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3ae64f38a4
This makes our builds a bit more reproducible. Without it when processing #include "IPC/IPCMessageUtils.h we end up in #include "ShadowLayers.h" which in the final XUL translates into the symbol (run nm -a to see it): - 00 0000 SOL ../../../../gfx/layers/IPC/ShadowLayers.h now when some file in gfx/layers/ipc does #include "ShadowLayres.h" the file found is the local one with the lowercase directory name and we end up with - 00 0000 SOL ../../../../gfx/layers/ipc/ShadowLayers.h --HG-- extra : rebase_source : 96c68f6a3448eedaa280039960df911a9c707cac
92 lines
2.6 KiB
C++
92 lines
2.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=8 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef IPC_ShadowLayerUtils_h
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#define IPC_ShadowLayerUtils_h
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#include "ipc/IPCMessageUtils.h"
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#include "GLContext.h"
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#include "mozilla/WidgetUtils.h"
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#if defined(MOZ_ENABLE_D3D10_LAYER)
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# include "mozilla/layers/ShadowLayerUtilsD3D10.h"
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#endif
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#if defined(MOZ_X11)
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# include "mozilla/layers/ShadowLayerUtilsX11.h"
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#else
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namespace mozilla { namespace layers {
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struct SurfaceDescriptorX11 {
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bool operator==(const SurfaceDescriptorX11&) const { return false; }
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};
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} }
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#endif
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#if defined(MOZ_WIDGET_GONK)
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# include "mozilla/layers/ShadowLayerUtilsGralloc.h"
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#else
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namespace mozilla { namespace layers {
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struct MagicGrallocBufferHandle {
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bool operator==(const MagicGrallocBufferHandle&) const { return false; }
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};
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} }
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#endif
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namespace IPC {
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#if !defined(MOZ_HAVE_SURFACEDESCRIPTORX11)
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template <>
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struct ParamTraits<mozilla::layers::SurfaceDescriptorX11> {
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typedef mozilla::layers::SurfaceDescriptorX11 paramType;
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static void Write(Message*, const paramType&) {}
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static bool Read(const Message*, void**, paramType*) { return false; }
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};
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#endif // !defined(MOZ_HAVE_XSURFACEDESCRIPTORX11)
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template<>
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struct ParamTraits<mozilla::gl::TextureImage::TextureShareType>
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{
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typedef mozilla::gl::TextureImage::TextureShareType paramType;
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static void Write(Message* msg, const paramType& param)
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{
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MOZ_STATIC_ASSERT(sizeof(paramType) <= sizeof(int32),
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"TextureShareType assumes to be int32");
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WriteParam(msg, int32(param));
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}
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static bool Read(const Message* msg, void** iter, paramType* result)
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{
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int32 type;
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if (!ReadParam(msg, iter, &type))
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return false;
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*result = paramType(type);
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return true;
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}
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};
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#if !defined(MOZ_HAVE_SURFACEDESCRIPTORGRALLOC)
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template <>
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struct ParamTraits<mozilla::layers::MagicGrallocBufferHandle> {
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typedef mozilla::layers::MagicGrallocBufferHandle paramType;
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static void Write(Message*, const paramType&) {}
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static bool Read(const Message*, void**, paramType*) { return false; }
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};
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#endif // !defined(MOZ_HAVE_XSURFACEDESCRIPTORGRALLOC)
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template <>
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struct ParamTraits<mozilla::ScreenRotation>
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: public EnumSerializer<mozilla::ScreenRotation,
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mozilla::ROTATION_0,
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mozilla::ROTATION_COUNT>
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{};
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} // namespace IPC
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#endif // IPC_ShadowLayerUtils_h
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