gecko/gfx/2d/Rect.h

186 lines
6.3 KiB
C++

/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_RECT_H_
#define MOZILLA_GFX_RECT_H_
#include "BaseRect.h"
#include "BaseMargin.h"
#include "Point.h"
#include "Tools.h"
#include <cmath>
namespace mozilla {
template <typename> struct IsPixel;
namespace gfx {
template<class units>
struct IntMarginTyped:
public BaseMargin<int32_t, IntMarginTyped<units> >,
public units {
static_assert(IsPixel<units>::value,
"'units' must be a coordinate system tag");
typedef BaseMargin<int32_t, IntMarginTyped<units> > Super;
IntMarginTyped() : Super() {}
IntMarginTyped(int32_t aTop, int32_t aRight, int32_t aBottom, int32_t aLeft) :
Super(aTop, aRight, aBottom, aLeft) {}
};
typedef IntMarginTyped<UnknownUnits> IntMargin;
template<class units>
struct MarginTyped:
public BaseMargin<Float, MarginTyped<units> >,
public units {
static_assert(IsPixel<units>::value,
"'units' must be a coordinate system tag");
typedef BaseMargin<Float, MarginTyped<units> > Super;
MarginTyped() : Super() {}
MarginTyped(Float aTop, Float aRight, Float aBottom, Float aLeft) :
Super(aTop, aRight, aBottom, aLeft) {}
explicit MarginTyped(const IntMarginTyped<units>& aMargin) :
Super(float(aMargin.top), float(aMargin.right),
float(aMargin.bottom), float(aMargin.left)) {}
};
typedef MarginTyped<UnknownUnits> Margin;
template<class units>
IntMarginTyped<units> RoundedToInt(const MarginTyped<units>& aMargin)
{
return IntMarginTyped<units>(int32_t(floorf(aMargin.top + 0.5f)),
int32_t(floorf(aMargin.right + 0.5f)),
int32_t(floorf(aMargin.bottom + 0.5f)),
int32_t(floorf(aMargin.left + 0.5f)));
}
template<class units>
struct IntRectTyped :
public BaseRect<int32_t, IntRectTyped<units>, IntPointTyped<units>, IntSizeTyped<units>, IntMarginTyped<units> >,
public units {
static_assert(IsPixel<units>::value,
"'units' must be a coordinate system tag");
typedef BaseRect<int32_t, IntRectTyped<units>, IntPointTyped<units>, IntSizeTyped<units>, IntMarginTyped<units> > Super;
IntRectTyped() : Super() {}
IntRectTyped(const IntPointTyped<units>& aPos, const IntSizeTyped<units>& aSize) :
Super(aPos, aSize) {}
IntRectTyped(int32_t _x, int32_t _y, int32_t _width, int32_t _height) :
Super(_x, _y, _width, _height) {}
// Rounding isn't meaningful on an integer rectangle.
void Round() {}
void RoundIn() {}
void RoundOut() {}
// XXX When all of the code is ported, the following functions to convert to and from
// unknown types should be removed.
static IntRectTyped<units> FromUnknownRect(const IntRectTyped<UnknownUnits>& rect) {
return IntRectTyped<units>(rect.x, rect.y, rect.width, rect.height);
}
IntRectTyped<UnknownUnits> ToUnknownRect() const {
return IntRectTyped<UnknownUnits>(this->x, this->y, this->width, this->height);
}
};
typedef IntRectTyped<UnknownUnits> IntRect;
template<class units>
struct RectTyped :
public BaseRect<Float, RectTyped<units>, PointTyped<units>, SizeTyped<units>, MarginTyped<units> >,
public units {
static_assert(IsPixel<units>::value,
"'units' must be a coordinate system tag");
typedef BaseRect<Float, RectTyped<units>, PointTyped<units>, SizeTyped<units>, MarginTyped<units> > Super;
RectTyped() : Super() {}
RectTyped(const PointTyped<units>& aPos, const SizeTyped<units>& aSize) :
Super(aPos, aSize) {}
RectTyped(Float _x, Float _y, Float _width, Float _height) :
Super(_x, _y, _width, _height) {}
explicit RectTyped(const IntRectTyped<units>& rect) :
Super(float(rect.x), float(rect.y),
float(rect.width), float(rect.height)) {}
void NudgeToIntegers()
{
NudgeToInteger(&(this->x));
NudgeToInteger(&(this->y));
NudgeToInteger(&(this->width));
NudgeToInteger(&(this->height));
}
bool ToIntRect(IntRectTyped<units> *aOut) const
{
*aOut = IntRectTyped<units>(int32_t(this->X()), int32_t(this->Y()),
int32_t(this->Width()), int32_t(this->Height()));
return RectTyped<units>(Float(aOut->x), Float(aOut->y),
Float(aOut->width), Float(aOut->height))
.IsEqualEdges(*this);
}
// XXX When all of the code is ported, the following functions to convert to and from
// unknown types should be removed.
static RectTyped<units> FromUnknownRect(const RectTyped<UnknownUnits>& rect) {
return RectTyped<units>(rect.x, rect.y, rect.width, rect.height);
}
RectTyped<UnknownUnits> ToUnknownRect() const {
return RectTyped<UnknownUnits>(this->x, this->y, this->width, this->height);
}
// This is here only to keep IPDL-generated code happy. DO NOT USE.
bool operator==(const RectTyped<units>& aRect) const
{
return RectTyped<units>::IsEqualEdges(aRect);
}
};
typedef RectTyped<UnknownUnits> Rect;
template<class units>
IntRectTyped<units> RoundedToInt(const RectTyped<units>& aRect)
{
return IntRectTyped<units>(int32_t(floorf(aRect.x + 0.5f)),
int32_t(floorf(aRect.y + 0.5f)),
int32_t(floorf(aRect.width + 0.5f)),
int32_t(floorf(aRect.height + 0.5f)));
}
template<class units>
IntRectTyped<units> RoundedIn(const RectTyped<units>& aRect)
{
RectTyped<units> copy(aRect);
copy.RoundIn();
return IntRectTyped<units>(int32_t(copy.x),
int32_t(copy.y),
int32_t(copy.width),
int32_t(copy.height));
}
template<class units>
IntRectTyped<units> RoundedOut(const RectTyped<units>& aRect)
{
RectTyped<units> copy(aRect);
copy.RoundOut();
return IntRectTyped<units>(int32_t(copy.x),
int32_t(copy.y),
int32_t(copy.width),
int32_t(copy.height));
}
}
}
#endif /* MOZILLA_GFX_RECT_H_ */