mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
398 lines
9.0 KiB
C++
398 lines
9.0 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "2D.h"
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#ifdef USE_CAIRO
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#include "DrawTargetCairo.h"
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#include "ScaledFontBase.h"
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#endif
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#ifdef USE_SKIA
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#include "DrawTargetSkia.h"
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#include "ScaledFontBase.h"
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#ifdef MOZ_ENABLE_FREETYPE
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#include "ScaledFontFreetype.h"
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#endif
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#endif
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#if defined(WIN32) && defined(USE_SKIA)
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#include "ScaledFontWin.h"
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#endif
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#ifdef XP_MACOSX
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#include "ScaledFontMac.h"
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#endif
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#ifdef XP_MACOSX
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#include "DrawTargetCG.h"
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#endif
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#ifdef WIN32
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#include "DrawTargetD2D.h"
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#include "ScaledFontDWrite.h"
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#include <d3d10_1.h>
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#endif
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#include "DrawTargetDual.h"
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#include "SourceSurfaceRawData.h"
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#include "Logging.h"
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#ifdef PR_LOGGING
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PRLogModuleInfo *sGFX2DLog = PR_NewLogModule("gfx2d");
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#endif
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// The following code was largely taken from xpcom/glue/SSE.cpp and
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// made a little simpler.
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enum CPUIDRegister { eax = 0, ebx = 1, ecx = 2, edx = 3 };
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#ifdef HAVE_CPUID_H
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// cpuid.h is available on gcc 4.3 and higher on i386 and x86_64
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#include <cpuid.h>
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static bool
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HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit)
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{
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unsigned int regs[4];
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return __get_cpuid(level, ®s[0], ®s[1], ®s[2], ®s[3]) &&
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(regs[reg] & bit);
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}
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#define HAVE_CPU_DETECTION
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#else
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#if defined(_MSC_VER) && _MSC_VER >= 1600 && (defined(_M_IX86) || defined(_M_AMD64))
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// MSVC 2005 or later supports __cpuid by intrin.h
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// But it does't work on MSVC 2005 with SDK 7.1 (Bug 753772)
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#include <intrin.h>
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#define HAVE_CPU_DETECTION
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#elif defined(__SUNPRO_CC) && (defined(__i386) || defined(__x86_64__))
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// Define a function identical to MSVC function.
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#ifdef __i386
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static void
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__cpuid(int CPUInfo[4], int InfoType)
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{
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asm (
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"xchg %esi, %ebx\n"
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"cpuid\n"
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"movl %eax, (%edi)\n"
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"movl %ebx, 4(%edi)\n"
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"movl %ecx, 8(%edi)\n"
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"movl %edx, 12(%edi)\n"
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"xchg %esi, %ebx\n"
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:
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: "a"(InfoType), // %eax
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"D"(CPUInfo) // %edi
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: "%ecx", "%edx", "%esi"
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);
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}
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#else
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static void
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__cpuid(int CPUInfo[4], int InfoType)
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{
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asm (
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"xchg %rsi, %rbx\n"
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"cpuid\n"
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"movl %eax, (%rdi)\n"
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"movl %ebx, 4(%rdi)\n"
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"movl %ecx, 8(%rdi)\n"
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"movl %edx, 12(%rdi)\n"
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"xchg %rsi, %rbx\n"
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:
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: "a"(InfoType), // %eax
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"D"(CPUInfo) // %rdi
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: "%ecx", "%edx", "%rsi"
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);
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}
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#define HAVE_CPU_DETECTION
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#endif
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#endif
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#ifdef HAVE_CPU_DETECTION
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static bool
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HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit)
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{
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// Check that the level in question is supported.
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volatile int regs[4];
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__cpuid((int *)regs, level & 0x80000000u);
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if (unsigned(regs[0]) < level)
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return false;
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__cpuid((int *)regs, level);
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return !!(unsigned(regs[reg]) & bit);
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}
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#endif
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#endif
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namespace mozilla {
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namespace gfx {
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// XXX - Need to define an API to set this.
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int sGfxLogLevel = LOG_DEBUG;
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#ifdef WIN32
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ID3D10Device1 *Factory::mD3D10Device;
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#endif
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bool
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Factory::HasSSE2()
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{
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#if defined(__SSE2__) || defined(_M_X64) || \
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(defined(_M_IX86_FP) && _M_IX86_FP >= 2)
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// gcc with -msse2 (default on OSX and x86-64)
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// cl.exe with -arch:SSE2 (default on x64 compiler)
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return true;
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#elif defined(HAVE_CPU_DETECTION)
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return HasCPUIDBit(1u, edx, (1u<<26));
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#else
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return false;
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#endif
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}
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TemporaryRef<DrawTarget>
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Factory::CreateDrawTarget(BackendType aBackend, const IntSize &aSize, SurfaceFormat aFormat)
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{
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switch (aBackend) {
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#ifdef WIN32
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case BACKEND_DIRECT2D:
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{
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RefPtr<DrawTargetD2D> newTarget;
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newTarget = new DrawTargetD2D();
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if (newTarget->Init(aSize, aFormat)) {
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return newTarget;
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}
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break;
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}
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#elif defined XP_MACOSX
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case BACKEND_COREGRAPHICS:
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{
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RefPtr<DrawTargetCG> newTarget;
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newTarget = new DrawTargetCG();
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if (newTarget->Init(aSize, aFormat)) {
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return newTarget;
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}
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break;
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}
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#endif
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#ifdef USE_SKIA
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case BACKEND_SKIA:
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{
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RefPtr<DrawTargetSkia> newTarget;
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newTarget = new DrawTargetSkia();
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if (newTarget->Init(aSize, aFormat)) {
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return newTarget;
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}
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break;
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}
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#endif
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default:
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gfxDebug() << "Invalid draw target type specified.";
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return NULL;
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}
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gfxDebug() << "Failed to create DrawTarget, Type: " << aBackend << " Size: " << aSize;
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// Failed
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return NULL;
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}
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TemporaryRef<DrawTarget>
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Factory::CreateDrawTargetForData(BackendType aBackend,
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unsigned char *aData,
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const IntSize &aSize,
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int32_t aStride,
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SurfaceFormat aFormat)
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{
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switch (aBackend) {
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#ifdef USE_SKIA
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case BACKEND_SKIA:
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{
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RefPtr<DrawTargetSkia> newTarget;
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newTarget = new DrawTargetSkia();
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newTarget->Init(aData, aSize, aStride, aFormat);
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return newTarget;
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}
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#endif
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default:
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gfxDebug() << "Invalid draw target type specified.";
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return NULL;
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}
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gfxDebug() << "Failed to create DrawTarget, Type: " << aBackend << " Size: " << aSize;
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// Failed
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return NULL;
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}
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TemporaryRef<ScaledFont>
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Factory::CreateScaledFontForNativeFont(const NativeFont &aNativeFont, Float aSize)
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{
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switch (aNativeFont.mType) {
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#ifdef WIN32
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case NATIVE_FONT_DWRITE_FONT_FACE:
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{
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return new ScaledFontDWrite(static_cast<IDWriteFontFace*>(aNativeFont.mFont), aSize);
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}
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#endif
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#ifdef XP_MACOSX
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case NATIVE_FONT_MAC_FONT_FACE:
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{
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return new ScaledFontMac(static_cast<CGFontRef>(aNativeFont.mFont), aSize);
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}
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#endif
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#ifdef USE_SKIA
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#ifdef WIN32
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case NATIVE_FONT_GDI_FONT_FACE:
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{
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return new ScaledFontWin(static_cast<LOGFONT*>(aNativeFont.mFont), aSize);
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}
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#endif
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#ifdef MOZ_ENABLE_FREETYPE
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case NATIVE_FONT_SKIA_FONT_FACE:
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{
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return new ScaledFontFreetype(static_cast<FontOptions*>(aNativeFont.mFont), aSize);
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}
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#endif
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#endif
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#ifdef USE_CAIRO
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case NATIVE_FONT_CAIRO_FONT_FACE:
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{
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return new ScaledFontBase(aSize);
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}
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#endif
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default:
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gfxWarning() << "Invalid native font type specified.";
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return NULL;
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}
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}
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TemporaryRef<ScaledFont>
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Factory::CreateScaledFontWithCairo(const NativeFont& aNativeFont, Float aSize, cairo_scaled_font_t* aScaledFont)
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{
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#ifdef USE_CAIRO
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// In theory, we could pull the NativeFont out of the cairo_scaled_font_t*,
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// but that would require a lot of code that would be otherwise repeated in
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// various backends.
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// Therefore, we just reuse CreateScaledFontForNativeFont's implementation.
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RefPtr<ScaledFont> font = CreateScaledFontForNativeFont(aNativeFont, aSize);
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static_cast<ScaledFontBase*>(font.get())->SetCairoScaledFont(aScaledFont);
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return font;
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#else
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return NULL;
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#endif
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}
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#ifdef WIN32
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TemporaryRef<DrawTarget>
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Factory::CreateDrawTargetForD3D10Texture(ID3D10Texture2D *aTexture, SurfaceFormat aFormat)
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{
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RefPtr<DrawTargetD2D> newTarget;
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newTarget = new DrawTargetD2D();
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if (newTarget->Init(aTexture, aFormat)) {
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return newTarget;
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}
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gfxWarning() << "Failed to create draw target for D3D10 texture.";
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// Failed
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return NULL;
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}
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TemporaryRef<DrawTarget>
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Factory::CreateDualDrawTargetForD3D10Textures(ID3D10Texture2D *aTextureA,
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ID3D10Texture2D *aTextureB,
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SurfaceFormat aFormat)
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{
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RefPtr<DrawTargetD2D> newTargetA;
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RefPtr<DrawTargetD2D> newTargetB;
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newTargetA = new DrawTargetD2D();
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if (!newTargetA->Init(aTextureA, aFormat)) {
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gfxWarning() << "Failed to create draw target for D3D10 texture.";
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return NULL;
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}
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newTargetB = new DrawTargetD2D();
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if (!newTargetB->Init(aTextureB, aFormat)) {
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gfxWarning() << "Failed to create draw target for D3D10 texture.";
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return NULL;
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}
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RefPtr<DrawTarget> newTarget =
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new DrawTargetDual(newTargetA, newTargetB);
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return newTarget;
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}
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void
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Factory::SetDirect3D10Device(ID3D10Device1 *aDevice)
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{
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mD3D10Device = aDevice;
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}
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ID3D10Device1*
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Factory::GetDirect3D10Device()
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{
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return mD3D10Device;
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}
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TemporaryRef<GlyphRenderingOptions>
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Factory::CreateDWriteGlyphRenderingOptions(IDWriteRenderingParams *aParams)
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{
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RefPtr<GlyphRenderingOptions> options =
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new GlyphRenderingOptionsDWrite(aParams);
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return options;
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}
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uint64_t
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Factory::GetD2DVRAMUsageDrawTarget()
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{
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return DrawTargetD2D::mVRAMUsageDT;
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}
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uint64_t
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Factory::GetD2DVRAMUsageSourceSurface()
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{
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return DrawTargetD2D::mVRAMUsageSS;
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}
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#endif // XP_WIN
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TemporaryRef<DrawTarget>
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Factory::CreateDrawTargetForCairoSurface(cairo_surface_t* aSurface)
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{
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#ifdef USE_CAIRO
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RefPtr<DrawTargetCairo> newTarget = new DrawTargetCairo();
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if (newTarget->Init(aSurface)) {
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return newTarget;
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}
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#endif
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return NULL;
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}
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TemporaryRef<DataSourceSurface>
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Factory::CreateWrappingDataSourceSurface(uint8_t *aData, int32_t aStride,
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const IntSize &aSize,
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SurfaceFormat aFormat)
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{
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RefPtr<SourceSurfaceRawData> newSurf = new SourceSurfaceRawData();
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if (newSurf->InitWrappingData(aData, aSize, aStride, aFormat, false)) {
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return newSurf;
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}
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return NULL;
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}
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}
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}
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