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e4e2da55c9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi
75 lines
2.1 KiB
Plaintext
75 lines
2.1 KiB
Plaintext
/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#import <Cocoa/Cocoa.h>
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#include "nsComponentManagerUtils.h"
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#include "nsSystemStatusBarCocoa.h"
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#include "nsStandaloneNativeMenu.h"
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#include "nsObjCExceptions.h"
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#include "nsIDOMElement.h"
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NS_IMPL_ISUPPORTS(nsSystemStatusBarCocoa, nsISystemStatusBar)
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NS_IMETHODIMP
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nsSystemStatusBarCocoa::AddItem(nsIDOMElement* aDOMElement)
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
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RefPtr<nsStandaloneNativeMenu> menu = new nsStandaloneNativeMenu();
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nsresult rv = menu->Init(aDOMElement);
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if (NS_FAILED(rv)) {
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return rv;
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}
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nsCOMPtr<nsISupports> keyPtr = aDOMElement;
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mItems.Put(keyPtr, new StatusItem(menu));
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return NS_OK;
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NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
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}
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NS_IMETHODIMP
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nsSystemStatusBarCocoa::RemoveItem(nsIDOMElement* aDOMElement)
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
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mItems.Remove(aDOMElement);
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return NS_OK;
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NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
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}
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nsSystemStatusBarCocoa::StatusItem::StatusItem(nsStandaloneNativeMenu* aMenu)
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: mMenu(aMenu)
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{
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MOZ_COUNT_CTOR(nsSystemStatusBarCocoa::StatusItem);
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NSMenu* nativeMenu = nil;
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mMenu->GetNativeMenu(reinterpret_cast<void**>(&nativeMenu));
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mStatusItem = [[[NSStatusBar systemStatusBar] statusItemWithLength:NSSquareStatusItemLength] retain];
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[mStatusItem setMenu:nativeMenu];
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[mStatusItem setHighlightMode:YES];
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// We want the status item to get its image from menu item that mMenu was
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// initialized with. Icon loads are asynchronous, so we need to let the menu
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// know about the item so that it can update its icon as soon as it has
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// loaded.
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mMenu->SetContainerStatusBarItem(mStatusItem);
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}
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nsSystemStatusBarCocoa::StatusItem::~StatusItem()
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{
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mMenu->SetContainerStatusBarItem(nil);
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[[NSStatusBar systemStatusBar] removeStatusItem:mStatusItem];
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[mStatusItem release];
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mStatusItem = nil;
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MOZ_COUNT_DTOR(nsSystemStatusBarCocoa::StatusItem);
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}
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