.. |
CanvasLayerD3D9.cpp
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
CanvasLayerD3D9.h
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
ColorLayerD3D9.cpp
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
ColorLayerD3D9.h
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
ContainerLayerD3D9.cpp
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
ContainerLayerD3D9.h
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
DeviceManagerD3D9.cpp
|
Bug 597320: Blacklist NVidia Optimus technology drivers for d3d9 layers. r=jrmuizel a=blocking-beta7
|
2010-09-17 18:57:46 +00:00 |
DeviceManagerD3D9.h
|
Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew
|
2010-10-02 00:24:58 +02:00 |
genshaders.sh
|
Bug 590367 - Render RGB d2d layers with a RGBA surface and shader r=Bas, a=blocking2.0
|
2010-09-03 15:51:04 +12:00 |
ImageLayerD3D9.cpp
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
ImageLayerD3D9.h
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
LayerManagerD3D9.cpp
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
LayerManagerD3D9.h
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
LayerManagerD3D9Shaders.h
|
Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew
|
2010-10-02 00:24:58 +02:00 |
LayerManagerD3D9Shaders.hlsl
|
Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew
|
2010-10-02 00:24:58 +02:00 |
Nv3DVUtils.cpp
|
comments only, updating license text. a=b
|
2010-09-13 13:45:20 -07:00 |
Nv3DVUtils.h
|
comments only, updating license text. a=b
|
2010-09-13 13:45:20 -07:00 |
ThebesLayerD3D9.cpp
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |
ThebesLayerD3D9.h
|
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
|
2010-10-21 22:41:04 +02:00 |