gecko/dom/media/tests/mochitest/test_peerConnection_bug834153.html

50 lines
1.4 KiB
HTML

<!DOCTYPE HTML>
<html>
<head>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
<script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="application/javascript" src="head.js"></script>
<script type="application/javascript" src="pc.js"></script>
</head>
<body>
<pre id="test">
<script type="application/javascript">
createHTML({
bug: "834153",
title: "Queue CreateAnswer in PeerConnection.js"
});
function croak(msg) {
ok(0, msg);
pc1.close();
pc2.close();
networkTestFinished();
}
runNetworkTest(function () {
var pc1 = new mozRTCPeerConnection();
pc1.createOffer(function (d) {
var pc2 = new mozRTCPeerConnection();
// The whole point of this test is not to wait for the
// setRemoteDescription call to succesfully complete, so we
// don't do anything in its callbacks.
pc2.setRemoteDescription(d, function (x) {}, function (x) {});
pc2.createAnswer(function (d) {
is(d.type,"answer","CreateAnswer created an answer");
pc1.close();
pc2.close();
networkTestFinished();
}, function (err) {
croak("createAnswer failed: " + err);
});
}, function (err) {
croak("createOffer failed: " + err);
}, { offerToReceiveAudio: true });
});
</script>
</pre>
</body>
</html>