gecko/js/src/jscell.h
2011-03-23 11:57:27 -07:00

101 lines
3.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is SpiderMonkey code.
*
* The Initial Developer of the Original Code is
* Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Gregor Wagner <anygregor@gmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef jscell_h___
#define jscell_h___
struct JSCompartment;
namespace js {
namespace gc {
template <typename T> struct Arena;
struct ArenaBitmap;
struct MarkingDelay;
struct Chunk;
struct FreeCell;
/*
* A GC cell is the base class for GC Things like JSObject, JSShortString,
* JSFunction, JSXML and for an empty cell called FreeCell. It helps avoiding
* casts from an Object to a Cell whenever we call GC related mark functions.
* Cell is not the base Class for JSString because static initialization
* (used for unitStringTables) does not work with inheritance.
*/
struct Cell {
static const size_t CellShift = 3;
static const size_t CellSize = size_t(1) << CellShift;
static const size_t CellMask = CellSize - 1;
inline Arena<Cell> *arena() const;
inline Chunk *chunk() const;
inline ArenaBitmap *bitmap() const;
JS_ALWAYS_INLINE size_t cellIndex() const;
JS_ALWAYS_INLINE bool isMarked(uint32 color) const;
JS_ALWAYS_INLINE bool markIfUnmarked(uint32 color) const;
JS_ALWAYS_INLINE void unmark(uint32 color) const;
inline JSCompartment *compartment() const;
JS_ALWAYS_INLINE js::gc::FreeCell *asFreeCell() {
return reinterpret_cast<FreeCell *>(this);
}
JS_ALWAYS_INLINE const js::gc::FreeCell *asFreeCell() const {
return reinterpret_cast<const FreeCell *>(this);
}
};
/* FreeCell has always size 8 */
struct FreeCell : Cell {
union {
FreeCell *link;
double data;
};
};
JS_STATIC_ASSERT(sizeof(FreeCell) == 8);
} /* namespace gc */
} /* namespace js */
#endif /* jscell_h___ */