gecko/gfx
Jeff Muizelaar 8854ffd842 Bug 589395. d3d9: adjust vertex locations in the vertex shader. r=bas,a=blocking
Previously we adjusted the vertex locations directly, now
they have an implicit adjustment that happens in the vertex shader.
This should let us ignore the pixel center differences between
opengl/d3d9/d3d10.
2010-09-01 17:10:51 -04:00
..
angle b=590244; update ANGLE to r385; r=vlad; a=b 2010-09-01 15:04:51 -04:00
cairo Bug 574976: Follow-up, process one more review comment. r=jrmuizel a=blocking-beta5 2010-08-27 22:24:42 +00:00
harfbuzz bug 589862 - [harfbuzz] don't zero advances of mark glyphs when doing mark-to-base-attachment. r=jdaggett a=blocking2.0 2010-08-26 13:01:25 +01:00
ipc bug 523174: add a higher-level Shmem class that implements exclusive access rights between parent/child actors and does over/underflow checking. (Also adds a stop-gap lower-level SharedMemory class in lieu of bug 523172.) r=joedrew 2009-12-04 12:45:15 -06:00
layers Bug 589395. d3d9: adjust vertex locations in the vertex shader. r=bas,a=blocking 2010-09-01 17:10:51 -04:00
qcms Bug 575142 - qcms_transform_create should use transform_free. r=jmuizellar 2010-07-24 20:10:15 -04:00
src Bug 582057, part b: Remove nsIDeviceContext::SupportsNativeWidgets because it's not used meaningfully, and will be confusing in content processes. sr=roc 2010-08-20 14:29:01 -05:00
tests Bug 586754 Xpcshell tests should use relativesrcdir instead of $MODULE (android prepartion) r=mitchell.field a=NPOTB 2010-08-26 14:47:28 -07:00
thebes backing out 2796c7 (bug 539771); a=b 2010-09-01 15:54:01 -04:00
ycbcr backout dbbb9575aae1 due to build issues in some configurations b=577743 2010-08-23 16:27:49 +12:00
Makefile.in b=571172; disable ANGLE compilation on Linux-x86_64, until build slaves are fixed 2010-07-14 20:52:37 -07:00