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6d9dd02ad0
--HG-- extra : rebase_source : c0bf639394d78efa1cd962d27433050f442eaf2b
272 lines
8.3 KiB
C++
272 lines
8.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=2 et lcs=trail\:.,tab\:>~ :
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Oracle Corporation code.
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*
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* The Initial Developer of the Original Code is
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* Oracle Corporation
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* Portions created by the Initial Developer are Copyright (C) 2004
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir.vukicevic@oracle.com>
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* Lev Serebryakov <lev@serebryakov.spb.ru>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef mozilla_storage_Connection_h
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#define mozilla_storage_Connection_h
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#include "nsAutoPtr.h"
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#include "nsCOMPtr.h"
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#include "mozilla/Mutex.h"
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#include "nsIInterfaceRequestor.h"
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#include "nsDataHashtable.h"
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#include "mozIStorageProgressHandler.h"
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#include "SQLiteMutex.h"
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#include "mozIStorageConnection.h"
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#include "mozStorageService.h"
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#include "nsIMutableArray.h"
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#include "sqlite3.h"
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struct PRLock;
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class nsIFile;
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class nsIEventTarget;
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class nsIThread;
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namespace mozilla {
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namespace storage {
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class Connection : public mozIStorageConnection
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, public nsIInterfaceRequestor
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_MOZISTORAGECONNECTION
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NS_DECL_NSIINTERFACEREQUESTOR
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/**
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* Structure used to describe user functions on the database connection.
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*/
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struct FunctionInfo {
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enum FunctionType {
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SIMPLE,
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AGGREGATE
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};
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nsCOMPtr<nsISupports> function;
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FunctionType type;
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PRInt32 numArgs;
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};
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/**
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* @param aService
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* Pointer to the storage service. Held onto for the lifetime of the
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* connection.
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* @param aFlags
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* The flags to pass to sqlite3_open_v2.
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*/
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Connection(Service *aService, int aFlags);
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/**
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* Creates the connection to the database.
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*
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* @param aDatabaseFile
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* The nsIFile of the location of the database to open, or create if it
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* does not exist. Passing in nsnull here creates an in-memory
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* database.
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* @param aVFSName
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* The VFS that SQLite will use when opening this database. NULL means
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* "default".
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*/
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nsresult initialize(nsIFile *aDatabaseFile,
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const char* aVFSName = NULL);
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// fetch the native handle
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sqlite3 *GetNativeConnection() { return mDBConn; }
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operator sqlite3 *() const { return mDBConn; }
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/**
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* Lazily creates and returns a background execution thread. In the future,
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* the thread may be re-claimed if left idle, so you should call this
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* method just before you dispatch and not save the reference.
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*
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* @returns an event target suitable for asynchronous statement execution.
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*/
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nsIEventTarget *getAsyncExecutionTarget();
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/**
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* Mutex used by asynchronous statements to protect state. The mutex is
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* declared on the connection object because there is no contention between
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* asynchronous statements (they are serialized on mAsyncExecutionThread). It
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* also protects mPendingStatements.
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*/
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Mutex sharedAsyncExecutionMutex;
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/**
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* Wraps the mutex that SQLite gives us from sqlite3_db_mutex. This is public
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* because we already expose the sqlite3* native connection and proper
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* operation of the deadlock detector requires everyone to use the same single
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* SQLiteMutex instance for correctness.
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*/
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SQLiteMutex sharedDBMutex;
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/**
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* References the thread this database was opened on. This MUST be thread it is
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* closed on.
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*/
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const nsCOMPtr<nsIThread> threadOpenedOn;
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/**
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* Closes the SQLite database, and warns about any non-finalized statements.
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*/
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nsresult internalClose();
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/**
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* Obtains the filename of the connection. Useful for logging.
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*/
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nsCString getFilename();
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/**
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* Creates an sqlite3 prepared statement object from an SQL string.
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*
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* @param aSQL
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* The SQL statement string to compile.
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* @param _stmt
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* New sqlite3_stmt object.
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* @return the result from sqlite3_prepare_v2.
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*/
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int prepareStatement(const nsCString &aSQL, sqlite3_stmt **_stmt);
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/**
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* Performs a sqlite3_step on aStatement, while properly handling SQLITE_LOCKED
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* when not on the main thread by waiting until we are notified.
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*
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* @param aStatement
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* A pointer to a sqlite3_stmt object.
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* @return the result from sqlite3_step.
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*/
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int stepStatement(sqlite3_stmt* aStatement);
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private:
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~Connection();
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/**
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* Sets the database into a closed state so no further actions can be
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* performed.
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*
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* @note mDBConn is set to NULL in this method.
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*/
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nsresult setClosedState();
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/**
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* Describes a certain primitive type in the database.
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*
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* Possible Values Are:
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* INDEX - To check for the existence of an index
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* TABLE - To check for the existence of a table
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*/
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enum DatabaseElementType {
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INDEX,
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TABLE
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};
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/**
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* Determines if the specified primitive exists.
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*
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* @param aElementType
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* The type of element to check the existence of
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* @param aElementName
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* The name of the element to check for
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* @returns true if element exists, false otherwise
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*/
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nsresult databaseElementExists(enum DatabaseElementType aElementType,
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const nsACString& aElementName,
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bool *_exists);
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bool findFunctionByInstance(nsISupports *aInstance);
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static int sProgressHelper(void *aArg);
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// Generic progress handler
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// Dispatch call to registered progress handler,
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// if there is one. Do nothing in other cases.
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int progressHandler();
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sqlite3 *mDBConn;
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nsCOMPtr<nsIFile> mDatabaseFile;
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/**
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* Lazily created thread for asynchronous statement execution. Consumers
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* should use getAsyncExecutionTarget rather than directly accessing this
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* field.
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*/
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nsCOMPtr<nsIThread> mAsyncExecutionThread;
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/**
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* Set to true by Close() prior to actually shutting down the thread. This
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* lets getAsyncExecutionTarget() know not to hand out any more thread
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* references (or to create the thread in the first place). This variable
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* should be accessed while holding the mAsyncExecutionMutex.
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*/
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bool mAsyncExecutionThreadShuttingDown;
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/**
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* Tracks if we have a transaction in progress or not. Access protected by
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* mDBMutex.
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*/
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bool mTransactionInProgress;
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/**
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* Stores the mapping of a given function by name to its instance. Access is
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* protected by mDBMutex.
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*/
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nsDataHashtable<nsCStringHashKey, FunctionInfo> mFunctions;
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/**
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* Stores the registered progress handler for the database connection. Access
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* is protected by mDBMutex.
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*/
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nsCOMPtr<mozIStorageProgressHandler> mProgressHandler;
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/**
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* Stores the flags we passed to sqlite3_open_v2.
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*/
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const int mFlags;
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// This is here for two reasons: 1) It's used to make sure that the
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// connections do not outlive the service. 2) Our custom collating functions
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// call its localeCompareStrings() method.
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nsRefPtr<Service> mStorageService;
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};
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} // namespace storage
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} // namespace mozilla
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#endif // mozilla_storage_Connection_h
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