gecko/gfx/layers/ipc/ShadowLayerUtils.h
Rafael Ávila de Espíndola 3ae64f38a4 Bug 786148 - s/IPC/ipc/. r=ted.
This makes our builds a bit more reproducible. Without it when processing

#include "IPC/IPCMessageUtils.h

we end up in

#include "ShadowLayers.h"

which in the final XUL translates into the symbol (run nm -a to see it):

 - 00 0000   SOL ../../../../gfx/layers/IPC/ShadowLayers.h

now when some file in gfx/layers/ipc does

#include "ShadowLayres.h"

the file found is the local one with the lowercase directory name and we end up
with

 - 00 0000   SOL ../../../../gfx/layers/ipc/ShadowLayers.h

--HG--
extra : rebase_source : 96c68f6a3448eedaa280039960df911a9c707cac
2012-08-28 08:41:04 -04:00

92 lines
2.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef IPC_ShadowLayerUtils_h
#define IPC_ShadowLayerUtils_h
#include "ipc/IPCMessageUtils.h"
#include "GLContext.h"
#include "mozilla/WidgetUtils.h"
#if defined(MOZ_ENABLE_D3D10_LAYER)
# include "mozilla/layers/ShadowLayerUtilsD3D10.h"
#endif
#if defined(MOZ_X11)
# include "mozilla/layers/ShadowLayerUtilsX11.h"
#else
namespace mozilla { namespace layers {
struct SurfaceDescriptorX11 {
bool operator==(const SurfaceDescriptorX11&) const { return false; }
};
} }
#endif
#if defined(MOZ_WIDGET_GONK)
# include "mozilla/layers/ShadowLayerUtilsGralloc.h"
#else
namespace mozilla { namespace layers {
struct MagicGrallocBufferHandle {
bool operator==(const MagicGrallocBufferHandle&) const { return false; }
};
} }
#endif
namespace IPC {
#if !defined(MOZ_HAVE_SURFACEDESCRIPTORX11)
template <>
struct ParamTraits<mozilla::layers::SurfaceDescriptorX11> {
typedef mozilla::layers::SurfaceDescriptorX11 paramType;
static void Write(Message*, const paramType&) {}
static bool Read(const Message*, void**, paramType*) { return false; }
};
#endif // !defined(MOZ_HAVE_XSURFACEDESCRIPTORX11)
template<>
struct ParamTraits<mozilla::gl::TextureImage::TextureShareType>
{
typedef mozilla::gl::TextureImage::TextureShareType paramType;
static void Write(Message* msg, const paramType& param)
{
MOZ_STATIC_ASSERT(sizeof(paramType) <= sizeof(int32),
"TextureShareType assumes to be int32");
WriteParam(msg, int32(param));
}
static bool Read(const Message* msg, void** iter, paramType* result)
{
int32 type;
if (!ReadParam(msg, iter, &type))
return false;
*result = paramType(type);
return true;
}
};
#if !defined(MOZ_HAVE_SURFACEDESCRIPTORGRALLOC)
template <>
struct ParamTraits<mozilla::layers::MagicGrallocBufferHandle> {
typedef mozilla::layers::MagicGrallocBufferHandle paramType;
static void Write(Message*, const paramType&) {}
static bool Read(const Message*, void**, paramType*) { return false; }
};
#endif // !defined(MOZ_HAVE_XSURFACEDESCRIPTORGRALLOC)
template <>
struct ParamTraits<mozilla::ScreenRotation>
: public EnumSerializer<mozilla::ScreenRotation,
mozilla::ROTATION_0,
mozilla::ROTATION_COUNT>
{};
} // namespace IPC
#endif // IPC_ShadowLayerUtils_h