gecko/widget/cocoa/ComplexTextInputPanel.h

51 lines
1.9 KiB
Objective-C

/*
* Copyright (C) 2009 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Modified by Josh Aas of Mozilla Corporation.
*/
#ifndef ComplexTextInputPanel_h_
#define ComplexTextInputPanel_h_
#import <Cocoa/Cocoa.h>
@interface ComplexTextInputPanel : NSPanel {
NSTextView *mInputTextView;
}
+ (ComplexTextInputPanel*)sharedComplexTextInputPanel;
- (NSTextInputContext*)inputContext;
- (BOOL)interpretKeyEvent:(NSEvent*)event string:(NSString**)string;
- (void)cancelComposition;
- (BOOL)inComposition;
// This places the text input panel fully onscreen and below the lower left
// corner of the focused plugin.
- (void)adjustTo:(NSView*)view;
@end
#endif // ComplexTextInputPanel_h_