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77ac1c41b7
Of particular note, this patch removes the check for finished transitions in the case when we can't animate the current change. This case occurs when either we have a non-transition style change that happens to coincide with the current transition value, or a style change to something we can't interpolate to. In either case it's not clear why we would cancel the existing transition only if it is still in motion and not if it is finished. It seems like it should be cancelled in either case and hence this patch removes this check. The other change relates to detecting reversing transitions. In this case we do need to distinguish between transitions that have finished and those that have not. For this purpose, checking if the animation is current should be sufficient. (Note that comparing for PlayState() == Finished would not be enough since we want to also exclude *idle*, i.e. cancelled, animations too.) |
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base | ||
build | ||
doc | ||
forms | ||
generic | ||
inspector | ||
ipc | ||
mathml | ||
media | ||
printing | ||
reftests | ||
style | ||
svg | ||
tables | ||
tools | ||
xul | ||
moz.build |