mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
457 lines
14 KiB
C++
457 lines
14 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef MOZILLA_GFX_TEXTUREOGL_H
|
|
#define MOZILLA_GFX_TEXTUREOGL_H
|
|
|
|
#include <stddef.h> // for size_t
|
|
#include <stdint.h> // for uint64_t
|
|
#include "CompositableHost.h"
|
|
#include "GLContextTypes.h" // for GLContext
|
|
#include "GLDefs.h" // for GLenum, LOCAL_GL_CLAMP_TO_EDGE, etc
|
|
#include "GLTextureImage.h" // for TextureImage
|
|
#include "gfxTypes.h"
|
|
#include "mozilla/GfxMessageUtils.h" // for gfxContentType
|
|
#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
|
|
#include "mozilla/Attributes.h" // for MOZ_OVERRIDE
|
|
#include "mozilla/RefPtr.h" // for RefPtr
|
|
#include "mozilla/gfx/Matrix.h" // for Matrix4x4
|
|
#include "mozilla/gfx/Point.h" // for IntSize, IntPoint
|
|
#include "mozilla/gfx/Types.h" // for SurfaceFormat, etc
|
|
#include "mozilla/layers/CompositorTypes.h" // for TextureFlags
|
|
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
|
|
#include "mozilla/layers/TextureHost.h" // for TextureHost, etc
|
|
#include "mozilla/mozalloc.h" // for operator delete, etc
|
|
#include "nsAutoPtr.h" // for nsRefPtr
|
|
#include "nsCOMPtr.h" // for already_AddRefed
|
|
#include "nsDebug.h" // for NS_WARNING
|
|
#include "nsISupportsImpl.h" // for TextureImage::Release, etc
|
|
#include "OGLShaderProgram.h" // for ShaderProgramType, etc
|
|
#ifdef MOZ_WIDGET_GONK
|
|
#include <ui/GraphicBuffer.h>
|
|
#if ANDROID_VERSION >= 17
|
|
#include <ui/Fence.h>
|
|
#endif
|
|
#endif
|
|
|
|
class gfxReusableSurfaceWrapper;
|
|
class nsIntRegion;
|
|
struct nsIntPoint;
|
|
struct nsIntRect;
|
|
struct nsIntSize;
|
|
|
|
namespace mozilla {
|
|
namespace gfx {
|
|
class DataSourceSurface;
|
|
}
|
|
|
|
namespace gl {
|
|
class SurfaceStream;
|
|
}
|
|
|
|
namespace layers {
|
|
|
|
class Compositor;
|
|
class CompositorOGL;
|
|
class TextureImageTextureSourceOGL;
|
|
|
|
/**
|
|
* CompositableBackendSpecificData implementation for the Gonk OpenGL backend.
|
|
* Share a same texture between TextureHosts in the same CompositableHost.
|
|
* By shareing the texture among the TextureHosts, number of texture allocations
|
|
* can be reduced than texture allocation in every TextureHosts.
|
|
* From Bug 912134, use only one texture among all TextureHosts degrade
|
|
* the rendering performance.
|
|
* CompositableDataGonkOGL chooses in a middile of them.
|
|
*/
|
|
class CompositableDataGonkOGL : public CompositableBackendSpecificData
|
|
{
|
|
public:
|
|
CompositableDataGonkOGL();
|
|
virtual ~CompositableDataGonkOGL();
|
|
|
|
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
|
|
virtual void ClearData() MOZ_OVERRIDE;
|
|
GLuint GetTexture();
|
|
void DeleteTextureIfPresent();
|
|
gl::GLContext* gl() const;
|
|
void BindEGLImage(GLuint aTarget, EGLImage aImage);
|
|
void ClearBoundEGLImage(EGLImage aImage);
|
|
protected:
|
|
RefPtr<CompositorOGL> mCompositor;
|
|
GLuint mTexture;
|
|
EGLImage mBoundEGLImage;
|
|
};
|
|
|
|
inline void ApplyFilterToBoundTexture(gl::GLContext* aGL,
|
|
gfx::Filter aFilter,
|
|
GLuint aTarget = LOCAL_GL_TEXTURE_2D)
|
|
{
|
|
GLenum filter =
|
|
(aFilter == gfx::Filter::POINT ? LOCAL_GL_NEAREST : LOCAL_GL_LINEAR);
|
|
|
|
aGL->fTexParameteri(aTarget, LOCAL_GL_TEXTURE_MIN_FILTER, filter);
|
|
aGL->fTexParameteri(aTarget, LOCAL_GL_TEXTURE_MAG_FILTER, filter);
|
|
}
|
|
|
|
/*
|
|
* TextureHost implementations for the OpenGL backend.
|
|
*
|
|
* Note that it is important to be careful about the ownership model with
|
|
* the OpenGL backend, due to some widget limitation on Linux: before
|
|
* the nsBaseWidget associated with our OpenGL context has been completely
|
|
* deleted, every resource belonging to the OpenGL context MUST have been
|
|
* released. At the moment the teardown sequence happens in the middle of
|
|
* the nsBaseWidget's destructor, meaning that at a given moment we must be
|
|
* able to easily find and release all the GL resources.
|
|
* The point is: be careful about the ownership model and limit the number
|
|
* of objects sharing references to GL resources to make the tear down
|
|
* sequence as simple as possible.
|
|
*/
|
|
|
|
/**
|
|
* TextureSourceOGL provides the necessary API for CompositorOGL to composite
|
|
* a TextureSource.
|
|
*/
|
|
class TextureSourceOGL
|
|
{
|
|
public:
|
|
TextureSourceOGL()
|
|
: mHasCachedFilter(false)
|
|
{}
|
|
|
|
virtual bool IsValid() const = 0;
|
|
|
|
virtual void BindTexture(GLenum aTextureUnit, gfx::Filter aFilter) = 0;
|
|
|
|
virtual gfx::IntSize GetSize() const = 0;
|
|
|
|
virtual GLenum GetTextureTarget() const { return LOCAL_GL_TEXTURE_2D; }
|
|
|
|
virtual gfx::SurfaceFormat GetFormat() const = 0;
|
|
|
|
virtual GLenum GetWrapMode() const = 0;
|
|
|
|
virtual gfx::Matrix4x4 GetTextureTransform() { return gfx::Matrix4x4(); }
|
|
|
|
virtual TextureImageTextureSourceOGL* AsTextureImageTextureSource() { return nullptr; }
|
|
|
|
void SetFilter(gl::GLContext* aGL, gfx::Filter aFilter)
|
|
{
|
|
if (mHasCachedFilter &&
|
|
mCachedFilter == aFilter) {
|
|
return;
|
|
}
|
|
mHasCachedFilter = true;
|
|
mCachedFilter = aFilter;
|
|
ApplyFilterToBoundTexture(aGL, aFilter, GetTextureTarget());
|
|
}
|
|
|
|
void ClearCachedFilter() { mHasCachedFilter = false; }
|
|
|
|
private:
|
|
gfx::Filter mCachedFilter;
|
|
bool mHasCachedFilter;
|
|
};
|
|
|
|
/**
|
|
* TextureHostOGL provides the necessary API for platform specific composition.
|
|
*/
|
|
class TextureHostOGL
|
|
{
|
|
public:
|
|
#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
|
|
|
/**
|
|
* Store a fence that will signal when the current buffer is no longer being read.
|
|
* Similar to android's GLConsumer::setReleaseFence()
|
|
*/
|
|
virtual bool SetReleaseFence(const android::sp<android::Fence>& aReleaseFence);
|
|
|
|
/**
|
|
* Return a releaseFence's Fence and clear a reference to the Fence.
|
|
*/
|
|
virtual android::sp<android::Fence> GetAndResetReleaseFence();
|
|
|
|
virtual void SetAcquireFence(const android::sp<android::Fence>& aAcquireFence);
|
|
|
|
/**
|
|
* Return a acquireFence's Fence and clear a reference to the Fence.
|
|
*/
|
|
virtual android::sp<android::Fence> GetAndResetAcquireFence();
|
|
|
|
virtual void WaitAcquireFenceSyncComplete();
|
|
|
|
protected:
|
|
android::sp<android::Fence> mReleaseFence;
|
|
|
|
android::sp<android::Fence> mAcquireFence;
|
|
|
|
/**
|
|
* Hold previous ReleaseFence to prevent Fence delivery failure via gecko IPC.
|
|
* Fence is a kernel object and its lifetime is managed by a reference count.
|
|
* Until the Fence is delivered to client side, need to hold Fence on host side.
|
|
*/
|
|
android::sp<android::Fence> mPrevReleaseFence;
|
|
#endif
|
|
};
|
|
|
|
/**
|
|
* A TextureSource backed by a TextureImage.
|
|
*
|
|
* Depending on the underlying TextureImage, may support texture tiling, so
|
|
* make sure to check AsBigImageIterator() and use the texture accordingly.
|
|
*
|
|
* This TextureSource can be used without a TextureHost and manage it's own
|
|
* GL texture(s).
|
|
*/
|
|
class TextureImageTextureSourceOGL MOZ_FINAL : public DataTextureSource
|
|
, public TextureSourceOGL
|
|
, public BigImageIterator
|
|
{
|
|
public:
|
|
explicit TextureImageTextureSourceOGL(gl::GLContext* aGL,
|
|
TextureFlags aFlags = TextureFlags::DEFAULT)
|
|
: mGL(aGL)
|
|
, mFlags(aFlags)
|
|
, mIterating(false)
|
|
{}
|
|
|
|
// DataTextureSource
|
|
|
|
virtual bool Update(gfx::DataSourceSurface* aSurface,
|
|
nsIntRegion* aDestRegion = nullptr,
|
|
gfx::IntPoint* aSrcOffset = nullptr) MOZ_OVERRIDE;
|
|
|
|
void EnsureBuffer(const nsIntSize& aSize,
|
|
gfxContentType aContentType);
|
|
|
|
void CopyTo(const nsIntRect& aSourceRect,
|
|
DataTextureSource* aDest,
|
|
const nsIntRect& aDestRect);
|
|
|
|
virtual TextureImageTextureSourceOGL* AsTextureImageTextureSource() { return this; }
|
|
|
|
// TextureSource
|
|
|
|
virtual void DeallocateDeviceData() MOZ_OVERRIDE
|
|
{
|
|
mTexImage = nullptr;
|
|
SetUpdateSerial(0);
|
|
}
|
|
|
|
virtual TextureSourceOGL* AsSourceOGL() MOZ_OVERRIDE { return this; }
|
|
|
|
virtual void BindTexture(GLenum aTextureUnit, gfx::Filter aFilter) MOZ_OVERRIDE;
|
|
|
|
virtual gfx::IntSize GetSize() const MOZ_OVERRIDE;
|
|
|
|
virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE;
|
|
|
|
virtual bool IsValid() const MOZ_OVERRIDE { return !!mTexImage; }
|
|
|
|
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
|
|
|
|
virtual GLenum GetWrapMode() const MOZ_OVERRIDE
|
|
{
|
|
return mTexImage->GetWrapMode();
|
|
}
|
|
|
|
// BigImageIterator
|
|
|
|
virtual BigImageIterator* AsBigImageIterator() MOZ_OVERRIDE { return this; }
|
|
|
|
virtual void BeginBigImageIteration() MOZ_OVERRIDE
|
|
{
|
|
mTexImage->BeginBigImageIteration();
|
|
mIterating = true;
|
|
}
|
|
|
|
virtual void EndBigImageIteration() MOZ_OVERRIDE
|
|
{
|
|
mIterating = false;
|
|
}
|
|
|
|
virtual nsIntRect GetTileRect() MOZ_OVERRIDE;
|
|
|
|
virtual size_t GetTileCount() MOZ_OVERRIDE
|
|
{
|
|
return mTexImage->GetTileCount();
|
|
}
|
|
|
|
virtual bool NextTile() MOZ_OVERRIDE
|
|
{
|
|
return mTexImage->NextTile();
|
|
}
|
|
|
|
protected:
|
|
nsRefPtr<gl::TextureImage> mTexImage;
|
|
gl::GLContext* mGL;
|
|
TextureFlags mFlags;
|
|
bool mIterating;
|
|
};
|
|
|
|
/**
|
|
* A texture source meant for use with SharedTextureHostOGL.
|
|
*
|
|
* It does not own any GL texture, and attaches its shared handle to one of
|
|
* the compositor's temporary textures when binding.
|
|
*
|
|
* The shared texture handle is owned by the TextureHost.
|
|
*/
|
|
class SharedTextureSourceOGL : public NewTextureSource
|
|
, public TextureSourceOGL
|
|
{
|
|
public:
|
|
typedef gl::SharedTextureShareType SharedTextureShareType;
|
|
|
|
SharedTextureSourceOGL(CompositorOGL* aCompositor,
|
|
gl::SharedTextureHandle aHandle,
|
|
gfx::SurfaceFormat aFormat,
|
|
GLenum aTarget,
|
|
GLenum aWrapMode,
|
|
SharedTextureShareType aShareType,
|
|
gfx::IntSize aSize);
|
|
|
|
virtual TextureSourceOGL* AsSourceOGL() { return this; }
|
|
|
|
virtual void BindTexture(GLenum activetex, gfx::Filter aFilter) MOZ_OVERRIDE;
|
|
|
|
virtual bool IsValid() const MOZ_OVERRIDE;
|
|
|
|
virtual gfx::IntSize GetSize() const MOZ_OVERRIDE { return mSize; }
|
|
|
|
virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE { return mFormat; }
|
|
|
|
virtual gfx::Matrix4x4 GetTextureTransform() MOZ_OVERRIDE;
|
|
|
|
virtual GLenum GetTextureTarget() const { return mTextureTarget; }
|
|
|
|
virtual GLenum GetWrapMode() const MOZ_OVERRIDE { return mWrapMode; }
|
|
|
|
// SharedTextureSource doesn't own any gl texture
|
|
virtual void DeallocateDeviceData() MOZ_OVERRIDE {}
|
|
|
|
void DetachSharedHandle();
|
|
|
|
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
|
|
|
|
gl::GLContext* gl() const;
|
|
|
|
protected:
|
|
gfx::IntSize mSize;
|
|
CompositorOGL* mCompositor;
|
|
gl::SharedTextureHandle mSharedHandle;
|
|
gfx::SurfaceFormat mFormat;
|
|
SharedTextureShareType mShareType;
|
|
GLenum mTextureTarget;
|
|
GLenum mWrapMode;
|
|
};
|
|
|
|
/**
|
|
* A TextureHost for shared GL Textures
|
|
*
|
|
* Most of the logic actually happens in SharedTextureSourceOGL.
|
|
*/
|
|
class SharedTextureHostOGL : public TextureHost
|
|
{
|
|
public:
|
|
SharedTextureHostOGL(TextureFlags aFlags,
|
|
gl::SharedTextureShareType aShareType,
|
|
gl::SharedTextureHandle aSharedhandle,
|
|
gfx::IntSize aSize,
|
|
bool inverted);
|
|
|
|
virtual ~SharedTextureHostOGL();
|
|
|
|
// SharedTextureHostOGL doesn't own any GL texture
|
|
virtual void DeallocateDeviceData() MOZ_OVERRIDE {}
|
|
|
|
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
|
|
|
|
virtual bool Lock() MOZ_OVERRIDE;
|
|
|
|
virtual void Unlock() MOZ_OVERRIDE;
|
|
|
|
virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE;
|
|
|
|
virtual NewTextureSource* GetTextureSources() MOZ_OVERRIDE
|
|
{
|
|
return mTextureSource;
|
|
}
|
|
|
|
virtual TemporaryRef<gfx::DataSourceSurface> GetAsSurface() MOZ_OVERRIDE
|
|
{
|
|
return nullptr; // XXX - implement this (for MOZ_DUMP_PAINTING)
|
|
}
|
|
|
|
gl::GLContext* gl() const;
|
|
|
|
virtual gfx::IntSize GetSize() const MOZ_OVERRIDE { return mSize; }
|
|
|
|
virtual const char* Name() { return "SharedTextureHostOGL"; }
|
|
|
|
protected:
|
|
gfx::IntSize mSize;
|
|
CompositorOGL* mCompositor;
|
|
gl::SharedTextureHandle mSharedHandle;
|
|
gl::SharedTextureShareType mShareType;
|
|
|
|
RefPtr<SharedTextureSourceOGL> mTextureSource;
|
|
};
|
|
|
|
/**
|
|
* A texture source meant for use with SharedTextureHostOGL.
|
|
*
|
|
* It does not own any GL texture, and attaches its shared handle to one of
|
|
* the compositor's temporary textures when binding.
|
|
*
|
|
* The shared texture handle is owned by the TextureHost.
|
|
*/
|
|
class GLTextureSource : public NewTextureSource
|
|
, public TextureSourceOGL
|
|
{
|
|
public:
|
|
typedef gl::SharedTextureShareType SharedTextureShareType;
|
|
|
|
GLTextureSource(CompositorOGL* aCompositor,
|
|
GLuint aTex,
|
|
gfx::SurfaceFormat aFormat,
|
|
GLenum aTarget,
|
|
gfx::IntSize aSize);
|
|
|
|
virtual TextureSourceOGL* AsSourceOGL() MOZ_OVERRIDE { return this; }
|
|
|
|
virtual void BindTexture(GLenum activetex, gfx::Filter aFilter) MOZ_OVERRIDE;
|
|
|
|
virtual bool IsValid() const MOZ_OVERRIDE;
|
|
|
|
virtual gfx::IntSize GetSize() const MOZ_OVERRIDE { return mSize; }
|
|
|
|
virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE { return mFormat; }
|
|
|
|
virtual GLenum GetTextureTarget() const { return mTextureTarget; }
|
|
|
|
virtual GLenum GetWrapMode() const MOZ_OVERRIDE { return LOCAL_GL_CLAMP_TO_EDGE; }
|
|
|
|
virtual void DeallocateDeviceData() MOZ_OVERRIDE {}
|
|
|
|
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
|
|
|
|
gl::GLContext* gl() const;
|
|
|
|
protected:
|
|
const gfx::IntSize mSize;
|
|
CompositorOGL* mCompositor;
|
|
const GLuint mTex;
|
|
const gfx::SurfaceFormat mFormat;
|
|
const GLenum mTextureTarget;
|
|
};
|
|
|
|
} // namespace
|
|
} // namespace
|
|
|
|
#endif /* MOZILLA_GFX_TEXTUREOGL_H */
|