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108 lines
3.6 KiB
C++
108 lines
3.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Corporation code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2012
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Benoit Girard <bgirard@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// This is a general tool that will let you visualize platform operation.
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// Currently used for the layer system, the general syntax allows this
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// tools to be adapted to trace other operations.
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//
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// For the front end see: https://github.com/staktrace/rendertrace
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// Uncomment this line to enable RENDERTRACE
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//#define MOZ_RENDERTRACE
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#ifndef GFX_RENDERTRACE_H
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#define GFX_RENDERTRACE_H
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#include "gfx3DMatrix.h"
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#include "nsRect.h"
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namespace mozilla {
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namespace layers {
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class Layer;
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void RenderTraceLayers(Layer *aLayer, const char *aColor, const gfx3DMatrix aRootTransform = gfx3DMatrix(), bool aReset = true);
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void RenderTraceInvalidateStart(Layer *aLayer, const char *aColor, const nsIntRect aRect);
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void RenderTraceInvalidateEnd(Layer *aLayer, const char *aColor);
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void renderTraceEventStart(const char *aComment, const char *aColor);
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void renderTraceEventEnd(const char *aComment, const char *aColor);
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void renderTraceEventEnd(const char *aColor);
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struct RenderTraceScope {
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public:
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RenderTraceScope(const char *aComment, const char *aColor)
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: mComment(aComment)
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, mColor(aColor)
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{
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renderTraceEventStart(mComment, mColor);
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}
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~RenderTraceScope() {
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renderTraceEventEnd(mComment, mColor);
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}
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private:
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const char *mComment;
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const char *mColor;
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};
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#ifndef MOZ_RENDERTRACE
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inline void RenderTraceLayers(Layer *aLayer, const char *aColor, const gfx3DMatrix aRootTransform, bool aReset)
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{}
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inline void RenderTraceInvalidateStart(Layer *aLayer, const char *aColor, const nsIntRect aRect)
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{}
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inline void RenderTraceInvalidateEnd(Layer *aLayer, const char *aColor)
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{}
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inline void renderTraceEventStart(const char *aComment, const char *aColor)
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{}
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inline void renderTraceEventEnd(const char *aComment, const char *aColor)
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{}
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inline void renderTraceEventEnd(const char *aColor)
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{}
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#endif // MOZ_RENDERTRACE
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}
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}
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#endif //GFX_RENDERTRACE_H
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