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8eeed3c374
The 1.0.1 release is really close, and upgrading now allows us to give feedback and make sure that all tests are passable. The canonical URL for this test suite is https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/webgl-conformance-tests.html --HG-- rename : content/canvas/test/webgl/conformance/include.vs => content/canvas/test/webgl/conformance/glsl/misc/include.vs
50 lines
2.0 KiB
Diff
50 lines
2.0 KiB
Diff
# HG changeset patch
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# Parent 041265c6ac29c43856a8df4d4581cb6a04b95a68
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diff --git a/content/canvas/test/webgl/conformance/extensions/oes-standard-derivatives.html b/content/canvas/test/webgl/conformance/extensions/oes-standard-derivatives.html
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--- a/content/canvas/test/webgl/conformance/extensions/oes-standard-derivatives.html
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+++ b/content/canvas/test/webgl/conformance/extensions/oes-standard-derivatives.html
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@@ -107,17 +107,18 @@ if (!gl) {
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} else {
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testPassed("Successfully enabled OES_standard_derivatives extension");
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runSupportedTest(true);
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runHintTestEnabled();
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runShaderTests(true);
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runOutputTests();
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- runUniqueObjectTest();
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+ // similar to bug 683216, see the discussion in bug 630672
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+ // runUniqueObjectTest();
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}
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}
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function runSupportedTest(extensionEnabled) {
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var supported = gl.getSupportedExtensions();
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if (supported.indexOf("OES_standard_derivatives") >= 0) {
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if (extensionEnabled) {
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testPassed("OES_standard_derivatives listed as supported and getExtension succeeded");
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diff --git a/content/canvas/test/webgl/conformance/extensions/oes-texture-float.html b/content/canvas/test/webgl/conformance/extensions/oes-texture-float.html
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--- a/content/canvas/test/webgl/conformance/extensions/oes-texture-float.html
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+++ b/content/canvas/test/webgl/conformance/extensions/oes-texture-float.html
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@@ -80,17 +80,18 @@ if (!gl) {
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runTextureCreationTest(testProgram, false);
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if (!gl.getExtension("OES_texture_float")) {
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testPassed("No OES_texture_float support -- this is legal");
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} else {
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testPassed("Successfully enabled OES_texture_float extension");
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runTextureCreationTest(testProgram, true);
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runRenderTargetTest(testProgram);
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- runUniqueObjectTest();
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+ // bug 683216, see the discussion in bug 630672
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+ // runUniqueObjectTest();
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}
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}
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// Needs to be global for shouldBe to see it.
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var pixels;
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function allocateTexture()
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{
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