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2a602a5685
Landing on a CLOSED TREE
198 lines
6.6 KiB
C++
198 lines
6.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=8 et :
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*/
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at:
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Code.
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*
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* The Initial Developer of the Original Code is
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* The Mozilla Foundation
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Chris Jones <jones.chris.g@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "mozilla/layers/PLayers.h"
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#include "mozilla/layers/ShadowLayers.h"
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#include "gfxPlatform.h"
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#include "gfxXlibSurface.h"
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#include "mozilla/X11Util.h"
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namespace mozilla {
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namespace layers {
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// Return true if we're likely compositing using X and so should use
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// Xlib surfaces in shadow layers.
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static bool
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UsingXCompositing()
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{
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return (gfxASurface::SurfaceTypeXlib ==
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gfxPlatform::GetPlatform()->ScreenReferenceSurface()->GetType());
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}
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// LookReturn a pointer to |aFormat| that lives in the Xrender library.
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// All code using render formats assumes it doesn't need to copy.
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static XRenderPictFormat*
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GetXRenderPictFormatFromId(Display* aDisplay, PictFormat aFormatId)
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{
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XRenderPictFormat tmplate;
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tmplate.id = aFormatId;
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return XRenderFindFormat(aDisplay, PictFormatID, &tmplate, 0);
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}
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static bool
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TakeAndDestroyXlibSurface(SurfaceDescriptor* aSurface)
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{
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nsRefPtr<gfxXlibSurface> surf =
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aSurface->get_SurfaceDescriptorX11().OpenForeign();
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surf->TakePixmap();
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*aSurface = SurfaceDescriptor();
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// the Pixmap is destroyed when |surf| goes out of scope
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return true;
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}
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SurfaceDescriptorX11::SurfaceDescriptorX11(gfxXlibSurface* aSurf)
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: mId(aSurf->XDrawable())
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, mSize(aSurf->GetSize())
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, mFormat(aSurf->XRenderFormat()->id)
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{ }
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SurfaceDescriptorX11::SurfaceDescriptorX11(const int aXid, const int aXrenderPictID, const gfxIntSize& aSize)
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: mId(aXid)
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, mSize(aSize)
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, mFormat(aXrenderPictID)
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{ }
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already_AddRefed<gfxXlibSurface>
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SurfaceDescriptorX11::OpenForeign() const
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{
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Display* display = DefaultXDisplay();
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Screen* screen = DefaultScreenOfDisplay(display);
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XRenderPictFormat* format = GetXRenderPictFormatFromId(display, mFormat);
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nsRefPtr<gfxXlibSurface> surf =
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new gfxXlibSurface(screen, mId, format, mSize);
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return surf->CairoStatus() ? nsnull : surf.forget();
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}
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bool
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ShadowLayerForwarder::PlatformAllocDoubleBuffer(const gfxIntSize& aSize,
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gfxASurface::gfxContentType aContent,
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SurfaceDescriptor* aFrontBuffer,
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SurfaceDescriptor* aBackBuffer)
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{
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return (PlatformAllocBuffer(aSize, aContent, aFrontBuffer) &&
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PlatformAllocBuffer(aSize, aContent, aBackBuffer));
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}
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bool
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ShadowLayerForwarder::PlatformAllocBuffer(const gfxIntSize& aSize,
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gfxASurface::gfxContentType aContent,
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SurfaceDescriptor* aBuffer)
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{
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if (!UsingXCompositing()) {
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// If we're not using X compositing, we're probably compositing on
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// the client side, in which case X surfaces would just slow
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// things down. Use Shmem instead.
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return false;
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}
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gfxPlatform* platform = gfxPlatform::GetPlatform();
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nsRefPtr<gfxASurface> buffer = platform->CreateOffscreenSurface(aSize, aContent);
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if (!buffer ||
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buffer->GetType() != gfxASurface::SurfaceTypeXlib) {
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NS_ERROR("creating Xlib front/back surfaces failed!");
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return false;
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}
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gfxXlibSurface* bufferX = static_cast<gfxXlibSurface*>(buffer.get());
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// Release Pixmap ownership to the layers model
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bufferX->ReleasePixmap();
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*aBuffer = SurfaceDescriptorX11(bufferX);
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return true;
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}
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/*static*/ already_AddRefed<gfxASurface>
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ShadowLayerForwarder::PlatformOpenDescriptor(const SurfaceDescriptor& aSurface)
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{
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if (SurfaceDescriptor::TSurfaceDescriptorX11 != aSurface.type()) {
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return nsnull;
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}
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return aSurface.get_SurfaceDescriptorX11().OpenForeign();
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}
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bool
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ShadowLayerForwarder::PlatformDestroySharedSurface(SurfaceDescriptor* aSurface)
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{
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if (SurfaceDescriptor::TSurfaceDescriptorX11 != aSurface->type()) {
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return false;
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}
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return TakeAndDestroyXlibSurface(aSurface);
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}
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/*static*/ void
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ShadowLayerForwarder::PlatformSyncBeforeUpdate()
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{
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if (UsingXCompositing()) {
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// If we're using X surfaces, then we need to finish all pending
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// operations on the back buffers before handing them to the
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// parent, otherwise the surface might be used by the parent's
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// Display in between two operations queued by our Display.
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XSync(DefaultXDisplay(), False);
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}
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}
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/*static*/ void
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ShadowLayerManager::PlatformSyncBeforeReplyUpdate()
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{
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if (UsingXCompositing()) {
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// If we're using X surfaces, we need to finish all pending
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// operations on the *front buffers* before handing them back to
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// the child, even though they will be read operations.
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// Otherwise, the child might start scribbling on new back buffers
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// that are still participating in requests as old front buffers.
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XSync(DefaultXDisplay(), False);
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}
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}
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bool
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ShadowLayerManager::PlatformDestroySharedSurface(SurfaceDescriptor* aSurface)
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{
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if (SurfaceDescriptor::TSurfaceDescriptorX11 != aSurface->type()) {
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return false;
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}
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return TakeAndDestroyXlibSurface(aSurface);
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}
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} // namespace layers
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} // namespace mozilla
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