mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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1245 lines
43 KiB
C++
1245 lines
43 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is nsStyleAnimation.
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*
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* The Initial Developer of the Original Code is
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* The Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Daniel Holbert <dholbert@mozilla.com>, Mozilla Corporation
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* L. David Baron <dbaron@dbaron.org>, Mozilla Corporation
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/* Utilities for animation of computed style values */
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#include "nsStyleAnimation.h"
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#include "nsCOMArray.h"
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#include "nsIStyleRule.h"
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#include "nsICSSStyleRule.h"
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#include "nsString.h"
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#include "nsStyleContext.h"
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#include "nsStyleSet.h"
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#include "nsComputedDOMStyle.h"
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#include "nsICSSParser.h"
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#include "nsICSSLoader.h"
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#include "nsCSSDataBlock.h"
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#include "nsCSSDeclaration.h"
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#include "nsCSSStruct.h"
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#include "prlog.h"
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#include <math.h>
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// HELPER METHODS
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// --------------
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/*
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* Given two units, this method returns a common unit that they can both be
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* converted into, if possible. This is intended to facilitate
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* interpolation, distance-computation, and addition between "similar" units.
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*
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* The ordering of the arguments should not affect the output of this method.
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*
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* If there's no sensible common unit, this method returns eUnit_Null.
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*
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* @param aFirstUnit One unit to resolve.
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* @param aFirstUnit The other unit to resolve.
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* @return A "common" unit that both source units can be converted into, or
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* eUnit_Null if that's not possible.
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*/
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static
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nsStyleAnimation::Unit
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GetCommonUnit(nsStyleAnimation::Unit aFirstUnit,
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nsStyleAnimation::Unit aSecondUnit)
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{
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// XXXdholbert Naive implementation for now: simply require that the input
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// units match.
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if (aFirstUnit != aSecondUnit) {
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// NOTE: Some unit-pairings will need special handling,
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// e.g. percent vs coord (bug 520234)
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return nsStyleAnimation::eUnit_Null;
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}
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return aFirstUnit;
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}
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// Greatest Common Divisor
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static PRUint32
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gcd(PRUint32 a, PRUint32 b)
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{
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// Euclid's algorithm; O(N) in the worst case. (There are better
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// ways, but we don't need them for stroke-dasharray animation.)
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NS_ABORT_IF_FALSE(a > 0 && b > 0, "positive numbers expected");
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while (a != b) {
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if (a > b) {
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a = a - b;
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} else {
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b = b - a;
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}
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}
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return a;
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}
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// Least Common Multiple
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static PRUint32
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lcm(PRUint32 a, PRUint32 b)
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{
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// Divide first to reduce overflow risk.
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return (a / gcd(a, b)) * b;
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}
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// CLASS METHODS
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// -------------
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PRBool
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nsStyleAnimation::ComputeDistance(const Value& aStartValue,
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const Value& aEndValue,
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double& aDistance)
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{
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Unit commonUnit = GetCommonUnit(aStartValue.GetUnit(), aEndValue.GetUnit());
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PRBool success = PR_TRUE;
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switch (commonUnit) {
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case eUnit_Null:
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case eUnit_None:
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case eUnit_Enumerated:
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success = PR_FALSE;
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break;
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case eUnit_Coord: {
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nscoord startCoord = aStartValue.GetCoordValue();
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nscoord endCoord = aEndValue.GetCoordValue();
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aDistance = fabs(double(endCoord - startCoord));
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break;
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}
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case eUnit_Percent: {
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float startPct = aStartValue.GetPercentValue();
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float endPct = aEndValue.GetPercentValue();
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aDistance = fabs(double(endPct - startPct));
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break;
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}
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case eUnit_Float: {
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float startFloat = aStartValue.GetFloatValue();
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float endFloat = aEndValue.GetFloatValue();
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aDistance = fabs(double(endFloat - startFloat));
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break;
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}
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case eUnit_Color: {
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// http://www.w3.org/TR/smil-animation/#animateColorElement says
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// that we should use Euclidean RGB cube distance. However, we
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// have to extend that to RGBA. For now, we'll just use the
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// Euclidean distance in the (part of the) 4-cube of premultiplied
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// colors.
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// FIXME (spec): The CSS transitions spec doesn't say whether
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// colors are premultiplied, but things work better when they are,
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// so use premultiplication. Spec issue is still open per
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// http://lists.w3.org/Archives/Public/www-style/2009Jul/0050.html
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nscolor startColor = aStartValue.GetColorValue();
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nscolor endColor = aEndValue.GetColorValue();
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// Get a color component on a 0-1 scale, which is much easier to
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// deal with when working with alpha.
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#define GET_COMPONENT(component_, color_) \
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(NS_GET_##component_(color_) * (1.0 / 255.0))
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double startA = GET_COMPONENT(A, startColor);
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double startR = GET_COMPONENT(R, startColor) * startA;
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double startG = GET_COMPONENT(G, startColor) * startA;
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double startB = GET_COMPONENT(B, startColor) * startA;
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double endA = GET_COMPONENT(A, endColor);
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double endR = GET_COMPONENT(R, endColor) * endA;
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double endG = GET_COMPONENT(G, endColor) * endA;
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double endB = GET_COMPONENT(B, endColor) * endA;
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#undef GET_COMPONENT
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double diffA = startA - endA;
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double diffR = startR - endR;
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double diffG = startG - endG;
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double diffB = startB - endB;
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aDistance = sqrt(diffA * diffA + diffR * diffR +
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diffG * diffG + diffB * diffB);
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break;
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}
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case eUnit_Dasharray: {
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// NOTE: This produces results on substantially different scales
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// for length values and percentage values, which might even be
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// mixed in the same property value. This means the result isn't
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// particularly useful for paced animation.
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// Call AddWeighted to make us lists of the same length.
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Value normValue1, normValue2;
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if (!AddWeighted(1.0, aStartValue, 0.0, aEndValue, normValue1) ||
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!AddWeighted(0.0, aStartValue, 1.0, aEndValue, normValue2)) {
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success = PR_FALSE;
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break;
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}
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double distance = 0.0;
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const nsCSSValueList *list1 = normValue1.GetCSSValueListValue();
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const nsCSSValueList *list2 = normValue2.GetCSSValueListValue();
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NS_ABORT_IF_FALSE(!list1 == !list2, "lists should be same length");
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while (list1) {
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const nsCSSValue &val1 = list1->mValue;
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const nsCSSValue &val2 = list2->mValue;
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NS_ABORT_IF_FALSE(val1.GetUnit() == val2.GetUnit(),
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"unit match should be assured by AddWeighted");
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double diff;
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switch (val1.GetUnit()) {
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case eCSSUnit_Percent:
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diff = val1.GetPercentValue() - val2.GetPercentValue();
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break;
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case eCSSUnit_Number:
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diff = val1.GetFloatValue() - val2.GetFloatValue();
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break;
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default:
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NS_ABORT_IF_FALSE(PR_FALSE, "unexpected unit");
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return PR_FALSE;
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}
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distance += diff * diff;
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list1 = list1->mNext;
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list2 = list2->mNext;
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NS_ABORT_IF_FALSE(!list1 == !list2, "lists should be same length");
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}
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aDistance = sqrt(distance);
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break;
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}
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case eUnit_Shadow: {
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// Call AddWeighted to make us lists of the same length.
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Value normValue1, normValue2;
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if (!AddWeighted(1.0, aStartValue, 0.0, aEndValue, normValue1) ||
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!AddWeighted(0.0, aStartValue, 1.0, aEndValue, normValue2)) {
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success = PR_FALSE;
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break;
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}
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const nsCSSValueList *shadow1 = normValue1.GetCSSValueListValue();
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const nsCSSValueList *shadow2 = normValue2.GetCSSValueListValue();
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double distance = 0.0f;
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NS_ABORT_IF_FALSE(!shadow1 == !shadow2, "lists should be same length");
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while (shadow1) {
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nsCSSValue::Array *array1 = shadow1->mValue.GetArrayValue();
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nsCSSValue::Array *array2 = shadow2->mValue.GetArrayValue();
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for (PRUint32 i = 0; i < 4; ++i) {
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NS_ABORT_IF_FALSE(array1->Item(i).GetUnit() == eCSSUnit_Pixel,
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"unexpected unit");
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NS_ABORT_IF_FALSE(array2->Item(i).GetUnit() == eCSSUnit_Pixel,
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"unexpected unit");
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double diff = array1->Item(i).GetFloatValue() -
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array2->Item(i).GetFloatValue();
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distance += diff * diff;
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}
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const nsCSSValue &color1 = array1->Item(4);
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const nsCSSValue &color2 = array2->Item(4);
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const nsCSSValue &inset1 = array1->Item(5);
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const nsCSSValue &inset2 = array2->Item(5);
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// There are only two possible states of the inset value:
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// (1) GetUnit() == eCSSUnit_Null
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// (2) GetUnit() == eCSSUnit_Enumerated &&
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// GetIntValue() == NS_STYLE_BOX_SHADOW_INSET
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NS_ABORT_IF_FALSE(color1.GetUnit() == color2.GetUnit() &&
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inset1 == inset2,
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"AddWeighted should have failed");
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if (color1.GetUnit() != eCSSUnit_Null) {
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nsStyleAnimation::Value color1Value
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(color1.GetColorValue(), nsStyleAnimation::Value::ColorConstructor);
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nsStyleAnimation::Value color2Value
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(color2.GetColorValue(), nsStyleAnimation::Value::ColorConstructor);
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double colorDistance;
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#ifdef DEBUG
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PRBool ok =
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#endif
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nsStyleAnimation::ComputeDistance(color1Value, color2Value,
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colorDistance);
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NS_ABORT_IF_FALSE(ok, "should not fail");
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distance += colorDistance * colorDistance;
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}
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shadow1 = shadow1->mNext;
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shadow2 = shadow2->mNext;
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NS_ABORT_IF_FALSE(!shadow1 == !shadow2, "lists should be same length");
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}
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aDistance = sqrt(distance);
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break;
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}
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default:
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NS_NOTREACHED("Can't compute distance using the given common unit");
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success = PR_FALSE;
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break;
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}
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return success;
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}
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#define MAX_PACKED_COLOR_COMPONENT 255
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inline PRUint8 ClampColor(double aColor)
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{
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if (aColor >= MAX_PACKED_COLOR_COMPONENT)
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return MAX_PACKED_COLOR_COMPONENT;
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if (aColor <= 0.0)
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return 0;
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return NSToIntRound(aColor);
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}
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static PRBool
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AddShadowItems(double aCoeff1, const nsCSSValue &aValue1,
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double aCoeff2, const nsCSSValue &aValue2,
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nsCSSValueList **&aResultTail)
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{
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// X, Y, Radius, Spread, Color, Inset
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NS_ABORT_IF_FALSE(aValue1.GetUnit() == eCSSUnit_Array,
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"wrong unit");
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NS_ABORT_IF_FALSE(aValue2.GetUnit() == eCSSUnit_Array,
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"wrong unit");
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nsCSSValue::Array *array1 = aValue1.GetArrayValue();
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nsCSSValue::Array *array2 = aValue2.GetArrayValue();
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nsRefPtr<nsCSSValue::Array> resultArray = nsCSSValue::Array::Create(6);
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if (!resultArray) {
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return PR_FALSE;
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}
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for (PRUint32 i = 0; i < 4; ++i) {
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NS_ABORT_IF_FALSE(array1->Item(i).GetUnit() == eCSSUnit_Pixel,
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"unexpected unit");
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NS_ABORT_IF_FALSE(array2->Item(i).GetUnit() == eCSSUnit_Pixel,
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"unexpected unit");
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double pixel1 = array1->Item(i).GetFloatValue();
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double pixel2 = array2->Item(i).GetFloatValue();
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resultArray->Item(i).SetFloatValue(aCoeff1 * pixel1 + aCoeff2 * pixel2,
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eCSSUnit_Pixel);
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}
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const nsCSSValue& color1 = array1->Item(4);
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const nsCSSValue& color2 = array2->Item(4);
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const nsCSSValue& inset1 = array1->Item(5);
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const nsCSSValue& inset2 = array2->Item(5);
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if (color1.GetUnit() != color2.GetUnit() ||
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inset1.GetUnit() != inset2.GetUnit()) {
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// We don't know how to animate between color and no-color, or
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// between inset and not-inset.
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return PR_FALSE;
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}
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if (color1.GetUnit() != eCSSUnit_Null) {
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nsStyleAnimation::Value color1Value
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(color1.GetColorValue(), nsStyleAnimation::Value::ColorConstructor);
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nsStyleAnimation::Value color2Value
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(color2.GetColorValue(), nsStyleAnimation::Value::ColorConstructor);
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nsStyleAnimation::Value resultColorValue;
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#ifdef DEBUG
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PRBool ok =
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#endif
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nsStyleAnimation::AddWeighted(aCoeff1, color1Value, aCoeff2, color2Value,
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resultColorValue);
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NS_ABORT_IF_FALSE(ok, "should not fail");
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resultArray->Item(4).SetColorValue(resultColorValue.GetColorValue());
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}
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NS_ABORT_IF_FALSE(inset1 == inset2, "should match");
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resultArray->Item(5) = inset1;
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nsCSSValueList *resultItem = new nsCSSValueList;
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if (!resultItem) {
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return PR_FALSE;
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}
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resultItem->mValue.SetArrayValue(resultArray, eCSSUnit_Array);
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*aResultTail = resultItem;
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aResultTail = &resultItem->mNext;
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return PR_TRUE;
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}
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PRBool
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nsStyleAnimation::AddWeighted(double aCoeff1, const Value& aValue1,
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double aCoeff2, const Value& aValue2,
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Value& aResultValue)
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{
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Unit commonUnit = GetCommonUnit(aValue1.GetUnit(), aValue2.GetUnit());
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// Maybe need a followup method to convert the inputs into the common
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|
// unit-type, if they don't already match it. (Or would it make sense to do
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// that in GetCommonUnit? in which case maybe ConvertToCommonUnit would be
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// better.)
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PRBool success = PR_TRUE;
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switch (commonUnit) {
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case eUnit_Null:
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case eUnit_None:
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case eUnit_Enumerated:
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success = PR_FALSE;
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break;
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case eUnit_Coord: {
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aResultValue.SetCoordValue(NSToCoordRound(
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aCoeff1 * aValue1.GetCoordValue() +
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aCoeff2 * aValue2.GetCoordValue()));
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break;
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}
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case eUnit_Percent: {
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aResultValue.SetPercentValue(
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aCoeff1 * aValue1.GetPercentValue() +
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aCoeff2 * aValue2.GetPercentValue());
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break;
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}
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case eUnit_Float: {
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aResultValue.SetFloatValue(
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aCoeff1 * aValue1.GetFloatValue() +
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aCoeff2 * aValue2.GetFloatValue());
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break;
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}
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case eUnit_Color: {
|
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nscolor color1 = aValue1.GetColorValue();
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|
nscolor color2 = aValue2.GetColorValue();
|
|
// FIXME (spec): The CSS transitions spec doesn't say whether
|
|
// colors are premultiplied, but things work better when they are,
|
|
// so use premultiplication. Spec issue is still open per
|
|
// http://lists.w3.org/Archives/Public/www-style/2009Jul/0050.html
|
|
|
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// To save some math, scale the alpha down to a 0-1 scale, but
|
|
// leave the color components on a 0-255 scale.
|
|
double A1 = NS_GET_A(color1) * (1.0 / 255.0);
|
|
double R1 = NS_GET_R(color1) * A1;
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|
double G1 = NS_GET_G(color1) * A1;
|
|
double B1 = NS_GET_B(color1) * A1;
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|
double A2 = NS_GET_A(color2) * (1.0 / 255.0);
|
|
double R2 = NS_GET_R(color2) * A2;
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|
double G2 = NS_GET_G(color2) * A2;
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double B2 = NS_GET_B(color2) * A2;
|
|
double Aresf = (A1 * aCoeff1 + A2 * aCoeff2);
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nscolor resultColor;
|
|
if (Aresf <= 0.0) {
|
|
resultColor = NS_RGBA(0, 0, 0, 0);
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|
} else {
|
|
if (Aresf > 1.0) {
|
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Aresf = 1.0;
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|
}
|
|
double factor = 1.0 / Aresf;
|
|
PRUint8 Ares = NSToIntRound(Aresf * 255.0);
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PRUint8 Rres = ClampColor((R1 * aCoeff1 + R2 * aCoeff2) * factor);
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PRUint8 Gres = ClampColor((G1 * aCoeff1 + G2 * aCoeff2) * factor);
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PRUint8 Bres = ClampColor((B1 * aCoeff1 + B2 * aCoeff2) * factor);
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resultColor = NS_RGBA(Rres, Gres, Bres, Ares);
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}
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aResultValue.SetColorValue(resultColor);
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break;
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}
|
|
case eUnit_Dasharray: {
|
|
const nsCSSValueList *list1 = aValue1.GetCSSValueListValue();
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|
const nsCSSValueList *list2 = aValue2.GetCSSValueListValue();
|
|
|
|
PRUint32 len1 = 0, len2 = 0;
|
|
for (const nsCSSValueList *v = list1; v; v = v->mNext) {
|
|
++len1;
|
|
}
|
|
for (const nsCSSValueList *v = list2; v; v = v->mNext) {
|
|
++len2;
|
|
}
|
|
NS_ABORT_IF_FALSE(len1 > 0 && len2 > 0, "unexpected length");
|
|
|
|
nsAutoPtr<nsCSSValueList> result;
|
|
nsCSSValueList **resultTail = getter_Transfers(result);
|
|
for (PRUint32 i = 0, i_end = lcm(len1, len2); i != i_end; ++i) {
|
|
const nsCSSValue &v1 = list1->mValue;
|
|
const nsCSSValue &v2 = list2->mValue;
|
|
NS_ABORT_IF_FALSE(v1.GetUnit() == eCSSUnit_Number ||
|
|
v1.GetUnit() == eCSSUnit_Percent, "unexpected");
|
|
NS_ABORT_IF_FALSE(v2.GetUnit() == eCSSUnit_Number ||
|
|
v2.GetUnit() == eCSSUnit_Percent, "unexpected");
|
|
if (v1.GetUnit() != v2.GetUnit()) {
|
|
// Can't animate between lengths and percentages (until calc()).
|
|
return PR_FALSE;
|
|
}
|
|
|
|
nsCSSValueList *item = new nsCSSValueList;
|
|
if (!item) {
|
|
return PR_FALSE;
|
|
}
|
|
*resultTail = item;
|
|
resultTail = &item->mNext;
|
|
|
|
if (v1.GetUnit() == eCSSUnit_Number) {
|
|
item->mValue.SetFloatValue(aCoeff1 * v1.GetFloatValue() +
|
|
aCoeff2 * v2.GetFloatValue(),
|
|
eCSSUnit_Number);
|
|
} else {
|
|
NS_ABORT_IF_FALSE(v1.GetUnit() == eCSSUnit_Percent, "unexpected");
|
|
item->mValue.SetPercentValue(aCoeff1 * v1.GetPercentValue() +
|
|
aCoeff2 * v2.GetPercentValue());
|
|
}
|
|
|
|
list1 = list1->mNext;
|
|
if (!list1) {
|
|
list1 = aValue1.GetCSSValueListValue();
|
|
}
|
|
list2 = list2->mNext;
|
|
if (!list2) {
|
|
list2 = aValue2.GetCSSValueListValue();
|
|
}
|
|
}
|
|
|
|
aResultValue.SetCSSValueListValue(result.forget(), eUnit_Dasharray,
|
|
PR_TRUE);
|
|
break;
|
|
}
|
|
case eUnit_Shadow: {
|
|
// This is implemented according to:
|
|
// http://dev.w3.org/csswg/css3-transitions/#animation-of-property-types-
|
|
// and the third item in the summary of:
|
|
// http://lists.w3.org/Archives/Public/www-style/2009Jul/0050.html
|
|
const nsCSSValueList *shadow1 = aValue1.GetCSSValueListValue();
|
|
const nsCSSValueList *shadow2 = aValue2.GetCSSValueListValue();
|
|
nsAutoPtr<nsCSSValueList> result;
|
|
nsCSSValueList **resultTail = getter_Transfers(result);
|
|
while (shadow1 && shadow2) {
|
|
if (!AddShadowItems(aCoeff1, shadow1->mValue,
|
|
aCoeff2, shadow2->mValue,
|
|
resultTail)) {
|
|
return PR_FALSE;
|
|
}
|
|
shadow1 = shadow1->mNext;
|
|
shadow2 = shadow2->mNext;
|
|
}
|
|
if (shadow1 || shadow2) {
|
|
const nsCSSValueList *longShadow;
|
|
double longCoeff;
|
|
if (shadow1) {
|
|
longShadow = shadow1;
|
|
longCoeff = aCoeff1;
|
|
} else {
|
|
longShadow = shadow2;
|
|
longCoeff = aCoeff2;
|
|
}
|
|
|
|
while (longShadow) {
|
|
// Passing coefficients that add to less than 1 produces the
|
|
// desired result of interpolating "0 0 0 transparent" with
|
|
// the current shadow.
|
|
if (!AddShadowItems(longCoeff, longShadow->mValue,
|
|
0.0, longShadow->mValue,
|
|
resultTail)) {
|
|
return PR_FALSE;
|
|
break;
|
|
}
|
|
|
|
longShadow = longShadow->mNext;
|
|
}
|
|
}
|
|
aResultValue.SetCSSValueListValue(result.forget(), eUnit_Shadow,
|
|
PR_TRUE);
|
|
break;
|
|
}
|
|
default:
|
|
NS_NOTREACHED("Can't interpolate using the given common unit");
|
|
success = PR_FALSE;
|
|
break;
|
|
}
|
|
return success;
|
|
}
|
|
|
|
already_AddRefed<nsICSSStyleRule>
|
|
BuildStyleRule(nsCSSProperty aProperty,
|
|
nsIContent* aTargetElement,
|
|
const nsAString& aSpecifiedValue)
|
|
{
|
|
// Set up an empty CSS Declaration
|
|
nsCSSDeclaration* declaration = new nsCSSDeclaration();
|
|
if (!declaration) {
|
|
NS_WARNING("Failed to allocate nsCSSDeclaration");
|
|
return nsnull;
|
|
}
|
|
|
|
PRBool changed; // ignored, but needed as outparam for ParseProperty
|
|
nsIDocument* doc = aTargetElement->GetOwnerDoc();
|
|
nsCOMPtr<nsIURI> baseURI = aTargetElement->GetBaseURI();
|
|
nsCOMPtr<nsICSSParser> parser;
|
|
nsCOMPtr<nsICSSStyleRule> styleRule;
|
|
|
|
// The next statement performs the following, in sequence: Get parser, use
|
|
// parser to parse property, check that parsing succeeded, and build a rule
|
|
// for the resulting declaration. If any of these steps fails, we bail out
|
|
// and delete the declaration.
|
|
if (!declaration->InitializeEmpty() ||
|
|
NS_FAILED(doc->CSSLoader()->GetParserFor(nsnull,
|
|
getter_AddRefs(parser))) ||
|
|
NS_FAILED(parser->ParseProperty(aProperty, aSpecifiedValue,
|
|
doc->GetDocumentURI(), baseURI,
|
|
aTargetElement->NodePrincipal(),
|
|
declaration, &changed)) ||
|
|
// SlotForValue checks whether property parsed w/out CSS parsing errors
|
|
!declaration->SlotForValue(aProperty) ||
|
|
NS_FAILED(NS_NewCSSStyleRule(getter_AddRefs(styleRule), nsnull,
|
|
declaration))) {
|
|
NS_WARNING("failure in BuildStyleRule");
|
|
declaration->RuleAbort(); // deletes declaration
|
|
return nsnull;
|
|
}
|
|
|
|
return styleRule.forget();
|
|
}
|
|
|
|
inline
|
|
already_AddRefed<nsStyleContext>
|
|
LookupStyleContext(nsIContent* aElement)
|
|
{
|
|
nsIDocument* doc = aElement->GetCurrentDoc();
|
|
nsIPresShell* shell = doc->GetPrimaryShell();
|
|
if (!shell) {
|
|
return nsnull;
|
|
}
|
|
return nsComputedDOMStyle::GetStyleContextForContent(aElement, nsnull, shell);
|
|
}
|
|
|
|
PRBool
|
|
nsStyleAnimation::ComputeValue(nsCSSProperty aProperty,
|
|
nsIContent* aTargetElement,
|
|
const nsAString& aSpecifiedValue,
|
|
Value& aComputedValue)
|
|
{
|
|
NS_ABORT_IF_FALSE(aTargetElement, "null target element");
|
|
NS_ABORT_IF_FALSE(aTargetElement->GetCurrentDoc(),
|
|
"we should only be able to actively animate nodes that "
|
|
"are in a document");
|
|
|
|
// Look up style context for our target element
|
|
nsRefPtr<nsStyleContext> styleContext = LookupStyleContext(aTargetElement);
|
|
if (!styleContext) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
// Parse specified value into a temporary nsICSSStyleRule
|
|
nsCOMPtr<nsICSSStyleRule> styleRule =
|
|
BuildStyleRule(aProperty, aTargetElement, aSpecifiedValue);
|
|
if (!styleRule) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
// Create a temporary nsStyleContext for the style rule
|
|
nsCOMArray<nsIStyleRule> ruleArray;
|
|
ruleArray.AppendObject(styleRule);
|
|
nsStyleSet* styleSet = styleContext->PresContext()->StyleSet();
|
|
nsRefPtr<nsStyleContext> tmpStyleContext =
|
|
styleSet->ResolveStyleForRules(styleContext->GetParent(),
|
|
styleContext->GetPseudoType(),
|
|
styleContext->GetRuleNode(), ruleArray);
|
|
|
|
// Extract computed value of our property from the temporary style rule
|
|
return ExtractComputedValue(aProperty, tmpStyleContext, aComputedValue);
|
|
}
|
|
|
|
PRBool
|
|
nsStyleAnimation::UncomputeValue(nsCSSProperty aProperty,
|
|
nsPresContext* aPresContext,
|
|
const Value& aComputedValue,
|
|
void* aSpecifiedValue)
|
|
{
|
|
NS_ABORT_IF_FALSE(aPresContext, "null pres context");
|
|
|
|
switch (aComputedValue.GetUnit()) {
|
|
case eUnit_None:
|
|
if (nsCSSProps::kAnimTypeTable[aProperty] == eStyleAnimType_PaintServer) {
|
|
NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] ==
|
|
eCSSType_ValuePair, "type mismatch");
|
|
static_cast<nsCSSValuePair*>(aSpecifiedValue)->
|
|
SetBothValuesTo(nsCSSValue(eCSSUnit_None));
|
|
} else {
|
|
NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value,
|
|
"type mismatch");
|
|
static_cast<nsCSSValue*>(aSpecifiedValue)->SetNoneValue();
|
|
}
|
|
break;
|
|
case eUnit_Enumerated:
|
|
NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value,
|
|
"type mismatch");
|
|
static_cast<nsCSSValue*>(aSpecifiedValue)->
|
|
SetIntValue(aComputedValue.GetIntValue(), eCSSUnit_Enumerated);
|
|
break;
|
|
case eUnit_Coord: {
|
|
NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value,
|
|
"type mismatch");
|
|
float pxVal = aPresContext->AppUnitsToFloatCSSPixels(
|
|
aComputedValue.GetCoordValue());
|
|
static_cast<nsCSSValue*>(aSpecifiedValue)->
|
|
SetFloatValue(pxVal, eCSSUnit_Pixel);
|
|
break;
|
|
}
|
|
case eUnit_Percent:
|
|
NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value,
|
|
"type mismatch");
|
|
static_cast<nsCSSValue*>(aSpecifiedValue)->
|
|
SetPercentValue(aComputedValue.GetPercentValue());
|
|
break;
|
|
case eUnit_Float:
|
|
NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value,
|
|
"type mismatch");
|
|
static_cast<nsCSSValue*>(aSpecifiedValue)->
|
|
SetFloatValue(aComputedValue.GetFloatValue(), eCSSUnit_Number);
|
|
break;
|
|
case eUnit_Color:
|
|
// colors can be alone, or part of a paint server
|
|
if (nsCSSProps::kAnimTypeTable[aProperty] == eStyleAnimType_PaintServer) {
|
|
NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] ==
|
|
eCSSType_ValuePair, "type mismatch");
|
|
nsCSSValue val;
|
|
val.SetColorValue(aComputedValue.GetColorValue());
|
|
static_cast<nsCSSValuePair*>(aSpecifiedValue)->
|
|
SetBothValuesTo(val);
|
|
} else {
|
|
NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value,
|
|
"type mismatch");
|
|
static_cast<nsCSSValue*>(aSpecifiedValue)->
|
|
SetColorValue(aComputedValue.GetColorValue());
|
|
}
|
|
break;
|
|
case eUnit_Dasharray:
|
|
case eUnit_Shadow:
|
|
NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] ==
|
|
eCSSType_ValueList, "type mismatch");
|
|
*static_cast<nsCSSValueList**>(aSpecifiedValue) =
|
|
aComputedValue.GetCSSValueListValue();
|
|
break;
|
|
default:
|
|
return PR_FALSE;
|
|
}
|
|
return PR_TRUE;
|
|
}
|
|
|
|
PRBool
|
|
nsStyleAnimation::UncomputeValue(nsCSSProperty aProperty,
|
|
nsPresContext* aPresContext,
|
|
const Value& aComputedValue,
|
|
nsAString& aSpecifiedValue)
|
|
{
|
|
NS_ABORT_IF_FALSE(aPresContext, "null pres context");
|
|
aSpecifiedValue.Truncate(); // Clear outparam, if it's not already empty
|
|
|
|
nsCSSValuePair vp;
|
|
nsCSSRect rect;
|
|
void *ptr = nsnull;
|
|
void *storage;
|
|
switch (nsCSSProps::kTypeTable[aProperty]) {
|
|
case eCSSType_Value:
|
|
storage = &vp.mXValue;
|
|
break;
|
|
case eCSSType_Rect:
|
|
storage = ▭
|
|
break;
|
|
case eCSSType_ValuePair:
|
|
storage = &vp;
|
|
break;
|
|
case eCSSType_ValueList:
|
|
case eCSSType_ValuePairList:
|
|
storage = &ptr;
|
|
break;
|
|
default:
|
|
NS_ABORT_IF_FALSE(PR_FALSE, "unexpected case");
|
|
storage = nsnull;
|
|
break;
|
|
}
|
|
|
|
nsCSSValue value;
|
|
if (!nsStyleAnimation::UncomputeValue(aProperty, aPresContext,
|
|
aComputedValue, storage)) {
|
|
return PR_FALSE;
|
|
}
|
|
return nsCSSDeclaration::AppendStorageToString(aProperty, storage,
|
|
aSpecifiedValue);
|
|
}
|
|
|
|
inline const void*
|
|
StyleDataAtOffset(const void* aStyleStruct, ptrdiff_t aOffset)
|
|
{
|
|
return reinterpret_cast<const char*>(aStyleStruct) + aOffset;
|
|
}
|
|
|
|
inline void*
|
|
StyleDataAtOffset(void* aStyleStruct, ptrdiff_t aOffset)
|
|
{
|
|
return reinterpret_cast<char*>(aStyleStruct) + aOffset;
|
|
}
|
|
|
|
static void
|
|
ExtractBorderColor(nsStyleContext* aStyleContext, const void* aStyleBorder,
|
|
PRUint8 aSide, nsStyleAnimation::Value& aComputedValue)
|
|
{
|
|
nscolor color;
|
|
PRBool foreground;
|
|
static_cast<const nsStyleBorder*>(aStyleBorder)->
|
|
GetBorderColor(aSide, color, foreground);
|
|
if (foreground) {
|
|
// FIXME: should add test for this
|
|
color = aStyleContext->GetStyleColor()->mColor;
|
|
}
|
|
aComputedValue.SetColorValue(color);
|
|
}
|
|
|
|
static PRBool
|
|
StyleCoordToValue(const nsStyleCoord& aCoord, nsStyleAnimation::Value& aValue)
|
|
{
|
|
switch (aCoord.GetUnit()) {
|
|
case eStyleUnit_Null:
|
|
return PR_FALSE;
|
|
case eStyleUnit_Normal:
|
|
aValue.SetNormalValue();
|
|
break;
|
|
case eStyleUnit_Auto:
|
|
aValue.SetAutoValue();
|
|
break;
|
|
case eStyleUnit_None:
|
|
aValue.SetNoneValue();
|
|
break;
|
|
case eStyleUnit_Percent:
|
|
aValue.SetPercentValue(aCoord.GetPercentValue());
|
|
break;
|
|
case eStyleUnit_Factor:
|
|
aValue.SetFloatValue(aCoord.GetFactorValue());
|
|
break;
|
|
case eStyleUnit_Coord:
|
|
aValue.SetCoordValue(aCoord.GetCoordValue());
|
|
break;
|
|
case eStyleUnit_Enumerated:
|
|
aValue.SetIntValue(aCoord.GetIntValue(),
|
|
nsStyleAnimation::eUnit_Enumerated);
|
|
case eStyleUnit_Integer:
|
|
return PR_FALSE;
|
|
}
|
|
return PR_TRUE;
|
|
}
|
|
|
|
PRBool
|
|
nsStyleAnimation::ExtractComputedValue(nsCSSProperty aProperty,
|
|
nsStyleContext* aStyleContext,
|
|
Value& aComputedValue)
|
|
{
|
|
NS_ABORT_IF_FALSE(0 <= aProperty &&
|
|
aProperty < eCSSProperty_COUNT_no_shorthands,
|
|
"bad property");
|
|
const void* styleStruct =
|
|
aStyleContext->GetStyleData(nsCSSProps::kSIDTable[aProperty]);
|
|
ptrdiff_t ssOffset = nsCSSProps::kStyleStructOffsetTable[aProperty];
|
|
nsStyleAnimType animType = nsCSSProps::kAnimTypeTable[aProperty];
|
|
NS_ABORT_IF_FALSE(0 <= ssOffset || animType == eStyleAnimType_Custom,
|
|
"must be dealing with animatable property");
|
|
switch (animType) {
|
|
case eStyleAnimType_Custom:
|
|
switch (aProperty) {
|
|
// For border-width, ignore the border-image business (which
|
|
// only exists until we update our implementation to the current
|
|
// spec) and use GetComputedBorder
|
|
|
|
#define BORDER_WIDTH_CASE(prop_, side_) \
|
|
case prop_: \
|
|
aComputedValue.SetCoordValue( \
|
|
static_cast<const nsStyleBorder*>(styleStruct)-> \
|
|
GetComputedBorder().side_); \
|
|
break;
|
|
BORDER_WIDTH_CASE(eCSSProperty_border_bottom_width, bottom)
|
|
BORDER_WIDTH_CASE(eCSSProperty_border_left_width_value, left)
|
|
BORDER_WIDTH_CASE(eCSSProperty_border_right_width_value, right)
|
|
BORDER_WIDTH_CASE(eCSSProperty_border_top_width, top)
|
|
#undef BORDER_WIDTH_CASE
|
|
|
|
case eCSSProperty_border_bottom_color:
|
|
ExtractBorderColor(aStyleContext, styleStruct, NS_SIDE_BOTTOM,
|
|
aComputedValue);
|
|
break;
|
|
case eCSSProperty_border_left_color_value:
|
|
ExtractBorderColor(aStyleContext, styleStruct, NS_SIDE_LEFT,
|
|
aComputedValue);
|
|
break;
|
|
case eCSSProperty_border_right_color_value:
|
|
ExtractBorderColor(aStyleContext, styleStruct, NS_SIDE_RIGHT,
|
|
aComputedValue);
|
|
break;
|
|
case eCSSProperty_border_top_color:
|
|
ExtractBorderColor(aStyleContext, styleStruct, NS_SIDE_TOP,
|
|
aComputedValue);
|
|
break;
|
|
|
|
case eCSSProperty_outline_color: {
|
|
const nsStyleOutline *styleOutline =
|
|
static_cast<const nsStyleOutline*>(styleStruct);
|
|
nscolor color;
|
|
#ifdef GFX_HAS_INVERT
|
|
styleOutline->GetOutlineColor(color);
|
|
#else
|
|
if (!styleOutline->GetOutlineColor(color))
|
|
color = aStyleContext->GetStyleColor()->mColor;
|
|
#endif
|
|
aComputedValue.SetColorValue(color);
|
|
break;
|
|
}
|
|
|
|
case eCSSProperty_stroke_dasharray: {
|
|
const nsStyleSVG *svg = static_cast<const nsStyleSVG*>(styleStruct);
|
|
NS_ABORT_IF_FALSE((svg->mStrokeDasharray != nsnull) ==
|
|
(svg->mStrokeDasharrayLength != 0),
|
|
"pointer/length mismatch");
|
|
if (svg->mStrokeDasharray) {
|
|
nsAutoPtr<nsCSSValueList> result;
|
|
nsCSSValueList **resultTail = getter_Transfers(result);
|
|
for (PRUint32 i = 0, i_end = svg->mStrokeDasharrayLength;
|
|
i != i_end; ++i) {
|
|
nsCSSValueList *item = new nsCSSValueList;
|
|
if (!item) {
|
|
return PR_FALSE;
|
|
}
|
|
*resultTail = item;
|
|
resultTail = &item->mNext;
|
|
|
|
const nsStyleCoord &coord = svg->mStrokeDasharray[i];
|
|
nsCSSValue &value = item->mValue;
|
|
switch (coord.GetUnit()) {
|
|
case eStyleUnit_Coord:
|
|
// Number means the same thing as length; we want to
|
|
// animate them the same way. Normalize both to number
|
|
// since it has more accuracy (float vs nscoord).
|
|
value.SetFloatValue(nsPresContext::
|
|
AppUnitsToFloatCSSPixels(coord.GetCoordValue()),
|
|
eCSSUnit_Number);
|
|
break;
|
|
case eStyleUnit_Factor:
|
|
value.SetFloatValue(coord.GetFactorValue(),
|
|
eCSSUnit_Number);
|
|
break;
|
|
case eStyleUnit_Percent:
|
|
value.SetPercentValue(coord.GetPercentValue());
|
|
break;
|
|
default:
|
|
NS_ABORT_IF_FALSE(PR_FALSE, "unexpected unit");
|
|
return PR_FALSE;
|
|
}
|
|
}
|
|
aComputedValue.SetCSSValueListValue(result.forget(),
|
|
eUnit_Dasharray, PR_TRUE);
|
|
} else {
|
|
aComputedValue.SetNoneValue();
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
NS_ABORT_IF_FALSE(PR_FALSE, "missing property implementation");
|
|
return PR_FALSE;
|
|
};
|
|
return PR_TRUE;
|
|
case eStyleAnimType_Coord:
|
|
return StyleCoordToValue(*static_cast<const nsStyleCoord*>(
|
|
StyleDataAtOffset(styleStruct, ssOffset)), aComputedValue);
|
|
case eStyleAnimType_Sides_Top:
|
|
case eStyleAnimType_Sides_Right:
|
|
case eStyleAnimType_Sides_Bottom:
|
|
case eStyleAnimType_Sides_Left: {
|
|
PR_STATIC_ASSERT(0 == NS_SIDE_TOP);
|
|
PR_STATIC_ASSERT(eStyleAnimType_Sides_Right - eStyleAnimType_Sides_Top
|
|
== NS_SIDE_RIGHT);
|
|
PR_STATIC_ASSERT(eStyleAnimType_Sides_Bottom - eStyleAnimType_Sides_Top
|
|
== NS_SIDE_BOTTOM);
|
|
PR_STATIC_ASSERT(eStyleAnimType_Sides_Left - eStyleAnimType_Sides_Top
|
|
== NS_SIDE_LEFT);
|
|
const nsStyleCoord &coord = static_cast<const nsStyleSides*>(
|
|
StyleDataAtOffset(styleStruct, ssOffset))->
|
|
Get(animType - eStyleAnimType_Sides_Top);
|
|
return StyleCoordToValue(coord, aComputedValue);
|
|
}
|
|
case eStyleAnimType_nscoord:
|
|
aComputedValue.SetCoordValue(*static_cast<const nscoord*>(
|
|
StyleDataAtOffset(styleStruct, ssOffset)));
|
|
return PR_TRUE;
|
|
case eStyleAnimType_EnumU8:
|
|
aComputedValue.SetIntValue(*static_cast<const PRUint8*>(
|
|
StyleDataAtOffset(styleStruct, ssOffset)), eUnit_Enumerated);
|
|
return PR_TRUE;
|
|
case eStyleAnimType_float:
|
|
aComputedValue.SetFloatValue(*static_cast<const float*>(
|
|
StyleDataAtOffset(styleStruct, ssOffset)));
|
|
if (aProperty == eCSSProperty_font_size_adjust &&
|
|
aComputedValue.GetFloatValue() == 0.0f) {
|
|
// In nsStyleFont, we set mFont.sizeAdjust to 0 to represent
|
|
// font-size-adjust: none. Here, we have to treat this as a keyword
|
|
// instead of a float value, to make sure we don't end up doing
|
|
// interpolation with it.
|
|
aComputedValue.SetNoneValue();
|
|
}
|
|
return PR_TRUE;
|
|
case eStyleAnimType_Color:
|
|
aComputedValue.SetColorValue(*static_cast<const nscolor*>(
|
|
StyleDataAtOffset(styleStruct, ssOffset)));
|
|
return PR_TRUE;
|
|
case eStyleAnimType_PaintServer: {
|
|
const nsStyleSVGPaint &paint = *static_cast<const nsStyleSVGPaint*>(
|
|
StyleDataAtOffset(styleStruct, ssOffset));
|
|
// FIXME: At some point in the future, we should animate gradients.
|
|
if (paint.mType == eStyleSVGPaintType_Color) {
|
|
aComputedValue.SetColorValue(paint.mPaint.mColor);
|
|
return PR_TRUE;
|
|
}
|
|
if (paint.mType == eStyleSVGPaintType_None) {
|
|
aComputedValue.SetNoneValue();
|
|
return PR_TRUE;
|
|
}
|
|
return PR_FALSE;
|
|
}
|
|
case eStyleAnimType_Shadow: {
|
|
const nsCSSShadowArray *shadowArray =
|
|
*static_cast<const nsRefPtr<nsCSSShadowArray>*>(
|
|
StyleDataAtOffset(styleStruct, ssOffset));
|
|
if (!shadowArray) {
|
|
aComputedValue.SetCSSValueListValue(nsnull, eUnit_Shadow, PR_TRUE);
|
|
return PR_TRUE;
|
|
}
|
|
nsAutoPtr<nsCSSValueList> result;
|
|
nsCSSValueList **resultTail = getter_Transfers(result);
|
|
for (PRUint32 i = 0, i_end = shadowArray->Length(); i < i_end; ++i) {
|
|
const nsCSSShadowItem *shadow = shadowArray->ShadowAt(i);
|
|
// X, Y, Radius, Spread, Color, Inset
|
|
nsRefPtr<nsCSSValue::Array> arr = nsCSSValue::Array::Create(6);
|
|
arr->Item(0).SetFloatValue(
|
|
nsPresContext::AppUnitsToFloatCSSPixels(shadow->mXOffset),
|
|
eCSSUnit_Pixel);
|
|
arr->Item(1).SetFloatValue(
|
|
nsPresContext::AppUnitsToFloatCSSPixels(shadow->mYOffset),
|
|
eCSSUnit_Pixel);
|
|
arr->Item(2).SetFloatValue(
|
|
nsPresContext::AppUnitsToFloatCSSPixels(shadow->mRadius),
|
|
eCSSUnit_Pixel);
|
|
// NOTE: This code sometimes stores mSpread: 0 even when
|
|
// the parser would be required to leave it null.
|
|
arr->Item(3).SetFloatValue(
|
|
nsPresContext::AppUnitsToFloatCSSPixels(shadow->mSpread),
|
|
eCSSUnit_Pixel);
|
|
if (shadow->mHasColor) {
|
|
arr->Item(4).SetColorValue(shadow->mColor);
|
|
}
|
|
if (shadow->mInset) {
|
|
arr->Item(5).SetIntValue(NS_STYLE_BOX_SHADOW_INSET,
|
|
eCSSUnit_Enumerated);
|
|
}
|
|
|
|
nsCSSValueList *resultItem = new nsCSSValueList;
|
|
if (!resultItem) {
|
|
return PR_FALSE;
|
|
}
|
|
resultItem->mValue.SetArrayValue(arr, eCSSUnit_Array);
|
|
*resultTail = resultItem;
|
|
resultTail = &resultItem->mNext;
|
|
}
|
|
aComputedValue.SetCSSValueListValue(result.forget(), eUnit_Shadow,
|
|
PR_TRUE);
|
|
return PR_TRUE;
|
|
}
|
|
case eStyleAnimType_None:
|
|
NS_NOTREACHED("shouldn't use on non-animatable properties");
|
|
}
|
|
return PR_FALSE;
|
|
}
|
|
|
|
nsStyleAnimation::Value::Value(PRInt32 aInt, EnumeratedConstructorType)
|
|
{
|
|
mUnit = eUnit_Enumerated;
|
|
mValue.mInt = aInt;
|
|
}
|
|
|
|
nsStyleAnimation::Value::Value(nscoord aLength, CoordConstructorType)
|
|
{
|
|
mUnit = eUnit_Coord;
|
|
mValue.mCoord = aLength;
|
|
}
|
|
|
|
nsStyleAnimation::Value::Value(float aPercent, PercentConstructorType)
|
|
{
|
|
mUnit = eUnit_Percent;
|
|
mValue.mFloat = aPercent;
|
|
}
|
|
|
|
nsStyleAnimation::Value::Value(float aFloat, FloatConstructorType)
|
|
{
|
|
mUnit = eUnit_Float;
|
|
mValue.mFloat = aFloat;
|
|
}
|
|
|
|
nsStyleAnimation::Value::Value(nscolor aColor, ColorConstructorType)
|
|
{
|
|
mUnit = eUnit_Color;
|
|
mValue.mColor = aColor;
|
|
}
|
|
|
|
nsStyleAnimation::Value&
|
|
nsStyleAnimation::Value::operator=(const Value& aOther)
|
|
{
|
|
FreeValue();
|
|
|
|
mUnit = aOther.mUnit;
|
|
switch (mUnit) {
|
|
case eUnit_Null:
|
|
case eUnit_Normal:
|
|
case eUnit_Auto:
|
|
case eUnit_None:
|
|
break;
|
|
case eUnit_Enumerated:
|
|
mValue.mInt = aOther.mValue.mInt;
|
|
break;
|
|
case eUnit_Coord:
|
|
mValue.mCoord = aOther.mValue.mCoord;
|
|
break;
|
|
case eUnit_Percent:
|
|
case eUnit_Float:
|
|
mValue.mFloat = aOther.mValue.mFloat;
|
|
break;
|
|
case eUnit_Color:
|
|
mValue.mColor = aOther.mValue.mColor;
|
|
break;
|
|
case eUnit_Dasharray:
|
|
case eUnit_Shadow:
|
|
mValue.mCSSValueList = aOther.mValue.mCSSValueList
|
|
? aOther.mValue.mCSSValueList->Clone() : nsnull;
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
void
|
|
nsStyleAnimation::Value::SetNormalValue()
|
|
{
|
|
FreeValue();
|
|
mUnit = eUnit_Normal;
|
|
}
|
|
|
|
void
|
|
nsStyleAnimation::Value::SetAutoValue()
|
|
{
|
|
FreeValue();
|
|
mUnit = eUnit_Auto;
|
|
}
|
|
|
|
void
|
|
nsStyleAnimation::Value::SetNoneValue()
|
|
{
|
|
FreeValue();
|
|
mUnit = eUnit_None;
|
|
}
|
|
|
|
void
|
|
nsStyleAnimation::Value::SetIntValue(PRInt32 aInt, Unit aUnit)
|
|
{
|
|
FreeValue();
|
|
mUnit = aUnit;
|
|
mValue.mInt = aInt;
|
|
}
|
|
|
|
void
|
|
nsStyleAnimation::Value::SetCoordValue(nscoord aLength)
|
|
{
|
|
FreeValue();
|
|
mUnit = eUnit_Coord;
|
|
mValue.mCoord = aLength;
|
|
}
|
|
|
|
void
|
|
nsStyleAnimation::Value::SetPercentValue(float aPercent)
|
|
{
|
|
FreeValue();
|
|
mUnit = eUnit_Percent;
|
|
mValue.mFloat = aPercent;
|
|
}
|
|
|
|
void
|
|
nsStyleAnimation::Value::SetFloatValue(float aFloat)
|
|
{
|
|
FreeValue();
|
|
mUnit = eUnit_Float;
|
|
mValue.mFloat = aFloat;
|
|
}
|
|
|
|
void
|
|
nsStyleAnimation::Value::SetColorValue(nscolor aColor)
|
|
{
|
|
FreeValue();
|
|
mUnit = eUnit_Color;
|
|
mValue.mColor = aColor;
|
|
}
|
|
|
|
void
|
|
nsStyleAnimation::Value::SetCSSValueListValue(nsCSSValueList *aValueList,
|
|
Unit aUnit,
|
|
PRBool aTakeOwnership)
|
|
{
|
|
FreeValue();
|
|
NS_ASSERTION(IsCSSValueListUnit(aUnit), "bad unit");
|
|
mUnit = aUnit;
|
|
if (aTakeOwnership) {
|
|
mValue.mCSSValueList = aValueList;
|
|
} else {
|
|
mValue.mCSSValueList = aValueList ? aValueList->Clone() : nsnull;
|
|
}
|
|
}
|
|
|
|
void
|
|
nsStyleAnimation::Value::FreeValue()
|
|
{
|
|
if (IsCSSValueListUnit(mUnit)) {
|
|
delete mValue.mCSSValueList;
|
|
}
|
|
}
|
|
|
|
PRBool
|
|
nsStyleAnimation::Value::operator==(const Value& aOther) const
|
|
{
|
|
if (mUnit != aOther.mUnit) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
switch (mUnit) {
|
|
case eUnit_Null:
|
|
case eUnit_Normal:
|
|
case eUnit_Auto:
|
|
case eUnit_None:
|
|
return PR_TRUE;
|
|
case eUnit_Enumerated:
|
|
return mValue.mInt == aOther.mValue.mInt;
|
|
case eUnit_Coord:
|
|
return mValue.mCoord == aOther.mValue.mCoord;
|
|
case eUnit_Percent:
|
|
case eUnit_Float:
|
|
return mValue.mFloat == aOther.mValue.mFloat;
|
|
case eUnit_Color:
|
|
return mValue.mColor == aOther.mValue.mColor;
|
|
case eUnit_Dasharray:
|
|
case eUnit_Shadow:
|
|
return nsCSSValueList::Equal(mValue.mCSSValueList,
|
|
aOther.mValue.mCSSValueList);
|
|
}
|
|
|
|
NS_NOTREACHED("incomplete case");
|
|
return PR_FALSE;
|
|
}
|
|
|