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https://gitlab.winehq.org/wine/wine-gecko.git
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69f3ac27e2
--HG-- extra : rebase_source : 3c772fd36262f9a7bacbfc5d4d3cfe15d700973d
61 lines
2.1 KiB
Plaintext
61 lines
2.1 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsISupports.idl"
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interface nsIInterfaceRequestor;
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%{C++
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#include "nsTArray.h"
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class nsCString;
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%}
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[ref] native nsCStringTArrayRef(nsTArray<nsCString>);
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[scriptable, uuid(bb2bb490-3ba4-4254-b8f5-8b43c7b714ea)]
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interface nsISSLSocketControl : nsISupports {
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attribute nsIInterfaceRequestor notificationCallbacks;
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void proxyStartSSL();
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void StartTLS();
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/* NPN (Next Protocol Negotiation) is a mechanism for
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negotiating the protocol to be spoken inside the SSL
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tunnel during the SSL handshake. The NPNList is the list
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of offered client side protocols. setNPNList() needs to
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be called before any data is read or written (including the
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handshake to be setup correctly. The server determines the
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priority when multiple matches occur, but if there is no overlap
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the first protocol in the list is used. */
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[noscript] void setNPNList(in nsCStringTArrayRef aNPNList);
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/* negotiatedNPN is '' if no NPN list was provided by the client,
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* or if the server did not select any protocol choice from that
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* list. That also includes the case where the server does not
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* implement NPN.
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*
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* If negotiatedNPN is read before NPN has progressed to the point
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* where this information is available NS_ERROR_NOT_CONNECTED is
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* raised.
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*/
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readonly attribute ACString negotiatedNPN;
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/* Determine if a potential SSL connection to hostname:port with
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* a desired NPN negotiated protocol of npnProtocol can use the socket
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* associated with this object instead of making a new one.
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*/
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boolean joinConnection(
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in ACString npnProtocol, /* e.g. "spdy/2" */
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in ACString hostname,
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in long port);
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/*
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* The original flags from the socket provider.
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*/
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readonly attribute uint32_t providerFlags;
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};
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