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143 lines
7.6 KiB
Plaintext
143 lines
7.6 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Mozilla SVG project.
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*
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* The Initial Developer of the Original Code is
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* Crocodile Clips Ltd..
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* Portions created by the Initial Developer are Copyright (C) 2001
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsIDOMSVGElement.idl"
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interface nsIDOMSVGAnimatedNumber;
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interface nsIDOMSVGPoint;
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interface nsIDOMSVGPathSegClosePath;
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interface nsIDOMSVGPathSegMovetoAbs;
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interface nsIDOMSVGPathSegMovetoRel;
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interface nsIDOMSVGPathSegLinetoAbs;
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interface nsIDOMSVGPathSegLinetoRel;
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interface nsIDOMSVGPathSegCurvetoCubicAbs;
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interface nsIDOMSVGPathSegCurvetoCubicRel;
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interface nsIDOMSVGPathSegCurvetoQuadraticAbs;
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interface nsIDOMSVGPathSegCurvetoQuadraticRel;
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interface nsIDOMSVGPathSegArcAbs;
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interface nsIDOMSVGPathSegArcRel;
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interface nsIDOMSVGPathSegLinetoHorizontalAbs;
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interface nsIDOMSVGPathSegLinetoHorizontalRel;
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interface nsIDOMSVGPathSegLinetoVerticalAbs;
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interface nsIDOMSVGPathSegLinetoVerticalRel;
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interface nsIDOMSVGPathSegCurvetoCubicSmoothAbs;
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interface nsIDOMSVGPathSegCurvetoCubicSmoothRel;
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interface nsIDOMSVGPathSegCurvetoQuadraticSmoothAbs;
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interface nsIDOMSVGPathSegCurvetoQuadraticSmoothRel;
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[scriptable, uuid(2b19e692-3338-440f-a998-3cb1e8474999)]
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interface nsIDOMSVGPathElement
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: nsIDOMSVGElement
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/*
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The SVG DOM makes use of multiple interface inheritance.
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Since XPCOM only supports single interface inheritance,
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the best thing that we can do is to promise that whenever
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an object implements _this_ interface it will also
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implement the following interfaces. (We then have to QI to
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hop between them.)
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nsIDOMSVGTests,
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nsIDOMSVGLangSpace,
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nsIDOMSVGExternalResourcesRequired,
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nsIDOMSVGStylable,
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nsIDOMSVGTransformable,
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events::nsIDOMEventTarget,
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nsIDOMSVGAnimatedPathData
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*/
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{
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readonly attribute nsIDOMSVGAnimatedNumber pathLength;
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float getTotalLength();
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nsIDOMSVGPoint getPointAtLength(in float distance);
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unsigned long getPathSegAtLength(in float distance);
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nsIDOMSVGPathSegClosePath createSVGPathSegClosePath();
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nsIDOMSVGPathSegMovetoAbs createSVGPathSegMovetoAbs(in float x, in float y);
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nsIDOMSVGPathSegMovetoRel createSVGPathSegMovetoRel(in float x, in float y);
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nsIDOMSVGPathSegLinetoAbs createSVGPathSegLinetoAbs(in float x, in float y);
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nsIDOMSVGPathSegLinetoRel createSVGPathSegLinetoRel(in float x, in float y);
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nsIDOMSVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(in float x,
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in float y,
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in float x1,
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in float y1,
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in float x2,
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in float y2);
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nsIDOMSVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(in float x,
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in float y,
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in float x1,
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in float y1,
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in float x2,
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in float y2);
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nsIDOMSVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(in float x,
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in float y,
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in float x1,
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in float y1);
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nsIDOMSVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(in float x,
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in float y,
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in float x1,
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in float y1);
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nsIDOMSVGPathSegArcAbs createSVGPathSegArcAbs(in float x, in float y, in float r1,
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in float r2, in float angle,
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in boolean largeArcFlag,
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in boolean sweepFlag);
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nsIDOMSVGPathSegArcRel createSVGPathSegArcRel(in float x, in float y, in float r1,
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in float r2, in float angle,
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in boolean largeArcFlag,
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in boolean sweepFlag);
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nsIDOMSVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(in float x);
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nsIDOMSVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(in float x);
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nsIDOMSVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(in float y);
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nsIDOMSVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(in float y);
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nsIDOMSVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(in float x,
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in float y,
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in float x2,
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in float y2);
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nsIDOMSVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(in float x,
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in float y,
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in float x2,
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in float y2);
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nsIDOMSVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(in float x,
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in float y);
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nsIDOMSVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(in float x,
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in float y);
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};
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