mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
1309 lines
48 KiB
C++
1309 lines
48 KiB
C++
//* -*- Mode: c++; c-basic-offset: 4; tab-width: 40; indent-tabs-mode: nil -*- */
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/* vim: set ts=40 sw=4 et tw=99: */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Mozilla SpiderMonkey bytecode type inference
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*
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* The Initial Developer of the Original Code is
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* Mozilla Foundation
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Brian Hackett <bhackett@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/* Definitions related to javascript type inference. */
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#ifndef jsinfer_h___
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#define jsinfer_h___
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#include "jsalloc.h"
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#include "jscell.h"
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#include "jsfriendapi.h"
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#include "jsprvtd.h"
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#include "ds/LifoAlloc.h"
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#include "gc/Barrier.h"
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#include "js/HashTable.h"
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namespace JS {
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struct TypeInferenceSizes;
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}
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namespace js {
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namespace types {
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/* Type set entry for either a JSObject with singleton type or a non-singleton TypeObject. */
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struct TypeObjectKey {
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static intptr_t keyBits(TypeObjectKey *obj) { return (intptr_t) obj; }
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static TypeObjectKey *getKey(TypeObjectKey *obj) { return obj; }
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};
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/*
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* Information about a single concrete type. We pack this into a single word,
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* where small values are particular primitive or other singleton types, and
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* larger values are either specific JS objects or type objects.
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*/
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class Type
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{
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uintptr_t data;
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Type(uintptr_t data) : data(data) {}
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public:
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uintptr_t raw() const { return data; }
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bool isPrimitive() const {
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return data < JSVAL_TYPE_OBJECT;
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}
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bool isPrimitive(JSValueType type) const {
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JS_ASSERT(type < JSVAL_TYPE_OBJECT);
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return (uintptr_t) type == data;
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}
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JSValueType primitive() const {
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JS_ASSERT(isPrimitive());
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return (JSValueType) data;
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}
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bool isAnyObject() const {
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return data == JSVAL_TYPE_OBJECT;
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}
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bool isUnknown() const {
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return data == JSVAL_TYPE_UNKNOWN;
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}
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/* Accessors for types that are either JSObject or TypeObject. */
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bool isObject() const {
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JS_ASSERT(!isAnyObject() && !isUnknown());
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return data > JSVAL_TYPE_UNKNOWN;
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}
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TypeObjectKey *objectKey() const {
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JS_ASSERT(isObject());
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return (TypeObjectKey *) data;
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}
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/* Accessors for JSObject types */
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bool isSingleObject() const {
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return isObject() && !!(data & 1);
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}
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JSObject *singleObject() const {
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JS_ASSERT(isSingleObject());
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return (JSObject *) (data ^ 1);
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}
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/* Accessors for TypeObject types */
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bool isTypeObject() const {
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return isObject() && !(data & 1);
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}
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TypeObject *typeObject() const {
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JS_ASSERT(isTypeObject());
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return (TypeObject *) data;
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}
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bool operator == (Type o) const { return data == o.data; }
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bool operator != (Type o) const { return data != o.data; }
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static inline Type UndefinedType() { return Type(JSVAL_TYPE_UNDEFINED); }
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static inline Type NullType() { return Type(JSVAL_TYPE_NULL); }
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static inline Type BooleanType() { return Type(JSVAL_TYPE_BOOLEAN); }
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static inline Type Int32Type() { return Type(JSVAL_TYPE_INT32); }
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static inline Type DoubleType() { return Type(JSVAL_TYPE_DOUBLE); }
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static inline Type StringType() { return Type(JSVAL_TYPE_STRING); }
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static inline Type LazyArgsType() { return Type(JSVAL_TYPE_MAGIC); }
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static inline Type AnyObjectType() { return Type(JSVAL_TYPE_OBJECT); }
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static inline Type UnknownType() { return Type(JSVAL_TYPE_UNKNOWN); }
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static inline Type PrimitiveType(JSValueType type) {
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JS_ASSERT(type < JSVAL_TYPE_UNKNOWN);
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return Type(type);
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}
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static inline Type ObjectType(JSObject *obj);
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static inline Type ObjectType(TypeObject *obj);
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static inline Type ObjectType(TypeObjectKey *obj);
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};
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/* Get the type of a jsval, or zero for an unknown special value. */
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inline Type GetValueType(JSContext *cx, const Value &val);
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/*
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* Type inference memory management overview.
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*
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* Inference constructs a global web of constraints relating the contents of
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* type sets particular to various scripts and type objects within a
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* compartment. This data can consume a significant amount of memory, and to
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* avoid this building up we try to clear it with some regularity. On each GC
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* which occurs while we are not actively working with inference or other
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* analysis information, we clear out all generated constraints, all type sets
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* describing stack types within scripts, and (normally) all data describing
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* type objects for particular JS objects (see the lazy type objects overview
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* below). JIT code depends on this data and is cleared as well.
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*
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* All this data is allocated into compartment->pool. Some type inference data
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* lives across GCs: type sets for scripts and non-singleton type objects, and
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* propeties for such type objects. This data is also allocated into
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* compartment->pool, but everything still live is copied to a new arena on GC.
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*/
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/*
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* A constraint which listens to additions to a type set and propagates those
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* changes to other type sets.
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*/
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class TypeConstraint
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{
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public:
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#ifdef DEBUG
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const char *kind_;
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const char *kind() const { return kind_; }
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#else
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const char *kind() const { return NULL; }
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#endif
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/* Next constraint listening to the same type set. */
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TypeConstraint *next;
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TypeConstraint(const char *kind)
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: next(NULL)
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{
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#ifdef DEBUG
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this->kind_ = kind;
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#endif
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}
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/* Register a new type for the set this constraint is listening to. */
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virtual void newType(JSContext *cx, TypeSet *source, Type type) = 0;
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/*
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* For constraints attached to an object property's type set, mark the
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* property as having been configured or received an own property.
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*/
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virtual void newPropertyState(JSContext *cx, TypeSet *source) {}
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/*
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* For constraints attached to the JSID_EMPTY type set on an object, mark a
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* change in one of the object's dynamic property flags. If force is set,
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* recompilation is always triggered.
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*/
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virtual void newObjectState(JSContext *cx, TypeObject *object, bool force) {}
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};
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/* Flags and other state stored in TypeSet::flags */
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enum {
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TYPE_FLAG_UNDEFINED = 0x1,
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TYPE_FLAG_NULL = 0x2,
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TYPE_FLAG_BOOLEAN = 0x4,
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TYPE_FLAG_INT32 = 0x8,
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TYPE_FLAG_DOUBLE = 0x10,
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TYPE_FLAG_STRING = 0x20,
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TYPE_FLAG_LAZYARGS = 0x40,
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TYPE_FLAG_ANYOBJECT = 0x80,
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/* Mask/shift for the number of objects in objectSet */
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TYPE_FLAG_OBJECT_COUNT_MASK = 0xff00,
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TYPE_FLAG_OBJECT_COUNT_SHIFT = 8,
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TYPE_FLAG_OBJECT_COUNT_LIMIT =
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TYPE_FLAG_OBJECT_COUNT_MASK >> TYPE_FLAG_OBJECT_COUNT_SHIFT,
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/* Whether the contents of this type set are totally unknown. */
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TYPE_FLAG_UNKNOWN = 0x00010000,
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/* Mask of normal type flags on a type set. */
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TYPE_FLAG_BASE_MASK = 0x000100ff,
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/* Flags for type sets which are on object properties. */
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/*
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* Whether there are subset constraints propagating the possible types
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* for this property inherited from the object's prototypes. Reset on GC.
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*/
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TYPE_FLAG_PROPAGATED_PROPERTY = 0x00020000,
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/* Whether this property has ever been directly written. */
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TYPE_FLAG_OWN_PROPERTY = 0x00040000,
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/*
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* Whether the property has ever been deleted or reconfigured to behave
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* differently from a normal native property (e.g. made non-writable or
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* given a scripted getter or setter).
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*/
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TYPE_FLAG_CONFIGURED_PROPERTY = 0x00080000,
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/*
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* Whether the property is definitely in a particular inline slot on all
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* objects from which it has not been deleted or reconfigured. Implies
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* OWN_PROPERTY and unlike OWN/CONFIGURED property, this cannot change.
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*/
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TYPE_FLAG_DEFINITE_PROPERTY = 0x00100000,
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/* If the property is definite, mask and shift storing the slot. */
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TYPE_FLAG_DEFINITE_MASK = 0x0f000000,
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TYPE_FLAG_DEFINITE_SHIFT = 24
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};
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typedef uint32_t TypeFlags;
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/* Flags and other state stored in TypeObject::flags */
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enum {
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/* Objects with this type are functions. */
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OBJECT_FLAG_FUNCTION = 0x1,
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/* If set, newScript information should not be installed on this object. */
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OBJECT_FLAG_NEW_SCRIPT_CLEARED = 0x2,
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/*
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* If set, type constraints covering the correctness of the newScript
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* definite properties need to be regenerated before compiling any jitcode
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* which depends on this information.
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*/
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OBJECT_FLAG_NEW_SCRIPT_REGENERATE = 0x4,
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/*
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* Whether we have ensured all type sets in the compartment contain
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* ANYOBJECT instead of this object.
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*/
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OBJECT_FLAG_SETS_MARKED_UNKNOWN = 0x8,
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/* Mask/shift for the number of properties in propertySet */
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OBJECT_FLAG_PROPERTY_COUNT_MASK = 0xfff0,
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OBJECT_FLAG_PROPERTY_COUNT_SHIFT = 4,
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OBJECT_FLAG_PROPERTY_COUNT_LIMIT =
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OBJECT_FLAG_PROPERTY_COUNT_MASK >> OBJECT_FLAG_PROPERTY_COUNT_SHIFT,
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/*
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* Some objects are not dense arrays, or are dense arrays whose length
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* property does not fit in an int32_t.
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*/
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OBJECT_FLAG_NON_DENSE_ARRAY = 0x00010000,
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/* Whether any objects this represents are not packed arrays. */
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OBJECT_FLAG_NON_PACKED_ARRAY = 0x00020000,
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/* Whether any objects this represents are not typed arrays. */
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OBJECT_FLAG_NON_TYPED_ARRAY = 0x00040000,
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/* Whether any represented script is considered uninlineable. */
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OBJECT_FLAG_UNINLINEABLE = 0x00080000,
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/* Whether any objects have an equality hook. */
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OBJECT_FLAG_SPECIAL_EQUALITY = 0x00100000,
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/* Whether any objects have been iterated over. */
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OBJECT_FLAG_ITERATED = 0x00200000,
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/* Outer function which has been marked reentrant. */
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OBJECT_FLAG_REENTRANT_FUNCTION = 0x00400000,
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/* For a global object, whether flags were set on the RegExpStatics. */
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OBJECT_FLAG_REGEXP_FLAGS_SET = 0x00800000,
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/* Flags which indicate dynamic properties of represented objects. */
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OBJECT_FLAG_DYNAMIC_MASK = 0x00ff0000,
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/*
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* Whether all properties of this object are considered unknown.
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* If set, all flags in DYNAMIC_MASK will also be set.
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*/
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OBJECT_FLAG_UNKNOWN_PROPERTIES = 0x80000000,
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/* Mask for objects created with unknown properties. */
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OBJECT_FLAG_UNKNOWN_MASK =
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OBJECT_FLAG_DYNAMIC_MASK
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| OBJECT_FLAG_UNKNOWN_PROPERTIES
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| OBJECT_FLAG_SETS_MARKED_UNKNOWN
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};
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typedef uint32_t TypeObjectFlags;
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/* Information about the set of types associated with an lvalue. */
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class TypeSet
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{
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/* Flags for this type set. */
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TypeFlags flags;
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/* Possible objects this type set can represent. */
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TypeObjectKey **objectSet;
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public:
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/* Chain of constraints which propagate changes out from this type set. */
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TypeConstraint *constraintList;
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TypeSet()
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: flags(0), objectSet(NULL), constraintList(NULL)
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{}
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void print(JSContext *cx);
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inline void sweep(JSContext *cx, JSCompartment *compartment);
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inline size_t computedSizeOfExcludingThis();
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/* Whether this set contains a specific type. */
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inline bool hasType(Type type);
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TypeFlags baseFlags() const { return flags & TYPE_FLAG_BASE_MASK; }
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bool unknown() const { return !!(flags & TYPE_FLAG_UNKNOWN); }
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bool unknownObject() const { return !!(flags & (TYPE_FLAG_UNKNOWN | TYPE_FLAG_ANYOBJECT)); }
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bool empty() const { return !baseFlags() && !baseObjectCount(); }
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bool hasAnyFlag(TypeFlags flags) const {
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JS_ASSERT((flags & TYPE_FLAG_BASE_MASK) == flags);
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return !!(baseFlags() & flags);
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}
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bool isOwnProperty(bool configurable) const {
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return flags & (configurable ? TYPE_FLAG_CONFIGURED_PROPERTY : TYPE_FLAG_OWN_PROPERTY);
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}
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bool isDefiniteProperty() const { return flags & TYPE_FLAG_DEFINITE_PROPERTY; }
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unsigned definiteSlot() const {
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JS_ASSERT(isDefiniteProperty());
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return flags >> TYPE_FLAG_DEFINITE_SHIFT;
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}
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/*
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* Add a type to this set, calling any constraint handlers if this is a new
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* possible type.
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*/
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inline void addType(JSContext *cx, Type type);
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/* Mark this type set as representing an own property or configured property. */
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inline void setOwnProperty(JSContext *cx, bool configured);
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/*
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* Iterate through the objects in this set. getObjectCount overapproximates
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* in the hash case (see SET_ARRAY_SIZE in jsinferinlines.h), and getObject
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* may return NULL.
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*/
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inline unsigned getObjectCount();
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inline TypeObjectKey *getObject(unsigned i);
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inline JSObject *getSingleObject(unsigned i);
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inline TypeObject *getTypeObject(unsigned i);
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void setOwnProperty(bool configurable) {
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flags |= TYPE_FLAG_OWN_PROPERTY;
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if (configurable)
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flags |= TYPE_FLAG_CONFIGURED_PROPERTY;
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}
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void setDefinite(unsigned slot) {
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JS_ASSERT(slot <= (TYPE_FLAG_DEFINITE_MASK >> TYPE_FLAG_DEFINITE_SHIFT));
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flags |= TYPE_FLAG_DEFINITE_PROPERTY | (slot << TYPE_FLAG_DEFINITE_SHIFT);
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}
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bool hasPropagatedProperty() { return !!(flags & TYPE_FLAG_PROPAGATED_PROPERTY); }
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void setPropagatedProperty() { flags |= TYPE_FLAG_PROPAGATED_PROPERTY; }
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enum FilterKind {
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FILTER_ALL_PRIMITIVES,
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FILTER_NULL_VOID,
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FILTER_VOID
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};
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/* Add specific kinds of constraints to this set. */
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inline void add(JSContext *cx, TypeConstraint *constraint, bool callExisting = true);
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void addSubset(JSContext *cx, TypeSet *target);
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void addGetProperty(JSContext *cx, JSScript *script, jsbytecode *pc,
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TypeSet *target, jsid id);
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void addSetProperty(JSContext *cx, JSScript *script, jsbytecode *pc,
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TypeSet *target, jsid id);
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void addCallProperty(JSContext *cx, JSScript *script, jsbytecode *pc, jsid id);
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void addSetElement(JSContext *cx, JSScript *script, jsbytecode *pc,
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TypeSet *objectTypes, TypeSet *valueTypes);
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void addCall(JSContext *cx, TypeCallsite *site);
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void addArith(JSContext *cx, JSScript *script, jsbytecode *pc,
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TypeSet *target, TypeSet *other = NULL);
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void addTransformThis(JSContext *cx, JSScript *script, TypeSet *target);
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void addPropagateThis(JSContext *cx, JSScript *script, jsbytecode *pc,
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Type type, TypeSet *types = NULL);
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void addFilterPrimitives(JSContext *cx, TypeSet *target, FilterKind filter);
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void addSubsetBarrier(JSContext *cx, JSScript *script, jsbytecode *pc, TypeSet *target);
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/*
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* Make an type set with the specified debugging name, not embedded in
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* another structure.
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*/
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static TypeSet *make(JSContext *cx, const char *name);
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/*
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* Methods for JIT compilation. If a script is currently being compiled
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* (see AutoEnterCompilation) these will add constraints ensuring that if
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* the return value change in the future due to new type information, the
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* currently compiled script will be marked for recompilation.
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*/
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/* Completely freeze the contents of this type set. */
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void addFreeze(JSContext *cx);
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/* Get any type tag which all values in this set must have. */
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JSValueType getKnownTypeTag(JSContext *cx);
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bool isLazyArguments(JSContext *cx) { return getKnownTypeTag(cx) == JSVAL_TYPE_MAGIC; }
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/* Whether the type set or a particular object has any of a set of flags. */
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bool hasObjectFlags(JSContext *cx, TypeObjectFlags flags);
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static bool HasObjectFlags(JSContext *cx, TypeObject *object, TypeObjectFlags flags);
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/*
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* Watch for a generic object state change on a type object. This currently
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* includes reallocations of slot pointers for global objects, and changes
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* to newScript data on types.
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*/
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static void WatchObjectStateChange(JSContext *cx, TypeObject *object);
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/*
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* For type sets on a property, return true if the property has any 'own'
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* values assigned. If configurable is set, return 'true' if the property
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* has additionally been reconfigured as non-configurable, non-enumerable
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* or non-writable (this only applies to properties that have changed after
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* having been created, not to e.g. properties non-writable on creation).
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*/
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bool isOwnProperty(JSContext *cx, TypeObject *object, bool configurable);
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/* Get whether this type set is non-empty. */
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bool knownNonEmpty(JSContext *cx);
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|
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/* Get whether this type set is known to be a subset of other. */
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|
bool knownSubset(JSContext *cx, TypeSet *other);
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|
|
/*
|
|
* Get the typed array type of all objects in this set. Returns
|
|
* TypedArray::TYPE_MAX if the set contains different array types.
|
|
*/
|
|
int getTypedArrayType(JSContext *cx);
|
|
|
|
/* Get the single value which can appear in this type set, otherwise NULL. */
|
|
JSObject *getSingleton(JSContext *cx, bool freeze = true);
|
|
|
|
/* Whether all objects in this set are parented to a particular global. */
|
|
bool hasGlobalObject(JSContext *cx, JSObject *global);
|
|
|
|
inline void clearObjects();
|
|
|
|
/*
|
|
* Whether a location with this TypeSet needs a write barrier (i.e., whether
|
|
* it can hold GC things). The type set is frozen if no barrier is needed.
|
|
*/
|
|
bool needsBarrier(JSContext *cx);
|
|
|
|
/* The type set is frozen if no barrier is needed. */
|
|
bool propertyNeedsBarrier(JSContext *cx, jsid id);
|
|
|
|
private:
|
|
uint32_t baseObjectCount() const {
|
|
return (flags & TYPE_FLAG_OBJECT_COUNT_MASK) >> TYPE_FLAG_OBJECT_COUNT_SHIFT;
|
|
}
|
|
inline void setBaseObjectCount(uint32_t count);
|
|
};
|
|
|
|
/*
|
|
* Handler which persists information about dynamic types pushed within a
|
|
* script which can affect its behavior and are not covered by JOF_TYPESET ops,
|
|
* such as integer operations which overflow to a double. These persist across
|
|
* GCs, and are used to re-seed script types when they are reanalyzed.
|
|
*/
|
|
struct TypeResult
|
|
{
|
|
uint32_t offset;
|
|
Type type;
|
|
TypeResult *next;
|
|
|
|
TypeResult(uint32_t offset, Type type)
|
|
: offset(offset), type(type), next(NULL)
|
|
{}
|
|
};
|
|
|
|
/*
|
|
* Type barriers overview.
|
|
*
|
|
* Type barriers are a technique for using dynamic type information to improve
|
|
* the inferred types within scripts. At certain opcodes --- those with the
|
|
* JOF_TYPESET format --- we will construct a type set storing the set of types
|
|
* which we have observed to be pushed at that opcode, and will only use those
|
|
* observed types when doing propagation downstream from the bytecode. For
|
|
* example, in the following script:
|
|
*
|
|
* function foo(x) {
|
|
* return x.f + 10;
|
|
* }
|
|
*
|
|
* Suppose we know the type of 'x' and that the type of its 'f' property is
|
|
* either an int or float. To account for all possible behaviors statically,
|
|
* we would mark the result of the 'x.f' access as an int or float, as well
|
|
* as the result of the addition and the return value of foo (and everywhere
|
|
* the result of 'foo' is used). When dealing with polymorphic code, this is
|
|
* undesirable behavior --- the type imprecision surrounding the polymorphism
|
|
* will tend to leak to many places in the program.
|
|
*
|
|
* Instead, we will keep track of the types that have been dynamically observed
|
|
* to have been produced by the 'x.f', and only use those observed types
|
|
* downstream from the access. If the 'x.f' has only ever produced integers,
|
|
* we will treat its result as an integer and mark the result of foo as an
|
|
* integer.
|
|
*
|
|
* The set of observed types will be a subset of the set of possible types,
|
|
* and if the two sets are different, a type barriers will be added at the
|
|
* bytecode which checks the dynamic result every time the bytecode executes
|
|
* and makes sure it is in the set of observed types. If it is not, that
|
|
* observed set is updated, and the new type information is automatically
|
|
* propagated along the already-generated type constraints to the places
|
|
* where the result of the bytecode is used.
|
|
*
|
|
* Observing new types at a bytecode removes type barriers at the bytecode
|
|
* (this removal happens lazily, see ScriptAnalysis::pruneTypeBarriers), and if
|
|
* all type barriers at a bytecode are removed --- the set of observed types
|
|
* grows to match the set of possible types --- then the result of the bytecode
|
|
* no longer needs to be dynamically checked (unless the set of possible types
|
|
* grows, triggering the generation of new type barriers).
|
|
*
|
|
* Barriers are only relevant for accesses on properties whose types inference
|
|
* actually tracks (see propertySet comment under TypeObject). Accesses on
|
|
* other properties may be able to produce additional unobserved types even
|
|
* without a barrier present, and can only be compiled to jitcode with special
|
|
* knowledge of the property in question (e.g. for lengths of arrays, or
|
|
* elements of typed arrays).
|
|
*/
|
|
|
|
/*
|
|
* Barrier introduced at some bytecode. These are added when, during inference,
|
|
* we block a type from being propagated as would normally be done for a subset
|
|
* constraint. The propagation is technically possible, but we suspect it will
|
|
* not happen dynamically and this type needs to be watched for. These are only
|
|
* added at reads of properties and at scripted call sites.
|
|
*/
|
|
struct TypeBarrier
|
|
{
|
|
/* Next barrier on the same bytecode. */
|
|
TypeBarrier *next;
|
|
|
|
/* Target type set into which propagation was blocked. */
|
|
TypeSet *target;
|
|
|
|
/*
|
|
* Type which was not added to the target. If target ends up containing the
|
|
* type somehow, this barrier can be removed.
|
|
*/
|
|
Type type;
|
|
|
|
/*
|
|
* If specified, this barrier can be removed if object has a non-undefined
|
|
* value in property id.
|
|
*/
|
|
JSObject *singleton;
|
|
jsid singletonId;
|
|
|
|
TypeBarrier(TypeSet *target, Type type, JSObject *singleton, jsid singletonId)
|
|
: next(NULL), target(target), type(type),
|
|
singleton(singleton), singletonId(singletonId)
|
|
{}
|
|
};
|
|
|
|
/* Type information about a property. */
|
|
struct Property
|
|
{
|
|
/* Identifier for this property, JSID_VOID for the aggregate integer index property. */
|
|
HeapId id;
|
|
|
|
/* Possible types for this property, including types inherited from prototypes. */
|
|
TypeSet types;
|
|
|
|
inline Property(jsid id);
|
|
inline Property(const Property &o);
|
|
|
|
static uint32_t keyBits(jsid id) { return uint32_t(JSID_BITS(id)); }
|
|
static jsid getKey(Property *p) { return p->id; }
|
|
};
|
|
|
|
/*
|
|
* Information attached to a TypeObject if it is always constructed using 'new'
|
|
* on a particular script. This is used to manage state related to the definite
|
|
* properties on the type object: these definite properties depend on type
|
|
* information which could change as the script executes (e.g. a scripted
|
|
* setter is added to a prototype object), and we need to ensure both that the
|
|
* appropriate type constraints are in place when necessary, and that we can
|
|
* remove the definite property information and repair the JS stack if the
|
|
* constraints are violated.
|
|
*/
|
|
struct TypeNewScript
|
|
{
|
|
HeapPtrFunction fun;
|
|
|
|
/* Allocation kind to use for newly constructed objects. */
|
|
gc::AllocKind allocKind;
|
|
|
|
/*
|
|
* Shape to use for newly constructed objects. Reflects all definite
|
|
* properties the object will have.
|
|
*/
|
|
HeapPtrShape shape;
|
|
|
|
/*
|
|
* Order in which properties become initialized. We need this in case a
|
|
* scripted setter is added to one of the object's prototypes while it is
|
|
* in the middle of being initialized, so we can walk the stack and fixup
|
|
* any objects which look for in-progress objects which were prematurely
|
|
* set with their final shape. Initialization can traverse stack frames,
|
|
* in which case FRAME_PUSH/FRAME_POP are used.
|
|
*/
|
|
struct Initializer {
|
|
enum Kind {
|
|
SETPROP,
|
|
FRAME_PUSH,
|
|
FRAME_POP,
|
|
DONE
|
|
} kind;
|
|
uint32_t offset;
|
|
Initializer(Kind kind, uint32_t offset)
|
|
: kind(kind), offset(offset)
|
|
{}
|
|
};
|
|
Initializer *initializerList;
|
|
|
|
static inline void writeBarrierPre(TypeNewScript *newScript);
|
|
static inline void writeBarrierPost(TypeNewScript *newScript, void *addr);
|
|
};
|
|
|
|
/*
|
|
* Lazy type objects overview.
|
|
*
|
|
* Type objects which represent at most one JS object are constructed lazily.
|
|
* These include types for native functions, standard classes, scripted
|
|
* functions defined at the top level of global/eval scripts, and in some
|
|
* other cases. Typical web workloads often create many windows (and many
|
|
* copies of standard natives) and many scripts, with comparatively few
|
|
* non-singleton types.
|
|
*
|
|
* We can recover the type information for the object from examining it,
|
|
* so don't normally track the possible types of its properties as it is
|
|
* updated. Property type sets for the object are only constructed when an
|
|
* analyzed script attaches constraints to it: the script is querying that
|
|
* property off the object or another which delegates to it, and the analysis
|
|
* information is sensitive to changes in the property's type. Future changes
|
|
* to the property (whether those uncovered by analysis or those occurring
|
|
* in the VM) will treat these properties like those of any other type object.
|
|
*
|
|
* When a GC occurs, we wipe out all analysis information for all the
|
|
* compartment's scripts, so can destroy all properties on singleton type
|
|
* objects at the same time. If there is no reference on the stack to the
|
|
* type object itself, the type object is also destroyed, and the JS object
|
|
* reverts to having a lazy type.
|
|
*/
|
|
|
|
/* Type information about an object accessed by a script. */
|
|
struct TypeObject : gc::Cell
|
|
{
|
|
/* Prototype shared by objects using this type. */
|
|
HeapPtrObject proto;
|
|
|
|
/*
|
|
* Whether there is a singleton JS object with this type. That JS object
|
|
* must appear in type sets instead of this; we include the back reference
|
|
* here to allow reverting the JS object to a lazy type.
|
|
*/
|
|
HeapPtrObject singleton;
|
|
|
|
/*
|
|
* Value held by singleton if this is a standin type for a singleton JS
|
|
* object whose type has not been constructed yet.
|
|
*/
|
|
static const size_t LAZY_SINGLETON = 1;
|
|
bool lazy() const { return singleton == (JSObject *) LAZY_SINGLETON; }
|
|
|
|
/* Flags for this object. */
|
|
TypeObjectFlags flags;
|
|
|
|
/*
|
|
* Estimate of the contribution of this object to the type sets it appears in.
|
|
* This is the sum of the sizes of those sets at the point when the object
|
|
* was added.
|
|
*
|
|
* When the contribution exceeds the CONTRIBUTION_LIMIT, any type sets the
|
|
* object is added to are instead marked as unknown. If we get to this point
|
|
* we are probably not adding types which will let us do meaningful optimization
|
|
* later, and we want to ensure in such cases that our time/space complexity
|
|
* is linear, not worst-case cubic as it would otherwise be.
|
|
*/
|
|
uint32_t contribution;
|
|
static const uint32_t CONTRIBUTION_LIMIT = 2000;
|
|
|
|
/*
|
|
* If non-NULL, objects of this type have always been constructed using
|
|
* 'new' on the specified script, which adds some number of properties to
|
|
* the object in a definite order before the object escapes.
|
|
*/
|
|
HeapPtr<TypeNewScript> newScript;
|
|
|
|
/*
|
|
* Properties of this object. This may contain JSID_VOID, representing the
|
|
* types of all integer indexes of the object, and/or JSID_EMPTY, holding
|
|
* constraints listening to changes to the object's state.
|
|
*
|
|
* The type sets in the properties of a type object describe the possible
|
|
* values that can be read out of that property in actual JS objects.
|
|
* Properties only account for native properties (those with a slot and no
|
|
* specialized getter hook) and the elements of dense arrays. For accesses
|
|
* on such properties, the correspondence is as follows:
|
|
*
|
|
* 1. If the type has unknownProperties(), the possible properties and
|
|
* value types for associated JSObjects are unknown.
|
|
*
|
|
* 2. Otherwise, for any JSObject obj with TypeObject type, and any jsid id
|
|
* which is a property in obj, before obj->getProperty(id) the property
|
|
* in type for id must reflect the result of the getProperty.
|
|
*
|
|
* There is an exception for properties of singleton JS objects which
|
|
* are undefined at the point where the property was (lazily) generated.
|
|
* In such cases the property type set will remain empty, and the
|
|
* 'undefined' type will only be added after a subsequent assignment or
|
|
* deletion. After these properties have been assigned a defined value,
|
|
* the only way they can become undefined again is after such an assign
|
|
* or deletion.
|
|
*
|
|
* We establish these by using write barriers on calls to setProperty and
|
|
* defineProperty which are on native properties, and by using the inference
|
|
* analysis to determine the side effects of code which is JIT-compiled.
|
|
*/
|
|
Property **propertySet;
|
|
|
|
/* If this is an interpreted function, the function object. */
|
|
HeapPtrFunction interpretedFunction;
|
|
|
|
#if JS_BITS_PER_WORD == 32
|
|
void *padding;
|
|
#endif
|
|
|
|
inline TypeObject(JSObject *proto, bool isFunction, bool unknown);
|
|
|
|
bool isFunction() { return !!(flags & OBJECT_FLAG_FUNCTION); }
|
|
|
|
bool hasAnyFlags(TypeObjectFlags flags) {
|
|
JS_ASSERT((flags & OBJECT_FLAG_DYNAMIC_MASK) == flags);
|
|
return !!(this->flags & flags);
|
|
}
|
|
bool hasAllFlags(TypeObjectFlags flags) {
|
|
JS_ASSERT((flags & OBJECT_FLAG_DYNAMIC_MASK) == flags);
|
|
return (this->flags & flags) == flags;
|
|
}
|
|
|
|
bool unknownProperties() {
|
|
JS_ASSERT_IF(flags & OBJECT_FLAG_UNKNOWN_PROPERTIES,
|
|
hasAllFlags(OBJECT_FLAG_DYNAMIC_MASK));
|
|
return !!(flags & OBJECT_FLAG_UNKNOWN_PROPERTIES);
|
|
}
|
|
|
|
/*
|
|
* Get or create a property of this object. Only call this for properties which
|
|
* a script accesses explicitly. 'assign' indicates whether this is for an
|
|
* assignment, and the own types of the property will be used instead of
|
|
* aggregate types.
|
|
*/
|
|
inline TypeSet *getProperty(JSContext *cx, jsid id, bool assign);
|
|
|
|
/* Get a property only if it already exists. */
|
|
inline TypeSet *maybeGetProperty(JSContext *cx, jsid id);
|
|
|
|
inline unsigned getPropertyCount();
|
|
inline Property *getProperty(unsigned i);
|
|
|
|
/* Set flags on this object which are implied by the specified key. */
|
|
inline void setFlagsFromKey(JSContext *cx, JSProtoKey kind);
|
|
|
|
/*
|
|
* Get the global object which all objects of this type are parented to,
|
|
* or NULL if there is none known.
|
|
*/
|
|
inline JSObject *getGlobal();
|
|
|
|
/* Helpers */
|
|
|
|
bool addProperty(JSContext *cx, jsid id, Property **pprop);
|
|
bool addDefiniteProperties(JSContext *cx, JSObject *obj);
|
|
bool matchDefiniteProperties(JSObject *obj);
|
|
void addPrototype(JSContext *cx, TypeObject *proto);
|
|
void addPropertyType(JSContext *cx, jsid id, Type type);
|
|
void addPropertyType(JSContext *cx, jsid id, const Value &value);
|
|
void addPropertyType(JSContext *cx, const char *name, Type type);
|
|
void addPropertyType(JSContext *cx, const char *name, const Value &value);
|
|
void markPropertyConfigured(JSContext *cx, jsid id);
|
|
void markStateChange(JSContext *cx);
|
|
void setFlags(JSContext *cx, TypeObjectFlags flags);
|
|
void markUnknown(JSContext *cx);
|
|
void clearNewScript(JSContext *cx);
|
|
void getFromPrototypes(JSContext *cx, jsid id, TypeSet *types, bool force = false);
|
|
|
|
void print(JSContext *cx);
|
|
|
|
inline void clearProperties();
|
|
inline void sweep(JSContext *cx);
|
|
|
|
inline size_t computedSizeOfExcludingThis();
|
|
|
|
void sizeOfExcludingThis(TypeInferenceSizes *sizes, JSMallocSizeOfFun mallocSizeOf);
|
|
|
|
/*
|
|
* Type objects don't have explicit finalizers. Memory owned by a type
|
|
* object pending deletion is released when weak references are sweeped
|
|
* from all the compartment's type objects.
|
|
*/
|
|
void finalize(JSContext *cx, bool background) {}
|
|
|
|
static inline void writeBarrierPre(TypeObject *type);
|
|
static inline void writeBarrierPost(TypeObject *type, void *addr);
|
|
static inline void readBarrier(TypeObject *type);
|
|
|
|
static inline ThingRootKind rootKind() { return THING_ROOT_TYPE_OBJECT; }
|
|
|
|
private:
|
|
inline uint32_t basePropertyCount() const;
|
|
inline void setBasePropertyCount(uint32_t count);
|
|
|
|
static void staticAsserts() {
|
|
JS_STATIC_ASSERT(offsetof(TypeObject, proto) == offsetof(js::shadow::TypeObject, proto));
|
|
}
|
|
};
|
|
|
|
/*
|
|
* Entries for the per-compartment set of type objects which are the default
|
|
* 'new' or the lazy types of some prototype.
|
|
*/
|
|
struct TypeObjectEntry
|
|
{
|
|
typedef JSObject *Lookup;
|
|
|
|
static inline HashNumber hash(JSObject *base);
|
|
static inline bool match(TypeObject *key, JSObject *lookup);
|
|
};
|
|
typedef HashSet<ReadBarriered<TypeObject>, TypeObjectEntry, SystemAllocPolicy> TypeObjectSet;
|
|
|
|
/* Whether to use a new type object when calling 'new' at script/pc. */
|
|
bool
|
|
UseNewType(JSContext *cx, JSScript *script, jsbytecode *pc);
|
|
|
|
/* Whether to use a new type object for an initializer opcode at script/pc. */
|
|
bool
|
|
UseNewTypeForInitializer(JSContext *cx, JSScript *script, jsbytecode *pc);
|
|
|
|
/*
|
|
* Whether Array.prototype, or an object on its proto chain, has an
|
|
* indexed property.
|
|
*/
|
|
bool
|
|
ArrayPrototypeHasIndexedProperty(JSContext *cx, JSScript *script);
|
|
|
|
/*
|
|
* Type information about a callsite. this is separated from the bytecode
|
|
* information itself so we can handle higher order functions not called
|
|
* directly via a bytecode.
|
|
*/
|
|
struct TypeCallsite
|
|
{
|
|
JSScript *script;
|
|
jsbytecode *pc;
|
|
|
|
/* Whether this is a 'NEW' call. */
|
|
bool isNew;
|
|
|
|
/* Types of each argument to the call. */
|
|
TypeSet **argumentTypes;
|
|
unsigned argumentCount;
|
|
|
|
/* Types of the this variable. */
|
|
TypeSet *thisTypes;
|
|
|
|
/* Type set receiving the return value of this call. */
|
|
TypeSet *returnTypes;
|
|
|
|
inline TypeCallsite(JSContext *cx, JSScript *script, jsbytecode *pc,
|
|
bool isNew, unsigned argumentCount);
|
|
};
|
|
|
|
/*
|
|
* Information attached to outer and inner function scripts nested in one
|
|
* another for tracking the reentrance state for outer functions. This state is
|
|
* used to generate fast accesses to the args and vars of the outer function.
|
|
*
|
|
* A function is non-reentrant if, at any point in time, only the most recent
|
|
* activation (i.e. call object) is live. An activation is live if either the
|
|
* activation is on the stack, or a transitive inner function parented to the
|
|
* activation is on the stack.
|
|
*
|
|
* Because inner functions can be (and, quite often, are) stored in object
|
|
* properties and it is difficult to build a fast and robust escape analysis
|
|
* to cope with such flow, we detect reentrance dynamically. For the outer
|
|
* function, we keep track of the call object for the most recent activation,
|
|
* and the number of frames for the function and its inner functions which are
|
|
* on the stack.
|
|
*
|
|
* If the outer function is called while frames associated with a previous
|
|
* activation are on the stack, the outer function is reentrant. If an inner
|
|
* function is called whose scope does not match the most recent activation,
|
|
* the outer function is reentrant.
|
|
*
|
|
* The situation gets trickier when there are several levels of nesting.
|
|
*
|
|
* function foo() {
|
|
* var a;
|
|
* function bar() {
|
|
* var b;
|
|
* function baz() { return a + b; }
|
|
* }
|
|
* }
|
|
*
|
|
* At calls to 'baz', we don't want to do the scope check for the activations
|
|
* of both 'foo' and 'bar', but rather 'bar' only. For this to work, a call to
|
|
* 'baz' which is a reentrant call on 'foo' must also be a reentrant call on
|
|
* 'bar'. When 'foo' is called, we clear the most recent call object for 'bar'.
|
|
*/
|
|
struct TypeScriptNesting
|
|
{
|
|
/*
|
|
* If this is an inner function, the outer function. If non-NULL, this will
|
|
* be the immediate nested parent of the script (even if that parent has
|
|
* been marked reentrant). May be NULL even if the script has a nested
|
|
* parent, if NAME accesses cannot be tracked into the parent (either the
|
|
* script extends its scope with eval() etc., or the parent can make new
|
|
* scope chain objects with 'let' or 'with').
|
|
*/
|
|
JSScript *parent;
|
|
|
|
/* If this is an outer function, list of inner functions. */
|
|
JSScript *children;
|
|
|
|
/* Link for children list of parent. */
|
|
JSScript *next;
|
|
|
|
/* If this is an outer function, the most recent activation. */
|
|
JSObject *activeCall;
|
|
|
|
/*
|
|
* If this is an outer function, pointers to the most recent activation's
|
|
* arguments and variables arrays. These could be referring either to stack
|
|
* values in activeCall's frame (if it has not finished yet) or to the
|
|
* internal slots of activeCall (if the frame has finished). Pointers to
|
|
* these fields can be embedded directly in JIT code (though remember to
|
|
* use 'addDependency == true' when calling resolveNameAccess).
|
|
*/
|
|
const Value *argArray;
|
|
const Value *varArray;
|
|
|
|
/* Number of frames for this function on the stack. */
|
|
uint32_t activeFrames;
|
|
|
|
TypeScriptNesting() { PodZero(this); }
|
|
~TypeScriptNesting();
|
|
};
|
|
|
|
/* Construct nesting information for script wrt its parent. */
|
|
bool CheckScriptNesting(JSContext *cx, JSScript *script);
|
|
|
|
/* Track nesting state when calling or finishing an outer/inner function. */
|
|
void NestingPrologue(JSContext *cx, StackFrame *fp);
|
|
void NestingEpilogue(StackFrame *fp);
|
|
|
|
/* Persistent type information for a script, retained across GCs. */
|
|
class TypeScript
|
|
{
|
|
friend struct ::JSScript;
|
|
|
|
/* Analysis information for the script, cleared on each GC. */
|
|
analyze::ScriptAnalysis *analysis;
|
|
|
|
/*
|
|
* Information about the scope in which a script executes. This information
|
|
* is not set until the script has executed at least once and SetScope
|
|
* called, before that 'global' will be poisoned per GLOBAL_MISSING_SCOPE.
|
|
*/
|
|
static const size_t GLOBAL_MISSING_SCOPE = 0x1;
|
|
|
|
/* Global object for the script, if compileAndGo. */
|
|
HeapPtr<GlobalObject> global;
|
|
|
|
public:
|
|
|
|
/* Nesting state for outer or inner function scripts. */
|
|
TypeScriptNesting *nesting;
|
|
|
|
/* Dynamic types generated at points within this script. */
|
|
TypeResult *dynamicList;
|
|
|
|
inline TypeScript();
|
|
|
|
bool hasScope() { return size_t(global.get()) != GLOBAL_MISSING_SCOPE; }
|
|
|
|
/* Array of type type sets for variables and JOF_TYPESET ops. */
|
|
TypeSet *typeArray() { return (TypeSet *) (uintptr_t(this) + sizeof(TypeScript)); }
|
|
|
|
static inline unsigned NumTypeSets(JSScript *script);
|
|
|
|
static bool SetScope(JSContext *cx, JSScript *script, JSObject *scope);
|
|
|
|
static inline TypeSet *ReturnTypes(JSScript *script);
|
|
static inline TypeSet *ThisTypes(JSScript *script);
|
|
static inline TypeSet *ArgTypes(JSScript *script, unsigned i);
|
|
static inline TypeSet *LocalTypes(JSScript *script, unsigned i);
|
|
|
|
/* Follows slot layout in jsanalyze.h, can get this/arg/local type sets. */
|
|
static inline TypeSet *SlotTypes(JSScript *script, unsigned slot);
|
|
|
|
#ifdef DEBUG
|
|
/* Check that correct types were inferred for the values pushed by this bytecode. */
|
|
static void CheckBytecode(JSContext *cx, JSScript *script, jsbytecode *pc, const js::Value *sp);
|
|
#endif
|
|
|
|
/* Get the default 'new' object for a given standard class, per the script's global. */
|
|
static inline TypeObject *StandardType(JSContext *cx, JSScript *script, JSProtoKey kind);
|
|
|
|
/* Get a type object for an allocation site in this script. */
|
|
static inline TypeObject *InitObject(JSContext *cx, JSScript *script, jsbytecode *pc, JSProtoKey kind);
|
|
|
|
/*
|
|
* Monitor a bytecode pushing a value which is not accounted for by the
|
|
* inference type constraints, such as integer overflow.
|
|
*/
|
|
static inline void MonitorOverflow(JSContext *cx, JSScript *script, jsbytecode *pc);
|
|
static inline void MonitorString(JSContext *cx, JSScript *script, jsbytecode *pc);
|
|
static inline void MonitorUnknown(JSContext *cx, JSScript *script, jsbytecode *pc);
|
|
|
|
static inline void GetPcScript(JSContext *cx, JSScript **script, jsbytecode **pc);
|
|
static inline void MonitorOverflow(JSContext *cx);
|
|
static inline void MonitorString(JSContext *cx);
|
|
static inline void MonitorUnknown(JSContext *cx);
|
|
|
|
/*
|
|
* Monitor a bytecode pushing any value. This must be called for any opcode
|
|
* which is JOF_TYPESET, and where either the script has not been analyzed
|
|
* by type inference or where the pc has type barriers. For simplicity, we
|
|
* always monitor JOF_TYPESET opcodes in the interpreter and stub calls,
|
|
* and only look at barriers when generating JIT code for the script.
|
|
*/
|
|
static inline void Monitor(JSContext *cx, JSScript *script, jsbytecode *pc,
|
|
const js::Value &val);
|
|
static inline void Monitor(JSContext *cx, const js::Value &rval);
|
|
|
|
/* Monitor an assignment at a SETELEM on a non-integer identifier. */
|
|
static inline void MonitorAssign(JSContext *cx, JSObject *obj, jsid id);
|
|
|
|
/* Add a type for a variable in a script. */
|
|
static inline void SetThis(JSContext *cx, JSScript *script, Type type);
|
|
static inline void SetThis(JSContext *cx, JSScript *script, const js::Value &value);
|
|
static inline void SetLocal(JSContext *cx, JSScript *script, unsigned local, Type type);
|
|
static inline void SetLocal(JSContext *cx, JSScript *script, unsigned local, const js::Value &value);
|
|
static inline void SetArgument(JSContext *cx, JSScript *script, unsigned arg, Type type);
|
|
static inline void SetArgument(JSContext *cx, JSScript *script, unsigned arg, const js::Value &value);
|
|
|
|
static void Sweep(JSContext *cx, JSScript *script);
|
|
inline void trace(JSTracer *trc);
|
|
void destroy();
|
|
};
|
|
|
|
struct ArrayTableKey;
|
|
typedef HashMap<ArrayTableKey,ReadBarriered<TypeObject>,ArrayTableKey,SystemAllocPolicy> ArrayTypeTable;
|
|
|
|
struct ObjectTableKey;
|
|
struct ObjectTableEntry;
|
|
typedef HashMap<ObjectTableKey,ObjectTableEntry,ObjectTableKey,SystemAllocPolicy> ObjectTypeTable;
|
|
|
|
struct AllocationSiteKey;
|
|
typedef HashMap<AllocationSiteKey,ReadBarriered<TypeObject>,AllocationSiteKey,SystemAllocPolicy> AllocationSiteTable;
|
|
|
|
struct RecompileInfo
|
|
{
|
|
JSScript *script;
|
|
bool constructing:1;
|
|
uint32_t chunkIndex:31;
|
|
|
|
bool operator == (const RecompileInfo &o) const {
|
|
return script == o.script && constructing == o.constructing && chunkIndex == o.chunkIndex;
|
|
}
|
|
};
|
|
|
|
/* Type information for a compartment. */
|
|
struct TypeCompartment
|
|
{
|
|
/* Whether type inference is enabled in this compartment. */
|
|
bool inferenceEnabled;
|
|
|
|
/* Number of scripts in this compartment. */
|
|
unsigned scriptCount;
|
|
|
|
/*
|
|
* Bit set if all current types must be marked as unknown, and all scripts
|
|
* recompiled. Caused by OOM failure within inference operations.
|
|
*/
|
|
bool pendingNukeTypes;
|
|
|
|
/* Pending recompilations to perform before execution of JIT code can resume. */
|
|
Vector<RecompileInfo> *pendingRecompiles;
|
|
|
|
/*
|
|
* Number of recompilation events and inline frame expansions that have
|
|
* occurred in this compartment. If these change, code should not count on
|
|
* compiled code or the current stack being intact.
|
|
*/
|
|
unsigned recompilations;
|
|
unsigned frameExpansions;
|
|
|
|
/*
|
|
* Script currently being compiled. All constraints which look for type
|
|
* changes inducing recompilation are keyed to this script. Note: script
|
|
* compilation is not reentrant.
|
|
*/
|
|
RecompileInfo compiledInfo;
|
|
|
|
/* Table for referencing types of objects keyed to an allocation site. */
|
|
AllocationSiteTable *allocationSiteTable;
|
|
|
|
/* Tables for determining types of singleton/JSON objects. */
|
|
|
|
ArrayTypeTable *arrayTypeTable;
|
|
ObjectTypeTable *objectTypeTable;
|
|
|
|
void fixArrayType(JSContext *cx, JSObject *obj);
|
|
void fixObjectType(JSContext *cx, JSObject *obj);
|
|
|
|
/* Constraint solving worklist structures. */
|
|
|
|
/*
|
|
* Worklist of types which need to be propagated to constraints. We use a
|
|
* worklist to avoid blowing the native stack.
|
|
*/
|
|
struct PendingWork
|
|
{
|
|
TypeConstraint *constraint;
|
|
TypeSet *source;
|
|
Type type;
|
|
};
|
|
PendingWork *pendingArray;
|
|
unsigned pendingCount;
|
|
unsigned pendingCapacity;
|
|
|
|
/* Whether we are currently resolving the pending worklist. */
|
|
bool resolving;
|
|
|
|
/* Logging fields */
|
|
|
|
/* Counts of stack type sets with some number of possible operand types. */
|
|
static const unsigned TYPE_COUNT_LIMIT = 4;
|
|
unsigned typeCounts[TYPE_COUNT_LIMIT];
|
|
unsigned typeCountOver;
|
|
|
|
void init(JSContext *cx);
|
|
~TypeCompartment();
|
|
|
|
inline JSCompartment *compartment();
|
|
|
|
/* Add a type to register with a list of constraints. */
|
|
inline void addPending(JSContext *cx, TypeConstraint *constraint, TypeSet *source, Type type);
|
|
bool growPendingArray(JSContext *cx);
|
|
|
|
/* Resolve pending type registrations, excluding delayed ones. */
|
|
inline void resolvePending(JSContext *cx);
|
|
|
|
/* Prints results of this compartment if spew is enabled or force is set. */
|
|
void print(JSContext *cx, bool force);
|
|
|
|
/*
|
|
* Make a function or non-function object associated with an optional
|
|
* script. The 'key' parameter here may be an array, typed array, function
|
|
* or JSProto_Object to indicate a type whose class is unknown (not just
|
|
* js_ObjectClass).
|
|
*/
|
|
TypeObject *newTypeObject(JSContext *cx, JSScript *script,
|
|
JSProtoKey kind, JSObject *proto, bool unknown = false);
|
|
|
|
/* Make an object for an allocation site. */
|
|
TypeObject *newAllocationSiteTypeObject(JSContext *cx, const AllocationSiteKey &key);
|
|
|
|
void nukeTypes(JSContext *cx);
|
|
void processPendingRecompiles(JSContext *cx);
|
|
|
|
/* Mark all types as needing destruction once inference has 'finished'. */
|
|
void setPendingNukeTypes(JSContext *cx);
|
|
|
|
/* Mark a script as needing recompilation once inference has finished. */
|
|
void addPendingRecompile(JSContext *cx, const RecompileInfo &info);
|
|
void addPendingRecompile(JSContext *cx, JSScript *script, jsbytecode *pc);
|
|
|
|
/* Monitor future effects on a bytecode. */
|
|
void monitorBytecode(JSContext *cx, JSScript *script, uint32_t offset,
|
|
bool returnOnly = false);
|
|
|
|
/* Mark any type set containing obj as having a generic object type. */
|
|
void markSetsUnknown(JSContext *cx, TypeObject *obj);
|
|
|
|
void sweep(JSContext *cx);
|
|
void finalizeObjects();
|
|
};
|
|
|
|
enum SpewChannel {
|
|
ISpewOps, /* ops: New constraints and types. */
|
|
ISpewResult, /* result: Final type sets. */
|
|
SPEW_COUNT
|
|
};
|
|
|
|
#ifdef DEBUG
|
|
|
|
const char * InferSpewColorReset();
|
|
const char * InferSpewColor(TypeConstraint *constraint);
|
|
const char * InferSpewColor(TypeSet *types);
|
|
|
|
void InferSpew(SpewChannel which, const char *fmt, ...);
|
|
const char * TypeString(Type type);
|
|
const char * TypeObjectString(TypeObject *type);
|
|
|
|
/* Check that the type property for id in obj contains value. */
|
|
bool TypeHasProperty(JSContext *cx, TypeObject *obj, jsid id, const Value &value);
|
|
|
|
#else
|
|
|
|
inline const char * InferSpewColorReset() { return NULL; }
|
|
inline const char * InferSpewColor(TypeConstraint *constraint) { return NULL; }
|
|
inline const char * InferSpewColor(TypeSet *types) { return NULL; }
|
|
inline void InferSpew(SpewChannel which, const char *fmt, ...) {}
|
|
inline const char * TypeString(Type type) { return NULL; }
|
|
inline const char * TypeObjectString(TypeObject *type) { return NULL; }
|
|
|
|
#endif
|
|
|
|
/* Print a warning, dump state and abort the program. */
|
|
void TypeFailure(JSContext *cx, const char *fmt, ...);
|
|
|
|
} /* namespace types */
|
|
} /* namespace js */
|
|
|
|
namespace JS {
|
|
template<> class AnchorPermitted<js::types::TypeObject *> { };
|
|
}
|
|
|
|
#endif // jsinfer_h___
|