mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
527 lines
14 KiB
JavaScript
527 lines
14 KiB
JavaScript
/**
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* Test TCPSocket.js by creating an XPCOM-style server socket, then sending
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* data in both directions and making sure each side receives their data
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* correctly and with the proper events.
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*
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* This test is derived from netwerk/test/unit/test_socks.js, except we don't
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* involve a subprocess.
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*
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* Future work:
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* - SSL. see https://bugzilla.mozilla.org/show_bug.cgi?id=466524
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* https://bugzilla.mozilla.org/show_bug.cgi?id=662180
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* Alternatively, mochitests could be used.
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* - Testing overflow logic.
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*
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**/
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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const Cr = Components.results;
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const Cu = Components.utils;
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const CC = Components.Constructor;
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/**
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*
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* Constants
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*
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*/
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// Some binary data to send.
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const DATA_ARRAY = [0, 255, 254, 0, 1, 2, 3, 0, 255, 255, 254, 0],
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DATA_ARRAY_BUFFER = new ArrayBuffer(DATA_ARRAY.length),
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TYPED_DATA_ARRAY = new Uint8Array(DATA_ARRAY_BUFFER),
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HELLO_WORLD = "hlo wrld. ",
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BIG_ARRAY = new Array(65539),
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BIG_ARRAY_2 = new Array(65539);
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TYPED_DATA_ARRAY.set(DATA_ARRAY, 0);
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for (var i_big = 0; i_big < BIG_ARRAY.length; i_big++) {
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BIG_ARRAY[i_big] = Math.floor(Math.random() * 256);
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BIG_ARRAY_2[i_big] = Math.floor(Math.random() * 256);
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}
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const BIG_ARRAY_BUFFER = new ArrayBuffer(BIG_ARRAY.length),
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BIG_ARRAY_BUFFER_2 = new ArrayBuffer(BIG_ARRAY_2.length);
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const BIG_TYPED_ARRAY = new Uint8Array(BIG_ARRAY_BUFFER),
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BIG_TYPED_ARRAY_2 = new Uint8Array(BIG_ARRAY_BUFFER_2);
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BIG_TYPED_ARRAY.set(BIG_ARRAY);
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BIG_TYPED_ARRAY_2.set(BIG_ARRAY_2);
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const ServerSocket = CC("@mozilla.org/network/server-socket;1",
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"nsIServerSocket",
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"init"),
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InputStreamPump = CC("@mozilla.org/network/input-stream-pump;1",
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"nsIInputStreamPump",
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"init"),
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BinaryInputStream = CC("@mozilla.org/binaryinputstream;1",
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"nsIBinaryInputStream",
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"setInputStream"),
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BinaryOutputStream = CC("@mozilla.org/binaryoutputstream;1",
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"nsIBinaryOutputStream",
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"setOutputStream"),
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TCPSocket = new (CC("@mozilla.org/tcp-socket;1",
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"nsIDOMTCPSocket"))();
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const gInChild = Cc["@mozilla.org/xre/app-info;1"].getService(Ci.nsIXULRuntime)
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.processType != Ci.nsIXULRuntime.PROCESS_TYPE_DEFAULT;
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Cu.import("resource://gre/modules/Services.jsm");
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/**
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*
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* Helper functions
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*
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*/
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function get_platform() {
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var xulRuntime = Components.classes["@mozilla.org/xre/app-info;1"]
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.getService(Components.interfaces.nsIXULRuntime);
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return xulRuntime.OS;
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}
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/**
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* Spin up a listening socket and associate at most one live, accepted socket
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* with ourselves.
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*/
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function TestServer() {
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this.listener = ServerSocket(-1, true, -1);
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do_print('server: listening on', this.listener.port);
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this.listener.asyncListen(this);
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this.binaryInput = null;
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this.input = null;
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this.binaryOutput = null;
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this.output = null;
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this.onconnect = null;
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this.ondata = null;
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this.onclose = null;
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}
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TestServer.prototype = {
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onSocketAccepted: function(socket, trans) {
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if (this.input)
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do_throw("More than one live connection!?");
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do_print('server: got client connection');
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this.input = trans.openInputStream(0, 0, 0);
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this.binaryInput = new BinaryInputStream(this.input);
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this.output = trans.openOutputStream(0, 0, 0);
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this.binaryOutput = new BinaryOutputStream(this.output);
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new InputStreamPump(this.input, -1, -1, 0, 0, false).asyncRead(this, null);
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if (this.onconnect)
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this.onconnect();
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else
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do_throw("Received unexpected connection!");
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},
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onStopListening: function(socket) {
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},
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onDataAvailable: function(request, context, inputStream, offset, count) {
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var readData = this.binaryInput.readByteArray(count);
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if (this.ondata) {
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try {
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this.ondata(readData);
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} catch(ex) {
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// re-throw if this is from do_throw
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if (ex === Cr.NS_ERROR_ABORT)
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throw ex;
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// log if there was a test problem
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do_print('Caught exception: ' + ex + '\n' + ex.stack);
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do_throw('test is broken; bad ondata handler; see above');
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}
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} else {
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do_throw('Received ' + count + ' bytes of unexpected data!');
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}
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},
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onStartRequest: function(request, context) {
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},
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onStopRequest: function(request, context, status) {
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if (this.onclose)
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this.onclose();
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else
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do_throw("Received unexpected close!");
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},
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close: function() {
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this.binaryInput.close();
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this.binaryOutput.close();
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},
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/**
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* Forget about the socket we knew about before.
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*/
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reset: function() {
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this.binaryInput = null;
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this.input = null;
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this.binaryOutput = null;
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this.output = null;
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},
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};
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function makeSuccessCase(name) {
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return function() {
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do_print('got expected: ' + name);
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run_next_test();
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};
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}
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function makeJointSuccess(names) {
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let funcs = {}, successCount = 0;
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names.forEach(function(name) {
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funcs[name] = function() {
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do_print('got expected: ' + name);
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if (++successCount === names.length)
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run_next_test();
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};
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});
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return funcs;
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}
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function makeFailureCase(name) {
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return function() {
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let argstr;
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if (arguments.length) {
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argstr = '(args: ' +
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Array.map(arguments, function(x) { return x.data + ""; }).join(" ") + ')';
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}
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else {
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argstr = '(no arguments)';
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}
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do_throw('got unexpected: ' + name + ' ' + argstr);
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};
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}
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function makeExpectData(name, expectedData, fromEvent, callback) {
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let dataBuffer = fromEvent ? null : [], done = false;
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let dataBufferView = null;
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return function(receivedData) {
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if (receivedData.data) {
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receivedData = receivedData.data;
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}
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let recvLength = receivedData.byteLength !== undefined ?
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receivedData.byteLength : receivedData.length;
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if (fromEvent) {
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if (dataBuffer) {
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let newBuffer = new ArrayBuffer(dataBuffer.byteLength + recvLength);
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let newBufferView = new Uint8Array(newBuffer);
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newBufferView.set(dataBufferView, 0);
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newBufferView.set(receivedData, dataBuffer.byteLength);
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dataBuffer = newBuffer;
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dataBufferView = newBufferView;
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}
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else {
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dataBuffer = receivedData;
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dataBufferView = new Uint8Array(dataBuffer);
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}
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}
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else {
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dataBuffer = dataBuffer.concat(receivedData);
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}
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do_print(name + ' received ' + recvLength + ' bytes');
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if (done)
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do_throw(name + ' Received data event when already done!');
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let dataView = dataBuffer.byteLength !== undefined ? new Uint8Array(dataBuffer) : dataBuffer;
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if (dataView.length >= expectedData.length) {
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// check the bytes are equivalent
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for (let i = 0; i < expectedData.length; i++) {
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if (dataView[i] !== expectedData[i]) {
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do_throw(name + ' Received mismatched character at position ' + i);
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}
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}
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if (dataView.length > expectedData.length)
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do_throw(name + ' Received ' + dataView.length + ' bytes but only expected ' +
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expectedData.length + ' bytes.');
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done = true;
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if (callback) {
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callback();
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} else {
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run_next_test();
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}
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}
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};
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}
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var server = null, sock = null, failure_drain = null;
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/**
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*
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* Test functions
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*
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*/
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/**
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* Connect the socket to the server. This test is added as the first
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* test, and is also added after every test which results in the socket
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* being closed.
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*/
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function connectSock() {
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server.reset();
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var yayFuncs = makeJointSuccess(['serveropen', 'clientopen']);
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sock = TCPSocket.open(
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'127.0.0.1', server.listener.port,
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{ binaryType: 'arraybuffer' });
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sock.onopen = yayFuncs.clientopen;
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sock.ondrain = null;
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sock.ondata = makeFailureCase('data');
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sock.onerror = makeFailureCase('error');
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sock.onclose = makeFailureCase('close');
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server.onconnect = yayFuncs.serveropen;
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server.ondata = makeFailureCase('serverdata');
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server.onclose = makeFailureCase('serverclose');
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}
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/**
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* Test that sending a small amount of data works, and that buffering
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* does not take place for this small amount of data.
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*/
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function sendData() {
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server.ondata = makeExpectData('serverdata', DATA_ARRAY);
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if (!sock.send(DATA_ARRAY_BUFFER)) {
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do_throw("send should not have buffered such a small amount of data");
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}
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}
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/**
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* Test that sending a large amount of data works, that buffering
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* takes place (send returns true), and that ondrain is called once
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* the data has been sent.
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*/
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function sendBig() {
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var yays = makeJointSuccess(['serverdata', 'clientdrain']),
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amount = 0;
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server.ondata = function (data) {
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amount += data.length;
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if (amount === BIG_TYPED_ARRAY.length) {
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yays.serverdata();
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}
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};
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sock.ondrain = function(evt) {
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if (sock.bufferedAmount) {
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do_throw("sock.bufferedAmount was > 0 in ondrain");
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}
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yays.clientdrain(evt);
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}
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if (sock.send(BIG_ARRAY_BUFFER)) {
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do_throw("expected sock.send to return false on large buffer send");
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}
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}
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/**
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* Test that data sent from the server correctly fires the ondata
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* callback on the client side.
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*/
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function receiveData() {
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server.ondata = makeFailureCase('serverdata');
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sock.ondata = makeExpectData('data', DATA_ARRAY, true);
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server.binaryOutput.writeByteArray(DATA_ARRAY, DATA_ARRAY.length);
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}
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/**
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* Test that when the server closes the connection, the onclose callback
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* is fired on the client side.
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*/
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function serverCloses() {
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// we don't really care about the server's close event, but we do want to
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// make sure it happened for sequencing purposes.
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var yayFuncs = makeJointSuccess(['clientclose', 'serverclose']);
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sock.ondata = makeFailureCase('data');
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sock.onclose = yayFuncs.clientclose;
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server.onclose = yayFuncs.serverclose;
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server.close();
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}
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/**
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* Test that when the client closes the connection, the onclose callback
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* is fired on the server side.
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*/
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function clientCloses() {
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// we want to make sure the server heard the close and also that the client's
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// onclose event fired for consistency.
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var yayFuncs = makeJointSuccess(['clientclose', 'serverclose']);
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server.onclose = yayFuncs.serverclose;
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sock.onclose = yayFuncs.clientclose;
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sock.close();
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}
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/**
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* Send a large amount of data and immediately call close
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*/
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function bufferedClose() {
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var yays = makeJointSuccess(['serverdata', 'clientclose', 'serverclose']);
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server.ondata = makeExpectData(
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"ondata", BIG_TYPED_ARRAY, false, yays.serverdata);
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server.onclose = yays.serverclose;
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sock.onclose = yays.clientclose;
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sock.send(BIG_ARRAY_BUFFER);
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sock.close();
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}
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/**
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* Connect to a port we know is not listening so an error is assured,
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* and make sure that onerror and onclose are fired on the client side.
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*/
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function badConnect() {
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// There's probably nothing listening on tcp port 2.
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sock = TCPSocket.open('127.0.0.1', 2);
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sock.onopen = makeFailureCase('open');
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sock.ondata = makeFailureCase('data');
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let success = makeSuccessCase('error');
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let gotError = false;
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sock.onerror = function(event) {
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do_check_eq(event.data.name, 'ConnectionRefusedError');
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gotError = true;
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};
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sock.onclose = function() {
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if (!gotError)
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do_throw('got close without error!');
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else
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success();
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};
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}
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/**
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* Test that calling send with enough data to buffer causes ondrain to
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* be invoked once the data has been sent, and then test that calling send
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* and buffering again causes ondrain to be fired again.
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*/
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function drainTwice() {
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let yays = makeJointSuccess(
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['ondrain', 'ondrain2',
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'ondata', 'ondata2',
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'serverclose', 'clientclose']);
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function serverSideCallback() {
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yays.ondata();
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server.ondata = makeExpectData(
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"ondata2", BIG_TYPED_ARRAY_2, false, yays.ondata2);
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sock.ondrain = yays.ondrain2;
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if (sock.send(BIG_ARRAY_BUFFER_2)) {
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do_throw("sock.send(BIG_TYPED_ARRAY_2) did not return false to indicate buffering");
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}
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sock.close();
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}
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server.onclose = yays.serverclose;
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server.ondata = makeExpectData(
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"ondata", BIG_TYPED_ARRAY, false, serverSideCallback);
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sock.onclose = yays.clientclose;
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sock.ondrain = yays.ondrain;
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if (sock.send(BIG_ARRAY_BUFFER)) {
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throw new Error("sock.send(BIG_TYPED_ARRAY) did not return false to indicate buffering");
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}
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}
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function cleanup() {
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do_print("Cleaning up");
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sock.close();
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if (!gInChild)
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Services.prefs.clearUserPref('dom.mozTCPSocket.enabled');
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run_next_test();
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}
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/**
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* Test that calling send with enough data to buffer twice in a row without
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* waiting for ondrain still results in ondrain being invoked at least once.
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*/
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function bufferTwice() {
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let yays = makeJointSuccess(
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['ondata', 'ondrain', 'serverclose', 'clientclose']);
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let double_array = new Uint8Array(BIG_ARRAY.concat(BIG_ARRAY_2));
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server.ondata = makeExpectData(
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"ondata", double_array, false, yays.ondata);
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server.onclose = yays.serverclose;
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sock.onclose = yays.clientclose;
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sock.ondrain = function () {
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sock.close();
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yays.ondrain();
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}
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if (sock.send(BIG_ARRAY_BUFFER)) {
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throw new Error("sock.send(BIG_TYPED_ARRAY) did not return false to indicate buffering");
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}
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if (sock.send(BIG_ARRAY_BUFFER_2)) {
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throw new Error("sock.send(BIG_TYPED_ARRAY_2) did not return false to indicate buffering on second synchronous call to send");
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}
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}
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// - connect, data and events work both ways
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add_test(connectSock);
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add_test(sendData);
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add_test(sendBig);
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add_test(receiveData);
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// - server closes on us
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add_test(serverCloses);
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// - connect, we close on the server
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add_test(connectSock);
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add_test(clientCloses);
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// - connect, buffer, close
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add_test(connectSock);
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add_test(bufferedClose);
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if (get_platform() !== "Darwin") {
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// This test intermittently fails way too often on OS X, for unknown reasons.
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// Please, diagnose and fix it if you can.
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// - get an error on an attempt to connect to a non-listening port
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add_test(badConnect);
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}
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// send a buffer, get a drain, send a buffer, get a drain
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add_test(connectSock);
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add_test(drainTwice);
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// send a buffer, get a drain, send a buffer, get a drain
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add_test(connectSock);
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add_test(bufferTwice);
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// clean up
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add_test(cleanup);
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function run_test() {
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if (!gInChild)
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Services.prefs.setBoolPref('dom.mozTCPSocket.enabled', true);
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server = new TestServer();
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run_next_test();
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}
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