gecko/devtools/server/actors/promises.js

248 lines
6.9 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const protocol = require("devtools/server/protocol");
const { method, RetVal, Arg, types } = protocol;
const { expectState, ActorPool } = require("devtools/server/actors/common");
const { ObjectActor,
createValueGrip } = require("devtools/server/actors/object");
const DevToolsUtils = require("devtools/shared/DevToolsUtils");
loader.lazyRequireGetter(this, "events", "sdk/event/core");
// Teach protocol.js how to deal with legacy actor types
types.addType("ObjectActor", {
write: actor => actor.grip(),
read: grip => grip
});
/**
* The Promises Actor provides support for getting the list of live promises and
* observing changes to their settlement state.
*/
var PromisesActor = protocol.ActorClass({
typeName: "promises",
events: {
// Event emitted for new promises allocated in debuggee and bufferred by
// sending the list of promise objects in a batch.
"new-promises": {
type: "new-promises",
data: Arg(0, "array:ObjectActor"),
},
// Event emitted for promise settlements.
"promises-settled": {
type: "promises-settled",
data: Arg(0, "array:ObjectActor")
}
},
/**
* @param conn DebuggerServerConnection.
* @param parent TabActor|RootActor
*/
initialize: function(conn, parent) {
protocol.Actor.prototype.initialize.call(this, conn);
this.conn = conn;
this.parent = parent;
this.state = "detached";
this._dbg = null;
this._gripDepth = 0;
this._navigationLifetimePool = null;
this._newPromises = null;
this._promisesSettled = null;
this.objectGrip = this.objectGrip.bind(this);
this._makePromiseEventHandler = this._makePromiseEventHandler.bind(this);
this._onWindowReady = this._onWindowReady.bind(this);
},
destroy: function() {
protocol.Actor.prototype.destroy.call(this, this.conn);
if (this.state === "attached") {
this.detach();
}
},
get dbg() {
if (!this._dbg) {
this._dbg = this.parent.makeDebugger();
}
return this._dbg;
},
/**
* Attach to the PromisesActor.
*/
attach: method(expectState("detached", function() {
this.dbg.addDebuggees();
this._navigationLifetimePool = this._createActorPool();
this.conn.addActorPool(this._navigationLifetimePool);
this._newPromises = [];
this._promisesSettled = [];
this.dbg.findScripts().forEach(s => {
this.parent.sources.createSourceActors(s.source);
});
this.dbg.onNewScript = s => {
this.parent.sources.createSourceActors(s.source);
};
events.on(this.parent, "window-ready", this._onWindowReady);
this.state = "attached";
}, `attaching to the PromisesActor`), {
request: {},
response: {}
}),
/**
* Detach from the PromisesActor upon Debugger closing.
*/
detach: method(expectState("attached", function() {
this.dbg.removeAllDebuggees();
this.dbg.enabled = false;
this._dbg = null;
this._newPromises = null;
this._promisesSettled = null;
if (this._navigationLifetimePool) {
this.conn.removeActorPool(this._navigationLifetimePool);
this._navigationLifetimePool = null;
}
events.off(this.parent, "window-ready", this._onWindowReady);
this.state = "detached";
}, `detaching from the PromisesActor`), {
request: {},
response: {}
}),
_createActorPool: function() {
let pool = new ActorPool(this.conn);
pool.objectActors = new WeakMap();
return pool;
},
/**
* Create an ObjectActor for the given Promise object.
*
* @param object promise
* The promise object
* @return object
* An ObjectActor object that wraps the given Promise object
*/
_createObjectActorForPromise: function(promise) {
if (this._navigationLifetimePool.objectActors.has(promise)) {
return this._navigationLifetimePool.objectActors.get(promise);
}
let actor = new ObjectActor(promise, {
getGripDepth: () => this._gripDepth,
incrementGripDepth: () => this._gripDepth++,
decrementGripDepth: () => this._gripDepth--,
createValueGrip: v =>
createValueGrip(v, this._navigationLifetimePool, this.objectGrip),
sources: () => this.parent.sources,
createEnvironmentActor: () => DevToolsUtils.reportException(
"PromisesActor", Error("createEnvironmentActor not yet implemented")),
getGlobalDebugObject: () => DevToolsUtils.reportException(
"PromisesActor", Error("getGlobalDebugObject not yet implemented")),
});
this._navigationLifetimePool.addActor(actor);
this._navigationLifetimePool.objectActors.set(promise, actor);
return actor;
},
/**
* Get a grip for the given Promise object.
*
* @param object value
* The Promise object
* @return object
* The grip for the given Promise object
*/
objectGrip: function(value) {
return this._createObjectActorForPromise(value).grip();
},
/**
* Get a list of ObjectActors for all live Promise Objects.
*/
listPromises: method(function() {
let promises = this.dbg.findObjects({ class: "Promise" });
this.dbg.onNewPromise = this._makePromiseEventHandler(this._newPromises,
"new-promises");
this.dbg.onPromiseSettled = this._makePromiseEventHandler(
this._promisesSettled, "promises-settled");
return promises.map(p => this._createObjectActorForPromise(p));
}, {
request: {
},
response: {
promises: RetVal("array:ObjectActor")
}
}),
/**
* Creates an event handler for onNewPromise that will add the new
* Promise ObjectActor to the array and schedule it to be emitted as a
* batch for the provided event.
*
* @param array array
* The list of Promise ObjectActors to emit
* @param string eventName
* The event name
*/
_makePromiseEventHandler: function(array, eventName) {
return promise => {
let actor = this._createObjectActorForPromise(promise);
let needsScheduling = array.length == 0;
array.push(actor);
if (needsScheduling) {
DevToolsUtils.executeSoon(() => {
events.emit(this, eventName, array.splice(0, array.length));
});
}
};
},
_onWindowReady: expectState("attached", function({ isTopLevel }) {
if (!isTopLevel) {
return;
}
this._navigationLifetimePool.cleanup();
this.dbg.removeAllDebuggees();
this.dbg.addDebuggees();
})
});
exports.PromisesActor = PromisesActor;
exports.PromisesFront = protocol.FrontClass(PromisesActor, {
initialize: function(client, form) {
protocol.Front.prototype.initialize.call(this, client, form);
this.actorID = form.promisesActor;
this.manage(this);
},
destroy: function() {
protocol.Front.prototype.destroy.call(this);
}
});