done(); i.next()) {
|
|
JSScript *script = i.get<JSScript>();
|
|
|
|
/* Discard JM caches. */
|
|
mjit::PurgeCaches(script);
|
|
|
|
#ifdef JS_ION
|
|
/* Discard Ion caches. */
|
|
ion::PurgeCaches(script, zone);
|
|
#endif
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
void
|
|
ArenaLists::adoptArenas(JSRuntime *rt, ArenaLists *fromArenaLists)
|
|
{
|
|
// The other parallel threads have all completed now, and GC
|
|
// should be inactive, but still take the lock as a kind of read
|
|
// fence.
|
|
AutoLockGC lock(rt);
|
|
|
|
fromArenaLists->purge();
|
|
|
|
for (size_t thingKind = 0; thingKind != FINALIZE_LIMIT; thingKind++) {
|
|
#ifdef JS_THREADSAFE
|
|
// When we enter a parallel section, we join the background
|
|
// thread, and we do not run GC while in the parallel section,
|
|
// so no finalizer should be active!
|
|
volatile uintptr_t *bfs = &backgroundFinalizeState[thingKind];
|
|
switch (*bfs) {
|
|
case BFS_DONE:
|
|
break;
|
|
case BFS_JUST_FINISHED:
|
|
// No allocations between end of last sweep and now.
|
|
// Transfering over arenas is a kind of allocation.
|
|
*bfs = BFS_DONE;
|
|
break;
|
|
default:
|
|
JS_ASSERT(!"Background finalization in progress, but it should not be.");
|
|
break;
|
|
}
|
|
#endif /* JS_THREADSAFE */
|
|
|
|
ArenaList *fromList = &fromArenaLists->arenaLists[thingKind];
|
|
ArenaList *toList = &arenaLists[thingKind];
|
|
while (fromList->head != NULL) {
|
|
ArenaHeader *fromHeader = fromList->head;
|
|
fromList->head = fromHeader->next;
|
|
fromHeader->next = NULL;
|
|
|
|
toList->insert(fromHeader);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool
|
|
ArenaLists::containsArena(JSRuntime *rt, ArenaHeader *needle)
|
|
{
|
|
AutoLockGC lock(rt);
|
|
size_t allocKind = needle->getAllocKind();
|
|
for (ArenaHeader *aheader = arenaLists[allocKind].head;
|
|
aheader != NULL;
|
|
aheader = aheader->next)
|
|
{
|
|
if (aheader == needle)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
AutoMaybeTouchDeadZones::AutoMaybeTouchDeadZones(JSContext *cx)
|
|
: runtime(cx->runtime),
|
|
markCount(runtime->gcObjectsMarkedInDeadZones),
|
|
inIncremental(JS::IsIncrementalGCInProgress(runtime)),
|
|
manipulatingDeadZones(runtime->gcManipulatingDeadZones)
|
|
{
|
|
runtime->gcManipulatingDeadZones = true;
|
|
}
|
|
|
|
AutoMaybeTouchDeadZones::AutoMaybeTouchDeadZones(JSObject *obj)
|
|
: runtime(obj->compartment()->rt),
|
|
markCount(runtime->gcObjectsMarkedInDeadZones),
|
|
inIncremental(JS::IsIncrementalGCInProgress(runtime)),
|
|
manipulatingDeadZones(runtime->gcManipulatingDeadZones)
|
|
{
|
|
runtime->gcManipulatingDeadZones = true;
|
|
}
|
|
|
|
AutoMaybeTouchDeadZones::~AutoMaybeTouchDeadZones()
|
|
{
|
|
if (inIncremental && runtime->gcObjectsMarkedInDeadZones != markCount) {
|
|
JS::PrepareForFullGC(runtime);
|
|
js::GC(runtime, GC_NORMAL, JS::gcreason::TRANSPLANT);
|
|
}
|
|
|
|
runtime->gcManipulatingDeadZones = manipulatingDeadZones;
|
|
}
|
|
|
|
AutoSuppressGC::AutoSuppressGC(JSContext *cx)
|
|
: suppressGC_(cx->runtime->mainThread.suppressGC)
|
|
{
|
|
suppressGC_++;
|
|
}
|
|
|
|
AutoSuppressGC::AutoSuppressGC(JSCompartment *comp)
|
|
: suppressGC_(comp->rt->mainThread.suppressGC)
|
|
{
|
|
suppressGC_++;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
AutoDisableProxyCheck::AutoDisableProxyCheck(JSRuntime *rt)
|
|
: count(rt->gcDisableStrictProxyCheckingCount)
|
|
{
|
|
count++;
|
|
}
|
|
#endif
|